Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 15:28:03 Player: CalibroHawk Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1963) 1963 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 5775 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/850 Matter 44/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Trap Scanner Target Analyzer Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Battery Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Particle Cannon Gauss Rifle Flak Cannon > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Heat Sink Large Storage Unit Trap Scanner Target Analyzer Autogun Rocket Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . 1 . 1 . Utility 2 | . . 1 . . 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 79 | 6 3 10 13 30 10 5 2 Power 10 | 1 . . 3 3 2 1 . Engine 7 | 1 . . 3 2 1 . . Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 22 | 2 2 1 3 9 . 3 2 Treads 20 | . 2 1 3 9 . 3 2 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 1 4 3 8 2 . . Device 2 | . . . . 2 . . . Storage 7 | 1 1 2 1 2 . . . Processor 4 | . . . . 4 . . . Hackware . | . . . . . . . . Protection 6 | . . 2 2 . 2 . . Artifact . | . . . . . . . . Weapon 28 | 2 . 5 4 10 6 1 . Energy Gun 5 | . . . 2 2 1 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 11 | 2 . 3 . 4 1 1 . Ballistic Cannon 4 | . . . 1 2 1 . . Launcher 7 | . . 2 1 2 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . . 12 3 5 4 6 Power 8 | . . . 3 1 2 1 1 Propulsion 8 | . . . 3 . . 1 4 Utility 6 | . . . 2 2 . 1 1 Weapon 8 | . . . 4 . 3 1 . Highest Loss Streak 9 | . . . 9 1 5 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 91 89 99 93 95 68 Engine 6 | . 14 11 9 4 4 4 . Core 2 | . . . . 4 . 4 5 Treads 30 | . 6 33 25 36 30 32 26 Leg 1 | . 21 . . . . . . Device 2 | . . . . 7 . . . Storage 16 | . 25 22 27 10 15 13 12 Processor 4 | . . . . 8 7 6 5 Protection 2 | . . 3 5 . 5 6 . Energy Gun 6 | . . . 13 9 1 6 5 Ballistic Gun 11 | . 28 21 . 12 1 5 5 Ballistic Cannon 3 | . . . 6 4 1 5 . Launcher 2 | . . . . . 21 . . Peak Build Rating 41 | 6 7 12 13 37 35 41 37 Average Rating 22 | 4 6 9 10 28 32 38 31 On Entrance 16 | . 6 7 12 13 31 33 33 Naked Turns 13 | . . . . . . . 13 Heaviest Build 58 | 13 15 38 39 41 54 58 39 Greatest Support 126 | 20 40 60 60 121 104 124 126 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 15 13 Most Carried 15 | 5 8 15 15 15 14 11 10 Average Carried 12 | 2 4 12 12 14 11 9 9 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 2 8 15 15 15 9 11 4 Class Distribution -------------------- 48% | Gunner 40% | Mutant 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Matter Collected 1737 | 149 103 93 348 914 44 86 . Remotely . | . . . . . . . . Salvage Created 1789 | . 103 93 29 1390 174 . . Parts 122 | . 14 6 . 95 7 . . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 6 | . . . . 5 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 54 | . 5 2 8 30 6 3 . Melee 5 | . . . 1 . 1 3 . Guns 35 | . 5 2 6 22 . . . Cannons 6 | . . . 1 5 . . . AOE 8 | . . . . 3 5 . . Classes Destroyed 13 | . 2 2 3 4 2 . . Worker 3 | . . . 1 1 1 . . Builder 3 | . . . . 3 . . . Hauler 1 | . . . . . 1 . . Recycler 4 | . . . . 4 . . . Operator 2 | . . . . 2 . . . Watcher 4 | . 1 . . 2 1 . . Swarmer 15 | . 5 . . 6 1 3 . Grunt 21 | . . 1 . 17 3 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . 1 . . Sentry 8 | . . 1 . 6 1 . . Demolisher 2 | . . . 2 . . . . Assembled 6 | . . . 6 . . . . Best Kill Streak 6 | . 4 1 2 6 3 2 . Combat Bots Only 4 | . 3 1 2 4 2 2 . Max Kills in Single Turn 4 | . 1 1 1 4 2 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . . Melee 1 | . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Hostile Shots Fired 387 | . 35 16 78 93 54 90 21 Missed 107 | . 6 2 18 22 25 34 . Damage Taken 5696 | . 247 162 1548 1043 770 974 952 Core 1182 | . 22 . 167 71 50 36 836 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 267 | . . . . 88 . 179 . Core Remaining (%) 85 | 100 91 . 58 87 92 . . Volleys Fired 125 | . 17 13 23 65 7 . . Largest 4 | . 2 2 2 3 4 . . Hottest 135 | . 40 50 110 134 135 . . Shots Fired 326 | . 34 26 43 196 27 . . Gun 235 | . 34 22 28 149 2 . . Cannon 52 | . . . 8 44 . . . Launcher 39 | . . 