Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 22:18:17 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (5004) 5004 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3445) 3445 TOTAL SCORE: 17259 Bonus ------- Follower Combat Kills 169 Aligned with FarCom 300 Win 3000 Friendly Fire -24 Cogmind --------- Core Integrity 1527/1600 Matter 128/300 Energy 95/100 System Corruption 1% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg Field Propulsion Array Experimental Q-thruster > --- UTILITY (13) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Graphene Brace Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Filter Improved System Restoration Module Faulty Heavy Neutron Cannon Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Myomer Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Actuator Array Advanced Force Field Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Power Maul Power Maul > --- INVENTORY -------- Light Quantum Reactor Q-thruster Q-thruster Energy Filter Launcher Loader Improved Power Shielding Heavy Armor Plating Gamma Rifle Heavy Neutron Cannon Enhanced Nova Cannon Smartbomb Launcher Improved Plasma Cutter [Rating: 141] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . 1 1 . 1 1 . . Utility 11 | . . . . . . . 2 1 . 2 1 1 2 2 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 152 | 6 . 6 18 4 3 3 22 9 5 12 9 26 17 12 Power 17 | 1 . 1 2 . . . 1 . 1 2 1 4 2 2 Engine 6 | 1 . 1 2 . . . 1 . 1 . . . . . Core 2 | . . . . . . . . . . 2 . . . . Reactor 9 | . . . . . . . . . . . 1 4 2 2 Propulsion 34 | 2 . . 2 . 2 . . 2 1 3 4 8 6 4 Treads 5 | 2 . . . . . . . . . . . 2 1 . Leg 23 | . . . 2 . 2 . . 2 1 3 4 6 2 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . 3 3 Utility 57 | 1 . 1 5 4 . 1 8 3 2 5 3 13 6 5 Device 23 | . . 1 . 2 . 1 4 2 . . 1 5 4 3 Storage 3 | 1 . . 2 . . . . . . . . . . . Processor 8 | . . . . . . . . . 2 3 . 3 . . Hackware 6 | . . . . . . . . . . . . 3 1 2 Protection 17 | . . . 3 2 . . 4 1 . 2 2 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 2 . 4 9 . 1 2 13 4 1 2 1 1 3 1 Energy Gun 16 | 2 . . 1 . 1 . 10 . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 8 | . . 2 6 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 2 . . 1 . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 12 | . . 1 1 . . 1 1 4 1 1 1 1 . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 4 . . 1 . 1 2 2 Corrupted Parts 4 | . . . . . . . 2 . . . . 2 . . System Corruption 43 | . . . . . . . 16 . . . . 27 . . Parts Lost 51 | . . 2 . . . . 3 . . . 2 17 23 4 Power 7 | . . . . . . . . . . . . 3 4 . Propulsion 17 | . . . . . . . . . . . 1 7 8 1 Utility 16 | . . . . . . . 1 . . . 1 5 6 3 Weapon 11 | . . 2 . . . . 2 . . . . 2 5 . Highest Loss Streak 15 | . . 2 . . . . 1 . . . 1 5 15 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 97 98 100 100 100 99 99 99 94 93 83 87 38 Engine 7 | . 14 14 10 11 11 11 9 7 13 4 . . . . Reactor 1 | . . . . . . . . . . . 4 3 7 . Treads 3 | . 28 28 . . . . . . . . . 1 8 . Leg 18 | . . . 21 22 22 22 18 23 25 23 25 20 12 . Device 8 | . . 13 . 9 . 10 17 23 13 5 10 6 11 10 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 4 3 . Processor 5 | . . . . . . . . . 5 16 15 16 18 16 Hackware 1 | . . . . . . . . . . . . 5 10 4 Protection 4 | . . . 10 1 11 1 8 7 6 5 4 2 . . Energy Gun 5 | . 28 8 . . 7 11 26 4 . . . . 4 . Ballistic Gun 14 | . . 8 31 33 25 22 . . . . . . . . Impact Weapon 9 | . . 3 2 11 11 9 8 25 26 23 20 15 7 . Slashing Weapon 1 | . . 6 8 . . . . . . . . . . . Peak Build Rating 141 | 6 6 15 27 26 42 41 49 60 70 87 104 120 141 89 Average Rating 48 | 4 6 10 24 24 31 40 47 57 66 82 102 95 115 52 On Entrance 42 | . 