Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 17:27:40 Player: Clog Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (44) 220 Value Destroyed (663) 663 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (7900) 7900 TOTAL SCORE: 17403 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 3663 Friendly Fire -63 Cogmind --------- Core Integrity 1457/1600 Matter 300/300 Energy 189/190 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Power Amplifier Advanced Quantum Shading Machine Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Enhanced Nova Cannon Fusion Bomb Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Power Amplifier Advanced Quantum Shading Machine Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Enhanced Nova Cannon Fusion Bomb Launcher Chainsword [Rating: 62] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion None Utility Advanced Terrain Scan Processor Device Weight Redist. System Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 . . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 . 2 . . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 58 | 4 2 1 4 1 . . 2 13 . 3 4 . 8 2 3 2 2 7 Power 6 | . . . . . . . . 1 . . 1 . 1 1 1 . . 1 Engine 3 | . . . . . . . . 1 . . . . 1 . 1 . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 36 | 1 1 . 2 . . . 1 8 . 3 3 . 7 . 2 2 2 4 Device 14 | 1 . . 1 . . . . 1 . 1 3 . 3 . 2 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . Processor 13 | . . . 1 . . . 1 6 . . . . 2 . . . 1 2 Hackware 9 | . 1 . . . . . . 1 . 2 . . 2 . . 2 1 . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 16 | 3 1 1 2 1 . . 1 4 . . . . . 1 . . . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . Launcher 4 | . 1 1 1 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . . . . . 2 Parts Lost 20 | . . 1 3 1 . . . 2 . 1 . 2 . 6 . 1 2 1 Power 3 | . . . . . . . . . . 1 . 1 . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 13 | . . 1 1 1 . . . . . . . 1 . 5 . 1 2 1 Weapon 4 | . . . 2 . . . . 2 . . . . . . . . . . Highest Loss Streak 4 | . . 1 2 1 . . . 1 . 1 . 2 . 4 . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 4 3 3 4 5 5 5 5 4 4 5 5 4 4 Power . | . 1 1 1 1 1 1 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . 1 1 . 1 . . . . 1 1 1 1 . . . . . . Weapon 3 | 1 2 2 2 2 3 2 2 2 4 4 4 4 3 4 5 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . 2 . . 2 . . 2 . . . 1 1 1 1 . 1 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . Weapon 9 | . . 1 . . 1 . . 1 . . . 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 37 | . 41 30 27 13 11 11 10 44 60 64 64 66 70 56 32 41 32 34 Engine 1 | . . . . . . . . 5 6 4 . . 2 2 1 3 . . Device 7 | . 14 14 9 1 . . . 5 6 7 15 15 16 13 7 10 4 4 Processor 15 | . . . 10 11 11 11 9 17 40 38 29 29 25 21 19 19 19 22 Hackware 6 | . 12 . . . . . . 5 6 13 17 17 18 16 . 4 7 4 Energy Gun 1 | . 14 14 6 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 . . . . 5 2 4 3 . 1 Peak Build Rating 62 | 2 5 6 5 4 3 5 23 32 29 37 43 43 50 50 28 36 37 62 Average Rating 19 | . 4 2 2 1 1 3 4 19 29 31 37 37 41 37 25 29 30 42 On Entrance 17 | . 2 5 2 2 1 3 3 5 29 29 31 42 26 47 25 28 26 29 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 3 3 3 3 1 . . 2 14 7 7 8 8 11 11 8 8 4 28 Greatest Support 28 | 3 3 3 3 3 3 3 3 9 9 9 9 9 12 12 12 12 3 28 Greatest Overweight (x) 2 | . . . . . . . . 1 . . . . 