Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 21:41:23 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1219) 1219 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4109 Bonus ------- None Cogmind --------- Core Integrity 533/700 Matter 253/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Microactuators System Shield System Shield > --- WEAPON (2) ------- Hammer Scythe > --- INVENTORY (10) --- Micro Nuclear Core Flight Unit Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating System Restoration Module Assault Cannon Assault Cannon Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Microactuators Hacking Suite System Shield System Shield > --- WEAPON ----------- Hammer Scythe > --- INVENTORY -------- Micro Nuclear Core Flight Unit Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating System Restoration Module Assault Cannon Assault Cannon Rocket Launcher Ripper [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility System Shield Device Advanced Weight Redist. System Storage Medium Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 46 | 6 3 2 7 . 17 11 Power 5 | 1 . . 1 . 2 1 Engine 3 | 1 . . 1 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 1 3 . 7 2 Treads . | . . . . . . . Leg 3 | 2 . 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . . . 3 . 7 2 Utility 15 | 1 2 . . . 4 8 Device 3 | . . . . . . 3 Storage 5 | 1 2 . . . 2 . Processor . | . . . . . . . Hackware 5 | . . . . . 1 4 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 11 | 2 1 1 3 . 4 . Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon 3 | . . . 2 . 1 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . 5 . . 8 8 Power 4 | . . 1 . . 2 1 Propulsion 11 | . . 2 . . 4 5 Utility 4 | . . . . . 2 2 Weapon 2 | . . 2 . . . . Highest Loss Streak 7 | . . 5 . . 4 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 3 2 3 5 5 7 9 Power . | 1 1 1 . . . 1 Propulsion 1 | . . . . 1 2 . Utility 1 | . . . 1 1 1 4 Weapon 2 | 1 1 2 3 3 3 4 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . . . 6 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 85 59 59 66 78 84 Engine 6 | . 14 8 9 11 5 . Core 1 | . . . . . 2 6 Leg 6 | . 28 18 1 . . . Flight 24 | . . . 28 33 34 33 Storage 7 | . 14 9 . . 8 7 Hackware 3 | . . . . . 3 12 Protection 2 | . . . . . 5 3 Energy Gun 1 | . 4 6 2 . . . Ballistic Gun 5 | . 23 17 . . . . Ballistic Cannon 5 | . . . 18 22 5 . Impact Weapon 2 | . . . . . 4 7 Slashing Weapon 4 | . . . . . 8 7 Peak Build Rating 39 | 6 7 6 17 17 30 39 Average Rating 18 | 2 6 4 15 17 24 30 On Entrance 10 | . 6 6 2 17 17 22 Naked Turns . | . . . . . . . Heaviest Build 27 | 12 27 27 13 13 20 25 Greatest Support 25 | 20 20 20 15 15 20 25 Greatest Overweight (x) 7 | . 1 1 1 . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 10 10 Average Capacity 8 | 5 12 11 5 5 8 10 Most Carried 10 | 5 4 5 5 5 10 10 Average Carried 6 | 3 2 3 4 5 7 9 Final Capacity 15 | 8 15 5 5 5 10 10 Final Carried 10 | 2 3 5 5 5 10 10 Class Distribution -------------------- 56% | Sprinter 33% | Mutant 6% | Scavenger-Sprinter 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 771 | 260 . 65 137 . 276 33 Remotely . | . . . . . . . Salvage Created 1433 | . . . 121 . 1213 99 Parts 81 | . . . 9 . 62 10 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 29 | . . 1 3 . 23 2 Melee 21 | . . . . . 19 2 Guns 1 | . . 1 . . . . Cannons 7 | . . . 3 . 4 . Classes Destroyed 11 | . . 1 3 . 7 . Worker 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . 2 . Operator 3 | . . . . . 2 1 Watcher 2 | . . . 1 . . 1 Swarmer 7 | . . . . . 5 2 Grunt 13 | . . . 1 . 12 . Brawler 2 | . . . . . 2 . Sentry 5 | . . . 2 . 3 . Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | . . 1 3 . 7 2 Combat Bots Only 5 | . . 1 2 . 5 2 Max Kills in Single Turn 1 | . . 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 156 | . . 18 11 . 