Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 19:04:31 Player: Lunace Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (65) 325 Value Destroyed (1719) 1719 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (216) 216 TOTAL SCORE: 10440 Bonus ------- Pacifist 200 High Alert Combat Kills 52 Follower Combat Kills 397 Met Data Miner 300 Met Zhirov 300 Friendly Fire -1033 Cogmind --------- Core Integrity 0/1300 Matter 227/300 Energy 54/100 System Corruption 2% Temperature Cool (2) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Q-thruster Q-thruster > --- UTILITY (13) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Launcher Guidance Computer Improved Hacking Suite Improved Hacking Suite Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON (2) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Light Particle Reactor Advanced Reaction Control System Transdimensional Reconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Launcher Guidance Computer Advanced Kinecellerator Improved Transmission Jammer Improved Cloaking Device Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Q-thruster Experimental Power Amplifier Advanced Reaction Control System Transdimensional Reconstructor Enhanced Force Lance [Rating: 129] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Transmission Jammer Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 . 2 . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . Utility 11 | . . 1 1 . 2 . . 2 . . . . 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | 6 1 6 13 2 3 1 10 9 3 4 . 7 14 3 . 2 . 17 38 Power 17 | 1 . . 2 . . . 2 1 . 1 . 1 1 1 . . . 3 4 Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . . Core 9 | . . . 2 . . . 1 1 . 1 . 1 1 1 . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . 2 4 Propulsion 40 | 2 . 2 7 1 . . 4 3 . . . 2 4 . . . . 3 12 Treads 7 | 2 . 2 3 . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . 4 1 . . . . . . . . 2 . . . . . . Flight 24 | . . . . . . . 4 3 . . . . 2 . . . . 3 12 Utility 61 | 1 1 2 4 1 2 1 4 4 3 1 . 1 6 1 . 2 . 9 18 Device 34 | . 1 2 2 1 . . 1 1 2 . . 1 1 1 . . . 7 14 Storage 5 | 1 . . . . . . . 1 . . . . 1 . . 1 . 1 . Processor 9 | . . . . . . . 2 . 1 1 . . 2 . . . . 1 2 Hackware 13 | . . . 2 . 2 1 1 2 . . . . 2 . . 1 . . 2 Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 2 . . 1 . . 1 . 2 . 3 3 1 . . . 2 4 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 6 | . . 2 . . . . . . . 1 . 2 1 . . . . . . Launcher 4 | . . . . . . . . 1 . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . . 1 . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 . . . . . . . . 2 . . 5 Parts Lost 56 | . . . 2 10 . . . 10 2 1 . 2 3 . . . 1 5 20 Power 8 | . . . 1 1 . . . 1 . . . . 1 . . . 1 1 2 Propulsion 17 | . . . . 4 . . . 3 1 . . . 1 . . . . . 8 Utility 27 | . . . . 4 . . . 4 1 1 . 2 1 . . . . 4 10 Weapon 4 | . . . 1 1 . . . 2 . . . . . . . . . . . Highest Loss Streak 10 | . . . 1 10 . . . 7 1 1 . 1 3 . . . 1 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 87 92 96 78 14 30 60 66 51 48 46 57 61 85 82 84 82 67 67 Engine 1 | . 14 11 4 . . . 1 . . . . . . . . . . . . Core 1 | . . . 4 6 . . . . . . . 2 1 4 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 4 Treads 7 | . 28 26 32 . . . . . . . . . . . . . . . . Hover 1 | . . . 3 28 . . . . . . . . 3 . . . . . . Flight 6 | . . . . . . . 12 9 4 . . . 