Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.25 @ 11:22:20 Player: catshark Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (785) 785 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2785 Bonus ------- None Cogmind --------- Core Integrity 451/550 Matter 300/300 Energy 136/160 System Corruption 0% Temperature Cool (50) Movement Treading (157) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Signal Interpreter Power Shielding System Shield > --- WEAPON (3) ------- Improved Medium Laser Heavy Flail > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Heat Sink Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Signal Interpreter EM Pulse Gun Light Assault Rifle Light Assault Rifle Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Signal Interpreter Power Shielding > --- WEAPON ----------- Improved Medium Laser Light EM Pulse Cannon Heavy Flail > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Heat Sink Heat Sink Heat Sink Improved Heat Sink Signal Interpreter EM Pulse Gun Light Assault Rifle Light Assault Rifle Heavy Flail [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Cryofiber Web Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 28 | 6 5 11 . 6 Power 4 | 1 2 1 . . Engine 3 | 1 2 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 3 . 1 Treads 6 | 2 . 3 . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 . 4 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 9 | 2 1 5 . 1 Energy Gun 3 | . 1 1 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 1 1 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 1 | . 1 1 . 1 To Critical Strikes . | . . . . . Average Backups 9 | 2 3 9 15 13 Power 1 | 1 . 1 1 1 Propulsion 1 | . . 1 2 2 Utility 4 | . 1 4 8 5 Weapon 2 | . . 3 4 4 Tool/Special . | . . . . . Unused Backups 13 | . . 2 . 11 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 5 | . . . . 5 Weapon 3 | . . 1 . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 95 99 100 99 Engine 5 | . 14 6 . . Core 5 | . . 4 11 9 Treads 22 | . 28 22 22 18 Device 2 | . . . . 10 Storage 11 | . 14 11 11 9 Processor 11 | . 12 11 11 9 Protection 8 | . . 11 11 12 Energy Gun 8 | . 2 11 11 9 Energy Cannon 7 | . . 10 11 9 Ballistic Gun 7 | . 21 3 . . Impact Weapon 6 | . . 8 11 9 Peak Build Rating 28 | 6 7 22 22 28 Average Rating 16 | 3 6 14 22 26 On Entrance 11 | . 6 7 22 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 42 | 12 29 42 42 40 Greatest Support 44 | 40 40 44 44 44 Greatest Overweight (x) 2 | 2 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 6 15 15 15 Average Carried 9 | 2 3 9 15 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 5 15 15 15 Class Distribution -------------------- 80% | Mutant 10% | Hacker-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 619 | 151 244 124 . 100 Remotely . | . . . . . Salvage Created 857 | . 199 476 14 168 Parts 51 | . 14 25 3 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 9 12 . 4 Melee 3 | . 1 2 . . Guns 13 | . 8 3 . 2 Cannons 8 | . . 6 . 2 AOE 1 | . . 1 . . Classes Destroyed 7 | . 3 3 . 1 Worker 3 | . . 1 1 1 Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 10 | . 6 3 . 1 Grunt 12 | . 3 7 . 2 Sentry 2 | . . 2 . . Hunter 1 | . . . . 1 Best Kill Streak 6 | . 5 6 1 2 Combat Bots Only 5 | . 5 4 . 2 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 291 | . 125 51 . 115 Missed 108 | . 48 17 . 43 Hits 183 | . 77 34 . 72 Projectile 183 | . 77 34 . 72 Critical Strikes 3 | . . . . 3 Damage Taken 1515 | . 523 315 . 677 Core 198 | . 85 14 . 99 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . . . . 8 Ignored by Resistances 475 | . 175 97 . 203 Core Remaining (%) 87 | 100 66 . 96 . Volleys Fired 67 | . 25 24 1 17 Largest 2 | . 2 2 2 2 Hottest 121 | . 40 121 121 121 Shots Fired 125 | . 47 47 2 29 Gun 83 | . 47 23 1 12 Cannon 42 | . . 24 1 17 Launcher . | . . . . . Special . | . . . . . Kinetic 47 | . 47 . . . Thermal 29 | . . 16 1 12 Explosive . | . . . . . Electromagnetic 49 | . . 31 1 17 Robot Hit Streak 19 | . 8 19 5 15 Robot Miss Streak 6 | . 2 6 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | . 31 37 1 21 Core Hits 66 | . 13 37 2 14 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 . 