6 6 15 26 26 42 40 48 60 70 86 103 82 26 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 14 14 20 42 41 43 44 52 53 58 77 88 98 95 5 Greatest Support 158 | 40 40 40 34 34 60 60 60 80 97 100 130 158 113 6 Greatest Overweight (x) 6 | 1 . . 6 1 1 . . . . . . 1 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 11 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 7 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 3 6 7 11 15 14 15 14 14 13 14 14 13 14 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 7 8 15 15 15 15 14 15 15 14 12 15 4 5 Class Distribution -------------------- 28% | Skirmisher 25% | Tank 16% | Gladiator 13% | Mutant 9% | Hacker-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Skirmisher | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Hacker-Gladiator | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2271 | 189 71 140 609 145 30 99 220 62 . 129 149 280 148 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6398 | . 142 94 1143 98 . 174 1029 119 . 200 315 1515 1569 . Parts 200 | . 10 2 71 . . 4 43 8 . 6 3 18 35 . Haulers Intercepted 10 | . . . 6 . . . 1 . . . . 2 1 . Recyclers Shooed 5 | . 2 . 1 . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 92 | . 5 2 15 6 . 3 15 5 . 5 5 18 13 . Melee 22 | . . 1 . . . . 4 4 . 2 2 6 3 . Guns 37 | . 4 1 15 6 . 1 10 . . . . . . . AOE 9 | . 1 . . . . 2 . . . . . . 6 . Classes Destroyed 16 | . 3 . 5 1 . 1 3 1 . . 1 . 1 . Worker 13 | . 1 2 2 . . . 1 . . 1 . . 6 . Builder 7 | . . . . . . . 2 . . . . 1 4 . Tunneler 2 | . . . . . . 1 1 . . . . . . . Hauler 10 | . . . 6 . . . 1 . . . . 2 1 . Recycler 12 | . . . 1 . . 1 2 . . . . 3 5 . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 5 | . . . 2 . . . 2 . . 1 . . . . Watcher 10 | . . . 4 . . . 2 . . 1 1 1 1 . Swarmer 21 | . 3 1 4 . . . . 4 . 4 . 5 . . Grunt 33 | . 2 1 7 . . 3 12 . . . 2 1 5 . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 10 | . . . 4 . . . 1 . . 1 . 3 1 . Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 17 | . . . . . . . . 1 . . 2 9 5 . Assembled 6 | . . . . 6 . . . . . . . . . . Best Kill Streak 12 | . 3 2 4 4 . 3 5 5 . 6 3 5 12 . Combat Bots Only 6 | . 3 1 3 4 . 3 5 5 . 5 3 4 6 . Max Kills in Single Turn 9 | . 1 1 1 1 . 2 2 1 . 1 1 1 9 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . 2 . . . . . . 4 . Melee 1 | . . 1 . . . . 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 908 | . 20 27 49 9 . 9 100 16 . 57 195 216 171 39 Missed 301 | . 4 8 16 3 . 2 32 6 . 15 82 63 44 26 Damage Taken 12192 | . 255 231 433 77 . 162 1004 151 . 663 1909 2780 4238 289 Core 2348 | . 31 60 43 13 . 16 132 14 . 28 253 332 1353 73 Absorbed by Shields 2316 | . . . . . . . . . . . 695 823 798 . Redirected to Shielding 55 | . . . . . . . 26 . . . . 29 . . Regen/Repaired (Parts) 532 | . . . 11 . . . . . . . 420 . 101 . Core Remaining (%) 79 | 100 . 63 . . . 82 76 98 100 97 78 74 6 95 Volleys Fired 140 | . 10 11 49 15 . 6 44 . . . . . 4 1 Largest 4 | . 2 2 3 3 . 4 4 . . . . . 2 1 Hottest 252 | . 80 80 145 66 . 142 252 . . . . . 130 120 Shots Fired 379 | . 20 13 141 45 . 21 133 . . . . . 5 1 Gun 370 | . 20 13 139 45 . 18 133 . . . . . 2 . Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 6 | . . . . . . 3 . . . . . . 3 . Special 2 | . . . 2 . . . . . . . . . . . Kinetic 205 | . . 8 139 45 . 12 1 . . . . . . . Thermal 143 | . . . 2 . . 6 132 . . . . . 2 1 Explosive 6 | . . . . . . 3 . . . . . . 3 . Electromagnetic 25 | . 20 5 . . . . . . . . . . . . Robot Hit Streak 31 | . 6 5 11 3 . 4 31 . . . . . 8 . Robot Miss Streak 4 | . 2 2 4 3 . 3 2 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . Shots Hit Robots 454 | . 13 12 88 18 . 12 113 6 . 14 22 96 60 . Core Hits 169 | . 11 3 46 9 . 9 44 3 . 