4 7 3 25 . . Special . | . . . . . . . . Kinetic 207 | . 34 22 11 138 2 . . Thermal 73 | . . . 20 53 . . . Explosive 39 | . . 4 7 3 25 . . Electromagnetic 7 | . . . 5 2 . . . Robot Hit Streak 20 | . 4 4 7 20 6 . . Robot Miss Streak 8 | . 5 2 6 8 3 . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 208 | . 15 13 35 133 12 . . Core Hits 199 | . 7 4 36 122 18 2 10 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 3 | . . . . 3 . . . Destroy 3 | . . . . 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4272 | . 176 131 487 2410 1015 24 29 Guns 2058 | . 169 131 247 1493 18 . . Cannons 566 | . . . 71 495 . . . Explosions 1399 | . . . 140 356 903 . . Melee . | . . . . . . . . Ramming 249 | . 7 . 29 66 94 24 29 Kinetic 1747 | . 169 131 89 1340 18 . . Thermal 807 | . . . 190 617 . . . Explosive 1399 | . . . 140 356 903 . . Electromagnetic 70 | . . . 39 31 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . . . 2 . . 24 Average Corruption 3 | . . . . 2 . . 11 Corruption Purged . | . . . . . . . . Corruption Blocked 3 | . . . . 3 . . . Effects 23 | . . . . 17 . . 6 Message Errors 5 | . . . . 3 . . 2 Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 5 | . . . . 4 . . 1 Energy Discharges 3 | . . . . 1 . . 2 Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 85 | . . . . 12 73 . . Projectiles . | . . . . . . . . Explosions 85 | . . . . 12 73 . . Melee . | . . . . . . . . Knockbacks 25 | . . . 1 23 1 . . Impact 1 | . . . . . 1 . . Kinetic 22 | . . . 1 21 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 299 | . . 1 . . 287 . 11 Shots 8 | . . 1 . . 7 . . Rammed 50 | . . . 4 15 14 4 13 Targets Rammed 62 | 1 3 . 6 17 15 7 13 Kicked 4 | 1 3 . . . . . . Crushed 8 | . . . 2 2 1 3 . Highest Temperature 354 | . . 12 156 354 136 . 169 Average Temperature 89 | . . 8 51 112 58 . 96 Received Heat Transfer 780 | . . 81 93 423 69 114 . Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1160 | . . . 240 920 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Peak Influence 561 | . 177 93 45 485 561 424 78 Initial 274 | . . 74 36 3 220 274 78 Average 176 | . 100 61 21 223 398 345 60 Maximum Alert Level 2 | . . . . 2 2 2 . Low Security (%) 62 | 100 100 100 100 50 . . 100 Level 1 27 | . . . . 41 43 78 . Level 2 9 | . . . . 8 56 21 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 2 . 4 . 2 . Investigation 2 | . 1 . . 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . 2 . 3 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Distress Signals 7 | . . 4 . 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 8 2 25 45 8 18 6 Peak Tracking Total 13 | . 3 2 13 6 3 8 6 Tactical Retreats 11 | . 2 . 3 2 . 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Traps Triggered 6 | . 1 . . 3 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Disabled 6 | . . 2 . . 4 . . Max in Single Turn 4 | . . 2 . . 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Accessed 4 | . 1 . . 2 . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 2 . . 6 . 2 . Successful 8 | . 1 . . 5 . 2 . Failed 2 | . 1 . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 4 . 2 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . 3 . 2 . Scan Component 3 | . . . . 2 . 1 . Repair 2 | . . . . 1 . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . Time 70 | . . . . 26 . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 42 | . . . . . . . 42 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Turns Passed 4335 | 56 309 644 674 1739 345 423 145 Spaces Moved 2284 | 42 188 351 357 861 177 226 82 Core 11 | 11 . . . . . . . Treads 2094 | . 40 351 357 861 177 226 82 Legs 179 | 31 148 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 156 156 Average Speed 155 | 101 128 160 160 160 160 157 156 Slowest Speed 160 | 120 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 31 21 67 56 6 5 38 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 20 | . . 20 . . . . . Terrain Destroyed 272 | . . 23 21 21 207 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 271 | . . 23 21 21 206 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total 2785 | 53 225 407 414 1087 211 289 99 Wait 130 | . 1 19 . 62 . 46 2 Move 2279 | 42 187 350 356 860 176 226 82 Hop . | . . . . . . . . Pick Up 71 | 5 10 11 13 24 3 5 . Fast Attach 10 | 3 1 1 2 3 . . . Attach 36 | 3 1 1 11 6 9 3 2 Detach . | . . . . . . . . Swap 33 | . 