Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.23 @ 05:53:10 Player: SvenE Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (680) 680 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2410 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 37/250 System Corruption 0% Temperature Cool (9) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Cooling System Cooling System Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Compact Wheel Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Cooling System Cooling System Cooling System Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Medium Laser Beam Rifle Light Assault Rifle [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 48 | 9 2 8 29 Power 5 | 2 . 1 2 Engine 5 | 2 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 2 10 Treads 7 | . . . 7 Leg 1 | . . . 1 Wheel 7 | 2 1 2 2 Hover . | . . . . Flight . | . . . . Utility 15 | 3 1 2 9 Device 6 | 1 . 1 4 Storage 3 | 2 1 . . Processor 3 | . . . 3 Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 13 | 2 . 3 8 Energy Gun 9 | 1 . 2 6 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 24 | . . 3 21 Power 2 | . . . 2 Propulsion 9 | . . 1 8 Utility 6 | . . . 6 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 100 96 85 Engine 9 | . 14 11 7 Treads 11 | . . . 18 Wheel 17 | . 28 31 9 Device 13 | . 14 15 12 Storage 10 | . 14 11 9 Processor 4 | . . . 7 Protection 4 | . . 6 3 Energy Gun 11 | . 14 8 12 Ballistic Gun 6 | . 14 11 3 Naked Turns . | . . . . Heaviest Build 100 | 14 89 97 100 Greatest Support 83 | 26 32 42 83 Greatest Overweight (x) 32 | . 3 3 32 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 20 25 25 Most Carried 25 | 8 12 21 25 Average Carried 17 | 4 8 14 21 Final Capacity 25 | 8 25 25 25 Final Carried 20 | 8 12 20 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 630 | 290 11 171 158 Remotely . | . . . . Salvage Created 1033 | 77 . 446 510 Parts 52 | 6 . 24 22 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 15 | . . 5 10 Guns 13 | . . 4 9 AOE 1 | . . 1 . Classes Destroyed 10 | 2 . 5 3 Worker 1 | . . . 1 Builder 2 | . . 2 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Swarmer 1 | . . . 1 Grunt 8 | . . 2 6 Brawler 1 | . . 1 . Sentry 4 | . . 2 2 Specialist 1 | . . . 1 Best Kill Streak 9 | 1 . 5 9 Combat Bots Only 9 | . . 3 9 Max Kills in Single Turn 2 | 1 . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2797 | . 82 410 2305 Core 631 | . 23 43 565 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 21 | . . 21 . Core Remaining (%) 93 | 100 90 89 . Volleys Fired 86 | 8 . 29 49 Largest 2 | 2 . 2 2 Hottest 130 | 70 . 73 130 Shots Fired 153 | 16 . 43 94 Gun 153 | 16 . 43 94 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 68 | 8 . 29 31 Thermal 63 | 8 . 3 52 Explosive . | . . . . Electromagnetic 22 | . . 11 11 Robot Hit Streak 14 | 9 . 9 14 Robot Miss Streak 2 | 2 . 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 114 | 11 . 33 70 Core Hits 48 | 4 . 15 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 2 . 1 5 Burn 7 | 2 . 1 4 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1471 | 126 . 511 834 Guns 1410 | 126 . 450 834 Cannons . | . . . . Explosions 56 | . . 56 . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 522 | 38 . 304 180 Thermal 724 | 88 . 94 542 Explosive . | . . . . Electromagnetic 220 | . . 108 112 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . . 45 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 130 | 70 . 54 130 Average Temperature 37 | 32 . 23 46 Received Heat Transfer 777 | . . 138 639 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . . 5 Heat Transferred 2418 | 407 . 235 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 335 | 10 6 184 335 Initial 68 | . 6 1 68 Average 119 | 4 6 75 177 Maximum Alert Level 1 | . . . 