Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 08:23:28 Player: Dawn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (36) 180 Value Destroyed (1175) 1175 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (6389) 6389 TOTAL SCORE: 16204 Bonus ------- High Alert Combat Kills 116 Win 3000 Win Speed 3273 Cogmind --------- Core Integrity 133/1600 Matter 261/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Impulse Thruster Large Matter Pod (150) Improved Cloaking Device Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Overload Amplifier Improved Maneuvering Thrusters Improved Propulsion Shielding Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Large Matter Pod Enhanced Nova Cannon [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Experimental Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Heavy Dispersion Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 . Power 3 | . . . . . . . 1 . . . 1 . . . 1 . Propulsion 5 | . . . 2 . . . 1 1 . . . . . . 1 . Utility 10 | . . . . . . . . 1 . 2 1 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 140 | 6 7 . 7 4 2 2 18 7 2 9 13 13 21 13 10 6 Power 26 | 1 2 . 1 . . . 6 1 2 2 3 2 3 1 1 1 Engine 7 | 1 2 . . . . . 3 . 1 . . . . . . . Core 11 | . . . 1 . . . 3 1 1 2 3 . . . . . Reactor 8 | . . . . . . . . . . . . 2 3 1 1 1 Propulsion 52 | 2 2 . 3 2 . 2 8 3 . 4 4 4 6 7 2 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 50 | . 2 . 3 2 . 2 8 3 . 4 4 4 6 7 2 3 Utility 38 | 1 1 . . 1 2 . 2 2 . 3 5 6 5 2 7 1 Device 19 | . . . . . . . 1 . . . 4 4 5 1 4 . Storage 4 | 1 . . . 1 1 . . 1 . . . . . . . . Processor 4 | . 1 . . . . . . . . . 1 1 . . . 1 Hackware 8 | . . . . . 1 . . 1 . 2 . 1 . 1 2 . Protection 3 | . . . . . . . 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 . 3 1 . . 2 1 . . 1 1 7 3 . 1 Energy Gun 8 | . 1 . 1 . . . . . . . . . 5 1 . . Energy Cannon 4 | . . . . . . . . . . . . . 2 1 . 1 Ballistic Gun 4 | 2 1 . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . . . . . Special Weapon 5 | . . . 1 . . . 2 . . . 1 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . 1 . 1 . 3 . 1 . Parts Lost 74 | . . . 2 . . 1 14 . 1 4 2 10 8 7 3 22 Power 14 | . . . . . . . 3 . . 1 . 3 1 1 2 3 Propulsion 28 | . . . 1 . . 1 8 . 1 1 1 4 3 1 . 7 Utility 24 | . . . . . . . 1 . . 2 1 3 2 4 1 10 Weapon 8 | . . . 1 . . . 2 . . . . . 2 1 . 2 Highest Loss Streak 21 | . . . 2 . . 1 11 . 1 1 2 7 6 3 3 21 Average Slot Usage (%) 81 | . 94 85 94 89 88 88 56 65 83 69 93 91 74 80 82 74 Engine 1 | . 14 14 1 . . . 6 . . . . . . . . . Core 7 | . . . 9 11 11 11 3 13 15 12 17 9 4 4 3 . Reactor 3 | . . . . . . . . . . . . 4 3 7 11 8 Wheel 1 | . 19 . . . . . . . . . . . . . . . Flight 25 | . 8 28 44 44 44 44 27 27 37 26 35 26 18 18 16 15 Device 7 | . . . . . . . 3 . . . 7 13 14 17 12 9 Storage 6 | . 14 14 11 11 11 11 4 2 7 6 5 5 4 4 4 3 Processor 6 | . 12 14 11 11 7 . . . . . 3 9 9 8 8 11 Hackware 9 | . . . . . 3 11 9 14 15 16 11 8 9 9 16 15 Protection 1 | . . . . . . . 1 4 . . 2 . . . 2 3 Energy Gun 1 | . . . 4 . . . . . . . . . 4 4 . . Ballistic Gun 2 | . 23 14 6 . . . . . . . . . . 1 4 2 Launcher 1 | . . . 