Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.15 @ 20:42:55 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (576) 576 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3302 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 93/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (4) ---- Light Nuclear Core Core Analyzer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Improved Melee Analysis Suite Improved Utility Shielding > --- WEAPON ----------- Flail Flail Powered Hammer Chainsword Power Sword > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Improved Melee Analysis Suite Core Analyzer Medium Reactive Plating [Rating: 44] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Flail Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . 1 . Weapon 3 | . . 1 . 1 1 Parts Attached 38 | 6 2 4 . 3 23 Power 4 | 1 . . . . 3 Engine 1 | 1 . . . . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 7 | 2 1 . . 1 3 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 5 | 2 1 . . . 2 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 13 | 1 1 2 . 1 8 Device 3 | . . 1 . 1 1 Storage 1 | 1 . . . . . Processor 5 | . 1 1 . . 3 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 14 | 2 . 2 . 1 9 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 5 | . . . . . 5 Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 21 | . . 1 1 1 18 Power 3 | . . 1 . . 2 Propulsion 4 | . . . . . 4 Utility 7 | . . . . 1 6 Weapon 7 | . . . 1 . 6 Highest Loss Streak 14 | . . 1 2 1 14 Average Slot Usage (%) 76 | . 93 85 66 57 72 Engine 3 | . 14 10 . . . Core 3 | . . . . . 4 Wheel 16 | . 28 22 22 15 12 Device 6 | . . 9 11 7 6 Storage 8 | . 14 11 11 9 6 Processor 7 | . 8 11 11 9 6 Protection 3 | . . . . . 5 Ballistic Gun 7 | . 28 22 11 6 . Special Weapon 3 | . . . . 8 3 Impact Weapon 9 | . . . . . 14 Slashing Weapon 4 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 30 | 13 13 16 11 9 30 Greatest Support 44 | 26 26 26 26 26 44 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 4 6 6 5 6 6 Average Carried 4 | 1 5 5 4 5 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 4 6 4 5 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 648 | 217 209 . . 29 193 Remotely . | . . . . . . Salvage Created 881 | . 274 . . . 607 Parts 52 | . 27 . . . 25 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 16 | . 8 . . . 8 Melee 8 | . . . . . 8 Guns 8 | . 8 . . . . Classes Destroyed 10 | . 6 . . . 4 Worker 1 | . . . . . 1 Builder 2 | . 1 . . . 1 Hauler 2 | . 1 . . . 1 Recycler 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 8 | . 6 . . . 2 Grunt 6 | . 2 . . . 4 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 6 | . 6 . . . 3 Combat Bots Only 5 | . 5 . . . 2 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3250 | . 192 203 119 145 2591 Core 849 | . 56 12 10 57 714 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 77 . 94 89 . Volleys Fired 32 | . 26 . . 4 2 Largest 2 | . 2 . . 1 1 Hottest 100 | . 40 . . 100 100 Shots Fired 58 | . 52 . . 4 2 Gun 54 | . 52 . . 2 . Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . . . 2 2 Kinetic 54 | . 52 . . 2 . Thermal 4 | . . . . 2 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 . . 3 . Robot Miss Streak 3 | . 3 . . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | . 34 . . 2 64 Core Hits 32 | . 16 1 . . 15 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 96 | . . . . . 96 Impact 43 | . . . . . 43 Slashing 53 | . . . . . 53 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks 16 | . . . . . 16 Damage Inflicted 3000 | . 423 29 . 29 2519 Guns 452 | . 423 . . 29 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 2509 | . . . . . 2509 Ramming 39 | . . 29 . . 10 Kinetic 452 | . 423 . . 29 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 781 | . . . . . 781 Slashing 1728 | . . . . . 1728 Piercing . | . . . . . . Highest Corruption 19 | . . . . . 19 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 16 | . . . . . 16 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Targeting Errors 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 447 | . . . . . 447 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 447 | . . . . . 