Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 21:27:02 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (23) 115 Value Destroyed (785) 785 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (8517) 8517 TOTAL SCORE: 17597 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 1217 Entered DSFs 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 238/1450 Matter 78/300 Energy 18/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Quantum Shading Machine Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Phase Redirector Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Machine Analyzer Triangulator Enhanced Optical Array Advanced Target Analyzer Advanced ECM Suite Improved Light Armor Plating Advanced Force Field Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Tesla Bomb Launcher Power Maul > --- INVENTORY -------- Stasis Canceller Improved Medium Armor Plating [Rating: 115] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Power Maul Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Slots Evolved 16 | . . . . . 4 2 . . 2 . . . 2 2 . 2 2 . Power 2 | . . . . . . 1 . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . 1 . . . . Utility 9 | . . . . . 2 1 . . 1 . . . 2 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 133 | 7 12 . 2 3 13 10 3 2 2 2 . 2 12 . 1 13 33 16 Power 20 | 1 2 . . . 3 2 1 . 1 . . . 2 . . 2 5 1 Engine 9 | 1 2 . . . 3 2 . . . . . . . . . . . 1 Core 5 | . . . . . . . 1 . 1 . . . 2 . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . 1 5 . Propulsion 27 | 2 5 . . . 3 1 2 . . . . . 2 . . 2 6 4 Treads 8 | 2 1 . . . . . . . . . . . . . . . 5 . Leg 2 | . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . 2 . . . 3 1 2 . . . . . 2 . . 2 1 4 Utility 50 | 2 2 . . . 4 4 . . 1 2 . 2 8 . 1 7 12 5 Device 24 | 1 1 . . . 3 1 . . . . . 1 2 . 1 4 7 3 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . . . 1 . . . 2 . Hackware 8 | . . . . . . 2 . . 1 . . . 1 . . 1 1 2 Protection 13 | . 1 . . . . 1 . . . 2 . 1 4 . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 3 . 2 3 3 3 . 2 . . . . . . . 2 10 6 Energy Gun 4 | . 1 . . . . . . . . . . . . . . 1 2 . Energy Cannon 7 | . . . . . . . . . . . . . . . . . 2 5 Ballistic Gun 7 | 2 2 . 1 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . 3 . Special Weapon 8 | . . . 1 1 2 . . 1 . . . . . . . 1 2 . Impact Weapon 5 | . . . . . 1 2 . 1 . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . . . . . . . 1 . . . 3 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Parts Lost 34 | . 3 . . . 4 . 2 . . . . . . . . 1 18 6 Power 7 | . 1 . . . . . . . . . . . . . . . 5 1 Propulsion 7 | . . . . . 1 . 1 . . . . . . . . . 2 3 Utility 16 | . 1 . . . 2 . . . . . . . . . . 1 10 2 Weapon 4 | . 1 . . . 1 . 1 . . . . . . . . . 1 . Highest Loss Streak 9 | . 1 . . . 2 . 2 . . . . . . . . 1 9 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 94 85 85 72 57 87 99 92 84 92 93 93 92 . 77 88 75 20 Engine 5 | . 14 14 14 14 9 11 7 7 1 . . . . . . . . . Core 4 | . . . . . . . 6 7 10 13 13 13 11 . 10 9 2 . Reactor 1 | . . . . . . . . . . . . . . . . 3 6 . Treads 2 | . 15 . . . . . . . . . . . . . . . 2 . Flight 19 | . 1 28 28 28 31 30 30 30 26 26 26 26 22 . 15 18 12 3 Device 7 | . 8 . . . . 10 7 7 6 6 6 6 10 . 9 13 9 6 Storage 1 | . 13 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 7 7 7 6 6 6 6 5 . 5 4 8 . Hackware 11 | . . . . . . 7 15 15 19 20 20 20 22 . 21 22 14 5 Protection 6 | . 3 14 14 14 6 5 7 7 6 6 6 6 5 . 5 4 7 . Energy Gun 1 | . . . . . . . . . . 5 6 6 5 . 5 3 1 . Ballistic Gun 5 | . 27 28 28 14 4 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 7 7 6 6 6 6 6 5 . 