Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 04:13:58 Player: shapeshifter Result: Destroyed by LZ-IS6(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (274) 274 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-56) -56 TOTAL SCORE: 893 Bonus ------- Friendly Fire -56 Cogmind --------- Core Integrity 0/250 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink Machine Analyzer Seismic Detector Seismic Detector EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink Seismic Detector Seismic Detector Core Shielding EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Assault Rifle Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 4 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 3 1 1 Treads 2 | 2 . . Leg 1 | 1 . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 12 | 5 8 17 Power . | . . . Propulsion 1 | 3 2 1 Utility 2 | 1 1 4 Weapon 5 | . 3 9 Tool/Special . | . . . Unused Backups 13 | . 2 11 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 4 | . . 4 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 93 | . 96 91 Engine 13 | . 13 13 Treads 13 | . 22 3 Wheel 10 | . 3 17 Device 10 | . 14 7 Storage 14 | . 14 14 Protection 3 | . . 6 Ballistic Gun 25 | . 26 23 Launcher 1 | . . 3 Peak Build Rating 11 | 7 8 11 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 91 | 15 90 91 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 26 | . 26 9 Average Overweight (x) 3 | . 2 6 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 16 25 Most Carried 19 | 8 15 19 Average Carried 12 | 6 9 17 Final Capacity 25 | 8 25 25 Final Carried 15 | 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 528 | 328 49 151 Remotely . | . . . Salvage Created 422 | 158 122 142 Parts 29 | 10 10 9 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 6 | . 2 4 Guns 4 | . 2 2 AOE 2 | . . 2 Classes Destroyed 6 | 2 2 2 Builder 1 | . 1 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Grunt 4 | . 2 2 Subdweller 2 | . . 2 Scientist 1 | . . 1 Best Kill Streak 4 | 4 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 66 | . 14 52 Missed 15 | . 4 11 Hits 51 | . 10 41 Projectile 51 | . 10 41 Critical Strikes 1 | . 1 . Damage Taken 1074 | . 138 936 Core 252 | . . 252 Absorbed by Shields . | . . . Redirected to Shielding 40 | . . 40 Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 8 18 24 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 90 | 16 36 38 Gun 79 | 16 36 27 Cannon . | . . . Launcher 11 | . . 11 Special . | . . . Kinetic 74 | 16 36 22 Thermal . | . . . Explosive 11 | . . 11 Electromagnetic 5 | . . 5 Robot Hit Streak 21 | 3 6 21 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | 10 19 22 Core Hits 23 | 5 7 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 894 | 129 250 515 Guns 649 | 129 250 270 Cannons . | . . . Explosions 231 | . . 231 Melee . | . . . Ramming 14 | . . 14 Kinetic 591 | 129 250 212 Thermal . | . . . Explosive 231 | . . 231 Electromagnetic 58 | . . 58 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . . 57 Shots 2 | . . 2 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 6 | . 6 . Received Heat Transfer 264 | . 96 168 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 50 . Initial . | . . . Average 3 | 1 4 . Influence Increases 153 | 20 83 50 Destroy 0b10 Robot/C 80 | . 40 40 Destroy 0b10 Robot/NC 25 | 20 5 . Destroy Leader 20 | . 10 10 Successful Hack 28 | . 28 . Influence Decreases 153 | 20 83 50 Time Decay 153 | 20 83 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 4 6 Peak Tracking Total 2 | . 2 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 15 9 Successful 15 | . 6 9 Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 3 9 Record 8 | . . 8 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Registered Components 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1167 | 28 772 367 Terrain 325 | . . 325 Seismic 842 | 28 772 42 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1623 | 150 772 701 Spaces Moved 738 | 73 345 320 Core 12 | 10 2 . Treads 325 | 61 264 . Legs 2 | 2 . . Wheels 399 | . 79 320 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 140 Average Speed 185 | 143 198 180 Slowest Speed 1350 | 160 1350 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 70 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 48 | . . 48 Melee . | . . . Projectile . | . . . AOE 48 | . . 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 882 | 101 400 381 Wait 17 | . 8 9 Move 736 | 72 344 320 Hop . | . . . Pick Up 35 | 13 17 5 Fast Attach 1 | 1 . . Attach 17 | 6 6 5 Detach . | . . . Swap 16 | 1 2 13 Drop 5 | . 5 . Fire 50 | 8 18 24 Melee 2 | . . 2 Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 3) 610 | -10/Materials | Discovered new exit (range 9) 683 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 15) 923 | -10/Materials | Entered Subcaves 924 | -10/Subcaves | Approached by a straggling Scientist 1451 | -10/Subcaves | Visited 4L-MR0's lab 1615 | -10/Subcaves | Core integrity fell below 50% 1621 | -10/Subcaves | Core integrity fell below 20% 1624 | -10/Subcaves | Destroyed by LZ-IS6(R) with Subdweller Machine Gun Last Messages --------------- 01475_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 01476_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 01480_ Sneak attack on 4L-MR0. 01480_ Jacked 4L-MR0... >>parse_system Reading system data... 01595_ Slammed into LZ-IS6(R). 01597_ Assault Rifle destroyed. 01597_ Slammed into LZ-IS6(R). 01598_ Assault Rifle destroyed. 01600_ Ion Engine destroyed. 01602_ Wheel destroyed. 01606_ EM Pulse Gun destroyed. 01610_ Slammed into LZ-IS6(R). 01612_ LZ-IS6(R) IFF system glitched. 01617_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ???????????????????????????????????##########"""## | | ???????????????????????????????????#=" ""##" "# | | ???????????????? ??????????????????### #"" ""# | | ????????????????? ?????????????????#"""X" "" " | | ????????????????## ????????????????#"""""""# # | | ????????????????# ????????####???######### | | ????????????????# ???????# ##?????????# # | | ????????????????# ??????## ##????######" " | | ????????????????# ###????# ##???# # | | ?????????????????# ? ?#### ##??## | | ??????????????????# ## ## #??#" # # | | ??????????????????# # #### "## ### | | ???????????????????# ## ## " ### # | | ???????????????????# ### # | | ???????????????????# # @ #?## | | ???????????????????# ?#R #?## | | ???????????????????#??# ##??## #### ### | | ????????????????????? 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R#???## ???? | | ?????????????????????? #????##### ? | | ????????????????????? ?????????# | | ?????????????????????##""" ?????????? ### | | ??????????????????????" ?????????? # #??? | | ?????????????????????? #????????? # #???? | | ??????????????????????? ##?????????? ## ????? | | ??????????????????????? ###????????????? ????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustPartitionShotgun Manual? 0 Play Time 00:11:31 Cumulative 141.0 hours Start 2025.08.14 @ 03:58:46 End 2025.08.14 @ 04:13:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d95d3b09-c954-4030-a5c9-ea03faa1c28a