Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 03:01:59 Player: harambe Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (46) 230 Value Destroyed (2127) 2127 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (8041) 8041 TOTAL SCORE: 19338 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 274 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1082 Met MAIN.C 5000 Friendly Fire -128 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Quantum Reactor Backup Laser III Compact HERF Cannon Vortex Driver (24) Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power III Light Quantum Reactor > --- PROPULSION ------- Backup Propulsion III Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Structural Scanner Triangulator Advanced Transmission Jammer Advanced ECM Suite Powered Armor Powered Armor Improved System Shield > --- WEAPON ----------- Backup Laser III Vortex Rail Linear Accelerator > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Vortex Driver Makeshift Hammer [Rating: 144] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Powered Armor Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . 2 . . . . 2 2 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 8 | . . . . . 2 . . 1 . 2 . . . . 1 . 1 . 1 . Utility 7 | . . . . . 1 2 . . . . . . . . 1 1 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 157 | 1 3 1 2 . 13 6 13 2 14 7 1 . 20 5 6 10 32 1 13 7 Power 27 | . . 1 . . 3 1 1 1 1 1 . . 6 2 . . 7 . 1 2 Engine 9 | . . 1 . . 1 . . 1 1 . . . 1 . . . 4 . . . Core 10 | . . . . . 2 1 1 . . 1 . . 4 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 1 . . 3 . 1 2 Propulsion 52 | . 2 . . . 5 2 5 1 9 2 . . 1 . 3 3 13 1 4 1 Treads 4 | . . . . . 4 . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . 4 . . . . . . . 2 . . . Wheel 8 | . 2 . . . 1 2 3 . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . 2 1 9 1 2 1 Flight 18 | . . . . . . . 2 1 5 2 . . 1 . 1 2 2 . 2 . Utility 45 | . 1 . 2 . 1 3 2 . 3 2 . . 4 2 3 5 11 . 4 2 Device 28 | . . . . . 1 3 1 . . 1 . . 4 2 2 2 10 . 1 1 Storage 5 | . 1 . 1 . . . . . 1 . . . . . 1 . . . 1 . Processor 6 | . . . . . . . 1 . . 1 . . . . . 3 . . . 1 Hackware 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Protection 4 | . . . . . . . . . 2 . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 1 . . . . 4 . 5 . 1 2 1 . 9 1 . 2 1 . 4 2 Energy Gun 7 | . . . . . 1 . 1 . . 1 . . 1 1 . . 1 . 1 . Energy Cannon 7 | . . . . . 2 . 2 . . . . . 1 . . . . . 1 1 Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . 1 . 1 . . 1 . . . . . . . . 1 . Launcher 5 | . . . . . . . 1 . 1 . . . 3 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 1 . 2 . . 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 . 5 . . . . . 3 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 51 | . . . . . 1 3 2 . 6 . 1 . 2 9 1 3 2 . 16 5 Power 7 | . . . . . 1 1 . . 1 . . . . 1 . . . . 3 . Propulsion 30 | . . . . . . 1 1 . 4 . 1 . 1 6 . 3 1 . 9 3 Utility 12 | . . . . . . . 1 . 1 . . . . 2 1 . 1 . 4 2 Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Highest Loss Streak 13 | . . . . . 1 1 1 . 3 . 1 . 2 9 1 3 2 . 13 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 85 97 100 96 93 91 93 85 88 76 70 79 26 16 18 50 86 91 38 Engine 6 | . 14 14 14 14 4 5 . 6 4 5 5 5 5 . . . 4 8 7 . Core 1 | . . . . . 4 1 7 6 4 1 . . 4 1 . . . . . . Treads 1 | . . . . . 15 . . . . . . . . . . . . . . . Wheel 12 | . 7 28 28 28 20 24 22 20 6 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 3 2 10 39 34 8 Flight 5 | . . . . . . . . 