Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.14 @ 19:08:37 Player: Ms. V3-11A Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1285) 1285 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3985 Bonus ------- None Cogmind --------- Core Integrity 491/700 Matter 225/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Hover Unit Hover Unit High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Improved Targeting Computer Light Armor Plating Proton Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Hover Unit Hover Unit High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Improved Targeting Computer Light Armor Plating Heavy EM Pulse Gun Proton Missile Launcher Powered Hammer [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 47 | . 8 14 17 8 Power 4 | . 1 1 1 1 Engine 1 | . . . 1 . Core 3 | . 1 1 . 1 Reactor . | . . . . . Propulsion 17 | . 2 7 6 2 Treads . | . . . . . Leg 9 | . 2 7 . . Wheel . | . . . . . Hover 8 | . . . 6 2 Flight . | . . . . . Utility 11 | . 2 2 5 2 Device 5 | . 1 1 2 1 Storage 3 | . 1 1 1 . Processor 2 | . . . 1 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | . 3 4 5 3 Energy Gun 12 | . 3 3 4 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 1 9 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 85 95 85 Engine 1 | . 1 . 1 6 Core 10 | . 12 10 7 5 Leg 24 | . 28 31 . . Hover 4 | . . . 27 25 Device 12 | . 12 10 23 14 Storage 11 | . 14 10 9 7 Hackware 1 | . . . 8 7 Energy Gun 19 | . 25 17 15 6 Energy Cannon 1 | . . 4 . . Peak Build Rating 33 | 6 12 17 26 33 Average Rating 15 | 6 11 14 22 30 On Entrance 13 | 6 6 12 16 26 Naked Turns . | . . . . . Heaviest Build 33 | 10 30 33 24 25 Greatest Support 30 | 20 20 30 20 29 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 12 | 8 12 14 10 10 Most Carried 15 | 5 9 15 15 10 Average Carried 9 | 4 7 11 9 9 Final Capacity 15 | 8 15 15 10 10 Final Carried 15 | 2 9 15 10 9 Class Distribution -------------------- 94% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 853 | 200 123 395 135 . Remotely . | . . . . . Salvage Created 1836 | . 319 746 664 107 Parts 110 | . 22 47 35 6 Haulers Intercepted 5 | . 1 3 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 10 12 11 2 Guns 30 | . 10 11 8 1 Cannons 1 | . . 1 . . AOE 1 | . . . 1 . Classes Destroyed 9 | . 4 3 1 1 Worker 1 | . . . 1 . Hauler 5 | . 1 3 1 . Operator 1 | . . 1 . . Watcher 6 | . 1 3 2 . Swarmer 11 | . 8 . 3 . Grunt 16 | . 2 9 5 . Brawler 2 | . . 1 1 . Sentry 5 | . . 2 2 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 4 5 1 Combat Bots Only 5 | . 5 3 3 1 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 1 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 296 | . 77 75 25 119 Missed 95 | . 15 29 6 45 Damage Taken 1804 | . 436 510 217 641 Core 422 | . 93 74 46 209 Absorbed by Shields . | . . . . . Ignored by Resistances 551 | . 141 153 60 197 Regen/Repaired (Parts) 353 | . 2 351 . . Core Remaining (%) 83 | 100 62 81 91 . Volleys Fired 141 | . 41 63 26 11 Largest 2 | . 2 2 2 1 Hottest 113 | . 105 113 100 50 Shots Fired 259 | . 80 118 50 11 Gun 252 | . 80 111 50 11 Cannon 7 | . . 7 . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | . 31 . . . Thermal 126 | . 49 77 . . Explosive . | . . . . . Electromagnetic 102 | . . 41 50 11 Robot Hit Streak 17 | . 6 14 17 8 Robot Miss Streak 5 | . 3 5 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 183 | . 46 83 37 17 Core Hits 73 | . 18 29 21 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 1 2 1 1 Burn 2 | . . 2 . . Destroy 1 | . 1 . . . Corrupt 2 | . . . 1 1 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3044 | . 512 1257 804 471 Guns 2396 | . 512 1108 656 120 Cannons 103 | . . 103 . . Explosions 194 | . . 46 148 . Melee 351 | . . . . 351 Ramming . | . . . . . Kinetic 161 | . 161 . . . Thermal 1307 | . 351 808 148 . Explosive . | . . . . . Electromagnetic 1225 | . . 449 656 120 Impact 351 | . . . . 351 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 . . 4 Average Corruption 2 | . 1 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 16 . . 1 Message Errors 2 | . 2 . . . Matter Fused 6 | . 5 . . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 5 | . 5 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 82 | . . . . 82 Projectiles . | . . . . . Explosions . | . . . . . Melee 82 | . . . . 82 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 173 | . 173 102 25 . Average Temperature 31 | . 35 31 10 . Received Heat Transfer 576 | . 78 300 108 90 Siege Activations . | . . . . . Robots Corrupted 4 | . . 1 2 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 7 | . . 4 3 . Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 2979 | . 809 1920 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 430 | . 296 196 430 237 Initial 167 | . . . 11 167 Average 83 | . 68 55 176 198 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 86 | 100 87 100 55 48 Level 1 12 | . 12 . 33 51 Level 2 1 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 . 3 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 15 24 16 8 Peak Tracking Total 6 | . 