1 1 2 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 5 5 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 70% | Mutant 15% | Scout 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scout | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Matter Collected 1120 | 230 10 88 . 74 . 35 12 197 . . . . 196 85 33 8 5 147 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1432 | 42 10 . 76 29 . 4 75 411 . . . . 166 11 427 . . 181 Parts 83 | 4 1 2 12 5 . 2 8 15 . . . . 10 1 16 . . 7 Haulers Intercepted 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 3 | 1 . . . . . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 19 | . . 3 4 3 . 4 4 1 . . . . . . . . . . Guns 1 | . . . 1 . . . . . . . . . . . . . . . AOE 18 | . . 3 3 3 . 4 4 1 . . . . . . . . . . Classes Destroyed 10 | 1 1 1 2 . . . 2 3 . . . . . . . . . . Worker 4 | . . . . . . . 1 . . . . . 1 1 . . . 1 Builder 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Recycler 7 | . . . . . . . . 3 . . . . . . 3 . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 4 | . 1 . . . . . . 2 . . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 18 | . . 3 4 3 . 4 4 . . . . . . . . . . . Grunt 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | 2 3 3 5 3 . 4 4 2 . . . . 1 1 4 . . 2 Combat Bots Only 4 | . . 3 3 3 . 4 4 1 . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 2 3 3 . 2 2 2 . . . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 3 . 2 2 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Hostile Shots Fired 290 | . 7 8 47 8 . 4 30 53 1 18 . 2 8 47 . 6 41 10 Missed 113 | . 3 2 20 5 . 1 15 22 . 6 . . 4 14 . 1 17 3 Hits 177 | . 4 6 27 3 . 3 15 31 1 12 . 2 4 33 . 5 24 7 Melee 4 | . . . . . . . . . . . . 2 2 . . . . . Projectile 173 | . 4 6 27 3 . 3 15 31 1 12 . . 2 33 . 5 24 7 AOE 1 | . . . . . . . . . . . . . . 1 . . . . Critical Strikes 6 | . . . . . . . . . . . . 1 1 3 . . 1 . Damage Taken 3887 | . 55 49 370 44 . 61 319 584 18 212 . 85 121 815 . 301 658 195 Core 2953 | . 42 22 210 19 . 13 247 392 18 157 . 85 95 619 . 284 607 143 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 74 . . . 39 55 44 . 79 . . 82 46 . 78 58 91 Volleys Fired 32 | 8 2 3 4 1 . 3 4 4 . . . . . . . . . 3 Largest 1 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . 1 Hottest 250 | 50 50 30 50 33 . 33 250 37 . . . . . . . . . 120 Shots Fired 32 | 8 2 3 4 1 . 3 4 4 . . . . . . . . . 3 Gun 10 | 8 1 . 1 . . . . . . . . . . . . . . . Cannon 9 | . . . . . . . 2 4 . . . . . . . . . 3 Launcher 13 | . 1 3 3 1 . 3 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . . . . . . . . . . Thermal 15 | 8 1 . 1 . . . 2 . . . . . . . . . . 3 Explosive 13 | . 1 3 3 1 . 3 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | 2 . . 1 . . . 2 2 . . . . . . . . . . Robot Miss Streak 3 | 1 1 . . . . 2 1 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | 5 . . 1 . . . 1 24 . . . . 5 3 4 . . 7 Core Hits 48 | 2 1 4 8 2 . 4 6 11 . . . . 2 2 3 . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 70 | . . . 1 . . . 5 31 . . . . 10 5 5 . 4 9 Impact 4 | . . . . . . . . . . . . . . . . . 4 . Slashing 61 | . . . 1 . . . 5 26 . . . . 10 5 5 . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 5 . . . . 2 2 4 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4151 | 76 36 235 376 160 . 373 446 1148 . . . . 293 216 345 . 15 432 Guns 88 | 76 . . 12 . . . . . . . . . . . . . . . Cannons 135 | . . . . . . . 64 71 . . . . . . . . . . Explosions 1752 | . 31 235 364 160 . 373 382 207 . . . . . . . . . . Melee 2098 | . . . . . . . . 