Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.10 @ 01:04:14 Player: Judas Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (841) 841 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2346 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Large Storage Unit Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Wheel Wheel Large Storage Unit Assault Rifle Grenade Launcher Great Maul [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 25 | . 4 1 6 14 Power 2 | . 1 . . 1 Engine 1 | . 1 . . . Core . | . . . . . Reactor 1 | . . . . 1 Propulsion 7 | . 1 . 1 5 Treads . | . . . . . Leg 6 | . 1 . 1 4 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 5 | . 2 1 1 1 Device 2 | . 1 1 . . Storage 1 | . 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | . . . 4 7 Energy Gun 7 | . . . 3 4 Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 1 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 12 | . . . . 12 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 7 | . . . . 7 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 94 | . 95 100 87 93 Engine 8 | . 14 14 11 1 Reactor 3 | . . . . 8 Leg 23 | . 28 28 21 20 Device 8 | . 10 14 11 4 Storage 12 | . 14 14 11 11 Processor 7 | . . . 1 17 Energy Gun 8 | . . . 9 16 Ballistic Gun 19 | . 28 28 21 11 Naked Turns . | . . . . . Heaviest Build 37 | 10 25 25 28 37 Greatest Support 26 | 20 20 20 20 26 Greatest Overweight (x) 5 | . 1 1 2 5 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 6 6 10 10 10 Most Carried 10 | 6 7 8 10 10 Average Carried 8 | 6 6 7 9 9 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 7 8 10 8 Class Distribution -------------------- 55% | Mutant 44% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 708 | 248 74 23 . 363 Remotely . | . . . . . Salvage Created 1020 | 98 115 . . 807 Parts 62 | 4 7 . . 51 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 24 | . 3 . . 21 Guns 22 | . 3 . . 19 AOE 2 | . . . . 2 Classes Destroyed 8 | 2 1 . . 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Swarmer 4 | . . . . 4 Grunt 17 | . 3 . . 14 Sentry 3 | . . . . 3 Best Kill Streak 7 | 1 2 . . 7 Combat Bots Only 6 | . 2 . . 6 Max Kills in Single Turn 2 | 1 1 . . 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1649 | . 148 . . 1501 Core 445 | . 44 . . 401 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 77 | 12 13 . . 52 Largest 3 | 2 2 . . 3 Hottest 149 | 40 40 . . 149 Shots Fired 174 | 24 26 . . 124 Gun 174 | 24 26 . . 124 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 118 | 24 26 . . 68 Thermal 32 | . . . . 32 Explosive . | . . . . . Electromagnetic 24 | . . . . 24 Robot Hit Streak 12 | 3 9 . . 12 Robot Miss Streak 4 | 3 1 . . 4 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 114 | 14 16 . . 84 Core Hits 50 | 4 7 . . 39 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1745 | 141 174 1 . 1429 Guns 1624 | 141 174 . . 1309 Cannons . | . . . . . Explosions 95 | . . . . 95 Melee . | . . . . . Ramming 26 | . . 1 . 25 Kinetic 953 | 141 174 . . 638 Thermal 508 | . . . . 508 Explosive . | . . . . . Electromagnetic 258 | . . . . 258 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles . | . . . . . Explosions 31 | . . . . 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . . . . 73 Shots 2 | . . . . 2 Rammed 6 | . . 1 . 5 Targets Rammed 13 | . . 1 . 12 Kicked 7 | . . . . 7 Crushed . | . . . . . Highest Temperature 248 | . 12 . . 248 Average Temperature 77 | . 6 . . 83 Received Heat Transfer 843 | . 78 . . 765 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1051 | . . . . 1051 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 405 | 10 97 37 . 405 Average Influence 99 | 3 56 36 . 196 Maximum Alert Level 2 | . . . . 2 Low Security (%) 79 | 100 100 100 100 50 Level 1 20 | . . . . 48 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 5 . . 33 Peak Tracking Total 6 | . 4 . . 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 11 | . 1 1 1 8 Terminals 11 | . 1 1 1 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 3 1 1 14 Successful 13 | . 2 . . 11 Failed 6 | . 1 1 1 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 19 | . 3 2 1 13 Terminals 19 | . 3 1 1 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Robot Analysis 3 | . 1 . . 2 Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 1 . . 7 Terminals 8 | . 1 . . 7 Track 4 | . . . . 4 Botnet 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . . 1 1 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 3 | . 1 . . 2 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1655 | 78 247 407 234 689 Spaces Moved 903 | 38 167 269 145 284 Core 8 | . . . . 8 Treads . | . . . . . Legs 895 | 38 167 269 145 276 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 150 120 Average Speed 145 | 120 122 150 150 154 Slowest Speed 300 | 120 150 150 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 30 60 12 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1094 | 49 187 272 161 425 Wait 57 | . . . . 57 Move 899 | 37 166 268 144 284 Hop . | . . . . . Pick Up 9 | . 1 1 6 1 Fast Attach 14 | . 1 1 6 6 Attach 5 | . . . . 5 Detach . | . . . . . Swap 6 | . 3 . . 3 Drop 14 | . 3 1 5 5 Fire 77 | 12 13 . . 52 Melee . | . . . . . Ram 1 | . . . . 1 Kick 12 | . . 1 . 11 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 293 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 498 | -10/Mines | Found Prototype Device 498 | -10/Mines | Identified Exp. Sensor Array 505 | -10/Mines | Learned location of Storage (-9) 715 | -10/Mines | Discovered new exit (range 11) 733 | -10/Mines | Entered Materials 733 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 832 | -9/Materials | Discovered new exit (range 15) 967 | -9/Materials | Entered Storage 1049 | -9/Storage | Build established: Skirmisher 1175 | -9/Storage | Learned location of Armory (-3) 1296 | -9/Storage | Lost 5 parts (1n1u3w) 1566 | -9/Storage | Garrison activated, responded to threat 1616 | -9/Storage | Core integrity fell below 50% 1645 | -9/Storage | Core integrity fell below 20% 1656 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01617_ Cold Fusion Reactor destroyed. 01617_ Kicked G-34 Mercenary out of the way. 01618_ K-01 Serf collects debris. 01618_ Slammed into G-34 Mercenary. 01620_ Kicked G-34 Mercenary out of the way. 01621_ Slammed into G-34 Mercenary. 01622_ Kicked G-34 Mercenary out of the way. 01623_ Slammed into G-34 Mercenary. 01623_ Destabilizing: System interference. 01623_ Adv. Visual Processing Unit temporarily disabled. 01624_ Kicked G-34 Mercenary out of the way. 01629_ Slammed into G-34 Mercenary. 01629_ Imp. Aluminum Leg permanently disabled. 01629_ Destabilizing: Short circuit. 01629_ Imp. Aluminum Leg destroyed. 01634_ Slammed into A-02 Transporter. 01634_ Broken Imp. Aluminum Leg destroyed. 01655_ Triggered Alarm Trap. 01655_ An alarm sounds. 01655_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#######? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????##### ## | | ???????????????????????????????????????# + ## | | ???????????????????????????????????????###T# ## | | ??????????????????????????####???????????### ## | | ??????????????????????????"""#?????????????# ### | | ??????????????????????????"G"#????????????## ## | | ??????????????????????####"g"############## % # | | ??????????????????????# # | | ??????????????????????# + | | ??????????????????????# # | | ??????????????????????# @###########/##### # | | ??????????????????????# #??????# ####### | | ??????????????????????# #??????# ! #?????# | | ??????????????????????# #???#### #?????## | | ??????????????????????# ##??#""" """ #??????? | | ??????????????????????# T#??#"R """ #??????? | | ??????????????????????# g%##???""" """ ######## | | ??????????????????????# u%#??????# """ + | | ??????????????????????#g%g#####?##[= """ ###### | | ??????????????????????#%%%%% #?#*%=%% ###### | | ?????????????????????##+###% #?######+##### # | | ????????????????????? ?# =#??????# #???# + # | | ????????????????????"" #%!%#??????# #???# # # | | ?????????????????????"""" #[%*########+##??##### # | | ????????????????????????" + ==# #??????# # | | ????????????????????????" # % # #??????# # | | ????????????????????????" # # """ """ #??#####+# | | ????????????????????????"?# + """ """ #### | | ??????????????????????????# # """ """ ##"" | | ??????????????????????????# # % ##""% "" " | | ??????????????????????????# # % ##"T ""%" | | ??????????????????????????# # ## " """ " | | ??????????????????????????# ######### ## % | | ??????????????????????????# #???????###### = | | ??????????????????????????# #???????????#"! *[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellMagneticPerforator Manual? 0 Play Time 00:21:02 Cumulative 60.1 hours Start 2020.05.10 @ 00:36:55 End 2020.05.10 @ 01:04:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: aab06f4b-30e4-4b18-a808-96e93ae269d3