Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 23:36:42 Player: SH-pl7 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (3669) 3669 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1614) 1614 TOTAL SCORE: 7873 Bonus ------- High Alert Combat Kills 654 Follower Combat Kills 260 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 269/280 System Corruption 0% Temperature Critical (544) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating Relay Coupler [Grunt] (23) > --- WEAPON (3) ------- Wave Gun High-powered Shotgun > --- INVENTORY (15) --- Combat Gravmag System Launcher Loader Improved Transmission Jammer Improved Reaction Control System Remote Force Field Relay Coupler [NC] (26) Relay Coupler [NC] (24) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (24) Relay Coupler [Hunter] (13) Smartbomb Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Target Analyzer Launcher Loader Medium Reactive Plating > --- WEAPON ----------- Assault Cannon Katana Katana > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Weapon Cycler Improved Reaction Control System Improved Reaction Control System Medium Reactive Plating Medium Reactive Plating Hacking Suite Hacking Suite Rocket Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Reactive Plating Weapon Katana Energy Gun Wave Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 1 . . Weapon 1 | . . . 1 . . Parts Attached 93 | 6 4 44 7 28 4 Power 12 | 1 . 7 . 4 . Engine 9 | 1 . 6 . 2 . Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 20 | 2 . 9 2 6 1 Treads 18 | 2 . 8 2 6 . Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 25 | 1 2 8 2 9 3 Device 7 | . 1 2 . 3 1 Storage 2 | 1 1 . . . . Processor 4 | . . 3 . . 1 Hackware 3 | . . . . 3 . Protection 9 | . . 3 2 3 1 Artifact . | . . . . . . Weapon 36 | 2 2 20 3 9 . Energy Gun 4 | . . 3 . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 18 | 2 1 10 1 4 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 8 | . . 5 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 4 | . . 4 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 5 | . . 5 . . . Parts Lost 24 | . . 6 1 14 3 Power 3 | . . 1 . 2 . Propulsion 6 | . . 1 . 4 1 Utility 7 | . . 2 . 4 1 Weapon 8 | . . 2 1 4 1 Highest Loss Streak 4 | . . 3 1 4 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 97 100 93 93 Engine 8 | . 14 8 9 6 9 Core 1 | . . 2 . 2 . Treads 20 | . 28 21 18 17 11 Device 7 | . 14 7 5 5 6 Storage 10 | . 14 11 9 9 9 Processor 10 | . . 19 18 6 8 Hackware 5 | . . . . 12 10 Protection 6 | . . 4 12 8 10 Energy Gun 2 | . . 2 . 1 9 Ballistic Gun 11 | . 27 6 20 9 18 Ballistic Cannon 1 | . . . . 3 . Slashing Weapon 8 | . . 10 6 10 . Peak Build Rating 42 | 6 8 22 34 42 40 Average Rating 24 | 4 7 16 31 34 37 On Entrance 17 | . 6 8 21 34 38 Naked Turns . | . . . . . . Heaviest Build 80 | 11 28 40 53 68 80 Greatest Support 56 | 40 40 40 56 56 40 Greatest Overweight (x) 5 | 1 . . 1 1 5 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 7 15 15 14 15 15 Average Carried 13 | 4 10 14 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 14 14 15 14 Class Distribution -------------------- 50% | Mutant 27% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2429 | 275 127 849 253 692 233 Remotely . | . . . . . . Salvage Created 3943 | 76 238 1851 457 831 490 Parts 233 | 4 22 120 17 39 31 Haulers Intercepted 6 | . . 4 1 . 1 Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 79 | . 7 32 6 23 11 Melee 20 | . . 11 1 8 . Guns 45 | . 7 18 5 4 11 Cannons 6 | . . 1 . 5 . AOE 8 | . . 2 . 6 . Classes Destroyed 15 | 2 3 7 . 3 . Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 6 | . . 4 1 . 1 Recycler 3 | 1 . 1 1 . . Operator 4 | . . 3 . . 1 Watcher 6 | . 2 3 . . 1 Swarmer 11 | . 3 3 . 3 2 Grunt 42 | . 4 16 4 10 8 Brawler 3 | . . 1 1 1 . Duelist 3 | . . 2 1 . . Protector 1 | . . . . 1 . Sentry 14 | . . 10 . 3 1 Demolisher 1 | . . . . 1 . Hunter 4 | . . . . 