864 . . . . 279 184 345 . . 426 Ramming 78 | . 5 . . . . . . 6 . . . . 14 32 . . 15 6 Kinetic 71 | . . . . . . . . 71 . . . . . . . . . . Thermal 303 | 76 . . 12 . . . 215 . . . . . . . . . . . Explosive 1601 | . 31 235 364 160 . 373 231 207 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2098 | . . . . . . . . 864 . . . . 279 184 345 . . 426 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . . . . . 3 . . . . . 11 . . 5 . Average Corruption 1 | . 2 2 . . . . . 2 . . . . . 1 . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 9 | . . 5 . . . . . . . . . . . 2 . . 2 . Message Errors 2 | . . 1 . . . . . . . . . . . 1 . . . . Matter Fused 5 | . . 4 . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 514 | . . . 55 21 . 45 . 129 . . . . 76 49 63 . . 76 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 133 | . . . 55 21 . 45 . 12 . . . . . . . . . . Melee 381 | . . . . . . . . 117 . . . . 76 49 63 . . 76 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . 2 . 67 3 . 41 . 167 . . . . 6 15 . . 7 3 Shots 6 | . . . 2 1 . 1 . 2 . . . . . . . . . . Rammed 14 | . 1 . . . . . . 1 . . . . 3 5 . . 3 1 Targets Rammed 14 | . 1 . . . . . . 1 . . . . 3 5 . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 197 | 25 9 . 4 . . . 197 . . . . . . 147 . . . 84 Average Temperature 66 | 25 9 . 4 . . . 103 . . . . . . 147 . . . 41 Received Heat Transfer 411 | . 30 . 114 18 . . 54 63 9 18 . . . 51 . . 36 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . Heat Transferred 1299 | 222 . . 37 . . . 1040 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 57 100 . 91 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . 42 . . 8 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 281 | 5 50 91 281 193 . 215 145 69 9 6 14 . 20 60 10 9 19 47 Initial 91 | . . 15 . 91 . . 9 63 9 6 . . . . 8 9 . 2 Average 43 | . 15 44 146 175 . 120 29 31 9 3 1 . 2 19 4 5 4 11 Influence Increases 1765 | 10 114 86 371 152 . 215 188 204 . . 14 . 55 137 27 . 71 121 Destroy 0b10 Robot/C 380 | . . 60 80 60 . 80 80 20 . . . . . . . . . . Destroy 0b10 Robot/NC 125 | 10 5 . 10 . . . 10 40 . . . . 15 5 20 . . 10 Destroy Leader 58 | . . 10 12 10 . 10 10 4 . . . . 2 . . . . . Successful Hack 110 | . . . . . . . . 14 . . 14 . 4 8 5 . 14 51 Disable Machine 300 | . 15 . 30 15 . 120 15 75 . . . . 30 . . . . . Destroy Structure 117 | . 4 16 14 7 . 5 28 6 . . . . 4 4 2 . 12 15 Partial Spotted 150 | . 30 . 30 . . . . . . . . . . 30 . . 15 45 Lose Combat Pursuer 525 | . 60 . 195 60 . . 45 45 . . . . . 90 . . 30 . Influence Decreases 1738 | 10 74 125 136 205 183 190 74 324 10 9 14 . 53 122 32 12 66 99 Entered New Map 476 | . . 25 1 145 183 . 16 76 10 3 . . . 2 9 3 . 3 Time Decay 1108 | 10 74 90 105 50 . 190 58 228 . . 14 . 53 80 23 . 47 86 Lost Part 154 | . . 10 30 10 . . . 20 . 6 . . . 40 . 9 19 10 Squads Dispatched 17 | . 2 1 2 . . . 3 3 . . 1 . 1 2 1 . 1 . Investigation 6 | . 1 1 1 . . . 1 . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . 1 . . 1 . . 1 . . 1 . Reinforcement 6 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Distress Signals 6 | . 1 . 4 . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 113 | . 10 3 20 7 . 4 14 17 1 2 . 5 6 11 . 1 9 3 Peak Tracking Total 17 | . 8 3 17 3 . 4 9 12 2 2 . 5 3 5 . 2 7 2 Tactical Retreats 17 | . 1 . 4 2 . . 1 3 . . . . 1 3 . . 2 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Traps Triggered 6 | . 2 . . . . . . . . . 