1 Low Security (%) 79 | 100 100 100 63 Level 1 20 | . . . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . . 11 20 Peak Tracking Total 8 | . . 4 8 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 11 | . . 5 6 Successful 9 | . . 5 4 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1105 | 83 113 297 612 Spaces Moved 447 | 43 90 134 180 Core 5 | 1 . . 4 Treads 98 | . . . 98 Legs . | . . . . Wheels 344 | 42 90 134 78 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 123 116 Average Speed 161 | 87 116 123 228 Slowest Speed 1650 | 90 135 135 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 29 18 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 682 | 72 98 222 290 Wait 54 | . . 38 16 Move 444 | 42 89 133 180 Hop . | . . . . Pick Up 35 | 11 5 8 11 Fast Attach 18 | 6 . 5 7 Attach 23 | 2 . 3 18 Detach 7 | . . 4 3 Swap 7 | 1 2 . 4 Drop 7 | 2 2 1 2 Fire 86 | 8 . 29 49 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 252 | -9/Materials | Repaired Com. Wheel 445 | -9/Materials | Discovered new exit (range 15) 494 | -9/Materials | Entered another Materials area 494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -8/Materials | Lost 4 parts (2n1u1w) 742 | -8/Materials | Destroyed 9 combat bots 893 | -8/Materials | Lost 4 parts (1p1n1u1w) 1023 | -8/Materials | Core integrity fell below 50% 1056 | -8/Materials | Lost 8 parts (5n2u1w) 1092 | -8/Materials | Core integrity fell below 20% 1106 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 00995_ Particle Gun destroyed. 00998_ Penetrated by Slug. 01016_ Imp. Terrain Scanner destroyed. 01019_ Lgt. Treads destroyed. 01022_ Wheel destroyed. 01025_ Adv. Targeting Computer destroyed. 01027_ Imp. Deuterium Engine melted. 01027_ Targeting Computer melted. 01027_ X-62 Marksman destroyed. 01058_ Penetrated by Slug. 01061_ Lgt. Assault Rifle destroyed. 01064_ Penetrated by Slug. 01064_ Hrd. Light Armor Plating destroyed. 01067_ Penetrated by Slug. 01082_ Particle Gun destroyed. 01091_ Penetrated by Slug. 01094_ Hvy. Ion Engine destroyed. 01095_ Acquired Imp. Carbon-fiber Leg. 01097_ Penetrated by Slug. 01104_ X-62 Marksman suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????######## # "" # | | ?????????????????# # # # | | ?????????????????# "" # ######### | | ?????????????????# ""S + #???#???? | | ?????????????????# "" # #?? ?? | | ?????????????????# # #??"""" ? | | ?????????????????# # #?""""" ? | | ?????????????????######## #?""""" # | | ?????????????????#??????# # ?? | | ???????????#?????#??????# # """""?? | | ??????????#??????????##?# / """""?? | | ???????????????????? ?#?# # """""?? | | ?????????????????#??? ?## # ?? | | ????????????????#??#????# #?####### | | ??????????????#??######## #?? 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"????# !! # #?##????? | | ????????????? ????######## ##???#?## | | ????????????#?????#??#??#?# #?#??#??# | | ????????????? ??? ???##?# #?#?#???? | | ???????????????? ??? ?#### ######### | | ???????????? ??? ? ??#??# ## # | | ????????????? ??? ? ????### ##""" # | | ??????????????##?????????## ##""" # | | ???????????????#? ??????## ##""" # | | ??????????? ##+########## ##""" # | | ?????????? % # # | | ?????????? %%+ # | | ?????????? % %#""" # | | ????????????? ##+#########/#+#""" # | | ??????????????????????## #""" # | | ??????????????# ??? ???# #""" # | | ????????????????"?? ??# #""" # | | ?????????? ?????????? ## # # | | ????????????????????? ?#!! ######## | | ????????????????????#??#!! #??##??? | | ??????????? ? ? ? ?????#! #????#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedFlyingNanoactuators Manual? 0 Play Time 00:18:23 Cumulative 14.8 hours Start 2023.12.23 @ 05:36:47 End 2023.12.23 @ 05:53:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86463a31-09f0-4303-a00c-60bdf3e75f61