6 10 41 37 35 33 10 3 3 4 . 2 . Device 11 | . . . . . 5 22 23 20 14 11 11 11 16 7 6 5 21 26 22 15 Storage 6 | . 14 14 14 14 9 7 7 6 6 5 5 5 5 2 2 2 . . 1 3 Processor 1 | . . . . . . . 5 6 6 5 5 5 5 2 . 3 . . . 3 Hackware 4 | . . . 11 14 9 7 1 . . . . . . . . . 2 4 3 . Energy Gun 3 | . . . . . 8 7 12 6 3 . . . . . . . 2 4 6 1 Energy Cannon 1 | . . . . . 4 6 2 6 6 1 . . . . . . . . . . Ballistic Gun 7 | . 28 28 28 28 5 . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . 9 7 7 6 6 5 2 . . . . . . . 1 . Peak Build Rating 144 | 6 6 7 12 12 34 45 49 54 61 71 67 57 75 57 40 77 115 110 144 80 Average Rating 44 | 6 6 6 11 12 29 40 45 53 50 65 62 57 63 24 27 28 73 110 125 54 On Entrance 40 | 6 6 6 7 12 12 34 40 47 54 61 67 57 57 59 10 34 3 103 110 70 Naked Turns 237 | . . . . . . . . . . . . . . 18 . 131 43 . . 45 Heaviest Build 80 | 11 26 26 26 26 45 47 51 50 53 40 40 35 53 38 15 18 29 23 80 43 Greatest Support 97 | 20 32 32 32 32 42 54 54 54 60 41 41 35 41 39 15 15 97 67 92 38 Greatest Overweight (x) 5 | . . . . . 1 1 1 . 5 . 1 . 1 3 . 4 . . 1 2 Average Overweight (x) . | . . . . . 1 . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 5 10 10 Average Capacity 12 | 8 9 15 15 15 15 15 15 15 15 15 15 15 15 9 7 7 5 5 7 8 Most Carried 15 | 6 8 9 13 13 15 15 15 13 15 15 15 15 15 14 10 10 5 4 6 9 Average Carried 10 | 6 6 8 12 13 14 14 14 12 14 14 14 15 14 9 6 7 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 5 5 5 10 5 Final Carried 15 | 6 7 9 13 13 15 14 14 12 15 15 15 15 14 5 9 5 5 4 4 5 Class Distribution -------------------- 33% | Mutant 11% | Commander-Mutant 11% | Skirmisher 11% | Infiltrator-Mutant 11% | Gunner 9% | Sprinter 4% | Scavenger-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Infiltrator-Mutant | -2/Testing Infiltrator-Mutant | -1/Access Infiltrator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 2297 | 210 . 53 . . 243 97 264 . 180 127 39 32 339 10 . . 388 . 255 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1950 | . . 53 . . 89 107 390 . 528 . . . 293 . . . . . 430 60 Parts 82 | . . 4 . . 5 3 20 . 17 . . . 13 . . . . . 17 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 39 | . . 3 . . 1 3 8 . 10 . . . 11 . . . . . 2 1 Guns 10 | . . 3 . . . 1 3 . 2 . . . . . . . . . . 1 Cannons 14 | . . . . . 1 2 5 . 5 . . . 1 . . . . . . . AOE 13 | . . . . . . . . . 2 . . . 9 . . . . . 2 . Classes Destroyed 12 | . . 1 . . 2 2 . . 2 . . . 1 . . . . . 4 . Worker 2 | . . . . . 2 . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . 2 . Recycler 2 | . . . . . . . . . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Swarmer 6 | . . 3 . . . 1 . . . . . . 2 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . Grunt 17 | . . . . . . 1 4 . 7 . . . 5 . . . . . . . Sentry 4 | . . . . . 1 . 3 . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . 2 . . . 1 . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . 1 1 . . . . . 2 . . . . . . 1 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . . 3 . . 1 2 5 . 7 . . . 7 . . . . . 6 1 Combat Bots Only 7 | . . 3 . . 1 2 5 . 7 . . . 7 . . . . . 2 1 Max Kills in Single Turn 6 | . . 1 . . 1 1 1 . 1 . . . 6 . . . . . 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 1 . . . 5 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Hostile Shots Fired 754 | . 12 11 . . 27 72 56 . 69 . 16 . 13 110 8 100 30 . 135 95 Missed 291 | . 5 3 . . 1 32 18 . 19 . 7 . 4 42 4 47 18 . 