5 4 3 . Naked Turns 69 | . . . . . . . . . . . . . . . . . 60 9 Heaviest Build 68 | 14 14 8 8 8 12 25 25 25 21 18 18 18 22 21 21 38 68 20 Greatest Support 108 | 40 40 8 8 8 25 26 27 27 27 27 27 27 36 32 32 50 108 20 Greatest Overweight (x) 4 | . 4 . . . . 1 . . . . . . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 5 4 4 4 4 4 4 4 5 4 5 4 4 5 5 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 37% | Hacker-Sprinter 28% | Mutant 14% | Hacker-Ninja 10% | Sprinter 4% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Matter Collected 1467 | 274 256 16 . 50 59 24 187 . . 60 . . 140 . 20 120 132 129 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 871 | 75 392 . . . 47 38 . . . . . . 20 . . 110 169 20 Parts 51 | 8 20 . . . 2 6 . . . . . . . . . 4 9 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Combat Hostiles Destroyed 13 | . 8 . . . 1 1 . . . . . . . . . 1 2 . Melee 2 | . . . . . . 1 . . . . . . . . . 1 . . Guns 11 | . 8 . . . 1 . . . . . . . . . . . 2 . Classes Destroyed 8 | 2 2 . . . . 1 . . . . . . . . . 2 1 . Builder 2 | . . . . . . . . . . . . . . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 3 | . 2 . . . . 1 . . . . . . . . . . . . Grunt 7 | . 6 . . . 1 . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . 1 2 . Best Kill Streak 3 | 1 3 . . . 1 1 . . . . . . 1 . . 1 1 1 Combat Bots Only 3 | . 3 . . . 1 1 . . . . . . . . . 1 1 . Max Kills in Single Turn 1 | 1 1 . . . 1 1 . . . . . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Hostile Shots Fired 449 | . 57 . . . 41 12 40 10 . . . . 7 . 1 22 200 59 Missed 177 | . 9 . . . 17 6 25 5 . . . . 5 . 1 9 69 31 Damage Taken 5630 | . 543 . . . 323 113 205 57 . . . . 105 . . 258 3252 774 Core 1624 | . 145 . . . 128 12 57 . . . . . 41 . . 29 745 467 Absorbed by Shields 211 | . . . . . . . . . . . . . . . . . 211 . Redirected to Shielding 223 | . 6 . . . 19 . . . . . . . 28 . . 50 120 . Ignored by Resistances 2 | . . . . . . . 2 . . . . . . . . . . . Regen/Repaired (Parts) 107 | . . . . . . 15 . . . 25 . . 67 . . . . . Core Remaining (%) 87 | 100 . . . 42 76 . . 90 . . . 100 95 . 100 97 . . Volleys Fired 119 | 12 33 . . 4 21 . . 1 . . . . 10 . . 4 27 7 Largest 2 | 2 2 . . 1 1 . . 1 . . . . 1 . . 1 2 1 Hottest 120 | 40 60 . . 100 100 . . . . . . . 40 . . 40 120 120 Shots Fired 164 | 24 66 . . 4 21 . . 1 . . . . 10 . . 4 27 7 Gun 130 | 24 66 . . . 6 . . . . . . . 10 . . 3 21 . Cannon 10 | . . . . . . . . . . . . . . . . . 3 7 Launcher 2 | . . . . . . . . . . . . . . . . . 2 . Special 22 | . . . . 4 15 . . 1 . . . . . . . 1 1 . Kinetic 91 | 24 61 . . . 6 . . . . . . . . . . . . . Thermal 66 | . 5 . . 4 13 . . . . . . . 10 . . 3 24 7 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 27 | 7 27 . . . 4 . . 2 . . . . 3 . . 2 5 5 Robot Miss Streak 4 | 2 3 . . . 4 . . . . . . . 3 . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 115 | 17 50 . . . 6 2 . 1 . . . . 5 . . 6 25 3 Core Hits 41 | 5 22 . . . 6 1 . . . . . . . . . 1 5 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 1 3 . Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 3 . Smash 4 | . . . . . . . . . . . . . . . . 1 3 . Melee Attacks 125 | . . . . . 8 14 3 4 4 . . . 8 . . 18 52 14 Impact 111 | . . . . . 8 14 3 4 4 . . . 8 . . 18 52 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . 14 Sneak Attacks 3 | . . . . . . . . . . . . . 1 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2520 | 180 514 . . . 152 89 . . . . . . 170 . . 216 1073 126 Guns 1404 | 180 502 . . . 104 . . . . . . . 52 . . 14 552 . Cannons 126 | . . . . . . . . . . . . . . . . . . 