Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 05:57:02 Player: a_ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (498) 498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3158 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 597/700 Matter 28/300 Energy 315/315 System Corruption 7% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Scrap Engine Improved Heat Sink (fused) High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved Titanium Leg Improved Heat Sink Improved Cooling System Target Analyzer Energy Filter Improved Field Recycling Unit (0) Flak Gun Bore Cannon Mining Laser Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Angular Momentum Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Scrap Engine Improved Heat Sink High-capacity Storage Unit Light Armor Plating Scrap Shield > --- WEAPON ----------- Light Assault Rifle Bore Cannon > --- INVENTORY -------- Neutrino Core Improved Titanium Leg Improved Heat Sink Energy Filter Improved Field Recycling Unit Light Assault Rifle Flak Gun Mining Laser Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 42] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 33 | 7 5 4 8 3 6 Power 6 | 1 . 1 2 . 2 Engine 5 | 1 . 1 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 1 2 1 . Treads 4 | 2 . 1 . 1 . Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . . 1 3 Device 3 | 1 . . . . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 14 | 2 4 2 4 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 1 2 1 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . 2 . 1 . . Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 2 2 3 4 Power 2 | . . 1 . . 1 Propulsion 4 | . . . 1 2 1 Utility 3 | . . . . 1 2 Weapon 2 | . . 1 1 . . Highest Loss Streak 4 | . . 2 1 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 99 98 96 75 Engine 12 | . 14 13 14 14 10 Core 1 | . . . . . 4 Treads 16 | . 28 27 25 1 6 Leg 4 | . . . 1 25 . Device 13 | . 14 14 14 7 14 Storage 11 | . 14 14 14 14 7 Protection 5 | . . . . 4 14 Ballistic Gun 14 | . 4 19 20 14 12 Ballistic Cannon 3 | . . . 1 14 2 Launcher 2 | . 13 3 . . . Special Weapon 3 | . 10 5 5 . . Naked Turns . | . . . . . . Heaviest Build 88 | 11 48 48 56 58 88 Greatest Support 40 | 40 40 40 40 30 20 Greatest Overweight (x) 22 | . 1 1 3 2 22 Average Overweight (x) 1 | . . 1 1 1 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 Most Carried 19 | 4 7 8 18 19 12 Average Carried 10 | . 4 6 13 16 9 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 17 | . 7 7 17 13 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 725 | 282 31 128 79 151 54 Remotely . | . . . . . . Salvage Created 635 | 93 37 83 40 302 80 Parts 46 | 5 10 13 2 13 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 15 | . 3 4 3 3 2 Guns 5 | . . 2 1 . 2 Cannons 3 | . . . . 3 . AOE 7 | . 3 2 2 . . Classes Destroyed 8 | 2 2 1 1 1 1 Tunneler 2 | 1 . 1 . . . Recycler 2 | 1 . . . 1 . Turret 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 8 | . 3 2 3 . . Grunt 2 | . . 2 . . . Sentry 3 | . . . . 3 . Programmer 2 | . . . . . 2 Best Kill Streak 3 | 1 3 2 3 1 1 Combat Bots Only 3 | . 3 2 3 1 1 Max Kills in Single Turn 3 | 1 3 2 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 216 | . 3 26 78 29 80 Missed 65 | . . 4 25 5 31 Damage Taken 1667 | . 58 212 317 342 738 Core 228 | . 10 38 21 56 103 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 97 | 6 5 19 18 25 24 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 100 40 120 77 77 Shots Fired 178 | 12 6 31 31 50 48 Gun 125 | 12 1 28 15 25 44 Cannon 40 | . . . 11 25 4 Launcher 6 | . 2 3 1 . . Special 7 | . 3 . 4 . . Kinetic 166 | 12 1 28 27 50 48 Thermal 7 | . 3 . 4 . . Explosive 5 | . 2 3 . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 4 . 6 3 4 6 Robot Miss Streak 5 | 1 5 4 3 4 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | 7 . 18 13 24 25 Core Hits 40 | 4 4 9 6 9 8 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 11 | 1 . . 2 6 2 Critical Strikes 16 | 1 . . 2 11 2 Destroy 16 | 1 . . 2 11 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1270 | 62 113 274 211 302 308 Guns 601 | 62 . 139 70 100 230 Cannons 347 | . . . 76 202 69 Explosions 313 | . 113 135 65 . . Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 1013 | 62 . 139 211 302 299 Thermal . | . . . . . . Explosive 248 | . 113 135 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . . . 23 Message Errors 4 | . . . . . 4 Matter Fused 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . . . . 5 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 21 | . . . 21 . . Projectiles . | . . . . . . Explosions 21 | . . . 21 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . 37 . 44 . . Shots 3 | . 2 . 1 . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 373 | . 20 10 16 373 146 Average Temperature 106 | . 10 6 10 138 50 Received Heat Transfer 288 | . . 24 120 144 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 1087 | 10 140 93 . 1087 264 Initial 1087 | . 6 . . 1087 264 Average 232 | 3 44 32 . 811 98 Maximum Alert Level 3 | . . . . 3 1 Low Security (%) 67 | 100 100 100 . . 73 Level 1 9 | . . . . . 26 Level 2 5 | . . . . 