54 37 Damage Taken 9588 | . 50 60 . . 405 569 427 . 986 . 177 . 269 1135 78 1108 445 . 1889 1990 Core 3925 | . 19 10 . . 129 75 119 . 161 . 19 . 91 653 . 849 169 . 156 1475 Absorbed by Shields 51 | . . . . . . . . . . . . . . 51 . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . . . . . 45 . . . . . . . Core Remaining (%) 73 | 100 . . . 88 76 . 72 . 81 . . . . 23 100 34 . 88 . . Volleys Fired 108 | . . 6 . . 9 10 22 . 27 . . . 7 4 . . 1 . 17 5 Largest 3 | . . 2 . . 3 3 3 . 3 . . . 1 1 . . 1 . 3 2 Hottest 164 | . . 40 . . 142 142 164 . 139 . . . 36 45 . . 40 . 151 73 Shots Fired 264 | . . 12 . . 27 30 65 . 71 . . . 7 4 . . 3 . 38 7 Gun 130 | . . 12 . . 13 10 34 . 19 . . . . 4 . . 3 . 28 7 Cannon 120 | . . . . . 14 20 30 . 46 . . . . . . . . . 10 . Launcher 12 | . . . . . . . 1 . 6 . . . 5 . . . . . . . Special 2 | . . . . . . . . . . . . . 2 . . . . . . . Kinetic 92 | . . 12 . . 13 10 22 . 22 . . . . . . . . . 8 5 Thermal 138 | . . . . . 14 20 42 . 43 . . . . . . . 3 . 14 2 Explosive 14 | . . . . . . . 1 . 6 . . . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . 4 . . . . 16 . Robot Hit Streak 11 | . . 3 . . 4 6 11 . 9 . . . 3 2 . . 4 . 10 2 Robot Miss Streak 5 | . . 2 . . 3 2 5 . 2 . . . 1 1 . . . . 5 2 Penetration Max 2 | . . . . . . 2 . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 155 | . . 6 . . 13 18 41 . 46 . . . 2 3 . . 2 . 18 6 Core Hits 101 | . . 3 . . 4 3 18 . 24 . . . 33 . . . 1 . 13 2 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 1 . . . . . . . . . . . . 1 1 Critical Strikes 13 | . . . . . 2 2 4 . 2 . . . . . . . . . 2 1 Burn 4 | . . . . . . . 3 . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . Destroy 4 | . . . . . 2 2 . . . . . . . . . . . . . . Blast 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 21 | . . . . . . . . . . . 3 . 1 . . 4 . . 3 10 Impact 21 | . . . . . . . . . . . 3 . 1 . . 4 . . 3 10 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7569 | . . 67 . . 288 536 943 . 1903 . . . 2275 124 . 5 25 . 1109 294 Guns 1974 | . . 67 . . 115 164 572 . 280 . . . . 124 . . 25 . 545 82 Cannons 1895 | . . . . . 173 372 371 . 887 . . . . . . . . . 92 . Explosions 3182 | . . . . . . . . . 736 . . . 2033 . . . . . 413 . Melee 353 | . . . . . . . . . . . . . 141 . . . . . . 212 Ramming 64 | . . . . . . . . . . . . . . . . 5 . . 59 . Kinetic 1249 | . . 67 . . 130 214 306 . 374 . . . . . . . . . 92 66 Thermal 2480 | . . . . . 158 322 637 . 793 . . . . . . . 25 . 529 16 Explosive 2769 | . . . . . . . . . 736 . . . 2033 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 353 | . . . . . . . . . . . . . 141 . . . . . . 212 Slashing 101 | . . . . . . . . . . . . . 101 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 553 | . . . . . . . . . . . . . . 124 . . . . 429 . Highest Corruption 17 | . . . . . 4 5 5 . 2 . 1 1 1 . . 12 2 2 6 17 Average Corruption 4 | . . . . . 4 4 5 . 1 . 1 1 1 . . 8 1 2 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . 5 5 7 . 1 . . 1 . . . 7 7 1 1 10 Message Errors 14 | . . . . . 1 2 1 . . . . 1 . . . 4 2 . . 3 Matter Fused 10 | . . . . . 2 1 1 . 1 . . . . . . 1 2 1 . 1 Heat Flow Errors 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . 1 . . . . . . . . . . 1 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 Misfires 4 | . . . . . . . 2 . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . . . . . . Overflow Damage 303 | . . . . . . 14 7 . 35 . . . 179 . . . . . . 68 Projectiles 64 | . . . . . . 14 7 . 