126 Explosions 29 | . . . . . . . . . . . . . . . . . 29 . Melee 901 | . . . . . . 89 . . . . . . 118 . . 202 492 . Ramming 12 | . 12 . . . . . . . . . . . . . . . . . Kinetic 762 | 180 478 . . . 104 . . . . . . . . . . . . . Thermal 816 | . 24 . . . 48 . . . . . . . 52 . . 14 552 126 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . 29 . Impact 901 | . . . . . . 89 . . . . . . 118 . . 202 492 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 2 2 2 2 2 . . . . . . . . . . 2 21 21 Average Corruption 6 | . 2 2 2 2 2 . . . . . . . . . . 1 10 16 Corruption Purged 5 | . . . . . . . . . . . . . . . . 2 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 48 | . 6 3 . 3 2 . . . . . . . . . . . 30 4 Message Errors 11 | . . 1 . 1 . . . . . . . . . . . . 8 1 Matter Fused 10 | . . 2 . . . . . . . . . . . . . . 7 1 Heat Flow Errors 6 | . 1 . . . . . . . . . . . . . . . 4 1 Energy Discharges 5 | . 1 . . 1 1 . . . . . . . . . . . 2 . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . 2 . . 1 . . . . . . . . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 504 | . . . . . . 22 . . . . . . 98 . . 50 299 35 Projectiles 35 | . . . . . . . . . . . . . . . . . . 35 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 469 | . . . . . . 22 . . . . . . 98 . . 50 299 . Knockbacks 6 | . . . . . . . . . . . . . . . . 2 4 . Impact 6 | . . . . . . . . . . . . . . . . 2 4 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 162 . . 100 85 3 46 80 . . . . 8 . . 58 262 129 Average Temperature 35 | . 24 . . 55 31 1 16 34 . . . . 5 . . 15 103 86 Received Heat Transfer 615 | . 258 . . . 135 . 6 . . . . . 18 . . . 99 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . 4 . . 2 5 . Impact Corruptions 14 | . . . . . . 1 . . . . . . 2 . . 3 8 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . 3 . Heat Transferred 1001 | . 50 . . . 100 . . . . . . . 148 . . 37 555 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Peak Influence 1710 | 15 165 64 . 1 362 352 . . 144 50 35 415 1159 567 429 356 119 1710 Initial 567 | . 9 64 . . . 164 . . 140 50 35 24 217 567 396 228 110 11 Average 251 | 8 64 64 . . 185 235 . . 140 50 35 313 588 567 407 247 34 1651 Maximum Alert Level 5 | . . . . . 1 1 . . . . . 2 4 2 2 1 . 5 Low Security (%) 62 | 100 100 100 . 100 49 28 . . 100 100 100 8 . . . 27 100 . Level 1 23 | . . . . . 50 71 . . . . . 77 22 . 38 72 . . Level 2 7 | . . . . . . . . . . . . 14 58 100 61 . . . Level 3 1 | . . . . . . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . 6 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 36 | . 2 . . . 5 1 . . . . . 2 4 . 2 2 6 12 Investigation 3 | . 1 . . . . 1 . . . . . . 1 . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 2 2 . Reinforcement 17 | . 1 . . . 5 . . . . . . 2 3 . 2 . 4 . Assault 12 | . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Distress Signals 11 | . 1 . . . 2 1 . . . . . . 4 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 175 | . 15 . . . 31 9 9 1 . . . 2 17 . 2 10 28 51 Peak Tracking Total 43 | . 5 . . . 17 7 5 1 . . . 2 3 . 3 6 10 43 Tactical Retreats 25 | . . . . . 8 2 4 . . . . . . . . 5 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Traps Triggered 11 | . 3 . . . . 2 . . 1 . . 3 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Machines Disabled 10 | . . . . . . . . . . . . . 5 . . . . 5 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Machines Accessed 52 | . 6 1 1 . 3 14 2 . 2 . 1 . 13 1 . 4 4 . Terminals 32 | . 5 1 . . 3 10 . . 1 . 1 . 5 1 . 2 3 . Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . 3 . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . 1 . . 2 . . Garrison Access 5 | . . . . . . 2 . . . . . . 2 . . . 1 . Total Hacks 142 | . 18 2 1 . 14 28 8 . 2 . 1 . 35 1 . 12 20 . Successful 80 | . 10 1 1 . 9 11 8 . 1 . 1 . 17 1 . 11 9 . Failed 62 | . 8 1 . . 5 17 . . 1 . . . 18 . . 1 11 . Catastrophic 10 | . . . . . 1 5 . . . . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 58 | . 14 1 1 . 9 14 . . . . . . 10 . . 2 7 . Terminals 94 | . 16 2 . . 14 20 . . 1 . 1 . 16 1 . 5 18 . Fabricators 6 | . . . . . . 2 . . . . . . 4 . . . . . Repair Stations 10 | . . . . . . 3 . . . . . . 7 . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . 2 . . . . . Scanalyzers 11 | . . . . . . . . . 1 . . . 3 . . 7 . . Garrison Access 8 | . . . . . . 3 . . . . . . 3 . . . 2 . Terminal Hacks 53 | . 5 1 1 . 8 7 8 . 1 . 1 . 8 1 . 4 8 . Record 8 | . . . 1 . . . 7 . . . . . . . . . . . Part Schematic 10 | . 2 . . . 2 2 . . . . . . 4 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Open DSF 5 | . . . . . . 1 . . 1 . 1 . . 1 . 1 . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . 1 . . 1 . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . 1 . Locate Traps 9 | . 1 . . . 3 1 . . . . . . 1 . . 1 2 . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . . . . . . 1 1 . Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . . . . 3 . . . . . Scan Component 3 | . . . . . . 1 . . . . . . 2 . . . . . Repair 2 | . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . 2 . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . . Scanalyzer 9 | . . . . . . . . . . . . . 2 . . 7 . . Insert Component 4 | . . . . . . . . . . . . . 1 . . 3 . . Analyze 5 | . . . . . . . . . . . . . 1 . . 4 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 3 . . . 1 1 . . . . . . . . . . 1 . Terminals 6 | . 3 . . . 1 1 . . . . . . . . . . 1 . Botnet 6 | . 3 . . . 1 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 1 . . 3 13 . . 1 . 1 . 11 . . 4 4 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . 2 2 . . . . . . 5 . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . 1 . . . . . Time 27 | . . . . . . 8 . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 5 . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . 1 . . 3 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Total Allies 25 | . . . . 1 1 . . 1 . 20 . . . . . 1 1 . Largest Group 21 | . . . . 1 1 . . 1 1 21 21 21 18 8 8 1 1 . Highest-Rated Group 867 | . . . . 31 31 . . 21 21 867 867 867 786 336 336 82 82 . Highest-Rated Ally 82 | . . . . 31 31 . . 21 21 50 50 50 50 50 50 82 82 . Total Orders 5 | . . . . . 3 . . . . . . . . . . 1 1 . STAY 3 | . . . . . 1 . . . . . . . . . . 1 1 . GUARD 1 | . . . . . 1 . . . . . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . . . . Ally Attacks 226 | . . . . . 7 . . . . . . 52 109 . 49 5 4 . Total Damage 6692 | . . . . . 154 . . . . . . 1446 3555 . 1422 84 31 . Kills 44 | . . . . . 2 . . . . . . 10 29 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . 1 . . 1 . . . . . . . 1 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Turns Passed 5480 | 157 628 115 84 233 499 399 311 182 97 130 15 92 510 2 60 551 1146 269 Spaces Moved 7431 | 75 393 111 214 271 659 996 638 473 173 169 9 82 853 5 105 1095 753 357 Core 137 | 10 1 . . . . . . . . . . . . . . . 108 18 Treads 305 | 65 204 . . . . . . . . . . . . . . . 36 . Legs 98 | . 98 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6891 | . 90 111 214 271 659 996 638 473 173 169 9 82 853 5 105 1095 609 339 Fastest Speed 26 | 50 37 37 37 37 28 27 26 27 27 27 27 27 27 30 30 28 27 32 Average Speed 37 | 145 124 37 37 37 30 27 27 27 27 27 27 27 27 30 30 29 39 44 Slowest Speed 280 | 160 280 37 37 37 34 109 29 27 27 27 27 27 30 30 30 30 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . 