Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.17 @ 20:23:14 Player: Sigil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (181) 181 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2791 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 178/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (5) ---- Firepult Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Visual Processing Unit Targeting Computer > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Firepult [Rating: 36] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Supersonic Drone Bay Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . 2 . . . . Weapon 1 | . . . . . . 1 Parts Attached 28 | 7 . 3 11 2 4 1 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 4 . 1 4 . 1 . Treads 6 | 2 . . 3 . 1 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . 1 1 . . . Utility 5 | . . . 3 2 . . Device 1 | . . . . 1 . . Storage 1 | . . . . 1 . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | 3 . 2 4 . 3 1 Energy Gun 4 | 2 . . 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 2 1 . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 6 | . . 1 4 . 1 . Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility . | . . . . . . . Weapon 3 | . . 1 2 . . . Highest Loss Streak 3 | . . 1 3 . 1 . To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 59 | . 57 39 44 63 64 . Treads 17 | . . . 12 22 21 . Leg 2 | . 28 15 . . . . Storage 6 | . . . . 8 8 . Processor 18 | . . . 15 22 22 . Energy Gun 1 | . 14 . . . . . Ballistic Gun 3 | . 14 22 1 . 1 . Launcher 1 | . . . . . 2 . Impact Weapon 7 | . . . 5 11 8 . Naked Turns . | . . . . . . . Heaviest Build 43 | 4 3 3 4 42 43 . Greatest Support 40 | 20 3 4 20 40 40 . Greatest Overweight (x) 1 | 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 20 5 Average Capacity 12 | 5 5 5 5 16 16 5 Most Carried 9 | 5 5 5 5 9 9 5 Average Carried 6 | 3 5 5 4 8 7 4 Final Capacity 20 | 5 5 5 5 20 5 5 Final Carried 9 | 5 5 5 5 9 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 390 | 273 11 18 76 . 12 . Remotely . | . . . . . . . Salvage Created 306 | 92 53 . 149 . 12 . Parts 21 | 1 11 . 5 . 4 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 3 . 6 . 3 . Melee 2 | . . . 2 . . . Guns 5 | . 3 . 2 . . . AOE 3 | . . . . . 3 . Classes Destroyed 5 | 1 2 . 2 . . . Builder 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Swarmer 10 | . 3 . 4 . 3 . Grunt 1 | . . . 1 . . . Brawler 1 | . . . 1 . . . Best Kill Streak 4 | 1 4 . 2 . 2 . Combat Bots Only 3 | . 3 . 2 . 2 . Max Kills in Single Turn 2 | 1 2 . 1 . 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1182 | . 180 232 396 . 374 . Core 355 | . 46 83 140 . 86 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 14 | . . . 14 . . . Core Remaining (%) 67 | 100 81 . . . 22 . Volleys Fired 27 | 3 11 . 8 . 5 . Largest 2 | 2 2 . 1 . 1 . Hottest 70 | 70 70 . 40 . 30 . Shots Fired 41 | 6 22 . 8 . 5 . Gun 36 | 6 22 . 8 . . . Cannon . | . . . . . . . Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 15 | 3 11 . 1 . . . Thermal 14 | 3 11 . . . . . Explosive 5 | . . . . . 5 . Electromagnetic 7 | . . . 7 . . . Robot Hit Streak 6 | 5 6 . 2 . 1 . Robot Miss Streak 2 | . 2 . 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 28 | 5 12 . 10 . 1 . Core Hits 15 | 2 6 . 4 . 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . 2 . 1 . . . Burn 2 | . 2 . . . . . Smash 1 | . . . 1 . . . Melee Attacks 12 | . . . 12 . . . Impact 12 | . . . 12 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 663 | 57 126 . 316 . 164 . Guns 227 | 57 126 . 44 . . . Cannons . | . . . . . . . Explosions 164 | . . . . . 164 . Melee 269 | . . . 269 . . . Ramming 3 | . . . 3 . . . Kinetic 93 | 20 63 . 10 . . . Thermal 100 | 37 63 . . . . . Explosive 164 | . . . . . 164 . Electromagnetic 34 | . . . 34 . . . Impact 269 | . . . 269 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 2 2 4 . Average Corruption 2 | . . . 1 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 2 4 9 . Message Errors 4 | . . . 1 1 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 3 | . . . 1 1 1 . Energy Discharges 2 | . . . . 1 1 . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 111 | . . . 100 . 11 . Projectiles . | . . . . . . . Explosions 11 | . . . . . 11 . Melee 100 | . . . 100 . . . Knockbacks 3 | . . . 3 . . . Impact 3 | . . . 3 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . . 1 . 40 . Shots 1 | . . . . . 