35 . . . 8 . . . . . . . Explosions 35 | . . . . . . . . . . . . . 35 . . . . . . . Melee 204 | . . . . . . . . . . . . . 136 . . . . . . 68 Knockbacks 14 | . . . . . 3 3 3 . 3 . . . 1 . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . Kinetic 13 | . . . . . 3 3 3 . 3 . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . . . . . 13 . . . . . . 2 . . 113 . Shots 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Rammed 5 | . . . . . . . . . . . . . . . . 1 . . 4 . Targets Rammed 5 | . . . . . . . . . . . . . . . . 1 . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . . . . . 99 69 221 . 416 114 377 66 471 . . . 28 . 314 119 Average Temperature 113 | . . . . . 36 25 19 . 67 77 192 34 180 . . . 11 . 87 63 Received Heat Transfer 867 | . . . . . 135 36 117 . 237 . . . 57 96 18 9 9 . 108 45 Effects 11 | . . . . . . . . . 1 . 2 . 8 . . . . . . . Shutdowns 5 | . . . . . . . . . . . . . 5 . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 4 | . . . . . . . . . 1 . 1 . 2 . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . 5 . . . . . . 2 Robots Melted 2 | . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 4 | . . . . . . . 2 . 2 . . . . . . . . . . . Heat Transferred 3885 | . . . . . 259 481 1332 . 1247 . . . . . . . 74 . 455 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Peak Influence 431 | . . 100 . . 192 187 431 191 329 172 . . . . 116 256 264 79 233 216 Initial 191 | . . . . . . 86 79 191 133 172 . . . . 56 55 144 49 47 116 Average 133 | . . 77 . . 80 136 250 191 232 172 . . . . 71 107 165 57 122 161 Maximum Alert Level 2 | . . . . . . . 2 . 1 . . . . . . 1 1 . 1 1 Low Security (%) 80 | 100 100 100 . 100 100 100 47 100 46 100 . . . . 100 91 66 100 72 75 Level 1 17 | . . . . . . . 37 . 53 . . . . . . 8 33 . 27 24 Level 2 1 | . . . . . . . 15 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 16 | . . . . . . 3 . . 2 . . . . . 1 1 2 . 7 . Investigation 4 | . . . . . . 1 . . . . . . . . 1 1 . . 1 . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Reinforcement 9 | . . . . . . 1 . . 2 . . . . . . . 2 . 4 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 17 | . . . . . 1 . 1 . . . . . 1 . . . 11 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 3 4 . . 17 9 14 . 10 . 2 . 36 18 6 13 27 2 36 14 Peak Tracking Total 15 | . 3 3 . . 8 5 4 . 4 . 2 . 12 12 8 10 11 2 15 10 Tactical Retreats 18 | . . 1 . . . 2 1 . . . . . 2 3 . 5 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 5 | . . . . . . 1 . . . . . . . 1 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 . 8 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 7 | . . . . . 2 . 1 . . . . . 1 . . . . . 3 . Max in Single Turn 2 | . . . . . 1 . 1 . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 29 | . . . 2 . 5 1 4 1 . . . . 8 1 2 1 . . 1 3 Terminals 17 | . . . . . 4 1 4 1 . . . . . 1 1 1 . . 1 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 77 | . . . 30 . 10 2 7 2 . . . . 13 2 5 1 . . 2 3 Successful 60 | . . . 30 . 7 . 4 1 . . . . 13 1 1 . . . 1 2 Failed 17 | . . . . . 3 2 3 1 . . . . . 1 4 1 . . 1 1 Catastrophic 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . Terminals 29 | . . . . . 8 2 7 2 . . . . . 2 2 1 . . 2 3 Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 59 | . . . 30 . 7 . 4 1 . . . . 13 1 . . . . 1 2 Record 42 | . . . 30 . 4 . . . . . . . 7 . . . . . 1 . Part Schematic 3 | . . . . . . . 3 . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . 