Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 13:53:12 Player: Wulphy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (428) 2140 Value Destroyed (21958) 21958 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (17928) 17928 TOTAL SCORE: 53806 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7286 Follower Combat Kills 1957 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1568 Built Enhanced Grunts 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -283 Cogmind --------- Core Integrity 1409/1600 Matter 204/300 Energy 150/430 System Corruption 25% Temperature Cool (14) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor SHELL Armor Graphene Brace Thermal Barrier Advanced Shield Generator Improved Force Field Improved System Guard > --- WEAPON (3) ------- Enhanced Nova Cannon (fused) Improved Potential Cannon > --- INVENTORY (25) --- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Energy Well (0) Improved Energy Well (400) Long-range Terrain Scanner Seismic Detector Precision Energy Filter Advanced Transmission Jammer Improved Focal Shield EM Disruption Field Ghost Barrier Enhanced Nova Cannon Perforator Neutron Missile Launcher Vortex Catalyst Activator (6) Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Precision Energy Filter Advanced Transmission Jammer SHELL Armor Graphene Brace Thermal Barrier Improved Force Field > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Heavy Siege Treads Experimental Coolant Injector Improved Energy Well Improved Energy Well Advanced Sensor Array Long-range Terrain Scanner Seismic Detector Improved Focal Shield Ghost Barrier Improved System Guard Hacking Drone Bay Vortex Cannon Nova Cannon Enhanced Nova Cannon Perforator Neutron Missile Launcher Vortex Catalyst Activator Improved Plasma Cutter [Rating: 228] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Utility Enhanced Optical Array Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Utility 11 | . . 1 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 703 | 7 15 15 65 30 10 13 12 5 30 12 10 1 6 66 14 5 10 15 45 7 6 15 1 63 89 41 95 Power 34 | 1 2 1 5 2 . . 1 . 2 . 1 1 . 2 . . 1 . 2 . . 1 . 3 2 . 7 Engine 7 | 1 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . 4 . . . 1 . 2 . . 1 . 2 . . . . 1 . . . . . . . . Reactor 16 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . 3 2 . 7 Propulsion 40 | 2 1 2 11 5 1 1 3 . 3 1 2 . . 1 . . . . 3 . . . . . 1 2 1 Treads 40 | 2 1 2 11 5 1 1 3 . 3 1 2 . . 1 . . . . 3 . . . . . 1 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 486 | 2 9 8 26 21 5 12 5 5 21 6 6 . 2 59 14 5 5 4 34 5 6 8 1 52 60 32 73 Device 414 | 1 8 6 15 19 4 11 5 5 15 6 2 . 1 45 13 4 4 3 31 5 4 8 1 51 54 29 64 Storage 17 | 1 1 . 1 . . . . . . . . . . 3 . . . . 1 . . . . 1 1 2 6 Processor 17 | . . 2 2 . . . . . 1 . 1 . . 3 . 1 . . . . 2 . . . 1 1 3 Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protection 37 | . . . 7 2 1 1 . . 5 . 3 . 1 8 1 . 1 1 2 . . . . . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 3 4 23 2 4 . 3 . 4 5 1 . 4 4 . . 4 11 6 2 . 6 . 8 26 7 14 Energy Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 90 | . 3 2 14 . 1 . 1 . 1 . 1 . 3 3 . . 3 6 6 1 . 5 . 7 13 7 13 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . . . 6 . 2 . 2 . 2 3 . . . . . . . . . . . . . . 3 . . Launcher 10 | . . . 1 . . . . . . . . . . 1 . . . 5 . 1 . . . . 1 . 1 Special Weapon 10 | . . 2 . . . . . . . 2 . . 1 . . . . . . . . 1 . . 4 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 5 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 1 1 . 1 . 1 . 2 . . 1 . . 4 5 1 . . 5 . 4 10 2 1 Parts Lost 39 | . 2 . 20 . 1 2 . . . . 2 . . 1 . . . 1 . . . . . 1 . 1 8 Power 8 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Propulsion 9 | . . . 6 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 11 | . . . 6 . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 1 Weapon 11 | . . . 8 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Highest Loss Streak 13 | . 2 . 13 . 1 1 . . . . 2 . . 1 . . . 1 . . . . . 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 96 97 99 99 99 99 100 96 93 88 86 85 87 88 88 70 87 77 78 78 76 73 75 69 71 76 Engine 1 | . 13 11 2 6 7 7 6 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 6 . . . . 7 12 13 8 6 6 9 11 11 7 5 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 6 6 1 . . 2 5 7 10 10 9 5 9 9 8 8 Treads 18 | . 27 29 26 29 29 30 30 30 26 26 18 13 13 11 11 11 11 11 15 15 15 15 15 14 14 13 12 Device 17 | . 14 11 13 15 14 15 15 15 15 20 19 20 20 24 22 23 22 20 15 15 13 14 15 18 14 17 22 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 8 | . . 10 8 7 7 7 7 7 4 . 3 6 6 6 11 11 11 11 10 10 11 10 10 9 9 11 13 Protection 5 | . . . 4 6 7 6 7 7 9 6 6 6 5 7 5 5 5 7 5 5 5 5 5 4 4 4 4 Energy Cannon 11 | . 17 21 16 . 3 7 6 7 5 . 5 6 13 16 17 17 . 16 14 14 15 14 15 13 5 11 11 Ballistic Cannon 5 | . . . 7 22 15 15 14 15 13 17 13 13 5 . . . . . . . . . . . . . . Peak Build Rating 228 | 7 9 14 36 46 45 46 50 51 69 73 105 100 102 125 125 125 127 130 147 144 146 153 152 173 195 219 228 Average Rating 109 | 5 8 11 25 42 42 44 44 48 61 72 86 99 100 117 122 122 109 126 141 143 143 144 151 166 173 199 214 On Entrance 93 | . 