1 Corrupt 1 | . . . . 1 Smash 2 | . . 2 . . Melee Attacks 3 | . . 2 . 1 Impact 3 | . . 2 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1924 | . 427 946 20 531 Guns 879 | . 421 276 20 162 Cannons 662 | . . 406 . 256 Explosions 178 | . . 178 . . Melee 199 | . . 86 . 113 Ramming 6 | . 6 . . . Kinetic 421 | . 421 . . . Thermal 589 | . . 407 20 162 Explosive . | . . . . . Electromagnetic 709 | . . 453 . 256 Impact 199 | . . 86 . 113 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 106 | . . 33 . 73 Projectiles . | . . . . . Explosions . | . . . . . Melee 106 | . . 33 . 73 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 3 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 264 | . 5 264 66 87 Average Temperature 82 | . 2 99 44 34 Received Heat Transfer 633 | . 153 192 . 288 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 3 | . . 1 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 821 | . . 550 20 251 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . 1 1 . . Low Security (%) 98 | 100 96 97 100 100 Level 1 1 | . 3 2 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | . 200 217 68 90 Initial 68 | . . 41 68 1 Average 60 | . 90 78 22 32 Influence Increases 905 | . 296 417 5 187 Destroy 0b10 Robot/C 500 | . 180 240 . 80 Destroy 0b10 Robot/NC 35 | . 5 20 5 5 Destroy Leader 116 | . 32 64 . 20 Successful Hack 41 | . 19 . . 22 Destroy Structure 3 | . . 3 . . Lose Combat Pursuer 210 | . 60 90 . 60 Influence Decreases 905 | . 180 326 207 192 Entered New Map 218 | . . 75 139 4 Time Decay 657 | . 170 241 68 178 Lost Part 30 | . 10 10 . 10 Squads Dispatched 5 | . 1 2 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 15 24 . 24 Peak Tracking Total 14 | . 7 6 . 14 Tactical Retreats 10 | . 3 4 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 . . 3 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 11 . . 14 Successful 15 | . 6 . . 9 Failed 10 | . 5 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 3 . . 4 Terminals 25 | . 11 . . 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . . 5 Record 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Transport Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . . 4 Terminals 7 | . 3 . . 4 Botnet 5 | . 2 . . 3 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1784 | 70 474 588 231 421 Spaces Moved 967 | 49 238 287 158 235 Core 27 | 27 . . . . Treads 940 | 22 238 287 158 235 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 145 Average Speed 155 | 119 160 166 145 150 Slowest Speed 240 | 160 160 240 145 157 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 49 31 59 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1118 | 59 281 349 158 271 Wait . | . . . . . Move 963 | 48 237 286 157 235 Hop . | . . . . . Pick Up 38 | 5 8 19 . 6 Fast Attach 2 | 2 . . . . Attach 14 | 4 2 5 . 3 Detach 1 | . . . . 1 Swap 13 | . 3 6 . 4 Drop 13 | . 2 7 . 4 Fire 67 | . 25 24 1 17 Melee 3 | . . 2 . 1 Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 9) 205 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Identified exit to Materials 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 855 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Identified exit to Mines 1133 | -9/Materials | Entered Mines 1345 | -9/Mines | Discovered new exit (range 10) 1360 | -9/Mines | Identified exit to Materials 1364 | -9/Mines | Entered Materials 1364 | -8/Materials | Evolved 2 slots: Utility x2 1774 | -8/Materials | Discovered new exit (range 15) 1785 | -8/Materials | Self-destructed Last Messages --------------- A-02 Transporter 3x Great Maul 01658_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 01684_ G-47 Trooper misfires. 01738_ Acquired 9 matter. 01759_ K-01 Serf cleans the Purification Channel. 01774_ EXIT=FOUND 01774_ Purification Channel disabled. 01774_ U-05 Engineer suffers critical hit (Burn). 01774_ U-05 Engineer destroyed. 01775_ K-01 Serf collects debris. 01780_ S-10 Pest destroyed. 01780_ Critical hit (Burn: +37). 01782_ S-10 Pest destroyed. 01783_ Lgt. EM Pulse Cannon destroyed. 01783_ K-01 Serf collects debris. 01784_ R-06 Scavenger collects Flight Unit. 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