5 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 1 3 1 . . . . . 1 2 . . . 1 1 Full Trace Events 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 4 | . . . 4 . . . . . . . . . . . . . . . . . Largest Group 4 | . . . 4 4 4 . . . . . . . . . . . . . . . Highest-Rated Group 58 | . . . 58 58 58 . . . . . . . . . . . . . . . Highest-Rated Ally 21 | . . . 21 21 21 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . . . . . . . . . . . . . Total Damage 590 | . . . . . 590 . . . . . . . . . . . . . . . Kills 11 | . . . . . 11 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 4925 | 9 81 335 800 41 552 271 344 6 218 27 66 37 405 169 104 283 564 49 354 210 Spaces Moved 6422 | 7 65 310 740 39 422 230 230 5 74 63 207 153 932 273 200 563 985 75 561 288 Core 771 | . . . . . . . . . . . . . . 154 64 259 205 . . 89 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 87 | 7 48 . . . . . . . 31 . . . . . . . 1 . . . Wheels 2024 | . 17 310 740 39 422 230 230 5 31 . . . . . . . . . . . Hover 960 | . . . . . . . . . . . . . . . . . 125 75 561 199 Flight 2580 | . . . . . . . . . 12 63 207 153 932 119 136 304 654 . . . Fastest Speed 21 | 120 100 100 100 100 108 90 93 93 93 21 21 24 23 23 40 40 30 43 30 50 Average Speed 60 | 120 114 100 100 100 113 94 93 93 131 21 26 24 29 53 43 45 44 43 40 55 Slowest Speed 330 | 120 120 100 100 100 115 101 115 93 330 21 101 24 104 280 50 250 120 43 125 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 1 . . 3 . 1 . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 17 67 93 12 34 10 53 . 75 2 48 37 88 51 8 19 26 19 17 15 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 1 1 . 2 . . . . . . Spaces Dug 9 | . . . . . . . . . . . 3 . . . . 4 . . . 2 Terrain Destroyed 135 | . . . . . 10 3 19 . 23 . 3 . 35 2 . 4 . . 34 2 Melee 9 | . . . . . . . . . . . 3 . . . . 4 . . . 2 Projectile 47 | . . . . . 10 3 9 . . . . . . 2 . . . . 23 . AOE 79 | . . . . . . . 10 . 23 . . . 35 . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 7195 | 7 70 324 799 41 483 262 309 6 135 77 214 152 1063 291 214 587 1094 91 652 324 Wait 278 | . . 4 17 3 7 7 32 . 4 . . . 73 . . . 64 16 47 4 Move 6383 | 6 64 309 739 38 421 229 229 4 73 60 206 152 927 272 197 562 973 74 560 288 Hop 8 | . . . . . . . . . . 1 . . 1 . 1 . 5 . . . Pick Up 86 | . 2 3 4 . 16 4 8 . 9 2 1 . 10 1 8 5 5 . 6 2 Fast Attach 71 | . . . 2 . 5 2 . . 8 1 . . 5 1 4 7 27 . 5 4 Attach 40 | . . . . . 3 3 3 2 2 2 . . 5 3 2 3 1 1 7 3 Detach 22 | . . . . . . 1 . . . 3 1 . 6 1 . 2 . . 1 7 Swap 46 | 1 3 1 . . 5 1 10 . 4 4 1 . 10 1 . . 4 . 1 . Drop 84 | . 1 1 1 . 17 4 5 . 8 4 2 . 18 2 2 3 14 . 1 1 Fire 108 | . . 6 . . 9 10 22 . 27 . . . 7 4 . . 1 . 17 5 Melee 21 | . . . . . . . . . . . 3 . 1 . . 4 . . 3 10 Ram 5 | . . . . . . . . . . . . . . . . 1 . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 . . . . . . Rewire 37 | . . . 36 . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 91 | -10/Materials | Entered Mines 148 | -10/Mines | Learned 2 Materials zone layouts 209 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 283 | -10/Mines | Discovered new exit (range 5) 303 | -10/Mines | Build established: Mutant 347 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 426 | -10/Mines | Entered Exiles 426 | -10/Exiles | Found Exiles lab destroyed 439 | -10/Exiles | Discovered new exit (range 15) 718 | -10/Exiles | Learned location of Zion (-6) 747 | -10/Exiles | Discovered new exit (range 14) 1001 | -10/Exiles | Build established: Commander-Mutant 