6 11 11 11 11 10 10 Device 8 | . 1 20 13 10 . . 4 5 6 6 6 7 2 5 5 5 5 9 11 Storage 3 | . 14 11 9 9 7 . . 2 . . . . . 5 5 5 5 2 . Processor 12 | . . . . . . . 4 6 12 17 20 20 23 26 23 23 23 21 20 Hackware 16 | . . . 12 15 . 23 27 32 26 23 20 17 16 17 17 19 23 14 15 Ballistic Cannon 4 | . . 19 16 8 . . . . . . . 2 . 5 5 5 5 . . Impact Weapon 1 | . . . . . 5 7 7 6 . . . . 3 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 32 | 13 14 24 25 17 8 3 7 17 2 9 1 21 19 26 24 24 24 28 32 Greatest Support 80 | 40 40 60 80 32 3 3 8 17 4 3 3 35 26 26 26 26 26 28 32 Greatest Overweight (x) 8 | . . . 2 4 2 . . . . 2 . . . . . . . 8 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 5 8 5 5 5 5 5 5 5 5 5 15 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 6 5 5 5 5 5 5 5 5 5 8 5 Most Carried 11 | 1 1 8 8 8 8 5 5 5 4 5 5 5 5 5 5 5 5 11 5 Average Carried 5 | . 1 6 7 7 6 4 4 4 2 4 5 4 3 4 5 4 4 6 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 1 8 8 7 5 5 5 4 4 5 5 5 5 5 5 4 5 4 4 Class Distribution -------------------- 72% | Hacker-Mutant 16% | Mutant 5% | Hacker-Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 2779 | 203 . 255 230 . . . 420 34 77 113 . 226 142 101 48 . 205 386 339 Remotely 489 | . . 255 38 . . . . . . . . 176 20 . . . . . . Salvage Created 1955 | . . 288 279 . . . 371 210 . 73 . . 49 . 92 . 79 258 256 Parts 106 | . . 17 22 . . . 7 18 . 4 . . . . 3 . 5 20 10 Haulers Intercepted 5 | . . 1 2 . . . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 1 3 . 5 . 3 8 . 12 . . Prevented 6 | . . . . . . . . . 1 . . . . . 5 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 35 | . . 4 12 . . . . 5 . 1 . . 1 . 1 . 2 4 5 Melee 9 | . . . . . . . . . . . . . . . . . 1 4 4 Cannons 18 | . . 4 12 . . . . . . 1 . . . . . . 1 . . AOE 6 | . . . . . . . . 5 . . . . . . . . . . 1 Classes Destroyed 16 | . . 6 5 . . . 1 . . 2 . . . . 1 . 1 . . Worker 8 | . . . . . . . 7 1 . . . . . . . . . . . Builder 5 | . . 1 1 . . . . 3 . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 5 | . . 1 2 . . . 2 . . . . . . . . . . . . Recycler 4 | . . 1 1 . . . 1 . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . . 1 . . . . 1 1 . . . . . . . . . 4 . Swarmer 15 | . . . 4 . . . . 3 . . . . . . . . . 4 4 Grunt 10 | . . 3 3 . . . . 2 . . . . . . 1 . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 3 | . . 1 1 . . . . . . . . . 1 . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . . 5 7 . . . 5 9 . 1 . . 1 . 1 . 1 2 4 Combat Bots Only 5 | . . 3 5 . . . . 5 . 1 . . 1 . 1 . 1 2 4 Max Kills in Single Turn 3 | . . 3 2 . . . 1 3 . 1 . . 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 669 | . . 9 108 100 . 6 34 45 28 6 . 24 21 . . . 17 72 199 Missed 276 | . . 1 32 36 . 1 22 11 17 4 . 9 5 . . . 11 34 93 Damage Taken 7195 | . . 91 1075 722 . 70 83 888 170 29 . 345 380 . 57 . 153 649 2483 Core 2622 | . . 21 158 203 . 42 49 356 110 14 . 133 120 . . . . 112 1304 Absorbed by Shields 103 | . . . . 103 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 259 | . . . . 80 . . 22 24 . . . . 133 . . . . . . Core Remaining (%) 77 | 100 100 94 . 34 . . 87 . . . . 27 . . . . 88 90 . Volleys Fired 85 | . . 11 37 . . . . 8 . 3 . 10 . . 1 . 10 . 5 Largest 2 | . . 2 2 . . . . 1 . 1 . 2 . . 1 . 1 . 1 Hottest 88 | . . 88 88 . . . . 39 . 53 . 83 . . 53 . 53 . 52 Shots Fired 132 | . . 23 66 . . . . 8 . 3 . 16 . . 1 . 10 . 