2 1 7 34 . Critical Kills 7 | . . . . . . . . 1 . 1 . 2 3 . Critical Parts Destroyed 51 | . . 1 1 . . . 3 2 . 1 8 23 12 . Critical Strikes 66 | . . 1 4 . . . 7 3 . 2 8 26 15 . Burn 4 | . . . . . . . 4 . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Smash 58 | . . 1 . . . . 3 3 . 2 8 26 15 . Sever 3 | . . . 3 . . . . . . . . . . . Melee Attacks 317 | . . 9 13 3 . 2 28 13 . 21 36 123 69 . Impact 304 | . . 8 1 3 . 2 28 13 . 21 36 123 69 . Slashing 13 | . . 1 12 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 31 | . . 3 5 . . 2 3 . . 2 . 7 9 . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Follow-up Attacks 54 | . . . . . . . . 1 . 4 6 34 9 . Damage Inflicted 18515 | . 429 313 1582 245 . 571 2933 313 . 838 1177 5390 4724 . Guns 3540 | . 163 105 1011 245 . 129 1855 . . . . . 32 . Cannons . | . . . . . . . . . . . . . . . Explosions 2359 | . 266 . . . . 280 87 . . . . . 1726 . Melee 12570 | . . 208 547 . . 162 991 313 . 838 1177 5390 2944 . Ramming 22 | . . . . . . . . . . . . . 22 . Kinetic 1400 | . . 51 1011 245 . 93 . . . . . . . . Thermal 2213 | . 266 . 24 . . 36 1855 . . . . . 32 . Explosive 2006 | . . . . . . 280 . . . . . . 1726 . Electromagnetic 304 | . 163 54 . . . . 87 . . . . . . . Impact 12018 | . . 136 67 . . 162 991 313 . 838 1177 5390 2944 . Slashing 552 | . . 72 480 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . . . 16 . . . 7 56 17 1 Average Corruption 19 | . . . . . . . 15 . . . 2 28 5 1 Corruption Purged 5 | . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 72 | . . . . . . . 15 . . . 3 44 9 1 Message Errors 15 | . . . . . . . 4 . . . 1 9 1 . Matter Fused 14 | . . . . . . . 1 . . . . 11 2 . Heat Flow Errors 14 | . . . . . . . 3 . . . 1 6 3 1 Energy Discharges 9 | . . . . . . . 4 . . . 1 4 . . Parts Fused 3 | . . . . . . . . . . . . 3 . . Data Loss (minor) 10 | . . . . . . . 2 . . . . 5 3 . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . Alerts 3 | . . . . . . . 1 . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 5009 | . . 64 94 . . 19 423 136 . 286 518 2160 1309 . Projectiles . | . . . . . . . . . . . . . . . Explosions 51 | . . . . . . . . . . . . . 51 . Melee 4958 | . . 64 94 . . 19 423 136 . 286 518 2160 1258 . Knockbacks 48 | . . 1 . . . 1 2 1 . 2 8 21 12 . Impact 42 | . . 1 . . . 1 2 1 . 2 6 21 8 . Kinetic . | . . . . . . . . . . . . . . . Secondary 6 | . . . . . . . . . . . 2 . 4 . Self-Inflicted Damage 356 | . 63 . . . . 49 29 . . . . . 215 . Shots 8 | . 2 . . . . 2 1 . . . . . 3 . Rammed 3 | . . . . . . . . . . . . . 3 . Targets Rammed 4 | . . . . . . . . . . . . . 4 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 334 | . 141 27 88 30 . 334 305 . . . 227 272 183 67 Average Temperature 71 | . 63 12 20 12 . 144 99 . . . 61 120 56 29 Received Heat Transfer 1403 | . 75 108 174 40 . 63 477 . . 27 304 25 101 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 42 | . . 1 1 . . 1 2 1 . 5 4 18 9 . Combat Hostiles 24 | . . . . . . . 1 1 . 3 3 12 4 . Parts Fried 54 | . . 3 1 . . 2 7 2 . 2 5 20 12 . Impact Corruptions 164 | . . 3 2 . . 1 11 5 . 13 18 74 37 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 1 . . . 3 . . . . . . . Heat Transferred 4570 | . 450 . 50 . . 74 3959 . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 331 | . 169 143 331 79 . 102 265 256 125 274 208 291 244 210 Initial 146 | . . 65 18 78 . . 39 76 125 60 42 108 77 146 Average 105 | . 102 44 169 14 . 92 126 94 125 141 89 172 115 118 Maximum Alert Level 1 | . . . 1 . . . 1 1 . 1 1 1 1 1 Low Security (%) 83 | 100 100 100 66 100 . 100 77 91 100 65 97 54 92 99 Level 1 16 | . . . 33 . . . 22 8 . 34 2 45 7 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 3 . . . 4 2 . 