1 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Machines Disabled 20 | . 1 . 2 1 . 8 1 5 . . . . 2 . . . . . Max in Single Turn 4 | . 1 . 1 1 . 4 1 3 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Machines Accessed 31 | . . 1 2 . 2 . 1 4 1 . 1 . 7 4 2 . 4 2 Terminals 22 | . . . 2 . . . 1 3 1 . 1 . 5 3 1 . 3 2 Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . Total Hacks 63 | . . 1 3 . 2 . 3 7 2 . 4 . 19 8 4 . 6 4 Successful 23 | . . 1 1 . 2 . . 3 1 . 1 . 6 3 1 . 2 2 Failed 40 | . . . 2 . . . 3 4 1 . 3 . 13 5 3 . 4 2 Catastrophic 10 | . . . 1 . . . . 1 . . 1 . 2 . 1 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 19 | . . . 3 . 1 . . 2 . . . . 8 2 . . 3 . Terminals 49 | . . . 3 . . . 3 5 2 . 4 . 15 5 3 . 5 4 Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 6 | . . . . . . . . . . . . . 3 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . 1 . Terminal Hacks 20 | . . 1 1 . 2 . . 3 1 . 1 . 4 3 1 . 1 2 Record 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . 1 . . . 1 Open DSF 4 | . . . . . . . . 1 1 . . . 1 . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . 1 1 . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . . . . 2 . . 1 . 1 1 . . . 1 Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . 2 . . . 1 . Terminals 3 | . . . . . . . . . . . . . 2 . . . 1 . Botnet 2 | . . . . . . . . . . . . . 1 . . . 1 . Skim 1 | . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 2 . . . 1 2 1 . 1 . 4 4 2 . 4 2 Full Trace Events 4 | . . . 1 . . . 1 . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Total Allies 3 | . . . . 2 . . . . . . 1 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . 1 1 . . . . . . Highest-Rated Group 43 | . . . . 43 . . . . . . 29 29 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 29 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . 13 . . . . . . Total Damage 170 | . . . . . . . . . . . . 170 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Active Infowar (turns) 1729 | 1 168 197 198 12 . . . 257 13 33 149 83 195 . 32 30 220 141 Terrain 530 | . . . . . . . . . . . 70 47 . . 22 30 220 141 Structural 51 | . . . . . . . . . . . . . . . 32 19 . . Seismic 576 | 1 168 197 198 12 . . . . . . . . . . . . . . T.N.C. 729 | . . . . . . . . 257 13 33 149 83 194 . . . . . ECM 52 | . . . . . . . . . . 1 1 . 50 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Turns Passed 3462 | 64 168 197 231 113 110 388 237 530 13 33 149 83 314 242 98 30 220 242 Spaces Moved 5060 | 73 311 369 406 218 216 370 233 737 26 55 223 135 456 387 150 48 327 320 Core 5060 | 73 311 369 406 218 216 370 233 737 26 55 223 135 456 387 150 48 327 320 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 52 50 53 52 52 52 Slowest Speed 150 | 50 50 50 50 50 50 50 50 100 50 50 50 50 100 100 150 150 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 69 84 61 61 62 60 24 22 1 75 8 71 18 13 7 69 11 12 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 . . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . 4 1 . . . . 2 2 1 . 4 4 Terrain Destroyed 112 | . 4 22 14 8 . 8 37 5 . . . . 2 2 1 . 4 5 Melee 16 | . . . . . . . 4 1 . . . . 2 2 1 . 4 2 Projectile 4 | . . . . . . . 1 . . . . . . . . . . 3 AOE 92 | . 4 22 14 8 . 8 32 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Res DSF Res Acc Total 5801 | 92 321 379 428 220 218 569 344 847 25 58 260 149 514 424 159 52 366 376 Wait 429 | . . . 7 . . 195 90 40 . . 9 12 24 5 . . 