4 . Best Kill Streak 6 | 2 3 6 4 5 3 Combat Bots Only 5 | . 3 4 3 5 3 Max Kills in Single Turn 3 | 1 1 2 2 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 3 . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 469 | . 24 145 55 189 56 Missed 115 | . 6 34 15 49 11 Damage Taken 5598 | . 205 1555 693 2430 715 Core 766 | . . 186 84 265 231 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . 7 . . . Ignored by Resistances 76 | . . . . 50 26 Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 84 | 100 100 53 . . . Volleys Fired 231 | 6 27 72 21 69 36 Largest 3 | 2 2 2 3 2 3 Hottest 134 | 40 40 79 75 69 134 Shots Fired 433 | 9 54 131 43 106 90 Gun 372 | 9 54 122 43 54 90 Cannon 56 | . . 9 . 47 . Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 373 | 9 54 94 43 101 72 Thermal 20 | . . 2 . . 18 Explosive 5 | . . . . 5 . Electromagnetic 35 | . . 35 . . . Robot Hit Streak 14 | 7 12 14 5 6 7 Robot Miss Streak 6 | . 3 6 3 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 3 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 364 | 7 34 145 31 83 64 Core Hits 179 | 4 16 68 17 46 28 Critical Kills 3 | . 1 1 1 . . Critical Parts Destroyed 5 | . . 1 2 2 . Critical Strikes 22 | . 1 8 3 9 1 Burn 1 | . . . . . 1 Destroy 8 | . 1 2 3 2 . Blast 3 | . . . . 3 . Sever 10 | . . 6 . 4 . Melee Attacks 114 | . 5 61 10 38 . Impact 5 | . 5 . . . . Slashing 109 | . . 61 10 38 . Piercing . | . . . . . . Sneak Attacks 10 | . . 7 2 1 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 6 | . . 4 1 1 . Damage Inflicted 8382 | 59 371 3467 817 2344 1324 Guns 4270 | 59 371 1451 512 553 1324 Cannons 788 | . . 159 . 629 . Explosions 656 | . . 178 . 478 . Melee 2657 | . . 1679 297 681 . Ramming 11 | . . . 8 3 . Kinetic 4074 | 59 371 1007 512 1182 943 Thermal 575 | . . 194 . . 381 Explosive 478 | . . . . 478 . Electromagnetic 587 | . . 587 . . . Impact . | . . . . . . Slashing 2657 | . . 1679 297 681 . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 39 . . . Message Errors 11 | . . 11 . . . Matter Fused 10 | . . 10 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 5 | . . 5 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 6 | . . 6 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 120 | . . 112 8 . . Projectiles . | . . . . . . Explosions 7 | . . 7 . . . Melee 113 | . . 105 8 . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . 80 . . . Shots 2 | . . 2 . . . Rammed 3 | . . 1 1 1 . Targets Rammed 3 | . . 1 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 588 | . 9 419 331 229 588 Average Temperature 110 | . 7 62 135 51 280 Received Heat Transfer 1971 | . 81 528 369 651 342 Effects 19 | . . 1 2 . 16 Shutdowns 6 | . . . 2 . 4 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 8 | . . . . . 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1003 | . . 337 . . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1603 | 10 137 665 517 1603 1083 Initial 781 | . 6 . 280 336 781 Average 576 | 4 58 378 352 885 956 Maximum Alert Level 5 | . . 2 2 5 3 Low Security (%) 18 | 100 100 14 . . . Level 1 14 | . . 29 62 3 . Level 2 33 | . . 56 37 32 . Level 3 25 | . . . . 43 100 Level 4 6 | . . . . 17 . Level 5 1 | . . . . 3 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 4 3 . 5 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 2 . . 1 Assault 1 | . . 1 . . . Garrison 6 | . . . 2 . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . . 3 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 16 58 11 36 18 Peak Tracking Total 7 | . 3 5 7 4 5 Tactical Retreats 8 | . 1 3 4 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 13 | . . 5 1 7 . Indirectly . | . . . . . . Trap Hack Attempts 11 | . . 11 . . . Triggered 1 | . . 1 . . . Disarmed . | . . . . . . Reprogrammed 3 | . . 3 . . . Reused 2 | . . . 2 . . Traps Extracted 3 | . . 3 . . . Installed 2 | . . . 2 . . Triggered 2 | . . . 2 . . Most Traps Carried 3 | . . 