5 Gun 6 | . . . . . . . . . . . . 6 . . . . . . . Cannon 113 | . . 23 66 . . . . . . 3 . 10 . . 1 . 10 . . Launcher 13 | . . . . . . . . 8 . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . . 23 66 . . . . . . 3 . 16 . . 1 . 10 . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . . . 8 . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . . 5 8 . . . . 2 . 1 . 9 . . 10 . 11 . 4 Robot Miss Streak 14 | . . 14 7 . . . . 3 . 5 . 2 . . . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 174 | . . 19 62 . . . 17 4 . 4 . 11 16 . 2 . 7 16 16 Core Hits 133 | . . 27 60 . . . 2 17 . 3 . 3 1 . 1 . 4 5 10 Critical Kills 3 | . . . . . . . 2 . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 5 . . 1 . . 1 . . . . . . Critical Strikes 16 | . . . . . . . 7 . . 2 . 1 2 . . . . 4 . Blast 1 | . . . . . . . . . . . . 1 . . . . . . . Smash 11 | . . . . . . . 7 . . 2 . . 2 . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 156 | . . . . . . . 28 8 . 3 . . 25 . 1 . 2 45 44 Impact 64 | . . . . . . . 28 8 . 3 . . 25 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . . . . . 1 . 2 45 44 Sneak Attacks 17 | . . . . . . . 10 . . 3 . . . . 1 . 1 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7135 | . . 356 1136 4 . . 1079 1105 . 266 . 358 544 . 121 . 321 713 1132 Guns 90 | . . . . . . . . . . . . 90 . . . . . . . Cannons 2039 | . . 349 1136 . . . . . . 37 . 268 . . 27 . 222 . . Explosions 1717 | . . . . . . . . 1077 . . . . . . . . . . 640 Melee 3278 | . . . . . . . 1079 28 . 229 . . 544 . 94 . 99 713 492 Ramming 11 | . . 7 . 4 . . . . . . . . . . . . . . . Kinetic 2129 | . . 349 1136 . . . . . . 37 . 358 . . 27 . 222 . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 1717 | . . . . . . . . 1077 . . . . . . . . . . 640 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1880 | . . . . . . . 1079 28 . 229 . . 544 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1398 | . . . . . . . . . . . . . . . 94 . 99 713 492 Highest Corruption 7 | . . 5 . . . 7 7 6 6 6 6 6 . . 1 1 1 . 2 Average Corruption 4 | . . 4 . . . 7 7 4 6 6 6 6 . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 Effects 53 | . . 2 . . . . 14 6 7 4 1 8 . . . . 4 . 7 Message Errors 10 | . . . . . . . 2 2 1 2 . 2 . . . . 1 . . Matter Fused 16 | . . . . . . . 4 1 4 1 . 2 . . . . 1 . 3 Heat Flow Errors 4 | . . . . . . . 1 1 . . . 2 . . . . . . . Energy Discharges 7 | . . 1 . . . . 2 . 1 . 1 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . 4 1 1 . . 1 . . . . 1 . 2 Data Loss (major) 2 | . . . . . . . 1 1 . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1138 | . . . . . . . 577 50 . 87 . . 45 . . . . 276 103 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 147 | . . . . . . . . 44 . . . . . . . . . . 103 Melee 991 | . . . . . . . 577 6 . 87 . . 45 . . . . 276 . Knockbacks 55 | . . 5 38 . . . 4 . . 2 . 4 . . . . 2 . . Impact 6 | . . . . . . . 4 . . 2 . . . . . . . . . Kinetic 41 | . . 5 31 . . . . . . . . 3 . . . . 2 . . Secondary 8 | . . . 7 . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 113 | . . . . 2 . . . 111 . . . . . . . . . . . Shots 4 | . . . . . . . . 4 . . . . . . . . . . . Rammed 2 | . . 1 . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . . 102 148 3 . . 103 259 . . . 186 . . . . 15 . 292 Average Temperature 48 | . . 40 42 2 . . 52 102 . . . 40 . . . . 15 . 169 Received Heat Transfer 1654 | . . 