Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 20:17:10 Player: Mojosoup Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (74) 370 Value Destroyed (3720) 3720 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (4500) 4500 TOTAL SCORE: 18450 Bonus ------- Follower Combat Kills 100 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 399/1600 Matter 0/300 Energy 45/100 System Corruption 6% Temperature Cool (4) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Melee Analysis Suite Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Leg Biometal Leg Improved Thunder Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Recoil Stabilizer Advanced ECM Suite Improved Cloaking Device Phase Armor Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Enhanced Hardcell Cannon > --- INVENTORY -------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Cooled Q-thruster Improved Focal Shield Subatomic Replicator Core Cannon Plasma Sword [Rating: 178] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 1 . . . . . . . . . . . . . 2 . . Utility 10 | . . . 1 . 1 1 . . . . 2 . . . . . . 1 2 . . 2 Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 172 | 7 10 4 5 1 6 2 . 2 2 11 4 . 9 3 21 1 3 26 25 2 14 14 Power 20 | 1 2 . 2 . . . . . . 3 1 . . . 2 . . 6 1 . 1 1 Engine 9 | 1 1 . 2 . . . . . . 3 1 . . . 1 . . . . . . . Core 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . . 5 1 . 1 1 Propulsion 54 | 3 4 2 . . 2 . . 1 . 4 . . 5 2 5 . 3 6 6 . 7 4 Treads 8 | 2 . . . . . . . . . . . . 2 1 1 . . . . . 1 1 Leg 25 | 1 3 . . . . . . 1 . . . . 1 . 4 . 3 6 . . 4 2 Wheel 4 | . . . . . . . . . . 1 . . 2 . . . . . 1 . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Flight 16 | . 1 2 . . 2 . . . . 2 . . . 1 . . . . 5 . 2 1 Utility 68 | 1 1 1 2 1 4 1 . 1 1 2 2 . 4 1 6 . . 11 14 2 5 8 Device 32 | . 1 . 2 . 1 . . 1 . 1 . . 1 1 5 . . 5 8 . 2 4 Storage 6 | 1 . . . 1 1 . . . . . . . 1 . . . . . . 1 1 . Processor 18 | . . . . . 1 1 . . . 1 1 . 2 . 1 . . 5 3 . 1 2 Hackware 4 | . . . . . . . . . . . 1 . . . . . . . 2 . . 1 Protection 7 | . . 1 . . 1 . . . 1 . . . . . . . . 1 1 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 30 | 2 3 1 1 . . 1 . . 1 2 1 . . . 8 1 . 3 4 . 1 1 Energy Gun 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . Ballistic Gun 4 | 2 . . . . . . . . . . . . . . 1 . . . 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Launcher 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . 1 . . . . . . . . 3 1 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . . . . . . . . 3 . . . . 4 . . 1 5 . 4 . Parts Lost 79 | . 3 4 2 . . . 1 . 4 1 . 1 10 2 . . . 22 3 . 9 17 Power 9 | . 1 1 . . . . . . . . . . 1 . . . . 3 . . 1 2 Propulsion 26 | . 1 1 . . . . . . 3 . . 1 6 1 . . . 6 . . 1 6 Utility 30 | . . . 2 . . . 1 . 1 . . . 1 1 . . . 7 3 . 6 8 Weapon 14 | . 1 2 . . . . . . . 1 . . 2 . . . . 6 . . 1 1 Highest Loss Streak 17 | . 3 4 2 . . . 1 . 4 1 . 1 5 1 . . . 7 2 . 