447 Knockbacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . 14 . . 5 Shots . | . . . . . . Rammed 7 | . . 5 . . 2 Targets Rammed 7 | . . 5 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 110 | . . . . . 110 Average Temperature 56 | . . . . . 56 Received Heat Transfer 912 | . 36 105 69 45 657 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 260 | . 248 260 106 167 118 Initial 104 | . . 104 101 40 75 Average 76 | . 171 128 105 102 45 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 89 | 100 33 87 100 100 100 Level 1 10 | . 66 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 11 10 2 17 17 Peak Tracking Total 11 | . 5 7 2 11 5 Tactical Retreats 8 | . . 3 . 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 12 | . 2 4 . 1 5 Terminals 8 | . 1 4 . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 3 10 . 3 14 Successful 14 | . 3 7 . 1 3 Failed 16 | . . 3 . 2 11 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . 1 10 . . 7 Terminals 21 | . 2 10 . . 9 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 6 | . 1 . . 3 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 3 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 Retrieve Components 3 | . 1 . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 4 . . 2 Terminals 7 | . 1 4 . . 2 Track 5 | . 1 3 . . 1 Operators 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 3 . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 2 . . 3 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 15 | . . . . 15 . Total Damage 251 | . . . . 251 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2369 | 45 313 278 59 156 1518 Spaces Moved 1928 | 37 243 214 64 194 1176 Core 89 | 3 . . . . 86 Treads 1 | . . . . . 1 Legs . | . . . . . . Wheels 1612 | 34 243 214 64 95 962 Hover . | . . . . . . Flight 226 | . . . . 99 127 Fastest Speed 40 | 50 90 90 90 40 40 Average Speed 87 | 87 90 90 90 64 90 Slowest Speed 500 | 100 90 90 90 90 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 43 29 22 28 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 2 10 Terrain Destroyed 12 | . . . . 2 10 Melee 10 | . . . . . 10 Projectile 2 | . . . . 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2428 | 46 285 299 65 216 1517 Wait 312 | . 10 74 1 10 217 Move 1921 | 36 242 213 63 191 1176 Hop 1 | . . . . 1 . Pick Up 22 | 4 3 . 1 3 11 Fast Attach 24 | 6 1 2 . 2 13 Attach 12 | . . 2 . 1 9 Detach 6 | . . 1 . 1 4 Swap 2 | . 1 . . . 1 Drop 19 | . 2 2 . 3 12 Fire 32 | . 26 . . 4 2 Melee 70 | . . . . . 70 Ram 7 | . . 5 . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 630 | -9/Materials | Discovered new exit (range 6) 637 | -9/Materials | Entered Mines 690 | -9/Mines | Discovered new exit (range 3) 693 | -9/Mines | Received a Mining Laser from a helpful Derelict 696 | -9/Mines | Entered Materials 696 | -8/Materials | Accompanied by 1 ally 696 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -8/Materials | Discovered new exit (range 16) 852 | -8/Materials | Entered Factory 852 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2236 | -7/Factory | System corruption reached 10% 2273 | -7/Factory | Core integrity fell below 50% 2324 | -7/Factory | Lost 14 parts (2p3n5u4w) 2349 | -7/Factory | Core integrity fell below 20% 2370 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02285_ U-05 Engineer system terminally corrupted. 02285_ Structural Scanner fried. 02285_ Terrain Scan Processor fried. 02287_ Acquired Lgt. Treads. 02293_ Lgt. Treads destroyed. 02295_ G-47 Trooper destroyed. 02297_ Acquired 11 matter. 02298_ Acquired Lgt. Nuclear Core. 02300_ System corrupted: Heat flow error (+144). 02315_ System corrupted: Heat flow error (+102). 02333_ System corrupted: Matter fused (-5). 02346_ S-27 Virus knocked back. 02351_ G-47 Trooper destroyed. 02352_ ALERT: Rogue bot located, Programmers report to Factory Zone 6K. 02353_ Acquired 15 matter. 02360_ System corrupted: Powered Hammer targeting data glitched. 02361_ System corrupted: Matter fused (-10). 02370_ System corrupted: Powered Hammer targeting data glitched. 02370_ Destroyed VTOL Module. 02370_ S-27 Virus system corrupted by crushing effect. 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