51 315 287 . . 18 81 27 . . 153 162 . . . 64 39 457 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 8 3 . 1 . . . . . . . . . Impact Corruptions 24 | . . . . . . . 18 1 . 3 . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 738 | . 6 155 260 92 11 3 214 314 . . . . 738 . . . . 393 477 Initial 694 | . . 1 65 86 11 3 2 14 . . . . 694 . . . . 43 206 Average 164 | . 5 54 85 51 11 3 124 58 . . . . 717 . . . . 189 241 Maximum Alert Level 3 | . . . 1 . . . 1 1 . . . . 3 . . . . 1 2 Low Security (%) 67 | 100 100 100 95 100 100 100 82 95 . . . . . . . . . 47 28 Level 1 25 | . . . 4 . . . 17 4 . . . . . . . . . 52 67 Level 2 2 | . . . . . . . . . . . . . 29 . . . . . 3 Level 3 4 | . . . . . . . . . . . . . 70 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 3 1 . . 3 4 . . . . 2 . . . . 5 4 Investigation 8 | . . . . . . . 2 1 . . . . 1 . . . . 1 3 Extermination 4 | . . . . . . . . 1 . . . . 1 . . . . 1 1 Reinforcement 8 | . . 1 3 1 . . 1 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 10 | . . 2 3 2 . . . . . . . . . . . . . 2 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . 7 Times Spotted 201 | . . 9 26 25 . 8 6 14 13 1 . 11 2 . . . 5 43 38 Peak Tracking Total 22 | . . 3 8 22 . 6 4 7 7 1 . 5 1 . . . 3 10 9 Tactical Retreats 33 | . . . 3 1 . . 2 3 3 . . 2 . . . . 1 7 11 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . . 3 . 2 1 . . 3 . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 2 | . . . . . . . . 1 . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 65 | . 1 . 6 5 1 . 9 9 . 1 4 . 5 1 . 4 . 6 13 Terminals 24 | . 1 . 3 4 . . 4 2 . . . . 1 . . . . 2 7 Fabricators 7 | . . . . . . . 2 2 . . . . 1 . . . . . 2 Repair Stations 8 | . . . . 1 1 . 2 1 . . . . 1 . . . . 1 1 Recycling Units 5 | . . . 1 . . . 1 2 . . . . 1 . . . . . . Scanalyzers 6 | . . . 2 . . . . 1 . . . . 1 . . . . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 2 2 Total Hacks 222 | . 5 . 21 23 2 . 27 34 . 1 25 . 15 1 . 17 . 20 31 Successful 158 | . 3 . 13 14 . . 15 22 . 1 25 . 13 1 . 17 . 15 19 Failed 64 | . 2 . 8 9 2 . 12 12 . . . . 2 . . . . 5 12 Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 89 | . 3 . 9 19 . . 16 14 . . . . 6 . . . . 5 17 Terminals 97 | . 5 . 9 21 . . 18 12 . . . . 5 . . . . 4 23 Fabricators 18 | . . . . . . . 4 10 . . . . 1 . . . . . 3 Repair Stations 16 | . . . . 2 2 . 4 2 . . . . 2 . . . . 2 2 Recycling Units 13 | . . . 2 . . . 1 8 . . . . 2 . . . . . . Scanalyzers 25 | . . . 10 . . . . 1 . . . . 5 . . . . 8 1 Garrison Access 9 | . . . . . . . . 1 . . . . . . . . . 6 2 Terminal Hacks 68 | . 1 . 1 7 . . 1 5 . 1 25 . 1 1 . 17 . . 8 Record 15 | . . . . . . . . . . . 7 . . . . 5 . . 3 Part Schematic 14 | . . . . . . . . . . . 10 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . . . . 3 . . . . . . 3 . . . . 4 . . . Open Door 2 | . . . . . . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 . . . . . . . . . . . . . . 2 Locate Traps 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 4 5 . . . . 1 . . . . . 1 Network Status 3 | . . . . . . . . 2 . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . 2 2 . . . . . . . . . . . Build 4 | . . . . . . . 2 1 . . . . 1 . . . . . . Repair Station Hacks 12 | . . . . 2 . . 4 2 . . . . 2 . . . . 1 1 Scan Component 7 | . . . . 1 . . 2 1 . . . . 1 . . . . 1 1 Repair 5 | . . . . 1 . . 2 1 . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 1 2 . . . . . . . . . . . Report Inventory 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 23 | . . . 10 . . . . . . . . . 5 . . . . 8 . Insert Component 8 | . . . 5 . . . . . . . . . 2 . . . . 1 . Analyze 15 | . . . 5 . . . . . . . . . 3 . . . . 7 . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . 2 2 Seal Access 5 | . . . . . . . . 1 . . . . . . . . . 2 2 Unauthorized Hacks 35 | . 2 . 1 5 . . 5 7 . . . . 4 . . . . 4 7 Terminals 26 | . 2 . 1 5 . . 5 3 . . . . 2 . . . . 3 5 Assimilate 4 | . . . 1 . . . . . . . . . 1 . . . . 2 . Botnet 18 | . 1 . . 4 . . 4 2 . . . . 1 . . . . 1 5 Operators 4 | . 1 . . 1 . . 1 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . 2 Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 2 | . . . . . . . . 1 . . . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 2 . . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . 3 5 1 . 7 7 . . . . 3 . . . . 5 10 Full Trace Events 7 | . . . . . . . 2 1 . . . . 1 . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . Part Schematics Acquired 21 | . . . 5 . . . . . . . 10 . 2 . . 4 . . . Parts Built 2 | . . . . . . . 1 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . . 109 73 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . 3 3 . . . . . . . . . . . Parts Repaired 5 | . . . . 1 . . 2 1 . . . . 1 . . . . . . Time 162 | . . . . 70 . . 38 32 . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . . . . . . . . . 2 . . . . 1 . Part Schematics Acquired 7 | . . . 5 . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . 1 . . 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 . Autooverrided 4 | . . . . . . . . . . . . . . . 1 . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 10 | . . . 1 . . . . . . . . 1 3 . 1 . . 4 . Largest Group 4 | . . . 1 . . . . . . . . 1 3 3 4 3 3 1 . Highest-Rated Group 157 | . . . 10 . . . . . . . . 96 108 108 157 108 108 64 . Highest-Rated Ally 96 | . . . 10 . . . . . . . . 96 41 41 49 41 41 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . . . . . 21 . 5 4 . 17 6 . Total Damage 1720 | . . . . . . . . . . . . 940 . 100 98 . 463 119 . Kills 11 | . . . . . . . . . . . . 5 . 1 1 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 1 . 2 . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 130 | . . . . . . . . . . . . . 20 . . . . 50 60 Items 130 | . . . . . . . . . . . . . 20 . . . . 50 60 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 5947 | 86 144 316 941 121 112 35 434 347 213 225 39 305 269 198 172 85 249 720 936 Spaces Moved 8772 | 50 90 165 614 208 77 67 755 690 558 356 77 402 388 426 252 136 381 1367 1713 Core 1131 | 3 . . . 5 77 67 95 . 79 356 77 340 7 . . . . 1 24 Treads 694 | 47 90 165 392 . . . . . . . . . . . . . . . . Legs 62 | . . . . . . . . . . . . 62 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 513 | . . . 222 203 . . . . . . . . 88 . . . . . . Flight 6372 | . . . . . . . 660 690 479 . . . 293 426 252 136 381 1366 1689 Fastest Speed 32 | 50 160 160 38 38 100 50 32 32 35 50 50 50 37 37 37 37 37 37 34 Average Speed 50 | 153 160 160 119 42 139 50 34 33 37 54 50 60 42 37 37 37 37 37 37 Slowest Speed 450 | 160 160 160 170 150 150 50 50 35 50 150 50 120 60 37 37 37 37 450 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . 4 5 1 . . 7 . . . . 