Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 19:07:05 Player: OBLIQUE Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (480) 480 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 1557 Bonus ------- Follower Combat Kills 62 Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -9/Recycling Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Battle Rifle Remote Datajack > --- INVENTORY (10) --- Light Ion Engine Improved Treads Improved Treads Experimental Sensor Array Authchip [R/Combat] Authchip [R/Combat] Battle Rifle Heavy Battle Rifle Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Spiked Treads Aluminum Leg Compact Wheel Experimental Sensor Array Authchip [R/Combat] Authchip [R/Combat] Battle Rifle Remote Datajack Multitool [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Battle Rifle Energy Gun Medium Laser Ballistic Gun Battle Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 6 5 4 12 5 Power 6 | 1 2 1 1 1 Engine 5 | 1 2 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 1 . 4 2 Treads 1 | . . . 1 . Leg 4 | 2 1 . 1 . Wheel 4 | . . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 2 1 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 . 2 5 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . . 2 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 9 | . . 3 4 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon 2 | . . 1 1 . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Backups 6 | . 4 9 5 8 Power . | . 1 2 . . Propulsion 1 | . . . 1 2 Utility 3 | . 3 6 2 2 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 11 | . . . 5 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 7 | . . . 4 3 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 96 99 82 99 Engine 11 | . 14 14 13 . Core 2 | . . . . 13 Treads 6 | . . . 12 . Leg 16 | . 28 27 15 . Wheel 5 | . . . . 27 Device 2 | . . . . 13 Storage 7 | . 14 14 1 13 Processor 4 | . 10 13 1 . Protection 5 | . . . 12 . Energy Gun 5 | . 28 11 . . Ballistic Gun 18 | . . 15 24 18 Special Weapon 1 | . . . . 9 Peak Build Rating 20 | 6 10 10 16 20 Average Rating 12 | 4 7 9 12 18 On Entrance 8 | . 6 10 9 16 Avg Prop Armor Cover (%) 5 | . . . 5 8 Naked Turns . | . . . . . Heaviest Build 27 | 14 22 22 27 27 Greatest Support 36 | 20 20 20 20 36 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 7 | 6 9 10 5 9 Most Carried 10 | 1 10 10 10 10 Average Carried 6 | . 4 9 5 8 Final Capacity 10 | 8 10 10 5 10 Final Carried 10 | 1 10 10 5 9 Class Distribution -------------------- 62% | Mutant 31% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 703 | 191 107 73 197 135 Remotely . | . . . . . Salvage Created 723 | . 264 177 155 127 Parts 59 | . 27 10 13 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 22 | . 8 7 6 1 Guns 22 | . 8 7 6 1 Classes Destroyed 8 | . 5 . 1 2 Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 15 | . 6 5 4 . Grunt 5 | . 2 2 1 . Programmer 1 | . . . . 1 Subdweller 2 | . . . 2 . Best Kill Streak 4 | . 3 2 4 2 Combat Bots Only 4 | . 3 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 174 | . 41 50 67 16 Missed 62 | . 14 17 23 8 Hits 112 | . 27 33 44 8 Projectile 112 | . 27 33 44 8 AOE 1 | . . . . 1 Critical Strikes 1 | . . . 1 . Damage Taken 1355 | . 278 353 590 134 Core 259 | . 63 80 100 16 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 94 | . 30 30 19 15 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 58 58 Shots Fired 165 | . 60 48 38 19 Gun 158 | . 60 48 38 12 Cannon . | . . . . . Launcher . | . . . . . Special 7 | . . . . 7 Kinetic 65 | . . 15 38 12 Thermal 54 | . 30 24 . . Explosive . | . . . . . Electromagnetic 39 | . 30 9 . . Robot Hit Streak 14 | . 11 9 14 6 Robot Miss Streak 3 | . 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 102 | . 39 29 25 9 Core Hits 36 | . 14 10 9 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 4 2 . . Burn 6 | . 4 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1265 | . 530 355 329 51 Guns 1232 | . 513 339 329 51 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 33 | . 17 16 . . Kinetic 445 | . . 65 329 51 Thermal 458 | . 272 186 . . Explosive . | . . . . . Electromagnetic 329 | . 241 88 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . 4 2 . . Kicked 6 | . 4 2 . . Crushed . | . . . . . Highest Temperature 370 | . 370 238 229 18 Average Temperature 103 | . 102 107 131 13 Received Heat Transfer 596 | . 81 81 434 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 2 . . Heat Transferred 1739 | . 1073 666 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 169 | . 169 136 . 74 Initial 64 | . . 61 . 64 Average 33 | . 68 41 . 11 Influence Increases 766 | . 297 228 140 101 Destroy 0b10 Robot/C 440 | . 160 160 80 40 Destroy 0b10 Robot/NC 20 | . 15 . . 5 Destroy Leader 64 | . 34 30 . . Allied During Kill 25 | . . 23 . 2 Successful Hack 62 | . 42 . . 20 Disable Machine 15 | . 15 . . . Destroy Structure 5 | . 1 . . 4 Lose Combat Pursuer 135 | . 30 15 60 30 Influence Decreases 766 | . 138 372 21 235 Entered New Map 176 | . . 98 8 70 Time Decay 536 | . 138 244 13 141 Lost Part 40 | . . 30 . 10 Lost Ally 14 | . . . . 14 Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 14 8 11 6 Peak Tracking Total 5 | . 3 3 4 5 Tactical Retreats 6 | . 2 1 2 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 7 | . 4 . . 3 Terminals 7 | . 4 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 13 . . 10 Successful 12 | . 7 . . 5 Failed 11 | . 6 . . 