3 3 1 . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 12 | . 3 5 2 2 . Terminals 10 | . 3 4 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 20 | . 3 10 4 3 . Successful 13 | . 3 7 1 2 . Failed 7 | . . 3 3 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 9 | . 3 4 2 . . Terminals 15 | . 3 7 2 3 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 5 | . . 3 . 2 . Open Door 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 5 | . 3 2 . . . Terminals 5 | . 3 2 . . . Botnet 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . . 3 1 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . 8 . Machine Destruction 8 | . . . . 8 . Attached 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 5 | . . . . 5 . Largest Group 3 | . . . . 3 . Highest-Rated Group 72 | . . . . 72 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 26 | . . . . 26 . Total Damage 826 | . . . . 826 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6726 | 95 823 2335 313 2629 531 Spaces Moved 2862 | 44 432 1072 100 1110 104 Core 6 | 6 . . . . . Treads 2854 | 38 432 1072 100 1110 102 Legs 2 | . . . . . 2 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 Average Speed 182 | 150 160 160 180 198 344 Slowest Speed 470 | 160 160 160 240 240 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 65 93 11 84 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . 1 5 . 1 . Terrain Destroyed 40 | . 1 17 . 19 3 Melee 7 | . 1 5 . 1 . Projectile 3 | . . . . . 3 AOE 30 | . . 12 . 18 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3861 | 63 507 1494 191 1402 204 Wait 387 | . 22 179 46 84 56 Move 2858 | 43 431 1071 100 1109 104 Hop . | . . . . . . Pick Up 79 | 8 13 26 3 28 1 Fast Attach 26 | 5 . 14 . 4 3 Attach 31 | 1 1 8 3 17 1 Detach 3 | . . 2 . 1 . Swap 36 | . 3 22 4 7 . Drop 66 | . 5 35 2 21 3 Fire 231 | 6 27 72 21 69 36 Melee 101 | . 5 53 9 34 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 1 1 . Escape Stasis 10 | . . . . 10 . Rewire 17 | . . . . 17 . Trap 13 | . . 11 2 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 13) 837 | -10/Materials | Discovered new exit (range 11) 896 | -10/Materials | Derelicts attacked the area 908 | -10/Materials | Discovered new exit (range 8) 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Utility x2 1125 | -9/Materials | Discovered new exit (range 15) 1722 | -9/Materials | Discovered new exit (range 14) 1858 | -9/Materials | Lost 3 parts (1p1n1w) 2247 | -9/Materials | Repaired Katana 2919 | -9/Materials | First assault squad dispatched 3080 | -9/Materials | Build established: Scavenger-Mutant 3217 | -9/Materials | Discovered new exit (range 15) 3254 | -9/Materials | Entered another Materials area 3254 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3384 | -8/Materials | Garrison activated, responded to threat 3567 | -8/Materials | Identified exit to Garrison 3567 | -8/Materials | Entered Garrison 3603 | -8/Garrison | Triggered checkpoint 3765 | -8/Garrison | Build established: Mutant 3829 | -8/Garrison | Triggered checkpoint 3961 | -8/Garrison | Lost 4 parts (1p1n2u) 3969 | -8/Garrison | Triggered checkpoint 3985 | -8/Garrison | Triggered checkpoint 4153 | -8/Garrison | Triggered checkpoint 4167 | -8/Garrison | Discovered new exit (range 5) 4262 | -8/Garrison | Spotted B-75 Beast 4285 | -8/Garrison | Allies destroyed B-75 Beast 4303 | -8/Garrison | Found Launcher Loader 4304 | -8/Garrison | Lost 4 parts (1n2u1w) 4396 | -8/Garrison | Discovered new exit (range 8) 4491 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Rescued a captive Derelict 4565 | -8/Garrison | Rescued a captive Derelict 4640 | -8/Garrison | Core integrity fell below 50% 4681 | -8/Garrison | Found Launcher Loader 4852 | -8/Garrison | Build established: Hacker-Mutant 4889 | -8/Garrison | Triggered checkpoint 4965 | -8/Garrison | Discovered new exit (range 14) 5158 | -8/Garrison | Build established: Scavenger-Mutant 