7 8 13 36 43 42 46 48 48 67 70 99 100 99 124 121 123 127 128 140 143 144 151 152 168 181 200 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 15 33 38 72 72 79 83 80 80 100 107 107 101 117 186 158 155 159 163 176 178 178 184 177 206 215 221 227 Greatest Support 240 | 40 40 63 63 82 82 82 86 86 108 114 160 160 160 160 160 160 160 160 240 220 220 220 220 220 220 240 240 Greatest Overweight (x) 1 | . . . 1 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 19 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 11 14 16 18 19 19 19 19 19 19 19 20 19 24 24 25 24 24 24 25 24 24 25 24 24 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 21 Class Distribution -------------------- 29% | Skirmisher 20% | Gunner 16% | Scavenger-Tank 9% | Tank 9% | Mutant 7% | Scavenger-Skirmisher 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 10008 | 257 148 120 925 709 238 388 120 271 399 636 105 . 32 786 296 80 48 285 500 135 98 140 15 704 1239 483 851 Remotely 750 | . . . . 296 174 . . . 280 . . . . . . . . . . . . . . . . . . Salvage Created 21065 | 93 540 373 2082 470 100 413 . 52 121 513 . . . 1671 453 114 172 437 1282 112 18 726 15 2012 2305 2112 4879 Parts 867 | 9 35 31 103 29 10 24 . 2 6 17 . . . 62 9 6 2 13 53 7 . 23 6 90 99 71 160 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 10 | . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . 10 25 . 8 . . . . . . 7 6 2 18 . 5 . . 6 . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 360 | . 14 12 47 12 7 14 . 1 3 11 . . . 26 6 2 . 6 21 5 . 11 2 22 33 27 78 Melee 12 | . . . 6 . . . . . . . . . . . . . . . . . . . . . 6 . . Cannons 264 | . 14 12 33 12 7 14 . 1 3 10 . . . 18 3 2 . 4 17 1 . 9 2 16 24 17 45 AOE 48 | . . . 7 . . . . . . . . . . 3 . . . . 1 4 . . . . . 6 27 Classes Destroyed 25 | 1 5 1 6 2 . . . 1 1 . . . . . 1 . . 2 . . . 1 1 1 1 1 . Worker 19 | . . . 2 2 . . . . . . . . . 3 . . . . 2 . . . . . 2 1 7 Builder 16 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 6 7 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 11 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . 3 2 . 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Operator 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 13 | . 1 . . . . . . . . 1 . . . 3 . . . . 1 . . . . 4 1 . 2 Swarmer 64 | . 8 4 6 3 7 7 . . . . . . . 12 . . . . 5 4 . . . 3 5 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 117 | . 6 7 29 7 . 6 . 1 . 6 . . . 3 . . . . 1 . . 5 . 4 9 9 24 Brawler 14 | . . 1 1 . . 1 . . . 1 . . . . 2 . . . 1 . . 1 . . . 1 5 Duelist 14 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 9 Protector 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 Sentry 28 | . . . 6 1 . . . . . 4 . . . 3 1 . . 1 4 1 . . . 2 . 1 4 Demolisher 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 40 | . . . 3 . . . . . . . . . . 2 2 . . 2 2 . . 1 . 5 4 7 12 Programmer 62 | . . . . 1 . . . . 2 . . . . 6 . 2 . . 8 . . 2 . 7 11 5 18 Heavy 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 23 | 3 4 4 12 5 4 4 . 1 1 3 . . . 9 3 2 . 2 5 4 . 5 2 8 10 18 23 Combat Bots Only 14 | . 3 4 10 4 4 4 . 1 1 3 . . . 6 3 2 . 2 4 4 . 5 2 4 8 10 14 Max Kills in Single Turn 5 | 1 1 1 4 2 1 1 . 1 1 1 . . . 4 1 1 . 1 3 4 1 1 1 5 2 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 . . . . . . . . . . 2 . . . . 1 4 . . . . . 3 5 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2137 | . 62 41 238 50 32 58 . 4 3 116 12 . 4 125 23 4 . 34 97 16 . 20 . 153 288 179 578 Missed 523 | . 16 11 54 13 4 20 . 1 1 50 3 . . 27 3 1 . 6 20 7 . 4 . 63 70 34 115 Damage Taken 22948 | . 440 353 2958 626 424 613 . 56 69 702 303 37 120 1381 287 42 . 641 1084 121 . 359 . 935 2616 2061 6720 Core 1251 | . 48 70 346 44 16 50 . 20 . 59 20 . . 131 33 . . 33 73 . . . . 43 61 13 191 Absorbed by Shields 8774 | . . . 24 . . . . . 20 271 107 13 42 437 90 16 . 229 397 44 . 109 . 744 2230 1688 2313 Reduced by Siege Mode 1414 | . . . . . . . . . . . . . . 90 32 4 . 39 108 5 . 4 . 53 184 167 728 Redirected to Shielding 200 | . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2491 | . . . . . . . . . . . . . . 83 . . . . . . . . . . . 299 2109 Regen/Repaired (Parts) 5038 | . 101 . . 89 . . . . 16 . . . . . . . . . 397 . . 73 . . 1232 940 2190 Core Remaining (%) 83 | 100 80 82 37 . . . . 81 . . . . 90 . . . . 80 . . . . 93 . 87 99 88 Volleys Fired 884 | 9 31 37 72 26 11 18 1 10 16 33 7 1 5 67 48 3 . 40 57 8 11 18 3 89 67 54 142 Largest 3 | 2 2 2 3 3 3 3 1 3 3 3 1 1 1 3 3 3 . 3 3 3 1 3 3 3 3 3 3 Hottest 346 | 100 120 120 225 144 116 166 60 166 166 156 60 60 90 278 278 278 . 278 278 228 40 228 228 316 316 346 346 Shots Fired 1897 | 18 62 67 179 72 20 51 1 13 29 81 7 1 5 147 85 9 . 85 130 16 11 51 9 189 160 118 281 Gun 21 | 18 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cannon 1858 | . 62 62 174 72 17 51 1 13 29 81 7 1 5 144 85 9 . 85 130 15 11 51 9 189 160 118 277 Launcher 13 | . . . 5 . . . . . . . . . . 3 . . . . . 1 . . . . . . 4 Special 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 248 | . . . 16 72 17 36 . 3 22 74 . . . . . . . . . . . . . . 8 . . Thermal 1601 | 18 62 67 158 . 3 15 1 10 7 7 7 1 5 144 85 9 . 85 130 15 11 51 9 189 138 118 256 Explosive 9 | . . . 5 . . . . . . . . . . 3 . . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 25 Robot Hit Streak 36 | 5 13 14 25 6 6 7 . 8 15 11 4 5 . 24 30 5 . 13 22 3 4 14 1 14 36 16 25 Robot Miss Streak 8 | 1 4 3 3 3 8 6 . 2 3 3 1 . . 2 1 . . 4 5 3 . 3 3 2 5 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1237 | 12 37 40 133 40 10 35 . 9 15 50 5 1 . 100 36 5 4 54 83 5 1 32 2 106 132 81 209 Core Hits 672 | 4 18 13 88 22 15 39 . 