25 . Level 3 16 | . . . . 74 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 5 5 81 2 5 Peak Tracking Total 5 | . 3 3 5 1 2 Tactical Retreats 8 | . . . 8 . . Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 3 | . 1 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 10 | . 1 1 1 6 1 Terminals 7 | . 1 . . 6 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 1 1 6 22 1 Successful 24 | . 1 1 6 16 . Failed 7 | . . . . 6 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 1 . . 22 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 1 1 6 16 . Record 11 | . . . 6 5 . Part Schematic 1 | . . . . 1 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 6 | . 1 . . 5 . Unreport Threat 2 | . . . . 2 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 5130 | 163 717 792 1062 914 1482 Spaces Moved 1921 | 95 395 308 406 428 289 Core 19 | 17 . . . . 2 Treads 1468 | 78 395 308 379 21 287 Legs 434 | . . . 27 407 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 190 190 400 Average Speed 248 | 140 173 240 241 196 481 Slowest Speed 1150 | 160 240 240 330 320 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 46 55 33 86 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 75 | . 11 24 19 19 2 Melee . | . . . . . . Projectile 27 | . 3 . 3 19 2 AOE 48 | . 8 24 16 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 2109 | 116 413 336 452 460 332 Wait 2 | . . 2 . . . Move 1916 | 94 394 307 405 427 289 Hop . | . . . . . . Pick Up 43 | 8 8 4 16 1 6 Fast Attach . | . . . . . . Attach 20 | 7 . 4 3 2 4 Detach . | . . . . . . Swap 13 | . 5 . 5 1 2 Drop 14 | 1 1 . 5 4 3 Fire 97 | 6 5 19 18 25 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 4 exits: Fac x3 / Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 753 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Entered Mines 885 | -10/Mines | Met a Derelict bent on vengeance 1055 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1108 | -10/Mines | Discovered new exit (range 6) 1329 | -10/Mines | Discovered new exit (range 16) 1673 | -10/Mines | Entered Subcaves 1887 | -10/Subcaves | Ambushed by swarm of Subdwellers 2270 | -10/Subcaves | Visited Clippyterm 2278 | -10/Subcaves | Learned 40 Factory zone layouts 2278 | -10/Subcaves | Learned Factory stockpile data 2364 | -10/Subcaves | Learned location of Mines (-8) 2587 | -10/Subcaves | Discovered new exit (range 12) 2735 | -10/Subcaves | Entered Recycling 2747 | -9/Recycling | Found Scrap Engine 2976 | -9/Recycling | Build established: Scavenger-Mutant 3535 | -9/Recycling | Discovered new exit (range 13) 3649 | -9/Recycling | Entered Factory 3649 | -7/Factory | Evolved 6 slots: Power x1, Utility x5 3650 | -7/Factory | Identified exit to Factory 3650 | -7/Factory | Identified exit to Lower Caves 5131 | -7/Factory | Self-destructed Last Messages --------------- Assault Rifle. ALERT: Rogue bot located, Programmers report to Factory Zone 3P. Connecting with Fabricator... Matter Pump disabled. Lgt. Armor Plating destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Scrap Shield destroyed. Acquired 4 matter. Acquired 5 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. System corrupted: Energy discharge (-73). Acquired 3 matter. Lgt. Treads destroyed. Acquired 5 matter. Lgt. Angular Momentum Engine destroyed. System corrupted: Matter fused (-9). Matter Pump disabled. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????# ### | | ??????????????????????????????????######## | | ??????????????????????????????????# < | | ??????????????????????????????????# ###### | | ??????????????????????????????????# #????# ### | | ?????????????+?#?####?????????????# #????#######?? | | ??????????? ?????????????# #########????? | | ??????????? ############## # #????? | | ?????????? + #????? | | ??????????# # #????? | | ??????????# ############## | | ??????????# | | ??????????? | | ???????????? """ """ """ """ """ """ "" | | ???????????? ""F"" """ """ """ """ """ "" | | ??????????????????# "" "" """ """ """ """ """ "" | | ??????????????????# h | | ??????????????????# %%" """ """ """ """ """ "" | | ??????????????????# %" %"" """ """ """ """ "" | | ??????????????????# %"" """ """ """ """ "" | | ??????????????????# @ | | ??????????????????# %%" """ """ """ """ """ "" | | ??# ## # %"" """ """ """ """ """ "" | | ??# ## # %"" """ """ """ """ """ "% | | ??# ## # p | | ### ## # a % | | #"" ## # ########### | | #"T ## # #?????????####+######### | | ### ########+###### #????????????# | | t #????????????# """""" | | #????????????# | | ############## | | a + | | ############## | | #????????????# | | #????????????# """""" | | ###+###### #????????????# | | # #?# ######################+# | | # #?# | | # "" #?# | | # "" ### | | # """ + ! | | # """ ### """ | | # """ #?# """ | | # #?# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 950 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentHardcellWell Manual? 0 Play Time 00:27:50 Cumulative 9.7 hours Start 2024.04.09 @ 05:30:09 End 2024.04.09 @ 05:57:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 5 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eae17f7c-54b7-4f11-babf-e8f93a634576