17 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 25 22 53 55 3 67 23 19 76 53 68 62 9 60 36 60 64 32 50 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . . . . 3 . . . Known Exits Taken 11 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . 3 2 . 4 . 3 1 . 1 . . Spaces Dug 57 | . . . . . . . 6 7 . . . . 2 . . . . 18 24 Terrain Destroyed 167 | . . . . . . . 6 76 . 1 . 1 2 . . . 1 18 62 Melee 57 | . . . . . . . 6 7 . . . . 2 . . . . 18 24 Projectile 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . AOE 107 | . . . . . . . . 69 . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 9880 | 56 90 195 757 240 83 68 868 774 558 380 76 447 458 466 327 170 475 1489 1903 Wait 649 | . . 1 74 19 . . 68 57 . 9 . 21 33 31 74 28 82 58 94 Move 8658 | 49 89 164 613 207 77 66 754 681 547 353 76 401 374 425 251 135 380 1335 1681 Hop 45 | . . . . . . . . 4 5 1 . . 6 . . . . 14 15 Pick Up 52 | 1 . 7 6 . 2 . 6 3 3 2 . 2 4 2 . 2 1 5 6 Fast Attach 93 | 6 1 5 7 1 . . 4 6 . 2 . 4 8 3 . 2 . 15 29 Attach 42 | . . . 3 1 3 1 5 3 3 2 . 3 6 . . 1 . 2 9 Detach 16 | . . 1 1 . . 1 . 1 . 3 . 2 . . . . . 1 6 Swap 5 | . . 1 3 . . . 1 . . . . . . . . . . . . Drop 67 | . . 4 13 . 1 . 2 3 . 2 . 4 2 5 . 2 . 15 14 Fire 85 | . . 11 37 . . . . 8 . 3 . 10 . . 1 . 10 . 5 Melee 155 | . . . . . . . 28 8 . 3 . . 25 . 1 . 2 44 44 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . 11 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 4) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 525 | -9/Materials | Discovered new exit (range 15) 547 | -9/Materials | Entered another Materials area 547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -8/Materials | Build established: Hacker-Mutant 1486 | -8/Materials | Discovered new exit (range 5) 1488 | -8/Materials | Entered Storage 1586 | -8/Storage | Discovered new exit (range 16) 1587 | -8/Storage | Repaired Cld. Airjet? 1601 | -8/Storage | Core integrity fell below 50% 1609 | -8/Storage | Entered Factory 1609 | -7/Factory | Evolved 2 slots: Utility x2 1637 | -7/Factory | Lost 10 parts (1p4n4u1w) 1721 | -7/Factory | Sucked down chute 1721 | -7/Factory | Entered Waste 1731 | -7/Waste | Spotted C-40 Crusher 1735 | -7/Waste | Spotted C-40 Crusher 1736 | -7/Waste | EMP discharged 1739 | -7/Waste | Spotted C-40 Crusher 1744 | -7/Waste | Spotted C-40 Crusher 1749 | -7/Waste | Discovered new exit (range 16) 1756 | -7/Waste | Entered Factory 1854 | -7/Factory | Fabricated System Shield (x1) 1937 | -7/Factory | Repaired VTOL Module 2031 | -7/Factory | Repaired Broken VTOL Module 2038 | -7/Factory | Identified exit to Lower Caves 2118 | -7/Factory | Discovered new exit (range 16) 2190 | -7/Factory | Entered another Factory area 2190 | -6/Factory | Evolved 2 slots: Utility x2 2272 | -6/Factory | Lost 3 parts (1p1n1u) 2316 | -6/Factory | Repaired VTOL Module 2342 | -6/Factory | Fabricated System Shield (x1) 2410 | -6/Factory | Identified exit to Lower Caves 2410 | -6/Factory | Identified exit to Extension 2537 | -6/Factory | Entered Lower Caves 2565 | -6/Lower Caves | Lost 7 parts (2n3u2w) 2575 | -6/Lower Caves | Core integrity fell below 50% 2671 | -6/Lower Caves | Learned Factory trap positions 2685 | -6/Lower Caves | Learned Factory emergency access door positions 2748 | -6/Lower Caves | Discovered new exit (range 5) 2750 | -6/Lower Caves | Identified exit to Lower Caves 2750 | -6/Lower Caves | Entered another Lower Caves area 2805 | -6/Lower