3 2 6 6 5 Investigation 12 | . 2 1 1 . . . 1 1 . 1 1 1 . 3 Extermination 9 | . . . . . . . . 1 . . 1 4 2 1 Reinforcement 13 | . . . 2 . . . 3 . . 2 . 1 4 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . . . 2 . . . 2 . . . 1 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 215 | . 6 7 37 6 . 3 32 8 . 14 20 28 30 24 Peak Tracking Total 22 | . 3 3 5 2 . 3 6 6 . 6 9 6 13 22 Tactical Retreats 21 | . . 2 . . . . 2 2 . 1 4 5 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . 1 . . . . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 48 | . 5 1 14 . 1 . 7 2 . 3 3 3 4 5 Terminals 37 | . 4 . 10 . . . 6 1 . 3 2 3 3 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 1 . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 116 | . 16 1 39 . 1 . 17 4 . 8 8 5 7 10 Successful 59 | . 8 1 20 . 1 . 10 . . 3 6 3 4 3 Failed 57 | . 8 . 19 . . . 7 4 . 5 2 2 3 7 Catastrophic 12 | . . . 2 . . . 2 1 . . 1 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 61 | . 12 . 18 . 1 . 12 2 . 3 4 4 2 3 Terminals 91 | . 15 . 27 . . . 15 2 . 8 4 5 5 10 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . . . 7 . . . 2 . . . 4 . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 20 | . 1 1 6 . 1 . 2 . . 2 1 2 2 2 Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . . . . 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 3 . . . 1 . . . 4 . 2 . Scan Component 6 | . . . 2 . . . 1 . . . 2 . 1 . Repair 4 | . . . 1 . . . . . . . 2 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 7 . 9 . . . 7 . . 1 1 1 . 1 Terminals 26 | . 6 . 9 . . . 7 . . 1 1 1 . 1 Track 1 | . . . 1 . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 2 . . 1 1 1 . 1 Skim 15 | . 4 . 6 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 40 | . 4 . 12 . . . 7 2 . 1 3 2 4 5 Full Trace Events 6 | . 1 . . . . . 1 1 . . . 1 . 2 Feedback Events 2 | . . . . . . . . . . . . . . 2 Hackware Fried 2 | . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . . . . 2 . 1 . Time 236 | . . . 136 . . . . . . . 88 . 12 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . 4 . 2 . . . . . . . . . . Largest Group 4 | . . 4 2 2 2 . . . . . . . . . Highest-Rated Group 71 | . . 71 32 42 42 . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 58 | . . 17 41 . . . . . . . . . . . Total Damage 589 | . . 128 461 . . . . . . . . . . . Kills 11 | . . 3 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12657 | 75 334 865 2211 2480 458 331 1345 399 167 712 677 1320 702 581 Spaces Moved 6778 | 42 179 488 1150 264 299 335 642 178 142 537 377 800 440 905 Core 241 | 7 . . 5 . . . . . . . . . 87 142 Treads 726 | 35 179 488 . . . . . . . . . . 24 . Legs 5048 | . . . 1145 264 299 335 642 178 142 537 377 800 329 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 763 | . . . . . . . . . . . . . . 763 Fastest Speed 20 | 50 160 160 130 200 90 90 90 103 110 110 107 110 50 20 Average Speed 115 | 147 160 160 156 200 150 90 90 103 110 110 110 122 104 26 Slowest Speed 350 | 160 160 160 350 200 200 90 90 103 110 110 114 185 185 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 31 98 93 59 69 59 39 3 4 15 15 20 12 31 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 4 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 19 | . . . . 3 . . 2 . . 1 8 3 1 1 Terrain Destroyed 77 | . 6 . 1 3 . 22 2 . . 1 8 3 30 1 Melee 18 | . . . . 3 . . 2 . . 1 8 3 1 . Projectile 2 | . . . 1 . . . . . . . . . . 1 AOE 57 | . 6 . . . . 22 . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10872 | 52 207 546 1446 2179 309 345 1271 376 153 633 584 966 562 1243 Wait 3390 | . 17 21 175 1894 . . 509 170 . 39 169 46 28 322 Move 6762 | 41 178 487 1149 263 298 334 641 177 141 536 376 799 440 902 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 83 | 5 2 6 19 . 