Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.20 @ 00:00:59 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (774) 774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3013 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 60 Cogmind --------- Core Integrity 461/550 Matter 179/300 Energy 50/160 System Corruption 0% Temperature Cool (126) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (4) ---- EMP Blaster EMP Blaster EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Heavy Assault Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Weapon EMP Blaster Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 46 | 6 1 . 11 4 24 Power 10 | 1 1 . 2 2 4 Engine 6 | 1 1 . 2 1 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 11 | 2 . . 3 . 6 Treads 2 | 2 . . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . 3 . 4 Utility 5 | 1 . . 2 . 2 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 4 | . . . 2 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 . . 4 2 12 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 1 1 4 Ballistic Cannon . | . . . . . . Launcher 12 | . . . 3 1 8 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 Average Slot Usage (%) 88 | . 85 85 90 96 82 Engine 13 | . 14 14 16 16 6 Core 3 | . . . . 5 9 Treads 11 | . 28 28 12 . . Leg 1 | . . . . . 5 Flight 18 | . . . 18 33 27 Storage 4 | . 14 14 . . . Processor 13 | . . . 20 22 17 Energy Gun 8 | . 28 28 . . . Ballistic Gun 2 | . . . 1 1 8 Launcher 9 | . . . 19 17 7 Naked Turns . | . . . . . . Heaviest Build 20 | 9 11 11 17 16 20 Greatest Support 40 | 40 40 40 40 12 20 Greatest Overweight (x) 4 | . . . 3 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 Average Capacity 4 | 5 6 6 4 4 4 Most Carried 4 | . 1 1 3 4 4 Average Carried 2 | . . 1 2 3 2 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 4 | . 1 1 3 4 4 Class Distribution -------------------- 46% | Scavenger-Mutant 45% | Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 818 | 219 . 51 151 122 275 Remotely . | . . . . . . Salvage Created 1090 | . . 96 290 90 614 Parts 83 | . . 4 27 12 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . . . 6 5 14 Guns 13 | . . . 4 1 8 AOE 11 | . . . 2 4 5 Classes Destroyed 8 | . . 2 4 . 2 Worker 2 | . . 1 . . 1 Builder 5 | . . . 4 . 1 Recycler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 1 | . . . . . 1 Swarmer 14 | . . . 4 4 6 Grunt 7 | . . . 2 1 4 Sentry 4 | . . . . . 4 Best Kill Streak 7 | . . 1 7 4 3 Combat Bots Only 6 | . . . 6 4 3 Max Kills in Single Turn 4 | . . 1 3 4 2 Gunslinging . | . . . . . . Exploded 4 | . . . 2 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 904 | . 15 . 191 23 675 Core 162 | . . . 61 12 89 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 100 . 81 . Volleys Fired 81 | . . 24 16 10 31 Largest 2 | . . 2 2 2 2 Hottest 80 | . . 80 66 66 66 Shots Fired 140 | . . 48 24 11 57 Gun 97 | . . 48 8 9 32 Cannon . | . . . . . . Launcher 43 | . . . 16 2 25 Special . | . . . . . . Kinetic 49 | . . . 8 9 32 Thermal 48 | . . 48 . . . Explosive . | . . . . . . Electromagnetic 43 | . . . 16 2 25 Robot Hit Streak 17 | . . 2 13 17 12 Robot Miss Streak 4 | . . 2 . 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | . . 3 11 8 27 Core Hits 50 | . . 3 11 7 29 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1728 | . . 44 357 260 1067 Guns 621 | . . 44 117 125 335 Cannons . | . . . . . . Explosions 1107 | . . . 240 135 732 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 577 | . . . 117 125 335 Thermal 202 | . . 44 23 83 52 Explosive . | . . . . . . Electromagnetic 949 | . . . 217 52 680 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . . . 82 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | . . 216 21 27 135 Average Temperature 63 | . . 88 10 11 51 Received Heat Transfer 198 | . 9 . 6 12 171 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . 100 . 200 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 1 2 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 523 | . . 10 273 209 523 Average Influence 131 | . . 5 160 130 277 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 66 | 100 100 100 45 79 26 Level 1 30 | . . . 54 20 62 Level 2 2 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 2 . 4 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 3 . 8 1 22 Peak Tracking Total 8 | . 3 . 4 1 8 Tactical Retreats 7 | . . . 1 . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 9 | . . . 5 . 4 Max in Single Turn 2 | . . . 2 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . . . . . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . . . 15 Successful 15 | . . . . . 15 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . . . . . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . . . . 15 Record 12 | . . . . . 12 Registered Components 1 | . . . . . 1 Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 15 | . . . . 15 . Total Damage 166 | . . . . 166 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1497 | 61 74 364 292 330 376 Spaces Moved 1096 | 40 46 167 171 346 326 Core 10 | 10 . . . . . Treads 312 | 30 46 167 69 . . Legs 45 | . . . . . 45 Wheels . | . . . . . . Hover . | . . . . . . Flight 729 | . . . 102 346 281 Fastest Speed 28 | 50 160 160 34 34 28 Average Speed 99 | 132 160 160 132 78 61 Slowest Speed 380 | 160 160 160 280 114 380 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . 1 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 20 46 13 82 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . . 51 4 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 88 | . . . 51 4 33 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1345 | 45 46 216 209 391 438 Wait 100 | . . 26 4 28 42 Move 1082 | 39 45 166 170 343 319 Hop 4 | . . . . 1 3 Pick Up 8 | . . . 2 . 6 Fast Attach 31 | 6 . . 9 2 14 Attach 5 | . . . . . 5 Detach 5 | . . . . 2 3 Swap 10 | . 1 . 2 2 5 Drop 19 | . . . 6 3 10 Fire 81 | . . 24 16 10 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 136 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 422 | -10/Mines | Learned Materials garrison access intel 479 | -10/Mines | Discovered new exit (range 8) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 778 | -9/Materials | Discovered new exit (range 12) 792 | -9/Materials | Entered Mines 800 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 949 | -9/Mines | Build established: Scavenger-Mutant 1030 | -9/Mines | Learned Materials emergency access door positions 1052 | -9/Mines | Assembled infested the area 1090 | -9/Mines | Discovered new exit (range 6) 1098 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -9/Mines | Entered Materials 1122 | -8/Materials | Evolved 2 slots: Propulsion x2 1124 | -8/Materials | Loaded intel: 1 garrison access location 1180 | -8/Materials | Garrison activated, responded to threat 1281 | -8/Materials | Lost 4 parts (2p1n1w) 1498 | -8/Materials | Self-destructed Last Messages --------------- which extend furthest at those depths. >>Layout(Zone) Retrieving Zone 4G layout... Downloaded map data. 01469_ Dropped EMP Blaster. 01471_ Acquired EMP Blaster. 01480_ W-25 Informer sends out distress signal. 01486_ Door malfunctions. 01486_ Fusion Modulator explodes. 01486_ Terminal disabled. 01489_ U-05 Engineer builds a Wall. 01489_ S-10 Pest destroyed. 01491_ Flight Unit destroyed. 01492_ U-05 Engineer lays Concrete. 01495_ U-05 Engineer destroyed. 01495_ Lgt. Nuclear Core destroyed. 01495_ Destroyed Lgt. Nuclear Core. 01495_ S-10 Pest destroyed. 01495_ Door malfunctions. 01495_ Chain reaction triggered in Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????# ??????????????=???????????????????? | | ???????????# ??????????????????????????????????? | | ???????????+ #?????????????????????????????????? | | ????? """ # #???????#####??# #????????????????? | | ????? 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