3 . 2 2 1 . 1 . . . . 1 . . 4 2 3 Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 5 70 30 60 40 51 29 69 43 4 90 . 88 29 . 68 18 22 33 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . . 1 . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . . . . 1 . . . 1 . Scrap Searched 3 | . . . . . . . 3 . . . . . . . . . . . Spaces Dug 91 | . . . . . 18 8 2 3 4 . . . 5 . . 14 37 . Terrain Destroyed 94 | . . . . 1 18 8 2 3 4 . . . 5 . . 14 39 . Melee 78 | . . . . . 8 8 2 3 4 . . . 5 . . 14 34 . Projectile 16 | . . . . 1 10 . . . . . . . . . . . 5 . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac DSF Fac Fac DSF Res Res Qua Total 9680 | 99 472 181 219 390 887 1092 770 516 215 253 20 152 1103 4 132 1281 1466 428 Wait 1726 | . 13 72 . 110 179 61 124 36 35 79 12 34 208 . 17 144 580 22 Move 7376 | 74 392 104 213 266 653 993 637 470 173 168 8 81 850 4 104 1086 749 351 Hop 18 | . . 3 . 2 2 1 . 1 . . . . 1 . . 4 1 3 Pick Up 49 | 6 8 1 1 1 4 5 1 . . 1 . 2 4 . . 5 7 3 Fast Attach 81 | 5 9 . 1 1 8 8 2 . 2 1 . 1 9 . 2 5 14 13 Attach 49 | 2 3 . 1 1 4 2 1 2 . 1 . 1 3 . . 5 17 6 Detach 25 | . 1 . 1 1 1 1 . 2 . . . 1 1 . . 2 10 4 Swap 7 | . . . . 1 1 . . . . . . . . . . 3 2 . Drop 63 | . 10 1 2 3 5 7 2 . 1 3 . 2 9 . 1 5 7 5 Fire 119 | 12 33 . . 4 21 . . 1 . . . . 10 . . 4 27 7 Melee 125 | . . . . . 8 14 3 4 4 . . . 8 . . 18 52 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . 1 . . . . . . 30 . . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / [*Qua]) -2/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Discovered new exit (range 11) 786 | -10/Materials | Entered Mines 790 | -10/Mines | Assembled infested the area 854 | -10/Mines | Met 8R-AWN 895 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Entered Exiles 906 | -10/Exiles | Discovered new exit (range 15) 911 | -10/Exiles | Welcomed by 8R-AWN 917 | -10/Exiles | Met EX-HEX 927 | -10/Exiles | Met EX-BIN 932 | -10/Exiles | Aligned with FarCom system 932 | -10/Exiles | Given EX-Vault access code 941 | -10/Exiles | Opened EX-Vault 945 | -10/Exiles | Found Prototype Special Weapon 946 | -10/Exiles | Identified Field Lobotomy Kit 958 | -10/Exiles | Warned to stay clear of 0b10 Research branches 968 | -10/Exiles | Met EX-DEC 981 | -10/Exiles | Discovered new exit (range 14) 985 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 985 | -10/Exiles | Entered Mines 1007 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1015 | -9/Mines | Met a Derelict bent on vengeance 1016 | -9/Mines | Received a Mining Laser from a helpful Derelict 1192 | -9/Mines | Discovered new exit (range 4) 1218 | -9/Mines | Entered Materials 1218 | -8/Materials | Accompanied by 1 ally 1218 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1356 | -8/Materials | Identified exit to Factory 1381 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1593 | -8/Materials | Crushed by falling debris 1717 | -8/Materials | Entered Factory 1717 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1809 | -7/Factory | Build established: Sprinter 1915 | -7/Factory | Identified exit to DSF 1971 | -7/Factory | Repaired Flight Unit 2060 | -7/Factory | Identified exit to Lower Caves 2116 | -7/Factory | Entered Lower Caves 2140 | -7/Lower Caves | Learned location of Extension (-5) 2140 | -7/Lower Caves | Learned Factory emergency access door positions 2140 | -7/Lower Caves | Learned Extension emergency access door positions 2140 | -7/Lower Caves | Learned