Caves | Murdered Warlord Statue 2904 | -6/Lower Caves | Learned 4 Factory zone layouts 2969 | -6/Lower Caves | Discovered new exit (range 11) 2974 | -6/Lower Caves | Identified exit to Data Miner 2975 | -6/Lower Caves | Entered Data Miner 2975 | -6/Data Miner | Discovered new exit (range 6) 2985 | -6/Data Miner | Met Data Miner 2994 | -6/Data Miner | Learned location of Section 7 (-2) 2994 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3003 | -6/Data Miner | Received God Mode back door access code from Data Miner 3013 | -6/Data Miner | Identified exit to Proximity Caves 3014 | -6/Data Miner | Entered Proximity Caves 3056 | -5/Proximity Caves | Escorted by Enhanced Grunt 3058 | -5/Proximity Caves | Spotter reported a threat 3081 | -5/Proximity Caves | Learned Factory garrison access intel 3089 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3132 | -5/Proximity Caves | Spotter reported a threat 3177 | -5/Proximity Caves | Spotter reported a threat 3242 | -5/Proximity Caves | Spotter reported a threat 3316 | -5/Proximity Caves | Discovered new exit (range 5) 3318 | -5/Proximity Caves | Identified exit to Factory 3319 | -5/Proximity Caves | Entered Factory 3319 | -5/Factory | Evolved 2 slots: Utility x2 3320 | -5/Factory | Identified exit to Factory 3321 | -5/Factory | Loaded intel: 103 trap records 3323 | -5/Factory | Loaded intel: 4 garrison access locations 3437 | -5/Factory | Lost 3 parts (1p1n1u) 3508 | -5/Factory | Repaired Mak. Hammer 3516 | -5/Factory | Fabricated H-66 Slayer? 3554 | -5/Factory | Discovered new exit (range 7) 3556 | -5/Factory | Identified exit to Upper Caves 3588 | -5/Factory | Entered Upper Caves 3588 | -5/Upper Caves | Accompanied by 3 allies 3589 | -5/Upper Caves | Identified exit to Upper Caves 3590 | -5/Upper Caves | Learned Factory machine intel 3593 | -5/Upper Caves | Learned 4 Factory zone layouts 3786 | -5/Upper Caves | Entered another Upper Caves area 3786 | -5/Upper Caves | Accompanied by 3 allies 3890 | -5/Upper Caves | Discovered new exit (range 7) 3945 | -5/Upper Caves | Identified exit to Zhirov 3958 | -5/Upper Caves | Entered Zhirov 3958 | -5/Zhirov | Accompanied by 3 allies 3958 | -5/Zhirov | Discovered new exit (range 3) 3965 | -5/Zhirov | Met Zhirov 3972 | -5/Zhirov | Learned location of Quarantine (-2) 3972 | -5/Zhirov | Learned location of Testing (-3) 3972 | -5/Zhirov | Learned location of Command (-1) 3976 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3981 | -5/Zhirov | Found Alien Artifact 3981 | -5/Zhirov | Identified Integrated Dissipator 3981 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3988 | -5/Zhirov | Found Alien Artifact 4015 | -5/Zhirov | Identified exit to Proximity Caves 4043 | -5/Zhirov | Entered Proximity Caves 4043 | -4/Proximity Caves | Accompanied by 3 allies 4136 | -4/Proximity Caves | Learned location of 1 exit from Research 4204 | -4/Proximity Caves | Discovered exit to Factory (range 13) 4216 | -4/Proximity Caves | Spotted B-86 Titan 4292 | -4/Proximity Caves | Entered Factory 4292 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4293 | -4/Factory | Identified exit to Armory 4295 | -4/Factory | Loaded intel: 320 machine locations 4440 | -4/Factory | Spotted B-86 Titan 4552 | -4/Factory | Garrison activated, responded to threat 4615 | -4/Factory | Local machine network offline 4891 | -4/Factory | Discovered