78 49 Missed 42 | . . 4 8 . 19 11 Hits 114 | . . 14 3 . 59 38 Melee 5 | . . . . . 5 . Projectile 109 | . . 14 3 . 54 38 AOE 16 | . . 16 . . . . Critical Strikes 2 | . . . . . 1 1 Damage Taken 2194 | . . 635 112 . 867 580 Core 477 | . . 172 18 . 120 167 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 31 . 95 78 . Volleys Fired 25 | . . 7 8 . 10 . Largest 2 | . . 2 2 . 1 . Hottest 90 | . . 90 74 . 37 . Shots Fired 40 | . . 14 16 . 10 . Gun 14 | . . 14 . . . . Cannon 26 | . . . 16 . 10 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | . . 10 16 . 10 . Thermal 2 | . . 2 . . . . Explosive . | . . . . . . . Electromagnetic 2 | . . 2 . . . . Robot Hit Streak 17 | . . 4 16 . 17 . Robot Miss Streak 4 | . . 2 . . 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 90 | . . 9 12 . 60 9 Core Hits 37 | . . 4 4 . 25 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 9 | . . 1 . . 7 1 Corrupt 1 | . . 1 . . . . Smash 1 | . . . . . 1 . Sever 7 | . . . . . 6 1 Melee Attacks 95 | . . . . . 81 14 Impact 11 | . . . . . 8 3 Slashing 84 | . . . . . 73 11 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . 8 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks 6 | . . . . . 4 2 Damage Inflicted 3063 | . . 105 304 . 2336 318 Guns 105 | . . 105 . . . . Cannons 460 | . . . 304 . 156 . Explosions . | . . . . . . . Melee 2498 | . . . . . 2180 318 Ramming . | . . . . . . . Kinetic 517 | . . 57 304 . 156 . Thermal 24 | . . 24 . . . . Explosive . | . . . . . . . Electromagnetic 24 | . . 24 . . . . Impact 64 | . . . . . 39 25 Slashing 2434 | . . . . . 2141 293 Piercing . | . . . . . . . Highest Corruption 17 | . 1 1 . . 17 1 Average Corruption 8 | . 1 1 . . 14 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . 1 . . 16 . Message Errors 8 | . . . . . 8 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 2 | . . 1 . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 242 | . . . 6 . 212 24 Projectiles 6 | . . . 6 . . . Explosions . | . . . . . . . Melee 236 | . . . . . 212 24 Knockbacks 2 | . . . 1 . 1 . Impact . | . . . . . . . Kinetic 2 | . . . 1 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 172 | . . 30 57 . 172 68 Average Temperature 25 | . . 15 20 . 76 21 Received Heat Transfer 351 | . . . 9 . 342 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . . . 2 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . 74 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 83 | 100 100 100 100 100 69 70 Level 1 16 | . . . . . 30 29 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 297 | . 19 20 59 16 297 262 Initial 130 | . . . . 16 1 130 Average 90 | . 2 2 25 13 156 163 Influence Increases 1101 | . 19 20 123 . 637 302 Destroy 0b10 Robot/C 580 | . . 20 60 . 460 40 Destroy 0b10 Robot/NC 45 | . . . 5 . 30 10 Destroy Leader 146 | . . . 32 . 102 12 Successful Hack 41 | . 19 . 9 . 13 . Destroy Structure 4 | . . . 2 . 2 . Partial Spotted 60 | . . . 15 . 15 30 Lose Combat Pursuer 225 | . . . . . 15 210 Influence Decreases 839 | . 19 20 80 37 355 328 Entered New Map 190 | . . . . 27 5 158 Time Decay 489 | . 19 20 80 10 270 90 Lost Part 160 | . . . . . 80 80 Squads Dispatched 7 | . . . 2 . 3 2 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 1 . 2 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 1 2 6 3 30 15 Peak Tracking Total 10 | . 1 2 2 3 7 10 Tactical Retreats 5 | . . . . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . 1 . 2 . 5 1 Terminals 6 | . 1 . 2 . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 29 | . 5 . 6 . 17 1 Successful 13 | . 4 . 2 . 6 1 Failed 15 | . . . 4 . 11 . Catastrophic 4 | . . . 1 . 3 . Database Lockouts 1 | . 1 . . . . . Manual 22 | . 4 . 4 . 14 . Terminals 25 | . 5 . 6 . 14 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 4 | . 3 . . . 1 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 7 | . 1 . 2 . 4 . Terminals 7 | . 1 . 2 . 4 . Botnet 6 | . 