Armory emergency access door positions 2224 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2358 | -7/Lower Caves | Build established: Hacker-Sprinter 2425 | -7/Lower Caves | Discovered new exit (range 8) 2427 | -7/Lower Caves | Entered another Lower Caves area 2466 | -7/Lower Caves | Learned Factory terminal intel 2487 | -7/Lower Caves | Learned location of 2 exits from Factory 2529 | -7/Lower Caves | Assimilated H-55 Commando with FLK Orb 2578 | -7/Lower Caves | Discovered new exit (range 7) 2609 | -7/Lower Caves | Entered Factory 2609 | -6/Factory | Accompanied by 1 ally 2609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2610 | -6/Factory | Identified exit to Factory 2610 | -6/Factory | Identified exit to Lower Caves 2612 | -6/Factory | Loaded intel: 26 terminal locations 2693 | -6/Factory | Identified exit to DSF 2706 | -6/Factory | Sucked down chute 2706 | -6/Factory | Entered Waste 2707 | -6/Waste | Joined by Warlord forces that had cleared the area 2716 | -6/Waste | 1 allies followed down the chute 2755 | -6/Waste | Discovered new exit (range 20) 2836 | -6/Waste | Entered Factory 2836 | -6/Factory | Accompanied by 21 allies 2838 | -6/Factory | Identified exit to DSF 2851 | -6/Factory | Entered DSF 2851 | -6/DSF | Accompanied by 21 allies 2867 | -6/DSF | Additional patrols routed to DSF 2889 | -6/DSF | Discovered exit to Factory (range 18) 2898 | -6/DSF | Lost 3 allies 2943 | -6/DSF | Entered Factory 2943 | -5/Factory | Accompanied by 18 allies 2943 | -5/Factory | Evolved 2 slots: Utility x2 3159 | -5/Factory | Repaired Imp. Propulsion Shielding 3256 | -5/Factory | Discovered new exit (range 10) 3409 | -5/Factory | Discovered new exit (range 11) 3453 | -5/Factory | Entered another Factory area 3453 | -4/Factory | Accompanied by 8 allies 3453 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3454 | -4/Factory | Identified exit to DSF 3455 | -4/Factory | Lost 6 allies 3455 | -4/Factory | Entered DSF 3455 | -4/DSF | Accompanied by 8 allies 3473 | -4/DSF | Additional patrols routed to DSF 3503 | -4/DSF | Discovered new exit (range 13) 3515 | -4/DSF | Entered Research 3515 | -3/Research | Evolved 2 slots: Utility x2 3535 | -3/Research | Lost 5 allies 3896 | -3/Research | Assimilated P-80 Master with FLK Orb 4057 | -3/Research | Identified exit to Research 4066 | -3/Research | Entered another Research area 4066 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4380 | -2/Research | Crushed by falling debris 4380 | -2/Research | System corruption reached 10% 4402 | -2/Research | Build established: Hacker-Ninja 4411 | -2/Research | Lost 3 parts (1p2u) 4574 | -2/Research | Spotted B-90 Cyclops 4597 | -2/Research | Identified exit to Access 4626 | -2/Research | Spotted B-90 Cyclops 4666 | -2/Research | Assimilated P-80 Master with FLK Orb 4677 | -2/Research | Found Prototype Launcher 4678 | -2/Research | Found Prototype Launcher 4688 | -2/Research | Identified Tesla Bomb Launcher (x2) 4911 | -2/Research | Lost 4 parts (1p1n2u) 5138 | -2/Research | Released all parts (9) 5162 | -2/Research | Discovered new exit (range 16) 5168 | -2/Research | Lost 9 parts (2p1n5u1w) 5206 | -2/Research | Core integrity fell below 50% 5212 | -2/Research | Entered Quarantine 5213 | -2/Quarantine | Maximum security lockdown engaged 5241 | -2/Quarantine | Found Alien Artifact 5241 | -2/Quarantine | Identified Subatomic Replicator 5279 | -2/Quarantine | Found Alien Artifact 5279 | -2/Quarantine | Identified Core Reset Matrix 5279 | -2/Quarantine | Used Core Reset Matrix 5283 | -2/Quarantine | Detected hypermatrix surge 5283 | -2/Quarantine | Sensed 16 artifacts in vicinity 5339 | -2/Quarantine | Met incapacitated Sigix Warrior 5339 | -2/Quarantine | Lockdown squad dispatched 5421 | -2/Quarantine | Spotted Lightning 5422 | -2/Quarantine | Spotted Alpha 7 5424 | -2/Quarantine | Spotted Lightning 5427 | -2/Quarantine | Spotted Lightning 5436 | -2/Quarantine | Found Phase Redirector 5450 | -2/Quarantine | Spotted Striker 5471 | -2/Quarantine | Used Subatomic Replicator to replicate Cesium-ion Thruster 5479 | -2/Quarantine | Core integrity fell below 20% 5481 | -2/Quarantine | Self-destructed Last Messages --------------- 05459_ Slug penetrates L-61 Swordsman. 05459_ Acquired 89 matter. 05459_ Penetrated by EMDS Slug. 05460_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 05461_ Penetrated by EMDS Slug. 05462_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05462_ C-30 ARC bursts open, deploying its payload. 05462_ G-73 Enforcer unfolds itself. 05462_ L-61 Swordsman unfolds itself. 05462_ B-74 Champion unfolds itself. 05462_ M-36 Artificer unfolds itself. 05463_ System corrupted: Heat flow error (+216). 05469_ Acquired Enh. Nova Cannon. 05470_ Dropped Cesium-ion Thruster. 05471_ Replicated Cesium-ion Thruster. 05472_ Acquired Cesium-ion Thruster. 05477_ Cesium-ion Thruster destroyed. 05479_ Biostasis Chamber disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########????????g?????????? | | ???????????????????????# #???????g??????????? | | ???????????????????????# """ #???????gg?????????? | | ???????????????????????# """ #??????????????????? | | ???????????????????????# " " #??????????????????? | | ?????????/?????????????# #??????????????????? | | ???????????????????????#! #??????????????????? | | ???????????????????????# ! #??????????????????? | | ???????????????????????# ""#??????????????????? | | ???????????????????????# ""#??????????????????? | | ???????????????????????# @ T"#??????????????????? | | ???????????????????????#Kg ""#??????????????????? | | ???????????????????????# l ""#??????????????????? | | ???????????????????????#ggm #??????????????????? | | ??????????########+######l###### #????????????? | | ??????????# gg #????????????? | | ??????????# ggi #????????????? | | ?????????# bi #????????????] | | ?????????# hgw #????????????? | | ?????????# ####C############+####????????????? | | ?????????# # hl i #????????????????????????? | | #????????# # lglCp #????????????????????????? | | #????????# #7gg ih #?????????/??????????????? | | #????????# #bb "" #????????????????????????? | | #????????# #g """" #????????????????????????? | | #????????+ "" ! "%" #????????????????????????? | | #????????# #%""""%" #????????????????????????? | | #????????# #" """ #????????????????????????? | | ########## # #????????????????????????? | | #####/####????????????????????????? | | " #???# #???????????????????????????? | | """ """%" !#???" #???????????????????????????? | | = """ """" #???# #???????????????????????????? | | """ """ " #???# #???????????????????????????? | | " "#???#=#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 47 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 74 Target Analysis 8 Recoil Reduction 4 Force Boost 20 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Achievements -------------- Alien Roots False Reunion Challenges ------------ None Game ------ Seed StormImprinterLattice Manual? 0 Play Time 02:39:10 Cumulative 57.4 hours Start 2024.04.30 @ 16:27:48 End 2024.04.30 @ 21:27:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 1 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6b51c7f-5d53-4aa7-97bc-c93769047710