3 11 11 11 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 7 6 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 13 8 14 16 16 16 19 23 23 29 36 48 58 65 81 77 Greatest Support 90 | 26 26 8 16 16 16 16 20 28 23 30 41 51 80 77 90 86 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 7 8 8 6 5 8 8 8 8 8 8 8 7 Most Carried 8 | 6 6 6 5 8 8 8 7 7 8 8 8 8 8 8 8 8 Average Carried 6 | 3 5 6 3 7 7 7 4 4 7 6 6 7 6 7 7 7 Final Capacity 8 | 6 6 6 6 8 8 8 4 8 8 8 8 8 8 8 8 4 Final Carried 8 | 6 6 6 5 8 8 8 4 7 7 5 7 8 8 8 8 4 Class Distribution -------------------- 47% | Hacker-Sprinter 24% | Generator-Sprinter 12% | Sprinter 9% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Generator-Sprinter | -5/Factory Generator-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Generator-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Matter Collected 1568 | 241 205 10 27 97 . 56 . 139 . 276 54 165 185 113 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1045 | . 263 . 61 40 . 38 . . . . . . 368 275 . . Parts 50 | . 14 . 4 7 . 8 . . . . . . 7 10 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 35 | . 7 . 4 4 . 6 . . . . . . 6 8 . . Guns 17 | . 7 . 1 . . . . . . . . . 1 8 . . Cannons 3 | . . . . . . . . . . . . . 3 . . . AOE 13 | . . . 3 4 . 6 . . . . . . . . . . Classes Destroyed 4 | . 3 . . . . . . . . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Swarmer 24 | . 3 . 3 4 . 6 . . . . . . . 8 . . Grunt 5 | . 4 . 1 . . . . . . . . . . . . . Sentry 6 | . . . . . . . . . . . . . 6 . . . Best Kill Streak 6 | . 6 . 4 4 . 3 . . . . . . 1 6 . . Combat Bots Only 6 | . 3 . 4 4 . 3 . . . . . . 1 6 . . Max Kills in Single Turn 4 | . 1 . 3 4 . 3 . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Damage Taken 8501 | . 263 17 274 63 . 64 741 63 56 250 284 1136 1154 754 533 2849 Core 2844 | . 70 17 92 11 . 12 318 34 13 102 83 292 159 174 63 1404 Absorbed by Shields 422 | . . . . . . . . . . . . . . 27 150 245 Core Remaining (%) 73 | 100 . 65 . . . 71 42 . 93 88 91 74 87 88 . 8 Volleys Fired 138 | . 21 . 6 1 . 3 2 . . . . . 38 41 11 15 Largest 2 | . 2 . 2 1 . 1 1 . . . . . 2 2 1 2 Hottest 233 | . 40 . 100 30 . 30 100 . . . . . 188 188 113 233 Shots Fired 211 | . 42 . 11 1 . 3 2 . . . . . 55 70 11 16 Gun 147 | . 42 . 9 . . . . . . . . . 34 62 . . Cannon 56 | . . . . . . . . . . . . . 21 8 11 16 Launcher 5 | . . . 1 1 . 3 . . . . . . . . . . Special 3 | . . . 1 . . . 2 . . . . . . . . . Kinetic 47 | . 42 . 4 . . . . . . . . . . 1 . . Thermal 159 | . . . 6 . . . 2 . . . . . 55 69 11 16 Explosive 5 | . . . 1 1 . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 9 . 2 1 . 1 . . . . . . 19 7 . . Robot Miss Streak 5 | . 1 . 2 . . 1 . . . . . . 1 5 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 118 | . 33 . 4 1 . 1 . . . . . . 46 33 . . Core Hits 56 | . 11 . 5 4 . 6 . . . . . . 16 14 . . Critical Hits 7 | . . . . . . . . . . . . . 7 . . . Critical Kills 2 | . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . Melee Attacks 40 | . . . . . . . . . 2 12 9 17 . . . . Impact 40 | . . . . . . . . . 2 12 9 17 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3592 | . 400 . 188 188 . 449 . . . . . . 1492 875 . . Guns 2177 | . 400 . 50 . . . . . . . . . 852 875 . . Cannons 640 | . . . . . . . . . . . . . 640 . . . Explosions 775 | . . . 138 188 . 449 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 400 | . 400 . . . . . . . . . . . . . . . Thermal 2417 | . . . 50 . . . . . . . . . 1492 875 . . Explosive 775 | . . . 138 188 . 449 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 2 . 2 . 2 . 2 Average Corruption 1 | . . . . . . . . . 1 2 . 2 . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 2 . 1 . . . . Heat Flow Errors 3 | . . . . . . . . . . 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . . 34 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 34 | . . . . . . 34 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . 30 . . 31 . . . . . . . . . . Shots 3 | . . . 1 . . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 2 . 128 10 . 3 40 12 6 223 96 228 267 350 198 379 Average Temperature 65 | . 1 . 57 5 . 2 11 6 3 95 21 73 79 104 69 69 Received Heat Transfer 1143 | . 114 . 78 24 . . 225 12 6 81 63 231 216 6 . 87 Effects 1 | . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . Parts Melted 4 | . . . . . . . . . . . . . 3 1 . . Heat Transferred 2925 | . . . 148 . . . . . . . . . 1630 1147 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Peak Influence 893 | . 196 76 244 166 . 209 276 355 176 496 412 645 598 893 786 680 Initial 535 | . . 76 29 1 . . 81 118 111 79 242 196 246 336 535 495 Average 330 | . 106 76 98 117 . 132 151 218 140 157 318 455 380 565 657 587 Maximum Alert Level 3 | . . . 1 . . 1 1 1 . 2 2 2 2 3 3 2 Low Security (%) 34 | 100 100 100 88 100 . 83 68 38 100 74 . 1 . . . . Level 1 28 | . . . 11 . . 16 31 61 . . 98 23 69 18 . . Level 2 34 | . . . . . . . . . . 25 1 74 30 76 74 100 Level 3 2 | . . . . . . . . . . . . . . 4 25 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . . 1 1 . 4 . 1 . 1 . 2 Investigation 5 | . . . . . . . 1 1 . 1 . . . . . 2 Extermination 2 | . . . . . . . . . . 1 . . . 1 . . Reinforcement 4 | . 1 . . . . . . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Distress Signals 12 | . 2 . 2 . . . . . 1 . . 3 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 264 | . 9 7 23 7 . 7 25 5 11 12 11 59 12 45 8 23 Peak Tracking Total 24 | . 4 9 11 4 . 3 14 4 12 5 13 24 6 15 4 24 Tactical Retreats 41 | . . 1 2 2 . 2 5 3 . 4 1 11 2 5 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Traps Triggered 13 | . . . . . . . . . 1 1 . 2 1 1 . 7 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Machines Disabled 5 | . . . . . . 1 . . 1 . . . . . 2 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . 1 1 Garrison Access 6 | . . . . . . . . 1 1 . 1 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Machines Accessed 52 | . 2 . 3 . 2 . 2 8 3 7 7 6 1 3 3 5 Terminals 30 | . 1 . 3 . . . 2 4 2 4 4 2 . 1 2 5 Fabricators 5 | . . . . . . . . 1 . 1 . 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 . 2 1 . . . . . Scanalyzers 4 | . . . . . . . . 1 . . 1 1 . . 1 . Garrison Access 6 | . . . . . . . . 1 1 . 1 1 1 1 . . Total Hacks 128 | . 3 . 13 . 10 . 5 15 5 18 25 12 1 4 6 11 Successful 91 | . 1 . 6 . 10 . 2 10 2 15 20 8 1 3 4 9 Failed 37 | . 2 . 7 . . . 3 5 3 3 5 4 . 1 2 2 Catastrophic 5 | . 1 . 1 . . . 1 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 2 . 9 . 1 . 4 3 . 6 10 1 . . . 2 Terminals 84 | . 2 . 13 . . . 5 8 4 12 19 4 . 2 4 11 Fabricators 8 | . . . . . . . . 2 . 2 . 3 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . 1 . 4 2 . . . . . Scanalyzers 11 | . . . . . . . . 3 . . 2 4 . . 2 . Garrison Access 7 | . . . . . . . . 1 1 . 2 1 1 1 . . Terminal Hacks 52 | . 1 . 4 . 10 . . 4 1 7 12 1 . 2 2 8 Record 23 | . . . . . 9 . . 2 . 2 3 . . 2 1 4 Part Schematic 2 | . . . 1 . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 1 1 . . . . 1 Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . . . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . 2 . . . . 1 . 2 . 1 . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . . . . Registered Components 3 | . . . . . . . . . . 1 1 . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . 2 . 2 . . . . Load Schematic 2 | . . . . . . . . . . 1 . 1 . . . . Build 3 | . . . . . . . . 1 . 1 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 1 . 4 1 . . . . . Report Inventory 2 | . . . . . . . . 1 . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . . . . . . . . . . 2 1 . . . . . Scanalyzer 11 | . . . . . . . . 3 . . 2 4 . . 2 . Insert Component 5 | . . . . . . . . 1 . . 1 2 . . 1 . Analyze 6 | . . . . . . . . 2 . . 1 2 . . 1 . Garrison Access Hacks 6 | . . . . . . . . 1 1 . 1 1 1 1 . . Seal Access 6 | . . . . . . . . 1 1 . 1 1 1 1 . . Unauthorized Hacks 11 | . . . 2 . . . 2 . . 2 4 . . . . 1 Terminals 11 | . . . 2 . . . 2 . . 2 4 . . . . 1 Assimilate 3 | . . . 1 . . . . . . . 1 . . . . 1 Botnet 7 | . . . 1 . . . 2 . . 2 2 . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 3 . . . 2 6 1 6 7 4 . 2 3 5 Full Trace Events 4 | . . . . . . . 1 1 . 1 . . . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . 1 . 1 1 2 . . 1 . Parts Built 5 | . . . . . . . . 1 . 2 . 2 . . . . Matter 482 | . . . . . . . . 190 . 146 . 146 . . . . Time 193 | . . . . . . . . 47 . 73 . 73 . . . . Total Part Build Rating 17 | . . . . . . . . 5 . 6 . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 2 1 . . . . . Parts Scanalyzed 5 | . . . . . . . . 1 . . 1 2 . . 1 . Part Schematics Acquired 5 | . . . . . . . . 1 . . 1 2 . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Total Allies 2 | . . . 1 . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . . . . . . 10 . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Turns Passed 3625 | 57 228 62 87 197 141 93 160 308 83 272 279 463 380 348 252 215 Spaces Moved 8062 | 47 213 168 153 447 326 211 302 973 260 598 868 1310 558 502 684 442 Core 44 | 3 . . . . . . 38 . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 115 | 44 71 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7903 | . 142 168 153 447 326 211 264 973 260 598 868 1310 558 502 684 439 Fastest Speed 22 | 50 37 37 31 31 31 31 28 26 28 26 23 23 26 22 28 28 Average Speed 29 | 90 54 37 32 31 31 31 34 29 28 28 23 26 30 26 28 28 Slowest Speed 103 | 100 90 37 34 31 31 31 50 30 28 103 26 37 37 100 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 138 | . . 3 8 8 . 7 10 13 . 26 8 39 3 2 4 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 34 58 27 93 80 63 39 33 59 14 19 41 13 12 24 20 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . Spaces Dug 71 | . . . 1 . . . 2 . . 12 9 17 3 7 6 14 Terrain Destroyed 116 | . . . 11 7 . 24 2 . . 12 9 17 5 8 7 14 Melee 38 | . . . . . . . . . . 12 9 17 . . . . Projectile 37 | . . . 1 . . . 2 . . . . . 5 8 7 14 AOE 41 | . . . 10 7 . 24 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Total 8886 | 58 287 164 168 497 366 229 338 980 266 656 923 1361 709 649 728 507 Wait 477 | . 21 . 8 44 35 17 15 6 1 59 24 37 78 74 18 40 Move 7790 | 46 212 161 136 431 325 197 282 947 259 551 854 1237 551 497 675 429 Hop 117 | . . 3 8 7 . 6 9 12 . 20 5 33 3 2 4 5 Pick Up 85 | 6 12 . 2 5 1 2 6 6 . 3 12 8 10 8 4 . Fast Attach 54 | 6 1 . 1 . 1 . 7 3 1 2 1 4 11 6 7 3 Attach 60 | . 3 . 4 1 . 1 9 3 . 7 4 7 9 6 3 3 Detach 22 | . 1 . 1 1 1 . 3 1 1 2 . 2 4 3 2 . Swap 26 | . 3 . 2 3 1 1 2 1 1 . 8 2 1 1 . . Drop 58 | . 13 . . 4 2 2 3 1 1 . 6 6 4 11 4 1 Fire 138 | . 21 . 6 1 . 3 2 . . . . . 38 41 11 15 Melee 40 | . . . . . . . . . 2 12 9 17 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 8 . . . 