1 . 2 . 3 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 7 | . 1 . 2 . 4 . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1442 | 38 164 206 220 27 594 193 Spaces Moved 2051 | 44 101 200 292 94 806 514 Core 224 | 40 . 144 37 . . 3 Treads . | . . . . . . . Legs 161 | 4 101 56 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1666 | . . . 255 94 806 511 Fastest Speed 23 | 50 120 50 29 29 26 23 Average Speed 40 | 56 156 89 32 29 26 26 Slowest Speed 400 | 120 190 190 100 29 29 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 1 2 1 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 27 41 26 18 49 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . 1 . 4 . Melee . | . . . . . . . Projectile 5 | . . . 1 . 4 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2485 | 57 108 213 399 91 1063 554 Wait 229 | . . . 88 . 133 8 Move 2035 | 43 100 199 289 89 803 512 Hop 5 | . . . 1 2 1 1 Pick Up 35 | 8 3 2 2 . 16 4 Fast Attach 16 | . . 1 5 . 3 7 Attach 21 | 6 1 2 2 . 7 3 Detach 3 | . . 2 1 . . . Swap 15 | . 2 . . . 11 2 Drop 17 | . 2 . 3 . 6 6 Fire 25 | . . 7 8 . 10 . Melee 84 | . . . . . 73 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Central database locked down 144 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Entered Mines 248 | -10/Mines | Assembled infested the area 256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 317 | -10/Mines | Build established: Mutant 325 | -10/Mines | Core integrity fell below 50% 353 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 355 | -10/Mines | Lost 5 parts (1p2n2w) 392 | -10/Mines | Discovered new exit (range 7) 409 | -10/Mines | Entered Materials 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -9/Materials | Discovered new exit (range 9) 629 | -9/Materials | Entered Mines 639 | -9/Mines | Discovered new exit (range 4) 656 | -9/Mines | Entered Materials 656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -8/Materials | Build established: Sprinter 728 | -8/Materials | Discovered new exit (range 10) 773 | -8/Materials | Garrison activated, responded to threat 904 | -8/Materials | System corruption reached 10% 949 | -8/Materials | Lost 4 parts (1p3n) 1098 | -8/Materials | Lost 3 parts (1p2u) 1250 | -8/Materials | Entered Factory 1250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -7/Factory | Self-destructed Last Messages --------------- 01405_ Acquired Microactuators. 01414_ Critical hit (Destroy). 01414_ Cesium-ion Thruster destroyed. 01415_ Hammer follow-up attack on S-27 Virus. 01416_ Cesium-ion Thruster destroyed. 01417_ Hacking Suite destroyed. 01417_ S-27 Virus Autogun severed. 01417_ Hammer follow-up attack on S-27 Virus. 01417_ Destroyed VTOL Module. 01417_ S-27 Virus system corrupted by crushing effect. 01419_ R-06 Scavenger collects Autogun. 01420_ Cesium-ion Thruster destroyed. 01426_ R-06 Scavenger collects Lgt. Nuclear Core. 01426_ Destroyed VTOL Module. 01426_ Cesium-ion Thruster destroyed. 01428_ S-27 Virus destroyed. 01430_ R-06 Scavenger collects Imp. Cooling System. 01434_ R-06 Scavenger collects Autogun. 01437_ Mic. Nuclear Core destroyed. 01441_ S-27 Virus destroyed. 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""" # """""??????????? | | ????????????????# * """ # """"???????????? | | ????????????????# """ # """????????????? | | ????????????????# # ???????????? | | ????????????????############## """"???????????? | | ?????????????????????????????? """"???????????? | | ?????????????????????????????? ?"""????????????? | | ??????????????????????????????????"??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorAdvancedComputer Manual? 0 Play Time 00:22:43 Cumulative 157.7 hours Start 2025.05.27 @ 21:19:42 End 2025.05.27 @ 21:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 230 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f5afc1b-10ce-48af-8b5d-148169d08b9c