3 . 8 3 3 11 3 11 8 1 Fast Attach 68 | 6 . 3 9 . . . 9 4 2 5 2 9 8 11 Attach 44 | . . 2 2 . 1 . 7 2 2 2 4 12 9 1 Detach 6 | . . . . . . . 2 . . . . 3 . 1 Swap 40 | . . 1 7 4 2 3 6 3 1 5 3 5 . . Drop 104 | . . 6 23 . 5 . 17 9 4 20 3 5 9 3 Fire 140 | . 10 11 49 15 . 6 44 . . . . . 4 1 Melee 231 | . . 9 13 3 . 2 28 8 . 15 24 76 53 . Ram 2 | . . . . . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Entered Mines 413 | -10/Mines | Received a Mining Laser from a helpful Derelict 617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 657 | -10/Mines | Discovered new exit (range 8) 718 | -10/Mines | Learned Materials garrison access intel 898 | -10/Mines | Met a Derelict shopkeep closing up shop 1004 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1007 | -10/Mines | Found Prototype Device 1146 | -10/Mines | Discovered new exit (range 5) 1275 | -10/Mines | Entered Materials 1275 | -9/Materials | Accompanied by 2 allies 1275 | -9/Materials | Evolved 2 slots: Weapon x2 1331 | -9/Materials | Identified Exp. Sensor Array 1508 | -9/Materials | Discovered new exit (range 7) 1637 | -9/Materials | Discovered new exit (range 9) 1763 | -9/Materials | Build established: Tank 1787 | -9/Materials | Discovered new exit (range 15) 2181 | -9/Materials | Repaired Broken Exp. Sensor Array 2304 | -9/Materials | Discovered new exit (range 8) 2354 | -9/Materials | Identified exit to Storage 2354 | -9/Materials | Identified exit to Materials 2401 | -9/Materials | Learned location of 2 exits from Materials 2402 | -9/Materials | Learned location of Mines (-8) 3486 | -9/Materials | Entered Mines 3535 | -9/Mines | Learned location of Storage (-9) 3620 | -9/Mines | Assembled infested the area 3792 | -9/Mines | Build established: Skirmisher 5832 | -9/Mines | Build established: Tank 5921 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5921 | -9/Mines | Discovered new exit (range 5) 5966 | -9/Mines | Entered Exiles 5966 | -9/Exiles | Accompanied by 2 allies 5996 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6016 | -9/Exiles | Met 8R-AWN 6048 | -9/Exiles | Met EX-HEX 6167 | -9/Exiles | Met EX-DEC 6211 | -9/Exiles | Met EX-BIN 6239 | -9/Exiles | Aligned with FarCom system 6241 | -9/Exiles | Given EX-Vault access code 6287 | -9/Exiles | Opened EX-Vault 6297 | -9/Exiles | Found Potential Leg 6300 | -9/Exiles | Found Potential Leg 6322 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6413 | -9/Exiles | Discovered new exit (range 14) 6424 | -9/Exiles | Left Exiles lab with Potential Leg 6424 | -9/Exiles | Entered Mines 6502 | -8/Mines | Discovered exit to Materials (range 7) 6712 | -8/Mines | Build established: Skirmisher 6755 | -8/Mines | Entered Materials 6755 | -8/Materials | Evolved 2 slots: Utility x2 6756 | -8/Materials | Identified exit to Factory 6757 | -8/Materials | Loaded intel: 1 garrison access location 7738 | -8/Materials | Learned Recycling recycling unit intel 7782 | -8/Materials | System corruption reached 10% 7791 | -8/Materials | Learned Factory repair station intel 7834 | -8/Materials | Learned Factory recycling unit intel 7868 | -8/Materials | Learned Storage garrison access intel 7910 | -8/Materials | Learned location of 1 exit from Lower Caves 7935 | -8/Materials | Learned location of 1 exit from Lower Caves 7970 | -8/Materials | Learned location of 1 exit from Storage 8015 | -8/Materials | Learned Storage security intel 8100 | -8/Materials | Entered Factory 8100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8101 | -7/Factory | Loaded intel: 6 repair station locations 8102 | -7/Factory | Loaded intel: 6 recycling unit locations 8433 | -7/Factory | Discovered new exit (range 15) 8460 | -7/Factory | Build established: Mutant 8499 | -7/Factory | Entered another Factory area 8499 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8620 | -6/Factory | Discovered new exit (range 6) 8647 | -6/Factory | Found Launcher Loader 8666 | -6/Factory | Entered another Factory area 8666 | -5/Factory | Evolved 2 slots: Utility x2 8935 | -5/Factory | Build established: Gladiator 9271 | -5/Factory | Found Prototype Launcher 9271 | -5/Factory | Identified Scatter Rocket Array 9280 | -5/Factory | Identified exit to Factory 9355 | -5/Factory | Discovered new exit (range 14) 9378 | -5/Factory | Entered another Factory area 9378 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9541 | -4/Factory | Repaired Hrd. Heavy Armor Plating 9586 | -4/Factory | Repaired Power Maul 9728 | -4/Factory | Identified exit to Research 9981 | -4/Factory | Discovered new exit (range 4) 10055 | -4/Factory | Entered Research 10055 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10421 | -3/Research | System corruption reached 10% 10639 | -3/Research | Lost 3 parts (2n1u) 10735 | -3/Research | Identified exit to Research 10764 | -3/Research | Found Prototype Device 10824 | -3/Research | Identified Adv. Kinecellerator 10928 | -3/Research | Lost 5 parts (1p3n1u) 10987 | -3/Research | Lost 5 parts (1p1n1u2w) 11017 | -3/Research | Build established: Hacker-Gladiator 11143 | -3/Research | System corruption reached 30% 11242 | -3/Research | Discovered new exit (range 3) 11375 | -3/Research | Entered another Research area 11375 | -2/Research | Evolved 2 slots: Utility x2 11456 | -2/Research | Repaired Hvy. Armor Plating 11495 | -2/Research | Found Prototype Device 11495 | -2/Research | Identified Exp. Actuator Array 11995 | -2/Research | Lost 4 parts (1p2n1w) 12013 | -2/Research | System corruption reached 10% 12029 | -2/Research | Core integrity fell below 50% 12056 | -2/Research | Identified exit to Quarantine 12062 | -2/Research | Lost 15 parts (3p4n4u4w) 12062 | -2/Research | Core integrity fell below 20% 12066 | -2/Research | Identified exit to Access 12077 | -2/Research | Entered Access 12077 | -1/Access | Evolved 2 slots: Utility x2 12141 | -1/Access | Hacking Suite fried by hacking feedback 12141 | -1/Access | Hacking Suite fried by hacking feedback 12448 | -1/Access | Build established: Sprinter 12600 | -1/Access | Identified exit to Surface 12616 | -1/Access | Found Prototype Device 12616 | -1/Access | Identified Exp. Thermal Shield 12658 | *** | Escaped! Last Messages --------------- 12608_ Acquired Centrium Leg. 12614_ Acquired System Shield. 12616_ Acquired Prototype Device. 12616_ Identified Exp. Thermal Shield. 12617_ Dropped Exp. Thermal Shield. 12634_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 12638_ Slug penetrates Wall. 12638_ Penetrated by Slug. 12638_ Structural Scanner destroyed. 12641_ Triggered Shock Trap. 12641_ The floor emits a surge of raw power. 12641_ System corrupted (+1). 12645_ Field Propulsion Drive destroyed. 12646_ Slug penetrates S-43 Plague. 12651_ System corrupted: Heat flow error (+114). 12656_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12657_ The Access Shell folds into the floor. 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""T"" #?????? ?????? | | #!! #?????? ???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 600 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 24 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCloakingClaymores Manual? 0 Play Time 01:54:51 Cumulative 116.2 hours Start 2024.08.27 @ 14:29:18 End 2024.08.27 @ 22:18:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49c30a2-bc27-4fab-a987-f9ac1a7a29f3