5260 | -8/Garrison | Discovered new exit (range 13) 5363 | -8/Garrison | Triggered checkpoint 5409 | -8/Garrison | Lost 3 parts (1n2w) 5470 | -8/Garrison | Discovered new exit (range 70) 5470 | -8/Garrison | Discovered new exit (range 76) 5470 | -8/Garrison | Discovered new exit (range 10) 5470 | -8/Garrison | Discovered new exit (range 83) 5494 | -8/Garrison | Installed Relay Interface Framework 5859 | -8/Garrison | Garrison Relay disabled 6073 | -8/Garrison | Garrison Relay disabled 6111 | -8/Garrison | Build established: Scavenger-Tank 6196 | -8/Garrison | Entered Materials 6228 | -8/Materials | Garrison activated, responded to threat 6543 | -8/Materials | Build established: Scavenger-Gunner 6658 | -8/Materials | Core integrity fell below 20% 6715 | -8/Materials | Garrison activated, responded to threat 6728 | -8/Materials | Core destroyed Last Messages --------------- 06715_ A-02 Transporter calls for garrison support. 06715_ ALERT: Activating Garrison Access M001. 06716_ W-25 Informer sends out distress signal. 06718_ W-25 Informer destroyed. 06718_ A-02 Transporter destroyed. 06718_ Slug penetrates Wall. 06721_ K-01 Serf collects debris. 06721_ Slug penetrates Wall. 06722_ Power failure, Hvy. Ion Engine shutdown. 06724_ Overheating: Carbon-fiber Leg damaged (-61). 06724_ Overheating: Lrg. Storage Unit damaged (-56). 06724_ Overheating: Hvy. Ion Engine damaged (-4). 06724_ Overheating: Gauss Rifle damaged (-2). 06724_ K-01 Serf collects debris. 06725_ Destroyed Lgt. Nuclear Core. 06725_ R-06 Scavenger collects Imp. Flight Unit. 06726_ Gauss Rifle destroyed. 06727_ Hpw. Shotgun broken. 06727_ Overheating: Short circuit. 06728_ Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | ???????????????????????????????? #????????? | | ?????????????????????????####### #????????? | | ?????????????????????????# # ?????????? | | ?????????????????????????# " + ??????????? | | ?????????????????????????# """ # ???????????? | | ?????????????????????????# """ # ????????????? | | ?????????????????????????# """ ## #????????????? | | ?????????????????????????# "" ## #????????????? | | ?????????????????????????# """ ## #????????????? | | ?????????????????????????# "" ## #????????????? | | ?????????????????????????# """ + % #????????????? | | ?????????????????????????# " ## ###????????????? | | ?????????????????????????# [## #??????????????? | | ?????????????????????????# ! ## #??????????????? | | ?????????????????????????######## ######+#####???? | | ????????????????????????????????# ## #???? | | ?????????????????????############/## #???? | | ?????????????????????# [ * # # #???? | | ?????????????????????# # !# #???? | | ?????????????????????# """ # "" # #???? | | ?????????????????????# """ # "T # #???? | | ?????????????????????# " # "" # ?????? | | ?????????????????????# # ! #? ???????? | | ???????????"" ##########+######+######/####?????? | | ???????????"" ===k r% % u #?????? | | ???????????"" !=%*! @ #?????? | | ????????? ==! #?????? | | ?????????? ##########gg##########+######?????? | | ??????????"??????????# !#????# =% * #??????? | | ?????????????????????# "" #????# """ #??????? | | ?????????????????????# G" #????# """ #??????? | | ?????????????????????# "" #????# """* #??????? | | ?????????????????????# #????# #??????? | | ?????????????????????# ] #????# """ #??????? | | ?????????????????????########????# """ #??????? | | ?????????????????????????????????# """ #??????? | | ?????????????????????????????????# #??????? | | ???????????????????????????????????########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EX 25 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 23 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyWeldingSteel Manual? 0 Play Time 00:47:55 Cumulative 117.2 hours Start 2024.12.07 @ 22:49:03 End 2024.12.07 @ 23:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8167076-658d-48c2-9abe-fe43d125486d