4 5 19 5 . . 50 7 2 2 18 34 6 . 22 2 44 79 46 128 Critical Kills 35 | . . . 1 . . . . . . 3 . . . 3 1 . . 2 3 . . 1 . 5 9 3 4 Critical Parts Destroyed 17 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 16 . . Critical Strikes 75 | 2 . . 3 2 1 . . . . 6 . . . 3 1 . . 2 3 . . 1 . 5 33 3 10 Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 26 | . . . 1 . . . . . . 1 . . . 3 1 . . 2 3 . . 1 . 5 2 3 4 Destroy 27 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 23 . . Blast 5 | . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 Melee Attacks 63 | . . . 21 2 . . . . 2 . . . . . . . 4 . . . . . . 1 33 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . 21 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . 2 . . . . . . . 4 . . . . . . 1 33 . . Sneak Attacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65230 | 151 665 703 4269 1315 255 917 . 279 502 1517 168 23 . 4406 1178 205 300 1581 3321 474 37 1319 66 4417 5513 6832 24817 Guns 151 | 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 46557 | . 665 703 2921 1065 255 917 . 279 502 1517 168 23 . 3636 1178 205 . 1581 2995 162 37 1310 66 3861 4861 4632 13018 Explosions 17103 | . . . 1047 105 . . . . . . . . . 770 . . . . 326 312 . . . 556 . 2200 11787 Melee 1389 | . . . 292 145 . . . . . . . . . . . . 300 . . . . . . . 652 . . Ramming 30 | . . . 9 . . . . . . . . . . . . . . . . . . 9 . . . . 12 Kinetic 4333 | . . . 252 1065 255 685 . 117 382 1378 . . . . . . . . . . . . . . 199 . . Thermal 50027 | 151 665 703 2757 . . 232 . 162 120 139 168 23 . 3636 1178 205 . 1581 3321 162 37 1310 66 3861 3950 6832 18768 Explosive 2523 | . . . 959 . . . . . . . . . . 696 . . . . . 312 . . . 556 . . . Electromagnetic 179 | . . . . 105 . . . . . . . . . 74 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 437 | . . . 292 145 . . . . . . . . . . . . . . . . . . . . . . . Piercing 952 | . . . . . . . . . . . . . . . . . 300 . . . . . . . 652 . . Entropic 6749 | . . . . . . . . . . . . . . . . . . . . . . . . . 712 . 6037 Highest Corruption 25 | . . . 4 1 1 1 1 . . 1 1 1 3 5 3 3 3 3 3 3 3 . . 10 24 . 25 Average Corruption 4 | . . . 4 1 1 1 1 . . 1 1 1 1 2 3 3 3 3 2 3 3 . . 6 15 . 12 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . 2 . Effects 360 | . . . 5 2 5 8 . . . 9 2 1 2 24 33 8 7 31 19 7 18 . . 39 81 . 59 Message Errors 72 | . . . 2 . . 1 . . . 3 . 1 . 3 7 . 2 6 3 2 2 . . 7 16 . 17 Matter Fused 95 | . . . 1 . 2 1 . . . 3 1 . 1 11 8 3 3 8 8 3 6 . . 12 12 . 12 Heat Flow Errors 31 | . . . . . 1 1 . . . 1 . . 1 . 5 1 . 3 1 . 3 . . 3 8 . 3 Energy Discharges 40 | . . . 1 1 . 1 . . . . . . . 3 2 . . 6 3 . 3 . . 7 10 . 3 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Parts Fused 6 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 2 . 1 Data Loss (minor) 37 | . . . . . . 2 . . . 1 . . . 1 6 2 1 5 1 . 1 . . 2 11 . 4 Data Loss (major) 18 | . . . . . . 1 . . . . 1 . . 1 1 . . . 3 . 2 . . . 5 . 4 Misfires 15 | . . . . . 1 . . . . 1 . . . 2 2 1 . 1 . 2 . . . 1 3 . 1 Alerts 9 | . . . 1 1 . . . . . . . . . 1 . . 1 2 . . 1 . . 2 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Weapon Failures 26 | . . . . . 1 . . . . . . . . 2 1 1 . . . . . . . 3 8 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4543 | . . 4 15 91 . . . 12 . . 21 . . 269 26 . . 10 266 . 35 . . 238 373 679 2504 Projectiles 2559 | . . 4 13 11 . . . 12 . . 21 . . 231 26 . . 10 113 . 35 . . 91 367 330 1295 Explosions 1898 | . . . 2 . . . . . . . . . . 38 . . . . 153 . . . . 147 . 349 1209 Melee 86 | . . . . 80 . . . . . . . . . . . . . . . . . . . . 6 . . Knockbacks 57 | . . . 5 15 11 12 . . 2 7 . . . . . . . . . . . . . . 4 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 54 | . . . 5 14 11 12 . . 2 6 . . . . . . . . . . . . . . 4 . . Secondary 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 582 | . . . 51 . . . . . . . . . . 90 . . . . 67 . . . . 112 . . 262 Shots 13 | . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . 1 . . 7 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Targets Rammed 5 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | 156 126 33 434 237 261 304 14 140 362 423 6 26 264 379 405 262 . 393 285 72 234 184 24 243 402 435 425 Average Temperature 101 | 59 35 12 140 78 93 87 10 43 94 70 6 16 99 124 104 96 . 103 71 30 94 31 12 55 128 119 132 Received Heat Transfer 3703 | . 150 102 1509 261 . 288 . 27 15 213 30 . . 100 . . . 12 75 6 . 27 . 22 151 101 614 Effects 34 | . . . 6 2 . . . . 2 . . . 4 2 4 . . 1 . . . . . . 5 . 8 Shutdowns 7 | . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . 3 Energy Bleed 7 | . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . 3 Interference 16 | . . . 3 . . . . . 2 . . . 3 . 3 . . . . . . . . . 5 . . Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 111 | . . . . . . . . . . . . . . 15 5 1 . 6 13 2 . 5 1 15 13 10 25 Total Turns 2016 | . . . . . . . . . . . . . . 238 73 13 . 189 193 9 . 49 6 239 322 192 493 Longest Duration 90 | . . . . . . . . . . . . . . 45 33 13 . 80 50 7 . 17 6 43 61 59 90 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 37 | . . . 1 . . . . . . 1 . . . 6 3 . . 2 3 . . 2 . 6 3 4 6 Combat Hostiles 35 | . . . 1 . . . . . . 1 . . . 5 3 . . 2 3 . . 2 . 5 3 4 6 Parts Melted 173 | 2 2 1 4 . . . . . 1 . . . . 16 12 . . 14 14 3 . 8 1 21 11 25 38 Heat Transferred 51581 | 592 1406 1480 4481 . . 370 . 259 185 222 259 37 . 5250 1800 250 . 