1226 | -10/Exiles | Entered Mines 1226 | -9/Mines | Accompanied by 4 allies 1250 | -9/Mines | Discovered new exit (range 7) 1267 | -9/Mines | Entered Materials 1267 | -8/Materials | Accompanied by 4 allies 1267 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1762 | -8/Materials | Build established: Gunner 1813 | -8/Materials | Discovered new exit (range 8) 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Utility x2 2076 | -7/Factory | Discovered new exit (range 16) 2090 | -7/Factory | Entered Storage 2329 | -7/Storage | Discovered new exit (range 8) 2396 | -7/Storage | Build established: Skirmisher 2417 | -7/Storage | Discovered new exit (range 16) 2434 | -7/Storage | Entered Factory 2434 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2439 | -6/Factory | Identified exit to DSF 2440 | -6/Factory | Entered DSF 2460 | -6/DSF | Additional patrols routed to DSF 2523 | -6/DSF | Lost 3 parts (2n1u) 2569 | -6/DSF | Sterilization system engaged 2589 | -6/DSF | Ambient heat levels rising (+10) 2599 | -6/DSF | Destroyed 7 combat bots 2604 | -6/DSF | Ambient heat levels rising (+10) 2619 | -6/DSF | Ambient heat levels rising (+10) 2624 | -6/DSF | Discovered new exit (range 14) 2634 | -6/DSF | Ambient heat levels rising (+10) 2649 | -6/DSF | Ambient heat levels rising (+10) 2658 | -6/DSF | Entered Factory 2658 | -5/Factory | Evolved 2 slots: Propulsion x2 2673 | -5/Factory | Discovered new exit (range 12) 2685 | -5/Factory | Entered Upper Caves 2693 | -5/Upper Caves | Met a Warlord Commander 2694 | -5/Upper Caves | Learned location of Warlord (-5) 2695 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 2697 | -5/Upper Caves | Found Encrypted Comm Array 2749 | -5/Upper Caves | Discovered new exit (range 9) 2751 | -5/Upper Caves | Entered another Upper Caves area 2767 | -5/Upper Caves | Learned location of 1 exit from Factory 2786 | -5/Upper Caves | Discovered new exit (range 8) 2788 | -5/Upper Caves | Entered Warlord 2798 | -5/Warlord | System corruption cleaned by Quarantine Array 2827 | -5/Warlord | Found Signal Generator 2923 | -5/Warlord | Build established: Sprinter 2924 | -5/Warlord | Found Prototype Special Weapon 2924 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2933 | -5/Warlord | Warlord's base attacked by MAIN.C 2935 | -5/Warlord | Found Prototype Energy Gun 2935 | -5/Warlord | Identified Vortex Rail 2938 | -5/Warlord | Found Prototype Energy Cannon 2938 | -5/Warlord | Identified Vortex Driver 2941 | -5/Warlord | Found Vortex Driver 2945 | -5/Warlord | Found Vortex Rail 2976 | -5/Warlord | Met Warlord 3140 | -5/Warlord | Lost 7 allies 3146 | -5/Warlord | Warlord forces counterattacked 3191 | -5/Warlord | Discovered new exit (range 12) 3192 | -5/Warlord | Destroyed 7 combat bots 3193 | -5/Warlord | Entered Proximity Caves 3216 | -4/Proximity Caves | Lost 6 allies 3277 | -4/Proximity Caves | Released all parts (5) 3307 | -4/Proximity Caves | Lost 9 parts (1p6n2u) 3313 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3327 | -4/Proximity Caves | Spotted B-86 Titan 3328 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 3334 | -4/Proximity Caves | Core integrity fell below 50% 3360 | -4/Proximity Caves | Discovered new exit (range 7) 3362 | -4/Proximity Caves | Entered Factory 3362 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3363 | -4/Factory | Identified exit to Research 3388 | -4/Factory | Spotted B-86 Titan 3466 | -4/Factory | Entered Research 3466 