1 8 . 21 1 2 . Drop 40 | . 4 4 3 29 . . . Fire 125 | . 17 13 23 65 7 . . Melee . | . . . . . . . . Ram 13 | . . . . . . . 13 Kick 3 | . 3 . . . . . . Crush 45 | . . . 6 17 15 7 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -9/Materials | Discovered new exit (range 11) 1010 | -9/Materials | Entered Mines 1011 | -9/Mines | Assembled infested the area 1016 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1097 | -9/Mines | Lost 9 parts (2p3n1u3w) 1385 | -9/Mines | Learned Materials emergency access door positions 1455 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1674 | -9/Mines | Discovered new exit (range 6) 1684 | -9/Mines | Entered Materials 1684 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2087 | -8/Materials | Repaired Assault Rifle 2466 | -8/Materials | Build established: Gunner 3219 | -8/Materials | Discovered new exit (range 16) 3357 | -8/Materials | Discovered new exit (range 12) 3423 | -8/Materials | Entered Factory 3423 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3681 | -7/Factory | Lost 5 parts (2p3w) 3753 | -7/Factory | Discovered new exit (range 9) 3768 | -7/Factory | Entered another Factory area 3768 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3912 | -6/Factory | Repaired Med. Treads 3947 | -6/Factory | Spotted B-75 Beast 4191 | -6/Factory | Sucked down chute 4191 | -6/Factory | Entered Waste 4192 | -6/Waste | Met a frightened Derelict 4206 | -6/Waste | EMP discharged 4221 | -6/Waste | Lost 3 parts (1n1u1w) 4239 | -6/Waste | Spotted C-40 Crusher 4244 | -6/Waste | Spotted C-40 Crusher 4246 | -6/Waste | Spotted C-40 Crusher 4248 | -6/Waste | Spotted C-40 Crusher 4250 | -6/Waste | Spotted C-40 Crusher 4286 | -6/Waste | Spotted C-40 Crusher 4306 | -6/Waste | EMP discharged 4306 | -6/Waste | System corruption reached 10% 4318 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4320 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4321 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4323 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4330 | -6/Waste | Core integrity fell below 50% 4334 | -6/Waste | Core integrity fell below 20% 4336 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04323_ Lgt. Treads crushed. 04323_ Lrg. Battery crushed. 04324_ Slammed into C-40 Crusher. 04324_ Gauss Rifle crushed. 04324_ Lgt. Treads crushed. 04324_ Pulse Rifle crushed. 04324_ Lrg. Battery crushed. 04325_ Slammed into C-40 Crusher. 04325_ Destabilizing: System corrupted (+1). 04326_ Lrg. Storage Unit crushed. 04326_ Particle Cannon crushed. 04326_ Slammed into C-40 Crusher. 04329_ Destabilizing: System corrupted (+2). 04330_ Slammed into C-40 Crusher. 04330_ Destabilizing: System corrupted (+2). 04331_ Slammed into C-40 Crusher. 04333_ Destabilizing: System corrupted (+2). 04334_ Slammed into C-40 Crusher. 04335_ Destabilizing: Core damaged (-17). 04336_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# CCCC #??????????????????? | | ?????????????????????# [CCCC #??????????????????? | | ?????????????????????# !@CC #??????????????????? | | ?????????????????????###CCCC###??????????????????? | | ???????????????????????#CCCC#????????????????????? | | ???????????????????????# CC#????????????????????? | | ???????????????????????# CC #????????????????????? | | ?????????????????????### CC #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #??????? ??????????? | | ?????????# #??# #??????? #????????? | | ?????????# #### #??????? ###??????? | | ?????????# #??????? ??????? | | ?????????# #??????? ??????? | | ?????????# #??????? ???????? | | ?????????# #??????? ????????? | | ?????????# #### #??????# #????????? | | ?????????# #??# #??????# #????????? | | ?????????# #??# #??????# #????????? | | ?????????############??# #??????# #????????? | | ?????????????????????### ######## #????????? | | ?????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Lrg. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatAccelerationMask Manual? 0 Play Time 00:41:53 Cumulative 6.0 hours Start 2024.11.06 @ 14:48:35 End 2024.11.06 @ 15:28:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d23553b3-82e7-4caa-b49d-437350a96c4a