1827 4127 237 37 1564 100 4741 3746 5589 13022 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 2861 | 20 385 438 988 615 . . . . 152 378 327 206 613 525 . . . . 335 . . . . 645 909 1544 2861 Initial 866 | . 13 101 143 449 . . . . . 74 176 50 72 184 . . . . 12 . . . . 300 330 510 866 Average 413 | 7 115 254 642 387 . . . . 68 178 208 182 210 158 . . . . 143 . . . . 409 502 1055 1241 Maximum Alert Level 5 | . 1 2 3 2 . . . . . 1 1 1 2 2 . . . . 1 . . . . 2 3 4 5 Low Security (%) 40 | 100 72 35 6 21 . . . . 100 68 51 26 69 70 . . . . 79 . . . . 6 . . . Level 1 22 | . 27 57 4 2 . . . . . 31 48 73 7 28 . . . . 20 . . . . 54 39 . . Level 2 18 | . . 6 46 75 . . . . . . . . 23 1 . . . . . . . . . 39 38 28 . Level 3 12 | . . . 42 . . . . . . . . . . . . . . . . . . . . . 21 22 67 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 49 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 2 2 12 4 . . . . 2 1 . . 4 2 . . . . 2 . . . . 6 9 9 17 Investigation 8 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 21 | . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 4 4 2 5 Reinforcement 20 | . 1 1 3 2 . . . . 1 1 . . 1 . . . . . . . . . . 2 2 4 2 Assault 19 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . 3 3 8 Garrison 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 8 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 1 2 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 49 | . 3 2 4 . . . . . . 2 2 . 2 3 . . . 23 . . . 1 . 1 1 1 4 Communications Jammed 253 | . . . . 7 . . . . 4 . . . . 11 . . . . 3 . . . . 103 92 25 8 Distress Signals 243 | . . . . 7 . . . . 1 . . . . 9 . . . . 2 . . . . 102 92 22 8 Times Spotted 601 | . 19 21 73 18 7 15 . 4 11 23 9 1 12 42 6 2 . 12 29 5 . 38 2 36 62 38 116 Peak Tracking Total 18 | . 5 5 18 4 4 4 . 1 2 5 5 1 6 5 3 1 . 2 4 4 . 11 2 4 9 6 13 Tactical Retreats 21 | . 1 4 4 . . . . 1 . . . . 1 2 . . . . . . . 1 . . 4 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 15 | . 1 1 1 2 . . . . . 1 . . . 4 . . . . 2 . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . Triggered 11 | . . . 1 . . . . . . . . . . . 1 2 . . . . . 7 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 67 | . 1 1 6 15 . . . . . 2 . 1 4 5 2 . . 3 6 . . 1 . 4 5 3 8 Max in Single Turn 5 | . 1 1 3 5 . . . . . 1 . . 1 1 1 . . 1 4 . . 1 . 1 1 1 1 Garrison Access 6 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . 2 . . 1 . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 60 | . 6 2 9 7 1 . 1 1 3 2 . . 1 5 1 1 4 . 4 . 1 3 . 4 2 . 2 Terminals 22 | . 5 2 7 3 . . . 1 1 2 . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Stations 9 | . 1 . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Recycling Units 6 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . . . . . 1 2 . . . . 1 . . . . 1 . . 1 Total Hacks 160 | . 24 6 24 15 1 . 3 2 5 4 . . 1 8 1 1 17 . 17 . 1 9 . 9 8 . 4 Successful 91 | . 10 3 10 7 1 . 3 2 3 1 . . . 3 1 1 17 . 11 . 1 9 . 3 2 . 3 Failed 69 | . 14 3 14 8 . . . . 2 3 . . 1 5 . . . . 6 . . . . 6 6 . 1 Catastrophic 11 | . . . 4 . . . . . . . . . 1 . . . . . 2 . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 2 2 5 1 . . . . 2 7 1 . 12 8 . . . . 6 . . . . 3 8 . 14 Terminals 55 | . 15 6 17 7 . . . 2 1 4 . . . . . . . . . . . . . . 3 . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Stations 38 | . 9 . 3 4 . . . . 3 . . . . 2 . . . . 12 . . . . . 5 . . Recycling Units 13 | . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 6 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . 4 2 . . . . . . . . 1 3 . . . . 4 . . . . 2 . . 2 Terminal Hacks 57 | . 5 3 9 3 1 . 3 2 1 1 . . . . 1 1 17 . . . 1 9 . . . . . Record 9 | . . . 1 . . . . 2 . . . . . . 1 . 5 . . . . . . . . . . Part Schematic 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . . . . . . . . . . . 4 . . . . 8 . . . . . Open Door 6 | . . . . . 1 . . . 1 1 . . . . . 1 . . . . 1 1 . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Station Hacks 23 | . 5 . 1 3 . . . . 2 . . . . 1 . . . . 9 . . . . . 2 . . Scan Component 15 | . 3 . 1 2 . . . . 1 . . . . 1 . . . . 5 . . . . . 2 . . Repair 8 | . 2 . . 1 . . . . 1 . . . . . . . . . 4 . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 2 Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 2 8 5 . . . 1 2 2 . . 1 3 . . . . 1 . . . . 2 2 . 2 Full Trace Events 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 15 . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . Time 437 | . 58 . . 26 . . . . 61 . . . . . . . . . 292 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 Retrieved Matter 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 2 2 Machine Destruction 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 36 | . . . . . . . 4 . . 24 5 . . 3 . . . . . . . . . . . . . Largest Group 19 | . . . . . . . 4 4 4 19 19 16 14 3 . . . . . . . . . . . . . Highest-Rated Group 926 | . . . . . . . 155 155 155 715 926 926 747 93 . . . . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . 40 40 40 159 159 159 96 31 . . . . . . . . . . . . . Zionite Dispatches 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 37 | . . . . . . . . . . 6 2 . 6 1 3 . . 1 6 6 . . . 2 3 . 1 STAY 9 | . . . . . . . . . . 4 1 . 4 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 4 | . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . 2 . . 1 1 3 . . . . . . . RETURN 16 | . . . . . . . . . . . . . 1 1 1 . . . 4 3 . . . 2 3 . 1 Ally Attacks 366 | . . . . . . . . 