Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 11:47:44 Player: WetterLettuce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (884) 884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2789 Bonus ------- None Cogmind --------- Core Integrity 347/550 Matter 300/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Minigun Rocket Launcher > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Carbon-fiber Leg Titanium Leg Improved Sensor Array Hardlight Generator Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Titanium Leg Titanium Leg Titanium Leg Improved Sensor Array Shotgun Slug Cannon Rocket Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 36 | 6 . 1 10 19 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 . 7 Treads . | . . . . . Leg 10 | 2 . 1 . 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . . 5 5 Device 5 | . . . 3 2 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 11 | 2 . . 2 7 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . . 2 3 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 2 10 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 4 | . . . 1 3 Weapon 5 | . . . 1 4 Highest Loss Streak 9 | . . 1 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 85 83 86 87 Engine 10 | . 14 14 11 8 Leg 25 | . 28 26 22 25 Device 6 | . . . 14 6 Storage 10 | . 14 14 11 9 Processor 4 | . . . 1 9 Hackware 1 | . . . . 4 Protection 4 | . . . 5 7 Ballistic Gun 18 | . 28 28 22 12 Peak Build Rating 29 | 6 6 7 14 29 Average Rating 15 | 5 6 6 11 23 On Entrance 6 | . 6 6 7 14 Naked Turns . | . . . . . Heaviest Build 25 | 14 14 14 23 25 Greatest Support 51 | 20 20 20 20 51 Greatest Overweight (x) 4 | 4 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 5 8 8 8 Average Carried 6 | . 3 6 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 5 8 8 7 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1036 | 196 169 86 122 463 Remotely . | . . . . . Salvage Created 824 | . 169 102 136 417 Parts 28 | . 6 3 6 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 4 2 3 11 Guns 12 | . 4 2 3 3 Cannons 2 | . . . . 2 AOE 6 | . . . . 6 Classes Destroyed 3 | . 1 . 1 1 Watcher 1 | . . . . 1 Grunt 17 | . 4 2 2 9 Sentry 3 | . . . 1 2 Best Kill Streak 4 | . 4 2 2 3 Combat Bots Only 4 | . 4 2 2 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 188 | . 31 21 9 127 Missed 42 | . 9 6 5 22 Damage Taken 2302 | . 247 221 84 1750 Core 276 | . 42 31 . 203 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 70 100 . Volleys Fired 82 | . 22 9 7 44 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 40 43 100 Shots Fired 157 | . 44 18 14 81 Gun 141 | . 44 18 14 65 Cannon 10 | . . . . 10 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 148 | . 44 18 14 72 Thermal 3 | . . . . 3 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 8 4 9 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 105 | . 26 14 9 56 Core Hits 48 | . 7 5 6 30 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 2 | . . . 1 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2249 | . 349 180 132 1588 Guns 1397 | . 349 180 125 743 Cannons 250 | . . . . 250 Explosions 595 | . . . . 595 Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 1622 | . 349 180 125 968 Thermal 25 | . . . . 25 Explosive 595 | . . . . 595 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 65 | . . . . 65 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 316 | . 5 26 . 316 Average Temperature 113 | . 5 9 . 132 Received Heat Transfer 1335 | . 132 132 27 1044 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 208 | . 115 99 118 208 Initial 49 | . . 44 38 49 Average 79 | . 40 87 99 87 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 10 2 6 14 Peak Tracking Total 6 | . 5 2 2 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 1 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 1 5 . Successful 4 | . 2 1 1 . Failed 7 | . 3 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 5 . 5 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1262 | 59 192 116 327 568 Spaces Moved 685 | 32 91 71 191 300 Core 8 | 8 . . . . Treads . | . . . . . Legs 677 | 24 91 71 191 300 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 132 | 126 120 120 147 129 Slowest Speed 250 | 250 120 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 26 17 19 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . . 43 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 41 | . . . . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 887 | 47 130 84 223 403 Wait 45 | 8 15 . 4 18 Move 681 | 31 90 70 190 300 Hop . | . . . . . Pick Up 24 | 2 3 4 4 11 Fast Attach 12 | 6 . . 4 2 Attach 11 | . . 1 2 8 Detach . | . . . . . Swap 13 | . . . 4 9 Drop 18 | . . . 7 11 Fire 82 | . 22 9 7 44 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 12) 252 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 328 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 341 | -10/Mines | Discovered new exit (range 5) 347 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 368 | -10/Mines | Entered Materials 368 | -9/Materials | Evolved 2 slots: Utility x2 644 | -9/Materials | Discovered new exit (range 5) 695 | -9/Materials | Entered another Materials area 695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 727 | -8/Materials | Build established: Scavenger-Mutant 1063 | -8/Materials | Build established: Mutant 1068 | -8/Materials | Lost 9 parts (2n3u4w) 1263 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper unfolds itself. Imp. Ion Engine destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. G-47 Trooper destroyed. K-01 Serf destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. G-50 Soldier destroyed. K-01 Serf collects debris. Acquired 24 matter. Acquired Carbon-fiber Leg. K-01 Serf collects debris. Acquired 30 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 44 matter. U-05 Engineer lays Concrete. 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