22 25 Move 5044 | 72 310 368 405 217 215 369 233 736 25 54 223 134 456 386 149 47 326 319 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 33 | 6 3 3 4 . 1 . . 6 . . . 1 3 2 1 . 1 2 Fast Attach 48 | . 1 . 1 . . . 1 12 . 3 3 1 9 6 3 2 3 3 Attach 36 | 4 1 1 3 1 . 1 5 5 . . 1 . 3 1 . . 3 7 Detach 32 | 2 1 1 1 1 . 1 6 5 . 1 1 . 3 1 . . 3 5 Swap 2 | . . . . . . . . 1 . . . . . . . . . 1 Drop 30 | . 2 3 2 . 2 . . 6 . . 1 1 4 3 1 3 1 1 Fire 32 | 8 2 3 4 1 . 3 4 4 . . . . . . . . . 3 Melee 70 | . . . 1 . . . 5 31 . . . . 10 5 5 . 4 9 Ram 13 | . 1 . . . . . . 1 . . . . 2 5 . . 3 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . 22 . . 10 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -3/Research (discovered 2 exits: [Arm] / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 8) 208 | -10/Materials | Discovered new exit (range 12) 230 | -10/Materials | Discovered new exit (range 6) 233 | -10/Materials | Entered Mines 271 | -10/Mines | Found DCF Scrap (13 items) 275 | -10/Mines | Found a hidden stash of uninstalled traps 282 | -10/Mines | Learned Materials trap positions 286 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 308 | -10/Mines | Met a Derelict shopkeep closing up shop 336 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 12) 430 | -10/Mines | Entered Materials 430 | -9/Materials | Evolved 2 slots: Utility x2 431 | -9/Materials | Loaded intel: 18 trap records 467 | -9/Materials | Discovered new exit (range 13) 495 | -9/Materials | Discovered new exit (range 16) 623 | -9/Materials | Discovered new exit (range 15) 638 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Core integrity fell below 50% 661 | -9/Materials | Entered Mines 762 | -9/Mines | Learned Materials terminal intel 772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 772 | -9/Mines | Discovered new exit (range 5) 773 | -9/Mines | Identified exit to Exiles 774 | -9/Mines | Entered Exiles 787 | -9/Exiles | Met 8R-AWN 795 | -9/Exiles | Met EX-HEX 809 | -9/Exiles | Met EX-BIN 815 | -9/Exiles | Aligned with FarCom system 815 | -9/Exiles | Given EX-Vault access code 827 | -9/Exiles | Opened EX-Vault 833 | -9/Exiles | Found Firepult 843 | -9/Exiles | Warned to stay clear of 0b10 Research branches 850 | -9/Exiles | Exiles lab attacked by MAIN.C 861 | -9/Exiles | Learned location of Zion (-6) 880 | -9/Exiles | Discovered new exit (range 10) 884 | -9/Exiles | Identified exit to Mines 884 | -9/Exiles | Left Exiles lab with Firepult 884 | -9/Exiles | Entered Mines 1269 | -8/Mines | Discovered new exit (range 5) 1270 | -8/Mines | Identified exit to Materials 1272 | -8/Mines | Entered Materials 1272 | -8/Materials | Evolved 2 slots: Utility x2 1273 | -8/Materials | Loaded intel: 12 terminal locations 1471 | -8/Materials | Discovered new exit (range 15) 1502 | -8/Materials | Garrison activated, responded to threat 1506 | -8/Materials | Identified exit to Factory 1509 | -8/Materials | Entered Factory 1509 | -7/Factory | Evolved 2 slots: Utility x2 1940 | -7/Factory | Discovered new exit (range 16) 1948 | -7/Factory | Identified exit to Lower Caves 2029 | -7/Factory | Core integrity fell below 50% 2029 | -7/Factory | Discovered new exit (range 15) 2038 | -7/Factory | Identified exit to Factory 2039 | -7/Factory | Entered another Factory area 2039 | -6/Factory | Evolved 2 slots: Utility x2 2052 | -6/Factory | Identified exit to DSF 2052 | -6/Factory | Entered DSF 2076 | -6/DSF | Additional patrols routed to DSF 2078 | -6/DSF | Discovered new exit (range 14) 