9 36 116 74 30 77 24 . . . . . . . . . . . . . Total Damage 9135 | . . . . . . . . 343 729 2595 1580 1202 2391 295 . . . . . . . . . . . . . Kills 57 | . . . . . . . . 3 7 13 10 4 18 2 . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . 1 3 1 3 . . . . . . 2 . . 3 . 2 2 . . . . . . Drone Launches 19 | . . . . . . . . . . . . . 1 1 2 . . 1 4 3 . . . 2 3 . 2 Drone Recoveries 16 | . . . . . . . . . . . . . 1 1 2 . . . 4 2 . . . 2 3 . 1 Zionite Intel Received 11 | . . . . . . . . . . . . . 3 2 . . . . 1 . . . . . 2 . 3 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 32687 | 154 895 545 1544 1581 862 886 1468 1087 1147 1595 669 104 411 3045 1919 492 391 1444 1966 646 1330 1281 616 1769 1891 980 1969 Spaces Moved 15634 | 68 411 232 644 845 517 477 897 695 638 689 333 50 218 1379 965 285 222 549 846 288 694 758 364 791 676 418 685 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15629 | 63 411 232 644 845 517 477 897 695 638 689 333 50 218 1379 965 285 222 549 846 288 694 758 364 791 676 418 685 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 158 158 158 148 148 148 156 160 160 160 160 160 160 160 160 150 150 150 150 150 150 150 150 160 Average Speed 157 | 151 160 160 169 161 158 161 157 148 149 159 160 160 160 161 160 160 160 183 151 150 150 150 150 150 150 156 160 Slowest Speed 243 | 160 160 160 243 243 158 238 158 148 156 160 160 160 160 240 160 160 160 240 160 150 150 150 150 150 150 230 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 4 74 29 69 23 60 66 90 85 18 87 60 84 24 45 83 49 61 69 28 94 84 91 60 31 85 15 23 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 16 | . . . . . . 1 2 1 . . . . . 4 . . 3 . 3 1 1 . . . . . . Known Exits Taken 16 | . . . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 2 2 . 2 . . . . . . 3 1 . . . 2 6 . . . . . . Spaces Dug 154 | . . 5 3 1 . . . . 10 1 . . 5 7 33 . . 4 9 4 10 . . 31 4 3 24 Terrain Destroyed 801 | . . 5 39 15 2 . . . 12 22 . . 5 40 40 4 . 5 47 44 10 8 2 112 35 93 261 Melee 7 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . 2 . . Projectile 366 | . . 5 18 15 2 . . . 10 22 . . 5 25 40 4 . 5 30 10 10 8 2 65 28 21 41 AOE 423 | . . . 18 . . . . . . . . . . 15 . . . . 17 34 . . . 47 . 72 220 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 21815 | 98 589 323 920 1001 540 550 954 742 795 1082 464 74 270 2062 1262 313 252 916 1421 487 973 858 427 1195 1337 638 1272 Wait 3808 | 6 99 37 55 56 . 41 25 23 84 134 96 22 31 510 230 19 . 283 442 184 258 38 60 236 430 95 314 Move 15607 | 67 410 231 643 844 516 476 896 694 637 688 332 49 217 1378 964 284 221 548 845 287 693 758 363 790 675 417 684 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 9 19 1 30 24 2 2 6 2 11 2 7 . 2 18 1 . 3 1 13 . 2 7 . 8 13 13 13 Fast Attach 91 | 6 4 1 9 1 . . 6 . 4 2 4 . 2 6 . 2 9 3 7 1 1 4 . 4 8 2 5 Attach 109 | 1 1 2 24 4 1 2 1 . 2 . 2 . . 8 . . 2 4 4 . . 1 . 4 14 10 22 Detach 67 | . 2 1 8 . . . 1 . 3 . . . . 6 . 1 2 4 6 . 1 3 . 1 12 5 11 Swap 507 | . 10 12 33 25 9 11 5 5 24 10 4 1 4 52 14 3 . 9 34 6 5 10 1 55 68 29 68 Drop 213 | . 13 1 23 19 1 . 13 3 11 4 12 1 5 17 1 1 11 3 13 1 2 11 . 7 16 13 11 Fire 884 | 9 31 37 72 26 11 18 1 10 16 33 7 1 5 67 48 3 . 40 57 8 11 18 3 89 67 54 142 Melee 63 | . . . 21 2 . . . . 2 . . . . . . . 4 . . . . . . 1 33 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Rewire 215 | . . . . . . . . . 1 193 . . . . . . . 21 . . . . . . . . . Trap 9 | . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . 16 . . 3 . . . . . . . . 8 . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 155 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Discovered new exit (range 10) 673 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Repaired Cooling System 1038 | -10/Materials | Repaired Lgt. Treads 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Discovered new exit (range 15) 1376 | -9/Materials | Identified exit to Mines 1376 | -9/Materials | Identified exit to Storage 1500 | -9/Materials | Discovered new exit (range 10) 1595 | -9/Materials | Entered another Materials area 1595 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1693 | -8/Materials | Garrison activated, responded to threat 1878 | -8/Materials | Build established: Gunner 1885 | -8/Materials | Lost 4 parts (1n1u2w) 2395 | -8/Materials | First assault squad dispatched 2509 | -8/Materials | Destroyed 10 combat bots 2773 | -8/Materials | Build established: Mutant 2968 | -8/Materials | Core integrity fell below 50% 2984 | -8/Materials | Destroyed 8 combat bots 3025 | -8/Materials | Lost 13 parts (5n4u4w) 3095 | -8/Materials | Discovered new exit (range 14) 3139 | -8/Materials | Entered Factory 3139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -7/Factory | Build established: Gunner 3749 | -7/Factory | Repaired Lgt. Treads 3916 | -7/Factory | Identified exit to Lower Caves 4720 | -7/Factory | Entered Lower Caves 5172 | -7/Lower Caves | Learned Factory non-interactive machine intel 5555 | -7/Lower Caves | Discovered new exit (range 8) 5582 | -7/Lower Caves | Entered another Lower Caves area 5620 | -7/Lower Caves | Discovered new exit (range 8) 5637 | -7/Lower Caves | Learned location of Extension (-6) 5661 | -7/Lower Caves | Learned 12 Factory zone layouts 6456 | -7/Lower Caves | Discovered new exit (range 8) 6468 | -7/Lower Caves | Entered Zion 6513 | -7/Zion | System corruption cleaned by Quarantine Array 6683 | -7/Zion | Discovered