Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 00:53:08 Player: raiguard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2840) 2840 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 6149 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 162 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Cryofiber Web Structural Scanner Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Seismic Detector > --- WEAPON ----------- Particle Gun High-powered Shotgun Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Heat Sink Weapon Cycler Improved EM Shotgun Improved Medium Laser Advanced Beam Cannon [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 63 | 7 4 7 22 14 9 Power 9 | 1 1 2 . 3 2 Engine 6 | 1 . 2 . 2 1 Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 8 | 2 . 3 1 2 . Treads 5 | . . 2 1 2 . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 1 2 10 6 5 Device 10 | 1 . 1 2 3 3 Storage 4 | 1 1 . 2 . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 9 | . . 1 5 3 . Artifact . | . . . . . . Weapon 20 | 2 2 . 11 3 2 Energy Gun 6 | . . . 6 . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 6 | 2 1 . 1 2 . Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 32 | . 1 . 9 6 16 Power 4 | . . . 1 . 3 Propulsion 4 | . . . 1 1 2 Utility 14 | . 1 . 5 3 5 Weapon 10 | . . . 2 2 6 Highest Loss Streak 8 | . 1 . 3 2 8 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 7 8 9 6 Power 1 | . . . . . 2 Propulsion 1 | 2 4 4 2 1 . Utility 1 | . 1 . . 2 1 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 14 | . 2 5 3 3 1 Power 5 | . 1 1 . 2 1 Propulsion 7 | . 1 4 2 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 92 | . 92 96 94 98 79 Engine 10 | . 11 11 11 12 6 Core 2 | . 2 . . 5 4 Treads 16 | . . 9 22 17 12 Leg 3 | . 28 12 . . . Device 14 | . 2 11 12 16 21 Storage 11 | . 18 22 13 9 5 Processor 3 | . . . 1 4 7 Protection 6 | . . 7 13 5 . Energy Gun 6 | . . . 4 12 8 Energy Cannon 2 | . . . 3 4 1 Ballistic Gun 8 | . 15 11 8 9 4 Ballistic Cannon 2 | . 12 11 . . . Launcher 2 | . . . 3 . 4 Peak Build Rating 32 | 7 10 17 24 30 32 Average Rating 20 | 5 8 13 18 25 26 On Entrance 13 | . 7 9 17 20 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 42 | 14 18 22 29 41 42 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 6 | . . 6 . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 10 Average Capacity 8 | 7 8 8 8 10 8 Most Carried 10 | 7 8 8 10 10 9 Average Carried 8 | 4 7 7 8 9 6 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 7 7 8 9 10 4 Class Distribution -------------------- 48% | Mutant 24% | Scavenger-Skirmisher 17% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1759 | 161 190 261 668 328 151 Remotely 528 | . . 261 267 . . Salvage Created 3149 | 84 108 229 1445 1098 185 Parts 187 | 4 4 20 86 64 9 Haulers Intercepted 4 | . . . 3 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 69 | . 3 9 31 20 6 Guns 34 | . 3 4 10 12 5 Cannons 18 | . . 5 8 4 1 AOE 16 | . . . 12 4 . Classes Destroyed 14 | 2 1 3 5 2 1 Worker 4 | . . . 2 2 . Builder 2 | . . . . 2 . Tunneler 1 | 1 . . . . . Hauler 4 | . . . 3 1 . Recycler 3 | 1 . . 2 . . Mechanic 3 | . . . 3 . . Watcher 4 | . . 1 2 1 . Swarmer 10 | . . 3 3 . 4 Grunt 39 | . 3 5 17 13 1 Brawler 3 | . . . 1 2 . Duelist 1 | . . . 1 . . Sentry 14 | . . 1 9 4 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | 2 2 5 9 7 4 Combat Bots Only 5 | . 2 5 5 5 4 Max Kills in Single Turn 3 | 1 1 1 3 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 501 | . 18 53 161 95 174 Missed 140 | . 7 12 47 30 44 Hits 361 | . 11 41 114 65 130 Melee 14 | . . . . 4 10 Projectile 347 | . 11 41 114 61 120 Critical Strikes 17 | . . 2 3 6 6 Part Disruptions 1 | . . . . . 1 Damage Taken 5346 | . 142 399 1545 1068 2192 Core 1071 | . 13 51 182 122 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . 26 80 . . Core Remaining (%) 78 | 100 94 . 41 77 . Volleys Fired 185 | 6 11 18 83 46 21 Largest 3 | 2 2 2 2 3 3 Hottest 189 | 40 56 56 133 156 189 Shots Fired 396 | 12 22 36 147 132 47 Gun 268 | 12 11 18 88 98 41 Cannon 103 | . 11 18 38 30 6 Launcher 25 | . . . 21 4 . Special . | . . . . . . Kinetic 181 | 12 22 36 55 46 10 Thermal 149 | . . . 