5 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 21 | . 13 . . 8 Terminals 23 | . 13 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . . 2 Robot Schematic 1 | . . . . 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . . 3 Terminals 5 | . 2 . . 3 Botnet 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . . 4 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 8 | . . 4 . 4 Largest Group 4 | . . 4 3 3 Highest-Rated Group 71 | . . 71 40 53 Highest-Rated Ally 31 | . . 31 16 27 Total Orders 1 | . . . . 1 STAY 1 | . . . . 1 Ally Attacks 22 | . . 5 12 5 Total Damage 248 | . . 55 152 41 Kills 3 | . . 1 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3666 | 68 365 802 1686 745 Spaces Moved 2048 | 52 191 432 691 682 Core 5 | 5 . . . . Treads . | . . . . . Legs 1335 | 47 191 432 665 . Wheels 708 | . . . 26 682 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 100 Average Speed 159 | 113 125 159 230 101 Slowest Speed 260 | 120 190 190 260 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 37 96 46 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 2 4 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2291 | 58 257 500 753 723 Wait 61 | . 19 25 7 10 Move 2044 | 51 190 431 690 682 Hop . | . . . . . Pick Up 22 | 1 6 3 6 6 Fast Attach 20 | 6 3 2 7 2 Attach 6 | . . 2 2 2 Detach 6 | . 2 . 3 1 Swap 11 | . 2 2 5 2 Drop 21 | . 1 3 14 3 Fire 94 | . 30 30 19 15 Melee . | . . . . . Ram . | . . . . . Kick 6 | . 4 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Entered Mines 530 | -10/Mines | Learned Materials security intel 713 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 717 | -10/Mines | Found Prototype Device 894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 952 | -10/Mines | Received a Mining Laser from a helpful Derelict 1034 | -10/Mines | Learned location of Mines (-9) 1039 | -10/Mines | Discovered new exit (range 3) 1042 | -10/Mines | Core integrity fell below 50% 1103 | -10/Mines | Discovered new exit (range 5) 1212 | -10/Mines | Discovered new exit (range 6) 1236 | -10/Mines | Entered Subcaves 1236 | -10/Subcaves | Accompanied by 3 allies 1241 | -10/Subcaves | Learned Materials stockpile data 1263 | -10/Subcaves | Build established: Scavenger-Mutant 1815 | -10/Subcaves | Learned location of Zion (-6) 1815 | -10/Subcaves | Met a Zionite searching for "candidates" 1866 | -10/Subcaves | Build established: Mutant 2142 | -10/Subcaves | Core integrity fell below 20% 2220 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2220 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2572 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2740 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2892 | -10/Subcaves | Discovered new exit (range 10) 2922 | -10/Subcaves | Entered Recycling 3129 | -9/Recycling | Discovered new exit (range 9) 3241 | -9/Recycling | Build established: Scavenger-Mutant 3667 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03209_ L-31 Rogue rewired. 03211_ U-05 Engineer builds a Door. 03213_ I-25 Savior rewired. 03214_ Attempting to rewire G-34 Mercenary. 03216_ G-34 Mercenary rewired. 03218_ U-05 Engineer builds a Door. 03218_ L-31 Rogue springs to life. 03229_ Rogue 2a destroyed. 03311_ Acquired 51 matter. 03312_ Acquired 9 matter. 03378_ System corrupted: FCS attempts to trigger Battle Rifle. 03378_ System corrupted: Battle Rifle misfires. 03647_ Attempting to rewire Y-45 Defender. 03649_ Y-45 Defender rewired. 03654_ Defender 2a destroyed. 03655_ Y-45 Defender springs to life. 03655_ P-60 Hacker springs to life. 03666_ U-05 Engineer lays Concrete. 03667_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | # #??# ##########????? | | ########## # !#??# #?????????????? | | ?????????## ## #??# ############??? | | ??????????# ## #??# # #??? | | ??????????# ## ! #??# # #??? | | ??????????# ############+##??# + #??? | | ??????????# #??????????# #???# # #??? | | ??????????# #??????????# #???# # #??? | | ??????????# #??????????# #???# # #??? | | ??????????# ############ #???# ######### ##??? | | #??# #???# #?????????????? | | #?## #???# #?????????????? | | #+######?# #???# #?????????????? | | #?# #???# #?????????????? | | #?# #???# #?????????????? | | #?# #???# #???######????? | | ########?# #???# #### # /????? | | #?#####+########## #???# #?????? | | #?# #?# ##### #?????? | | [ #?# #?# #"""# #?????? | | #?# """ """ #?# #"Y"# #?????? | | ] ! #?# """ """ ### #" "# #?????? | | #?# """ """ ""# #?????? | | ### """ """ T"# #?????????? | | ##" """ """ ""#"" #?????????? | | ##T ###"Y@ """ """ #?????????? | | ##" #?#"" """ """ #?????????? | | ### ### """ """ #?????????? | | ## + #?????????? | | ######## ### #?????????? | | ???????#####+##"T"###?# """ """ #?????????? | | #??????????# ######???# r """ """ #?????????? | | ############ ########## """ """ ####??????? | | #??????? | | #??????? | | ######/####+## #??????? | | r # [ + #??????? | | gp# # #??????? | | rru %[ # #??????? | | % ! + #??????? | | % ! =# #??????? | | # #??????? | | ##### ######## # + #??????? | | ????# #??????# # # #??????? | | #####+##?????# # # #??????? | | #?????# # ] % # #??????? | | #?????# + ! # #??????? | | [ #?????# #% ??# #??????? | | ####### ###########??# #??????? | | =| ! + #????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSpreadWyrmplate Manual? 0 Play Time 00:23:41 Cumulative 191.9 hours Start 2026.07.26 @ 20:08:43 End 2026.07.27 @ 19:07:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb371ddf-6c81-4bbb-bb4e-8f832ec6c9e8