new exit (range 9) 6770 | -7/Zion | Learned Factory emergency access door positions 6797 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6862 | -7/Zion | Found CR-A16's Pointy Stick 7130 | -7/Zion | Given the Hacking Drone Bay 7130 | -7/Zion | Found Prototype Device 7130 | -7/Zion | Identified Hacking Drone Bay 7182 | -7/Zion | Met Imprinter 7205 | -7/Zion | Imprinted 7207 | -7/Zion | Declared Zion's savior 7539 | -7/Zion | Found GAL Module 7936 | -7/Zion | Entered Proximity Caves 7936 | -6/Proximity Caves | Accompanied by 4 allies 7988 | -6/Proximity Caves | Learned location of 2 exits from Factory 8081 | -6/Proximity Caves | Learned Factory emergency access door positions 8732 | -6/Proximity Caves | Discovered new exit (range 9) 9023 | -6/Proximity Caves | Entered Factory 9023 | -6/Factory | Accompanied by 4 allies 9023 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9024 | -6/Factory | Identified exit to Lower Caves 9025 | -6/Factory | Identified exit to Factory 9026 | -6/Factory | Identified exit to Extension 9028 | -6/Factory | Loaded intel: 219 non-interactive machine locations 9141 | -6/Factory | Discovered exit to Factory (range 6) 9353 | -6/Factory | Build established: Tank 9419 | -6/Factory | Found Hvy. Reactive Plating 9572 | -6/Factory | Discovered exit to Extension (range 6) 9758 | -6/Factory | Found Prototype Processor 9758 | -6/Factory | Identified Exp. Targeting Computer 10003 | -6/Factory | Repaired Corrupted Imp. Cooling System 10133 | -6/Factory | Build established: Scavenger-Tank 10170 | -6/Factory | Entered Extension 10170 | -6/Extension | Accompanied by 3 allies 10186 | -6/Extension | Zion Recon squad teleported in 10896 | -6/Extension | Rescued A7 11014 | -6/Extension | Build established: Commander-Tank 11018 | -6/Extension | Zion Hacker squad teleported in 11274 | -6/Extension | Spotted B-75 Beast 11284 | -6/Extension | Spotted B-75 Beast 11288 | -6/Extension | Allies destroyed B-75 Beast 11313 | -6/Extension | Allies destroyed B-75 Beast 11356 | -6/Extension | Build established: Scavenger-Tank 11376 | -6/Extension | Rescued a captive Derelict 11377 | -6/Extension | Rescued a captive Derelict 11409 | -6/Extension | Terminal network hard line cut 11514 | -6/Extension | Rescued a captive Derelict 11705 | -6/Extension | Discovered exit to Factory (range 10) 11706 | -6/Extension | Discovered new exit (range 6) 11751 | -6/Extension | Build established: Commander-Tank 11765 | -6/Extension | Entered Cetus 11765 | -6/Cetus | Accompanied by 19 allies (A7) 11770 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11808 | -6/Cetus | Spotted Cetus Guard 11811 | -6/Cetus | Spotted Cetus Guard 11811 | -6/Cetus | Spotted Cetus Guard 11811 | -6/Cetus | Spotted Cetus Guard 11820 | -6/Cetus | Allies destroyed Cetus Guard 11838 | -6/Cetus | Allies destroyed Cetus Guard 11843 | -6/Cetus | Allies destroyed Cetus Guard 11844 | -6/Cetus | Allies destroyed Cetus Guard 11863 | -6/Cetus | Lost 6 allies 11946 | -6/Cetus | Started Cetus Manufacturing Module 11965 | -6/Cetus | Discovered new exit (range 15) 11971 | -6/Cetus | Manufactured an Enhanced Grunt 11996 | -6/Cetus | Manufactured an Enhanced Grunt 12014 | -6/Cetus | Spotted Cetus Guard 12014 | -6/Cetus | Spotted Cetus Guard 12016 | -6/Cetus | Spotted Cetus Guard 12021 | -6/Cetus | Manufactured an Enhanced Grunt 12025 | -6/Cetus | Allies destroyed Cetus Guard 12027 | -6/Cetus | Allies destroyed Cetus Guard 12034 | -6/Cetus | Discovered exit to Factory (range 16) 12046 | -6/Cetus | Manufactured an Enhanced Grunt 12046 | -6/Cetus | Scared off Revision 17 12071 | -6/Cetus | Manufactured an Enhanced Grunt 12434 | -6/Cetus | Entered Archives 12434 | -6/Archives | Accompanied by 16 allies (A7) 12466 | -6/Archives | Discovered new exit (range 21) 12478 | -6/Archives | Discovered exit to Factory (range 17) 12496 | -6/Archives | Discovered new exit (range 19) 12538 | -6/Archives | Entered Hub_04(d) 12538 | -6/Hub_04(d) | Accompanied by 14 allies 12759 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 12780 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 12813 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 12830 | -6/Hub_04(d) | Garrison activated, responded to threat 12888 | -6/Hub_04(d) | First assault squad dispatched 12901 | -6/Hub_04(d) | Network Hub disabled 12915 | -6/Hub_04(d) | Spotted Lightning 12945 | -6/Hub_04(d) | Spotted Lightning 12947 | -6/Hub_04(d) | Spotted Lightning 12949 | -6/Hub_04(d) | Spotted Lightning 12949 | -6/Hub_04(d) | Entered Factory 12949 | -5/Factory | Evolved 2 slots: Utility x2 12958 | -5/Factory | Lost 3 allies 13179 | -5/Factory | Allied Derelicts emerged from ambush trap array 13232 | -5/Factory | Build established: Scavenger-Tank 13468 | -5/Factory | Discovered new exit (range 8) 13512 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13899 | -5/Factory | Discovered new exit (range 7) 14182 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14388 | -5/Factory | Terminal network hard line cut 14500 | -5/Factory | Discovered new exit (range 14) 15119 | -5/Factory | Identified exit to Factory 15731 | -5/Factory | Discovered new exit (range 22) 15993 | -5/Factory | Identified exit to Upper Caves 15994 | -5/Factory | Entered Upper Caves 16105 | -5/Upper Caves | Learned location of 1 exit from Factory 16305 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16315 | -5/Upper Caves | Found Alien Artifact 16555 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17459 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17615 | -5/Upper Caves | Encountered a Warlord checkpoint 17773 | -5/Upper Caves | Learned Factory emergency access door positions 17864 | -5/Upper Caves | Discovered new exit (range 19) 17912 | -5/Upper Caves | Identified exit to Upper Caves 17913 | -5/Upper Caves | Entered another Upper Caves area 18322 | -5/Upper Caves | Discovered new exit (range 17) 18368 | -5/Upper Caves | Identified exit to Zhirov 18405 | -5/Upper Caves | Entered Zhirov 18407 | -5/Zhirov | Discovered new exit (range 3) 18436 | -5/Zhirov | Met Zhirov 18465 | -5/Zhirov | Learned location of Quarantine (-2) 18465 | -5/Zhirov | Learned location of Testing (-3) 18465 | -5/Zhirov | Learned location of Command (-1) 18479 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18504 | -5/Zhirov | Found Alien Artifact 18504 | -5/Zhirov | Identified Integrated Dissipator 18504 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18528 | -5/Zhirov | Found Alien Artifact 18552 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 18794 | -5/Zhirov | Identified exit to Proximity Caves 18796 | -5/Zhirov | Entered Proximity Caves 18894 | -4/Proximity Caves | Learned Research security intel 19078 | -4/Proximity Caves | Build established: Skirmisher 19178 | -4/Proximity Caves | Spotted B-86 Titan 19462 | -4/Proximity Caves | Identified Dimensional Node Initializer 19462 | -4/Proximity Caves | Initialized slip node 19768 | -4/Proximity Caves | Lost 5 allies 19835 | -4/Proximity Caves | Build established: Scavenger-Tank 20095 | -4/Proximity Caves | Found Prototype Launcher 20095 | -4/Proximity Caves | Identified Gui. Missile Launcher 20240 | -4/Proximity Caves | Entered Factory 20240 | -4/Factory | Evolved 2 slots: Propulsion x2 20241 | -4/Factory | Identified exit to Armory 20242 | -4/Factory | Identified exit to Research 21166 | -4/Factory | Discovered exit to Research (range 4) 21271 | -4/Factory | Repaired Imp. Cooling System 21328 | -4/Factory | Repaired Adv. Plasma Cannon 21385 | -4/Factory | Repaired Lyr. Heavy Armor Plating 21504 | -4/Factory | Build established: Skirmisher 21504 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 21536 | -4/Factory | Terminal network hard line cut 22193 | -4/Factory | Discovered new exit (range 10) 22205 | -4/Factory | Identified exit to Upper Caves 22206 | -4/Factory | Entered Upper Caves 22263 | -4/Upper Caves | Learned 4 Research zone layouts 22467 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22657 | -4/Upper Caves | Encountered a Warlord checkpoint 22823 | -4/Upper Caves | Discovered new exit (range 7) 22832 | -4/Upper Caves | Identified exit to Upper Caves 22852 | -4/Upper Caves | Entered another Upper Caves area 23480 | -4/Upper Caves | Discovered exit to Research (range 18) 23706 | -4/Upper Caves | Learned location of Armory (-4) 24074 | -4/Upper Caves | Discovered new exit (range 10) 24105 | -4/Upper Caves | Found DCF Scrap (14 items) 24158 | -4/Upper Caves | Identified exit to Warlord 24182 | -4/Upper Caves | Entered Warlord 24233 | -4/Warlord | System corruption cleaned by Quarantine Array 24415 | -4/Warlord | Found Signal Generator 24861 | -4/Warlord | Warlord's base attacked by MAIN.C 25070 | -4/Warlord | Found Prototype Energy Cannon 25070 | -4/Warlord | Identified Vortex Cannon 25078 | -4/Warlord | Found Vortex Cannon 25084 | -4/Warlord | Found Prototype Launcher 25157 | -4/Warlord | Rebuked by Warlord 25190 | -4/Warlord | Found Prototype Device 25190 | -4/Warlord | Identified Thermal Barrier 25202 | -4/Warlord | Found Prototype Device 25202 | -4/Warlord | Identified Exp. Phase Shifter 25211 | -4/Warlord | Warlord forces counterattacked 25213 | -4/Warlord | Found Prototype Reactor 25213 | -4/Warlord | Identified Vortex Chain Reactor 25222 | -4/Warlord | Found Prototype Hackware 25272 | -4/Warlord | Spotted Striker 25273 | -4/Warlord | Spotted Striker 25371 | -4/Warlord | Lost 15 allies 25385 | -4/Warlord | Spotted Executioner 25435 | -4/Warlord | Discovered new exit (range 15) 25460 | -4/Warlord | Identified exit to Proximity Caves 25463 | -4/Warlord | Lost 3 allies 25463 | -4/Warlord | Spotted Striker 25463 | -4/Warlord | Spotted Striker 25463 | -4/Warlord | Entered Proximity Caves 25465 | -3/Proximity Caves | Spotter reported a threat 25466 | -3/Proximity Caves | Spotter reported a threat 26061 | -3/Proximity Caves | Discovered exit to Research (range 6) 26079 | -3/Proximity Caves | Entered Research 26079 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26080 | -3/Research | Identified exit to Testing 26252 | -3/Research | Spotted B-86 Titan 26260 | -3/Research | Destroyed B-86 Titan 26329 | -3/Research | Search patrols dispatched 26688 | -3/Research | Found Prototype Device 26688 | -3/Research | Identified Exp. Thermal Defense Suite 27314 | -3/Research | Terminal network hard line cut 27513 | -3/Research | System corruption reached 10% 27848 | -3/Research | Entered Testing 27917 | -3/Testing | Found Prototype Device 27917 | -3/Testing | Identified Exp. Hardlight Generator 28229 | -3/Testing | Found Prototype Protection 28229 | -3/Testing | Identified SHELL Armor 28232 | -3/Testing | Found Prototype Protection 28232 | -3/Testing | Identified Lgt. Regenerative Plating 28491 | -3/Testing | Retrieved Zion intel report: Active