4 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 7 | 1 5 7 6 8 9 9 9 8 8 4 4 4 4 5 10 12 12 10 3 4 8 6 Power . | . . . . 1 1 1 1 1 1 . 1 1 . . 1 1 1 . . . . . Propulsion 1 | . . 2 . 1 . . . . . . . . . . . 1 1 2 1 2 4 3 Utility 2 | . . 1 3 4 4 4 4 4 4 1 1 1 3 4 1 5 4 6 . . 2 1 Weapon 2 | . 3 3 2 2 2 3 3 2 2 1 1 2 1 1 7 5 5 1 1 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 5 1 1 . 1 . . . 4 1 . . 1 . 2 . 1 8 2 . 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . Utility 11 | . . . . . 1 . . . 3 . . . . . 1 . . 4 2 . . . Weapon 13 | . 4 1 1 . . . . . 1 . . . 1 . 1 . . 3 . . 1 . Tool/Special 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 93 77 75 55 73 78 80 80 82 57 66 70 72 53 86 93 92 78 65 69 64 52 Engine 2 | . 13 . 10 11 9 7 7 7 5 5 6 4 2 . . 5 5 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 . . 7 3 4 4 4 Treads 2 | . 11 . . . . . . . . . . . 3 1 3 . . . . . 2 2 Leg 9 | . 15 14 . . . . . 3 6 . . . . 6 19 23 21 12 1 . 7 9 Flight 7 | . . 12 33 33 36 38 36 30 26 20 13 13 7 6 . . . . 11 17 6 3 Device 10 | . 9 8 11 . 8 7 7 11 12 1 . . 3 . 12 17 17 15 14 13 9 8 Storage 5 | . 14 14 11 11 9 7 7 7 6 . . . 3 . 5 5 5 4 . 3 4 2 Processor 16 | . . . . . 2 7 15 15 15 16 24 26 27 33 26 17 17 15 19 17 18 14 Hackware 1 | . . . . . . . . . . . . 6 6 4 . . . . 4 . . 3 Protection 1 | . . 5 8 . 8 7 5 . . . . . . . . . . 2 1 5 4 . Energy Gun 1 | . 15 14 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 3 4 . . . . . 6 22 23 13 2 4 3 . Peak Build Rating 178 | 6 10 10 16 15 24 30 30 35 37 33 34 34 45 37 80 89 92 112 122 126 173 178 Average Rating 65 | 5 7 9 13 14 21 27 29 30 31 24 31 33 35 31 62 88 89 97 100 119 124 116 On Entrance 42 | . 6 10 9 14 15 24 30 26 35 10 29 34 27 32 29 80 89 92 40 105 126 113 Avg Prop Armor Cover (%) 14 | . . . . . . 3 3 12 13 15 17 16 16 29 12 . . 11 14 . 14 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 15 15 15 15 19 19 19 19 24 21 8 8 36 . 54 53 53 73 41 51 80 100 Greatest Support 144 | 40 40 20 15 15 19 20 20 19 19 15 10 10 26 9 84 84 88 95 41 54 144 144 Greatest Overweight (x) 3 | 1 . . . . . . . . 1 1 . . 3 . 1 . . 2 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 10 5 5 5 15 5 15 15 15 15 5 10 15 15 Average Capacity 11 | 7 8 8 8 9 10 10 10 10 9 5 5 5 11 5 14 15 15 14 5 9 14 12 Most Carried 15 | 3 8 8 8 10 10 9 9 10 10 5 5 4 6 5 15 14 15 15 5 10 15 15 Average Carried 9 | 1 5 7 6 8 9 8 9 8 8 4 4 4 4 4 10 13 13 12 4 5 13 9 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 5 5 5 5 5 5 15 15 15 5 5 10 15 5 Final Carried 15 | 3 8 8 8 10 10 9 9 8 5 5 4 4 5 5 15 13 14 5 5 10 13 . Class Distribution -------------------- 43% | Mutant 19% | Gladiator 8% | Assassin 8% | Scavenger-Gladiator 6% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scout | -7/Waste Scout | -7/Factory Ninja | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/DSF Scavenger-Gladiator | -4/Factory Scout | -3/Research Scout | -2/Research Gladiator | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Matter Collected 2587 | 209 203 60 110 40 . . . . . 