58 59 32 Explosive 25 | . . . 21 4 . Electromagnetic 41 | . . . 13 23 5 Robot Hit Streak 17 | 2 7 6 17 10 5 Robot Miss Streak 5 | 1 2 3 2 5 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 273 | 7 13 21 115 82 35 Core Hits 166 | 3 5 11 78 54 15 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 4 | . . 1 1 . 2 Burn 1 | . . . . . 1 Destroy 1 | . . . 1 . . Blast 1 | . . 1 . . . Smash 1 | . . . . . 1 Melee Attacks 7 | . . . 2 . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6727 | 68 235 384 3381 1928 731 Guns 2852 | 68 130 149 1057 1006 442 Cannons 1480 | . 105 235 640 368 132 Explosions 2272 | . . . 1678 550 44 Melee 82 | . . . . . 82 Ramming 41 | . . . 6 4 31 Kinetic 1844 | 68 235 384 633 432 92 Thermal 1987 | . . . 835 693 459 Explosive 2152 | . . . 1678 474 . Electromagnetic 621 | . . . 229 325 67 Impact 82 | . . . . . 82 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 . 3 2 4 Average Corruption 2 | . 2 . 3 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 5 10 2 Message Errors 3 | . . . . 2 1 Matter Fused 3 | . . . 1 2 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 4 | . . . 1 2 1 Misfires 2 | . . . . 2 . Alerts 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 77 | . . . 46 . 31 Projectiles . | . . . . . . Explosions 46 | . . . 46 . . Melee 31 | . . . . . 31 Knockbacks 3 | . 2 1 . . . Impact . | . . . . . . Kinetic 3 | . 2 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . . . 41 66 14 Shots 5 | . . . 3 2 . Rammed 15 | . . . 6 1 8 Targets Rammed 15 | . . . 6 1 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 14 22 369 325 411 Average Temperature 82 | . 7 5 50 114 125 Received Heat Transfer 1944 | . 81 111 600 477 675 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 2 1 3 Heat Transferred 3937 | . . . 1665 1308 964 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 53 | 100 100 100 28 25 100 Level 1 36 | . . . 42 74 . Level 2 10 | . . . 28 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 561 | 5 50 156 561 379 179 Initial 231 | . . 4 55 231 169 Average 202 | . 14 106 302 237 101 Influence Increases 2547 | 10 81 245 1248 624 339 Destroy 0b10 Robot/C 1500 | . 60 180 740 400 120 Destroy 0b10 Robot/NC 110 | 10 . 5 65 30 . Destroy Leader 386 | . 20 42 220 84 20 Allied During Kill 30 | . . . 30 . . Successful Hack 41 | . . 2 23 16 . Disable Machine 60 | . . 15 30 . 15 Destroy Structure 150 | . 1 1 95 49 4 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 240 | . . . 45 30 165 Influence Decreases 2476 | 10 70 123 832 800 641 Entered New Map 607 | . . 7 78 318 204 Time Decay 1398 | 10 70 116 494 422 286 Lost Part 301 | . . . 90 60 151 Lost Ally 20 | . . . 20 . . Purge Threat 150 | . . . 150 . . Squads Dispatched 21 | . 1 2 10 1 7 Investigation 4 | . . 2 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 . 4 1 2 Assault 2 | . . . 2 . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 5 | . . 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 4 15 48 28 26 Peak Tracking Total 6 | . 2 4 5 5 6 Tactical Retreats 11 | . . . 3 1 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 7 | . 1 2 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 12 | . 1 1 6 3 1 Terminals 8 | . . . 5 2 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 28 | . 2 5 11 8 2 Successful 17 | . 1 4 8 4 . Failed 11 | . 1 1 3 4 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 17 | . . . 10 5 2 Fabricators . | . . . . . . Repair Stations 5 | . 2 . . 3 . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . . . 7 3 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Open Door 3 | . . . 3 . . Emergency Access Points 2 | . . . 1 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 1 . . 1 . Scan Component 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . 1 5 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 31 | . . . 31 . . Total Damage 491 | . . . 491 . . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1827 | 12 42 . 236 951 586 Optics 586 | . . . . . 586 Structural 1036 | . . . . 461 575 Seismic 186 | 12 42 . . . 132 Machine Analysis 726 | . . . 236 490 . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3670 | 123 256 267 1311 1038 675 Spaces Moved 1699 | 76 165 126 535 445 352 Core 148 | 8 . 