Garrisons 28565 | -3/Testing | Retrieved Zion intel report: Emergency Access 28566 | -3/Testing | Spotted Striker 28568 | -3/Testing | Spotted Striker 28592 | -3/Testing | Found Prototype Ballistic Cannon 28592 | -3/Testing | Identified Perforator 28848 | -3/Testing | First assault squad dispatched 28896 | -3/Testing | Identified Transdimensional Reconstructor 28896 | -3/Testing | Warped through subspace 29085 | -3/Testing | Build established: Mutant 29161 | -3/Testing | Terminal network hard line cut 29199 | -3/Testing | Destroyed 8 combat bots 29313 | -3/Testing | Found Prototype Processor 29499 | -3/Testing | Identified Exp. Target Analyzer 29596 | -3/Testing | Build established: Skirmisher 29668 | -3/Testing | Discovered new exit (range 16) 29705 | -3/Testing | Found Prototype Energy Cannon 29733 | -3/Testing | Identified exit to Research 29736 | -3/Testing | Spotted PD-1K4XP3TYKB 29739 | -3/Testing | Entered Research 29739 | -2/Research | Evolved 2 slots: Utility x2 29942 | -2/Research | Spotted B-90 Cyclops 30031 | -2/Research | First assault squad dispatched 30081 | -2/Research | Identified Imp. Potential Cannon 30157 | -2/Research | Spotted B-90 Cyclops 30175 | -2/Research | Destroyed B-90 Cyclops 30268 | -2/Research | Destroyed 10 combat bots 30333 | -2/Research | Discovered new exit (range 19) 30432 | -2/Research | Identified exit to Access 30719 | -2/Research | Entered Access 30719 | -1/Access | Evolved 2 slots: Utility x2 31002 | -1/Access | Retrieved Zion intel report: Unaware Analyses 31177 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 31253 | -1/Access | First assault squad dispatched 31484 | -1/Access | Destroyed 9 combat bots 31980 | -1/Access | Retrieved Zion intel report: Component Stockpiles 32021 | -1/Access | System corruption reached 10% 32120 | -1/Access | Destroyed 8 combat bots 32185 | -1/Access | Terminal network hard line cut 32302 | -1/Access | Garrison activated, responded to threat 32415 | -1/Access | Destroyed 14 combat bots 32553 | -1/Access | Build established: Tank 32569 | -1/Access | Identified Vortex Catalyst Activator 32599 | -1/Access | Destroyed 13 combat bots 32627 | -1/Access | High security lockdown imminent 32685 | -1/Access | Discovered new exit (range 3) 32686 | -1/Access | Identified exit to Surface 32688 | *** | Escaped! Last Messages --------------- 32652_ K-01 Serf collects debris. 32657_ R-10 Processor collects Adv. Targeting Computer. 32657_ Slammed into W-44 Eye. 32658_ System corrupted: Matter fused (-5). 32658_ Acquired 69 matter. 32658_ R-10 Processor collects Hvy. Machine Gun. 32659_ U-05 Engineer lays Concrete. 32660_ Slammed into R-10 Processor. 32660_ R-10 Processor knocked back. 32660_ U-05 Engineer lays Concrete. 32666_ Sealed Barrier breached. 32677_ V E9VPRGOVK&JYBYIDLAVYL6N5CHQZXJO7%Q0&QE 32677_ ALERT: Machine network offline. 32683_ Main Access Shell breached. 32683_ U-05 Engineer lays Concrete. 32685_ EXIT=FOUND 32685_ U-05 Engineer builds a Wall. 32686_ EXIT=IDENTIFIED: SURFACE [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????=?????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????A?????????????????????????????????# | | ???????????????????????????"""#??????????????# | | ??????????????????????????? #??????????????# | | ??????????????????????"""""" #??????????????# | | ??????????????????????" " #??????????????# | | ??????????????????????" "" " #??????????????# | | ??????????????????????" "@ " #??????????????# | | ???????????????????# ?" " #??????????????# | | ???????????????????# "" """ #??????????????# | | ???????????????????# #?###########??# | | ???????????????????# #?# #??# | | ???????????????????""""""" "## #?????## | | ???????=???k???????#"" ""# #?????# | | ???????????????????#"" " # #????## | | ???????????????????#"" " # #????# | | ???????????????????#T u u### #??#### | | ???????????????????#"" u### #?## | | ???????????????????#"" #?? #?# | | ???????????????????#"" #####+####"####" # | | ????????? | | ???????? % | | ??????????####+###################"""############/ | | ????????????????????????????????# ???# % | | ????????????????????????????????# ### | | ????????????????????????????????# "" ### | | ????????????????????????????????# """## | | ????????????????????????????????# T"## | | ????????????????????????????????# """## | | ????????????????????????????????# = "" ### | | ????????????????????????????????# #?# | | ????????????????????????????????# #?#! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 75 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Corruption Containment 12 Corruption Block 20 Armor Coverage 1800 Resistance: KI 40 Resistance: TH 50 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Falx | -7/Zion | Archive Force Field | -7/Zion | Archive Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive M-28 Smith | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive T-07 Excavator | -6/Hub_04(d) | Z-intel X-62 Marksman | -6/Hub_04(d) | Z-intel R-06 Scavenger | -6/Hub_04(d) | Z-intel B-48 Gladiator | -6/Hub_04(d) | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed ExoskeletonPointClaymores Manual? 0 Play Time 08:42:46 Cumulative 226.6 hours Start 2024.09.23 @ 18:11:35 End 2024.09.26 @ 13:53:12 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 2/0/1/1/0/0/0/1/0 Lore% 65 Gallery% 66 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f0b5a8-9f45-4d39-86e5-7ed782129c3f