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3495 | -3/Research | Build established: Mutant 3542 | -3/Research | Found Fusion Bomb Launcher 3612 | -3/Research | Released all parts (9) 3623 | -3/Research | Spotted B-86 Titan 3647 | -3/Research | Lost 3 parts (3n) 3664 | -3/Research | System corruption reached 10% 3669 | -3/Research | Core integrity fell below 50% 3746 | -3/Research | Discovered new exit (range 7) 3749 | -3/Research | Entered another Research area 3749 | -2/Research | Warlord forces began assault on 0b10 3749 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3774 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 3811 | -2/Research | Spotted B-90 Cyclops 3857 | -2/Research | Lost 3 allies 3859 | -2/Research | Research machine network offline 3964 | -2/Research | Borebot progress halted 4087 | -2/Research | Lost 4 allies 4183 | -2/Research | Spotted Striker 4301 | -2/Research | Spotted Striker 4303 | -2/Research | Spotted Striker 4311 | -2/Research | Discovered new exit (range 6) 4313 | -2/Research | Entered Testing 4356 | -2/Testing | Discovered new exit (range 15) 4362 | -2/Testing | Entered Access 4362 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4378 | -1/Access | Found Powered Armor 4379 | -1/Access | Found Powered Armor 4409 | -1/Access | Garrison activated, responded to threat 4510 | -1/Access | Lost 4 allies 4708 | -1/Access | Spotted B-99 Colossus 4708 | -1/Access | Spotted B-99 Colossus 4713 | -1/Access | Discovered new exit (range 4) 4716 | -1/Access | Entered Command 4743 | -1/Command | Lost 13 parts (2p7n4u) 4792 | -1/Command | System corruption reached 10% 4880 | -1/Command | Released all parts (7) 4902 | -1/Command | Spotted M Guard 4903 | -1/Command | Spotted M Guard 4903 | -1/Command | Spotted Combat Programmer 4903 | -1/Command | Spotted Combat Programmer 4907 | -1/Command | Core integrity fell below 50% 4910 | -1/Command | Lost 4 parts (2n2u) 4914 | -1/Command | Core integrity fell below 20% 4926 | -1/Command | Met MAIN.C 4926 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- I strongly suspect that both your own activity and other recent unusual events are not at all coincidences, though I've been less concerned with your actions than determining who is pulling all these other strings behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ?????????????"""" ????????????????????????? | | ?????????????"" ????????????????????????? | | ?????????????"" #######################?? | | ?????????????"" / #?? | | ?????????????"" / #?? | | ????????????"" @ #?? | | ????????????"" ################### #?? | | ????????????"" ??????????????????# #?? | | ????????????"" ???????????????????# ##? | | ????????????"MMM "???????????????????# T# | | ????????????"MMM """""????????????????????#/ ## | | ???????????? MMM"""""""????????????????????# | | ???????????? "?""""""?????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????###### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 800 Evasion (%) 65 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Storage | Hacked Flexi-carbon Leg | -7/Storage | Hacked Adv. Terrain Scan Processor | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Meet Your Maker Challenges ------------ None Game ------ Seed VampiricCannonFlightbrick Manual? 0 Play Time 02:54:59 Cumulative 120.5 hours Start 2024.09.18 @ 23:05:57 End 2024.09.19 @ 03:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7b97aeb-2437-49ee-ba82-21f03513df79