11 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res / *Upp / *Ext / *Arm) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Entered Mines 302 | -10/Mines | Assembled infested the area 305 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Assisted by a Guerilla fighting off Assembled 311 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 6) 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Propulsion x2 411 | -9/Materials | Identified exit to Mines 435 | -9/Materials | Entered Mines 459 | -9/Mines | Discovered new exit (range 9) 468 | -9/Mines | Discovered new exit (range 9) 482 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 524 | -9/Mines | Learned 8 Materials zone layouts 560 | -9/Mines | Learned location of Recycling (-7) 631 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 631 | -9/Mines | Discovered new exit (range 5) 632 | -9/Mines | Entered Exiles 632 | -9/Exiles | Found Exiles lab destroyed 637 | -9/Exiles | Discovered new exit (range 15) 671 | -9/Exiles | Opened EX-Vault 686 | -9/Exiles | Build established: Sprinter 768 | -9/Exiles | Discovered new exit (range 14) 773 | -9/Exiles | Entered Mines 863 | -8/Mines | Discovered new exit (range 8) 866 | -8/Mines | Entered Materials 866 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 867 | -8/Materials | Identified exit to Factory 993 | -8/Materials | Lost 11 parts (3p6n2w) 1012 | -8/Materials | Core integrity fell below 50% 1026 | -8/Materials | Entered Factory 1026 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -7/Factory | Lost 3 parts (2n1u) 1125 | -7/Factory | Fabricated Triangulator? 1210 | -7/Factory | Build established: Hacker-Sprinter 1333 | -7/Factory | Discovered new exit (range 4) 1334 | -7/Factory | Entered Storage 1408 | -7/Storage | Discovered new exit (range 16) 1417 | -7/Storage | Entered Factory 1417 | -6/Factory | Evolved 2 slots: Utility x2 1497 | -6/Factory | Hacking Suite fried by hacking feedback 1620 | -6/Factory | Local fabrication network quarantined 1659 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 1680 | -6/Factory | Discovered new exit (range 5) 1689 | -6/Factory | Entered another Factory area 1689 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1754 | -5/Factory | Identified exit to Upper Caves 1767 | -5/Factory | Spotted B-75 Beast 1960 | -5/Factory | Discovered new exit (range 13) 1968 | -5/Factory | Entered another Factory area 1968 | -4/Factory | Evolved 2 slots: Utility x2 2021 | -4/Factory | Lost 3 parts (2n1u) 2142 | -4/Factory | Build established: Generator-Sprinter 2315 | -4/Factory | Discovered new exit (range 6) 2316 | -4/Factory | Identified exit to Upper Caves 2334 | -4/Factory | Discovered new exit (range 21) 2355 | -4/Factory | Identified exit to Research 2357 | -4/Factory | Discovered new exit (range 22) 2364 | -4/Factory | Identified exit to Extension 2395 | -4/Factory | Discovered new exit (range 11) 2396 | -4/Factory | Fabricated Adv. Weight Redist. System? 2397 | -4/Factory | Identified exit to Armory 2431 | -4/Factory | Entered Research 2431 | -3/Research | Evolved 2 slots: Utility x2 2456 | -3/Research | Lost 7 parts (2p3n2u) 2607 | -3/Research | Lost 6 parts (3n2u1w) 2647 | -3/Research | Discovered new exit (range 8) 2680 | -3/Research | Identified exit to Testing 2754 | -3/Research | Discovered new exit (range 6) 2805 | -3/Research | Identified exit to Research 2811 | -3/Research | Entered another Research area 2811 | -2/Research | Evolved 2 slots: Utility x2 3011 | -2/Research | Lost 3 parts (1p2u) 3124 | -2/Research | Spotted B-90 Cyclops 3133 | -2/Research | Spotted B-90 Cyclops 3154 | -2/Research | Discovered new exit (range 22) 3159 | -2/Research | Identified exit to Access 3159 | -2/Research | Entered Access 3159 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3194 | -1/Access | Spotted B-99 Colossus 3251 | -1/Access | Spotted B-99 Colossus 3391 | -1/Access | Build established: Hacker-Sprinter 3401 | -1/Access | Spotted B-99 Colossus 3401 | -1/Access | Spotted B-99 Colossus 3410 | -1/Access | Discovered new exit (range 4) 3411 | -1/Access | Identified exit to Command 3411 | -1/Access | Entered Command 3414 | -1/Command | Identified exit to Surface 3440 | -1/Command | Lost 3 parts (2p1u) 3602 | -1/Command | Spotted Executioner 3602 | -1/Command | Spotted Executioner 3602 | -1/Command | Spotted Striker 3602 | -1/Command | Spotted Alpha 7 3602 | -1/Command | Spotted Executioner 3602 | -1/Command | Spotted Executioner 3602 | -1/Command | Spotted Striker 3602 | -1/Command | Spotted Alpha 7 3604 | -1/Command | Spotted B-99 Colossus 3606 | -1/Command | Spotted B-99 Colossus 3616 | -1/Command | Core integrity fell below 50% 3626 | *** | Escaped! Last Messages --------------- 03623_ Field strength at 15. 03623_ Field strength at 16. 03623_ Field strength at 28. 03624_ Stasis field depleted. 03624_ Field strength at 3. 03624_ Slug penetrates Striker. 03624_ Slug penetrates Reinforced Barrier. 03625_ Stasis field depleted. 03625_ Imp. Diametric Drive destroyed. 03625_ Hacking Suite destroyed. 03625_ Enh. Optical Array destroyed. 03625_ Knocked back. 03625_ Slug penetrates Wall. 03625_ Penetrated by Slug. 03625_ Slug penetrates Wall. 03626_ Knocked back. 03626_ Penetrated by Slug. 03626_ Slug penetrates Wall. 03626_ Slug penetrates Reinforced Barrier. 03626_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ???????????????????##;###########????????????????? | | ??????????????????## #????????????????? | | ??????????????????#; #????????????????? | | ???????????????????# ^ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @" #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# KK #????????????????? | | ???????????????????# E^^^ #????????????????? | | ???????????????????# BBBB #????????????????? | | ???????????????????# EBBBBgg #????????????????? | | ???????????????????###;^Eg^ ####????????????????? | | ?????????????????????# gg7^ ^ #??????????????????? | | ????????????????????##E ^^ ##??????????????????? | | ????????????????????#; ^ #??????????????????? | | ????????????????????###^7 ##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#; ^##??????????????????? | | ????????????????????#" ^ #??????????????????? | | ????????????????????##" g ##??????????????????? | | ?????????????????????#" #???????????????????? | | ?????????????????????#""////##???????????????????? | | ?????????????????????# " #????????????????????? | | ??????????????????###### ###########??????????? | | ??????????????????# +?????? | | ??????????????????# #?????? | | ?????????????????## +?????? | | ??????????????####" #?????? | | ????????#######"#"# ! #######+####+#+#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 68 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Offensive Hacking 44 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Hacked Remote Datajack | -5/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Factory | Scanalyzed Impulse Thruster Array | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Triangulator | x1 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory Adv. Weight Redist. System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Challenges ------------ None Game ------ Seed CouplerSurveybotMembrane Manual? 0 Play Time 03:32:45 Cumulative 57.7 hours Start 2021.10.24 @ 01:30:36 End 2021.10.24 @ 08:23:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 2 Adventurer 7 Explorer 5 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 145b8217-c4e4-42f4-8845-ea6e22eb8e6f