6 4 5 4 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 9 8 1 4 Terminals 15 | . 8 5 . 2 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 76 | . 23 43 4 6 Successful 53 | . 16 34 2 1 Failed 23 | . 7 9 2 5 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 32 | . 11 13 3 5 Terminals 42 | . 21 18 . 3 Fabricators . | . . . . . Repair Stations 16 | . 2 14 . . Recycling Units 1 | . . . . 1 Scanalyzers 13 | . . 11 . 2 Garrison Access 4 | . . . 4 . Terminal Hacks 14 | . 8 6 . . Robot Analysis 4 | . 1 3 . . Prototype ID Bank 4 | . 3 1 . . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Security Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . 2 14 . . Scan Component 8 | . 1 7 . . Repair 8 | . 1 7 . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 14 | . 6 6 1 1 Terminals 11 | . 6 5 . . Botnet 3 | . 1 2 . . Skim 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Extract 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Watchers 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 9 7 1 3 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 14 | . . 6 . 8 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 1 7 . . Time 244 | . 32 212 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 4 | . 1 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4367 | 2 1756 1845 395 369 Spaces Moved 2455 | 1 977 781 251 445 Core . | . . . . . Treads . | . . . . . Legs 1759 | 1 977 781 . . Wheels . | . . . . . Hover 696 | . . . 251 445 Flight . | . . . . . Fastest Speed 48 | 120 120 120 52 48 Average Speed 136 | 120 156 171 101 51 Slowest Speed 190 | 120 190 190 112 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 99 43 21 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . 2 15 . Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . 2 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3208 | 4 1133 1168 345 558 Wait 493 | . 95 285 31 82 Move 2451 | . 976 780 250 445 Hop . | . . . . . Pick Up 30 | . 7 16 6 1 Fast Attach 17 | . 4 10 3 . Attach 13 | . . . 8 5 Detach 5 | . . . 3 2 Swap 17 | . 4 4 6 3 Drop 33 | 4 6 10 12 1 Fire 141 | . 41 63 26 11 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Discovered new exit (range 12) 404 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Build established: Scavenger-Mutant 573 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Discovered new exit (range 9) 994 | -10/Materials | Learned location of 2 exits from Subcaves 1034 | -10/Materials | Identified exit to Subcaves 1034 | -10/Materials | Learned location of 1 exit from Materials 1062 | -10/Materials | Learned Storage security intel 1078 | -10/Materials | Loaded intel: 15 trap records 1081 | -10/Materials | Repaired Particle Gun 1128 | -10/Materials | Identified exit to Materials 1759 | -10/Materials | Entered another Materials area 1759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -9/Materials | Identified exit to Materials 2133 | -9/Materials | Repaired Lgt. Nuclear Core 2160 | -9/Materials | Repaired Hover Unit 2193 | -9/Materials | Repaired Particle Gun 2221 | -9/Materials | Repaired Lrg. Storage Unit 2274 | -9/Materials | Repaired Imp. Heat Sink 2486 | -9/Materials | Repaired Aluminum Leg 2513 | -9/Materials | Repaired Aluminum Leg 3604 | -9/Materials | Entered another Materials area 3604 | -8/Materials | Evolved 2 slots: Utility x2 3968 | -8/Materials | Discovered new exit (range 11) 3999 | -8/Materials | Entered Factory 3999 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4000 | -7/Factory | Identified exit to Storage 4312 | -7/Factory | Garrison activated, responded to threat 4368 | -7/Factory | Self-destructed Last Messages --------------- 04315_ K-01 Serf collects debris. 04325_ Y-54 Guardian IFF system glitched. 04328_ Imp. Hover Unit destroyed. 04335_ Hvy. EM Pulse Gun destroyed. 04338_ Lgt. Deuterium Engine destroyed. 04338_ Y-54 Guardian destroyed. 04341_ K-01 Serf collects debris. 04344_ K-01 Serf cleans the Assembly Bed. 04349_ Gravmag System destroyed. 04349_ K-01 Serf collects debris. 04352_ System corrupted: Matter fused (-10). 04353_ Shock Rifle destroyed. 04353_ K-01 Serf collects debris. 04355_ Imp. Sensor Array destroyed. 04356_ K-01 Serf collects debris. 04356_ S-27 Virus misfires. 04359_ K-01 Serf collects debris. 04365_ S-27 Virus IFF system glitched. 04366_ K-01 Serf cleans the Assembly Bed. 04368_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 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Armor Plating | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Lyr. Light Armor Plating | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted VSS Leg | -7/Factory | Extracted Trap Scanner | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredPersonalCore Manual? 0 Play Time 00:36:06 Cumulative 274.9 hours Start 2024.08.14 @ 18:14:10 End 2024.08.14 @ 19:08:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 207 Rogue 63 Adventurer 118 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 987702e2-18e6-4915-87d9-5ac8c4289e42