2084 | -6/DSF | Identified exit to Factory 2085 | -6/DSF | Entered Factory 2085 | -5/Factory | Evolved 2 slots: Utility x2 2234 | -5/Factory | Sucked down chute 2234 | -5/Factory | Entered Waste 2239 | -5/Waste | Spotted C-40 Crusher 2249 | -5/Waste | Spotted C-40 Crusher 2250 | -5/Waste | Spotted C-40 Crusher 2254 | -5/Waste | 1 allies followed down the chute 2260 | -5/Waste | Spotted C-40 Crusher 2271 | -5/Waste | Spotted C-40 Crusher 2272 | -5/Waste | Spotted C-40 Crusher 2281 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2286 | -5/Waste | Discovered new exit (range 10) 2310 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2316 | -5/Waste | Identified exit to Factory 2317 | -5/Waste | Entered Factory 2518 | -5/Factory | Identified exit to Factory 2631 | -5/Factory | Entered another Factory area 2631 | -4/Factory | Evolved 2 slots: Utility x2 2660 | -4/Factory | Identified exit to Research 2794 | -4/Factory | Build established: Hacker-Mutant 2800 | -4/Factory | Discovered new exit (range 6) 2869 | -4/Factory | Core integrity fell below 50% 2870 | -4/Factory | System corruption reached 10% 2873 | -4/Factory | Entered Research 2873 | -3/Research | Evolved 2 slots: Utility x2 2880 | -3/Research | Found Fusion Bomb Launcher 2900 | -3/Research | Lost 4 parts (4u) 2951 | -3/Research | Discovered new exit (range 14) 2971 | -3/Research | Identified exit to DSF 2971 | -3/Research | Entered DSF 2992 | -3/DSF | Discovered new exit (range 15) 2997 | -3/DSF | Additional patrols routed to DSF 3000 | -3/DSF | Identified exit to Research 3001 | -3/DSF | Entered Research 3001 | -2/Research | Evolved 2 slots: Utility x2 3103 | -2/Research | Identified exit to Access 3221 | -2/Research | Entered Access 3221 | -1/Access | Evolved 2 slots: Utility x2 3460 | -1/Access | Discovered new exit (range 6) 3462 | -1/Access | Identified exit to Surface 3463 | *** | Escaped! Last Messages --------------- 03412_ Destroyed Hpw. Tractor Beam. 03416_ Sneak attack on K-01 Serf. 03416_ K-01 Serf destroyed. 03417_ Penetrated by Slug. 03417_ Slug penetrates R-10 Processor. 03417_ R-10 Processor destroyed. 03418_ Acquired 27 matter. 03420_ Acquired 120 matter. 03423_ Sneak attack on R-10 Processor. 03423_ R-10 Processor destroyed. 03429_ R-10 Processor collects Com. Wheel. 03459_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03460_ The Access Shell folds into the floor. 03460_ EXIT=FOUND 03462_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] [Achievement: The Little Core That Could] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ???????????????????????????# " # #?? "" | | ???????????????????????????? """ + #??? | | ???????????????????????????? """ # #??? | | ???????????????????????????? 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"" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 810 ECM Strength 1 Power Amplification 30 Additional Mass Support 25 Evasion (%) 50 Melee Accuracy 12 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget The Little Core That Could Travel Light Challenges ------------ None Game ------ Seed RingForceScrapsphere Manual? 0 Play Time 00:56:44 Cumulative 143.8 hours Start 2026.10.29 @ 16:31:11 End 2026.10.29 @ 17:27:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 93 Adventurer 3 Explorer 0 Win Type 0 Total 11 Types 8/1/0/0/0/0/0/1/1/0 Lore% 69 Gallery% 59 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba8b8ff7-52f2-49ca-9d04-0beb960733dc