new exit (range 11) 4895 | -4/Factory | Identified exit to Research 5012 | -4/Factory | Entered Research 5012 | -3/Research | Evolved 2 slots: Utility x2 5013 | -3/Research | Identified exit to Research 5239 | -3/Research | Spotted B-86 Titan 5395 | -3/Research | Found Enh. Force Lance 5421 | -3/Research | Found Prototype Device 5421 | -3/Research | Identified Adv. Kinecellerator 5545 | -3/Research | Lost 7 parts (2p1n4u) 5642 | -3/Research | Core integrity fell below 50% 5670 | -3/Research | Lost 6 parts (5n1u) 5683 | -3/Research | Spotted B-86 Titan 5703 | -3/Research | Found Gamma Bomb Array 5721 | -3/Research | Found Fusion Bomb Launcher 5762 | -3/Research | Search patrols dispatched 5787 | -3/Research | Incoming investigation squad redirected 5829 | -3/Research | Core integrity fell below 20% 5855 | -3/Research | Spotted B-86 Titan 5862 | -3/Research | Lost 4 parts (2n2u) 5948 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Access door sealed. 05861_ >> DECODED: Lrn. Tractor Beam location. 05876_ >> DECODED: System Restoration Module location. 05879_ K-01 Serf cleans the Engineering Station. 05886_ >> DECODED: Prototype Flight Unit location. 05887_ System corrupted: Matter fused (-7). 05887_ Acquired Adv. Power Amplifier. 05894_ Door malfunctions. 05908_ Adv. Power Amplifier destroyed. 05908_ Door malfunctions. 05909_ >> DECODED: Myomer Leg location. 05923_ System corrupted: Component data lost. 05927_ >> DECODED: Huge Storage Unit location. 05932_ Acquired Q-thruster. 05939_ 0b10 Decoder Chip [Looter] destroyed. 05948_ Penetrated by Slug. 05948_ Slug penetrates Wall. 05948_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????## """ #??????#??#??# " | | ??????????????????# """ #????##???#?## " | | ??????????????????# #?? ] ##?????# " | | ??????????????????# ##?? #??? ??# ### " | | ??????????????????# ! #??? # =????# ### " | | ??????????????????# #?? #?? ??+ #?#### | | ????##+###############+######? # ?????# #????# | | ????# # #??????# #????## | | ##### # #?? ???# #??##?? | | + ##?????# #?#???? | | ###+############ # = #???#??# ####### | | # #! ## ######??????# | | + + [ # #?????????## ####### | | ######+### # # T" ########### #????? | | #?? # # + " H #????[ | | ## # # # ### #????? | | ## # # # #?# ### #????? | | ?# #############?### ###?# #?## ##????? | | ??#* #???????????????# #???# #??# #?????? | | ??# #???????????????# #???# #??# #?????? | | ##########???????????????# #???# #??# ?????? | | #??###############???# #???#######??# ##????? | | !#??# #???# #????????????#+##?????? | | #??# #???# #?????????????????????? | | #### ##### #?????????????????????? | | + h h @ #?????????????????????? | | ########################?????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 37 Energy Capacity 300 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 14 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 200 Corruption Block 20 Evasion (%) 75 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Maul | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Imp. Hacking Suite | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSeismicLance Manual? 0 Play Time 01:40:45 Cumulative 207.8 hours Start 2024.05.21 @ 17:20:30 End 2024.05.21 @ 19:04:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 192 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cda864b4-1d43-458d-982f-2e6f0e28ca74