1 . Rammed 3 | . . . 3 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 236 | 20 40 4 232 236 144 . Average Temperature 57 | 15 20 4 134 124 75 . Received Heat Transfer 147 | . 45 72 30 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions 5 | . . . 5 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 444 | 111 333 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 230 | 5 150 128 230 . 126 48 Initial 63 | . 3 63 55 . . 48 Average 45 | 1 69 83 125 . 13 48 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 80 . 100 100 Level 1 4 | . . . 19 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 9 12 11 . 5 . Peak Tracking Total 11 | . 4 11 4 . 4 . Tactical Retreats 5 | . . 1 3 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 2 . . . . . Successful 2 | . 2 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 2 . . 1 . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Part Schematic 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 1378 | 56 95 57 223 323 621 3 Spaces Moved 1236 | 51 123 109 293 233 427 . Core 771 | 49 123 64 168 126 241 . Treads 303 | 2 . . 8 107 186 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 162 | . . 45 117 . . . Fastest Speed 37 | 50 50 40 37 50 50 . Average Speed 94 | 58 50 45 48 137 132 . Slowest Speed 240 | 160 50 50 160 240 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . 4 9 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 31 23 67 63 80 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . . . . 51 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . . . . . 51 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1369 | 69 136 115 332 237 477 3 Wait 50 | . 3 . 11 . 36 . Move 1205 | 50 122 100 275 232 426 . Hop 12 | . . 4 8 . . . Pick Up 11 | 6 . 2 1 2 . . Fast Attach 18 | 5 . 2 8 1 2 . Attach 5 | . . . 2 1 1 1 Detach 1 | 1 . . . . . . Swap 5 | 2 . 1 1 . 1 . Drop 20 | 2 . 6 3 1 6 2 Fire 27 | 3 11 . 8 . 5 . Melee 12 | . . . 12 . . . Ram 3 | . . . 3 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Utility x2 176 | -9/Materials | Discovered new exit (range 4) 206 | -9/Materials | Discovered new exit (range 8) 209 | -9/Materials | Entered Mines 210 | -9/Mines | Learned Materials stockpile data 228 | -9/Mines | Discovered new exit (range 8) 312 | -9/Mines | Lost 3 parts (2n1w) 345 | -9/Mines | Build established: Mutant 398 | -9/Mines | Core integrity fell below 50% 430 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 430 | -9/Mines | Discovered new exit (range 5) 432 | -9/Mines | Entered Exiles 441 | -9/Exiles | Discovered new exit (range 17) 445 | -9/Exiles | Met 8R-AWN 454 | -9/Exiles | Met EX-HEX 472 | -9/Exiles | Met EX-BIN 480 | -9/Exiles | Aligned with FarCom system 480 | -9/Exiles | Given EX-Vault access code 492 | -9/Exiles | Opened EX-Vault 494 | -9/Exiles | Found Prototype Device 494 | -9/Exiles | Identified Supersonic Drone Bay 499 | -9/Exiles | Found Prototype Ballistic Cannon 511 | -9/Exiles | Found Prototype Energy Cannon 563 | -9/Exiles | Warned to stay clear of 0b10 Research branches 581 | -9/Exiles | Exiles lab attacked by MAIN.C 724 | -9/Exiles | Discovered new exit (range 15) 755 | -9/Exiles | Stole two prototypes: Firepult, AWS/Autocannon 755 | -9/Exiles | Entered Mines 1361 | -8/Mines | Discovered new exit (range 13) 1376 | -8/Mines | Entered Materials 1376 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1378 | -8/Materials | Identified AWS/Autocannon 1379 | -8/Materials | Self-destructed Last Messages --------------- 01262_ The unstable cave ceiling collapses. 01264_ Acquired 5 matter. 01266_ Acquired Lgt. Assault Rifle. 01292_ T-07 Excavator is excavating. 01305_ System corrupted: Substantial component data lost. 01322_ System corrupted: Component data lost. 01361_ EXIT=FOUND 01362_ Lgt. Treads destroyed. 01362_ Destroyed Lgt. Treads. 01368_ S-10 Pest destroyed. 01373_ The unstable cave ceiling collapses. 01376_ Acquired 2 matter. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01376_ Receiving FarCom transmissions... 01376_ Dropped Mni. Grenade Launcher. Loading Materials stockpile data (x3)... 01377_ Dropped Lgt. Assault Rifle. 01378_ Identified AWS/Autocannon. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentCloakMeganuke Manual? 0 Play Time 00:10:55 Cumulative 80.7 hours Start 2022.07.17 @ 20:12:39 End 2022.07.17 @ 20:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f974b743-cea1-45db-a667-43c34cd74363