1 . . 139 Treads 1251 | . . 58 535 445 213 Legs 300 | 68 165 67 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 170 165 50 Average Speed 160 | 112 120 144 170 177 157 Slowest Speed 350 | 120 120 350 170 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 29 13 87 37 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 168 | . . 1 116 45 6 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 167 | . . . 116 45 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2289 | 99 202 179 786 595 428 Wait 205 | 3 14 9 101 55 23 Move 1694 | 75 164 125 534 444 352 Hop . | . . . . . . Pick Up 52 | 8 3 9 15 16 1 Fast Attach 27 | 6 2 3 9 3 4 Attach 27 | 1 1 1 7 8 9 Detach 5 | . . . 2 1 2 Swap 26 | . 2 3 12 8 1 Drop 46 | . 5 11 15 13 2 Fire 185 | 6 11 18 83 46 21 Melee 7 | . . . 2 . 5 Ram 8 | . . . . . 8 Kick . | . . . . . . Crush 7 | . . . 6 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 4) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Discovered new exit (range 5) 647 | -9/Materials | Entered Storage 743 | -9/Storage | Found Prototype Launcher 743 | -9/Storage | Identified Gui. Missile Launcher 1165 | -9/Storage | Met a pair of Derelict thieves 1589 | -9/Storage | Garrison activated, responded to threat 1811 | -9/Storage | Lost 3 parts (1p1n1w) 1845 | -9/Storage | Identified exit to Garrison 1880 | -9/Storage | Core integrity fell below 50% 1933 | -9/Storage | Discovered new exit (range 16) 1958 | -9/Storage | Entered Materials 1958 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2724 | -8/Materials | Build established: Scavenger-Tank 2984 | -8/Materials | Discovered new exit (range 7) 2996 | -8/Materials | Entered Factory 2996 | -7/Factory | Evolved 2 slots: Utility x2 3237 | -7/Factory | Build established: Scavenger-Skirmisher 3430 | -7/Factory | Lost 3 parts (1u2w) 3459 | -7/Factory | Garrison activated, responded to threat 3511 | -7/Factory | Lost 3 parts (1p1u1w) 3571 | -7/Factory | Core integrity fell below 50% 3598 | -7/Factory | Lost 8 parts (1p2n2u3w) 3610 | -7/Factory | Core integrity fell below 20% 3671 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03621_ O-24 Administrator locks terminal. 03624_ Triggered Alarm Trap. 03624_ An alarm sounds. 03624_ ALERT: Alarm triggered, dispatching investigation squad. 03631_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 03638_ System corrupted: Component data lost. 03644_ Acquired Plasma Cannon. 03645_ Dropped Plasma Cannon. 03648_ Acquired Plasma Cannon. 03650_ Door malfunctions. 03652_ Shock Rifle melted. 03652_ Imp. Heat Sink melted. 03652_ P-60 Hacker destroyed. 03659_ Acquired 30 matter. 03661_ R-06 Scavenger collects Shock Rifle. 03662_ Critical hit (Burn: +37). 03664_ Acquired Target Analyzer. 03666_ R-06 Scavenger collects Remote Datajack. 03669_ Imp. Ion Engine destroyed. 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""" ##??????? | | "T" lg ?? # """ ##??????? | | """ """"""""" m g ? / ##??????? | | """ # "" ##??????? | | "Y" # "" ##??????? | | ### # """ ##??????? | | #?####### """" # """ ##??????? | | ##### ## ?????# """" # ##??????? | | #####+## ?????# """"? # ##??????? | | ## # ?????# ?? ####+####??????? | | ## """ # ?????# """" /??? ###" " ##??????? | | ## """ # ?????+ """" /?????? # ##????????? | | ### ## """ # ?????# """" ???????## ##????????? | | ### ## "" # ?????? ??????## ##????????? | | ## # "" # ?????? ????????## ##????????? | | ## # # ??????## ##????????## ##????????? | | ## " + # ??????## ##????????## ##????????? | | ## # ##??????## ############=#########?? | | ## # ##????#### ############+#########?? | | #### ### ##????#### ### + ?? | | #### ### / ######## # "" "" ""G"" ##?? | | ### ###/############ # "" "" " " ##?? | | "T # """ """ ] ##?? | | "" # """ """ = ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 430 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Challenges ------------ None Game ------ Seed ReactiveKineticInitializer Manual? 0 Play Time 00:48:16 Cumulative 30.2 hours Start 2026.03.24 @ 00:06:11 End 2026.03.24 @ 00:53:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edb8e1f1-f673-4d42-a89e-e4c74f9d174b