168 . . 282 40 267 . 71 538 85 . 444 70 Remotely 67 | . . . . . . . . . . . . . . . . . . 67 . . . . Salvage Created 4046 | . 404 63 40 . . . . . . 168 . . 291 . 740 . 71 1814 85 . 301 69 Parts 151 | . 16 5 10 . . . . . . 1 . . 9 . 18 . 4 70 1 . 15 2 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . 1 . . 2 . . . . Parts Field Recycled 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Retrieved Matter 48 | . . . . . . . . . . 48 . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Combat Hostiles Destroyed 54 | . 7 3 6 . . . . . . . . . 3 . 6 . 1 22 1 . 4 1 Melee 25 | . . . . . . . . . . . . . 1 . 1 . 1 17 1 . 4 . Guns 10 | . 7 3 . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . . . . . . . . . . . . 5 . . 3 . . . 1 AOE 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 4 1 . . . . . . . . . . 2 . 1 . 1 4 . . . . Worker 7 | . 2 1 . . . . . . . 1 . . 3 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 9 | . 1 . . . . . . . . 2 . . 1 . 2 . . 3 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 9 | . . 3 6 . . . . . . . . . . . . . . . . . . . Grunt 18 | . 7 . . . . . . . . . . . . . 4 . . 7 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 5 | . . . . . . . . . . . . . 2 . . . . 2 1 . . . Specialist 5 | . . . . . . . . . . . . . . . . . 1 2 . . 2 . Hunter 5 | . . . . . . . . . . . . . . . . . . 4 . . . 1 Programmer 11 | . . . . . . . . . . . . . 1 . 2 . . 6 . . 2 . Best Kill Streak 5 | . 5 3 3 . . . . . . 2 . . 5 . 3 . 1 4 1 . 2 1 Combat Bots Only 3 | . 3 3 3 . . . . . . . . . 1 . 2 . 1 3 1 . 2 1 Max Kills in Single Turn 2 | . 2 1 2 . . . . . . 1 . . 1 . 1 . 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . 1 . 1 . 1 2 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Hostile Shots Fired 1501 | . 49 27 52 . 10 . 1 . 70 24 9 1 174 64 33 . 9 490 61 1 150 276 Missed 582 | . 11 6 27 . 6 . . . 35 16 5 . 78 28 9 . 3 156 40 . 45 117 Deflected 18 | . . . . . . . . . . . . . . . 1 . . 11 . . . 6 Hits 919 | . 38 21 25 . 4 . 1 . 35 8 4 1 96 36 24 . 6 334 21 1 105 159 Melee 30 | . . . . . . . 1 . 5 . . 1 . . . . . 19 4 . . . Projectile 889 | . 38 21 25 . 4 . . . 30 8 4 . 96 36 24 . 6 315 17 1 105 159 AOE 16 | . . 8 . . 1 . . . . . . . 2 . . . . 3 1 . . 1 Critical Strikes 45 | . 1 1 . . . . 1 . 2 3 . 1 1 . 2 . . 14 4 1 9 5 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . 12 . . 2 . Damage Taken 18197 | . 669 434 342 . 83 . 32 . 445 85 28 30 1175 550 412 . 220 5921 545 24 3575 3627 Core 4232 | . 128 94 114 . 28 . 32 . 179 15 11 30 369 197 30 . 100 838 101 . 765 1201 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 628 | . . . . . . . . . . . . . . . . . . . . . 553 75 Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . . . 107 . Core Remaining (%) 58 | 100 . 11 . 71 94 . . . . 67 . . . . 25 . 90 27 92 . 47 24 Volleys Fired 163 | . 37 18 6 . . . . . 4 . 2 1 4 1 33 . . 33 . . . 24 Largest 2 | . 2 2 1 . . . . . 1 . 1 1 1 1 2 . . 1 . . . 1 Hottest 180 | . 60 80 30 . . . . . 39 . 5 5 5 39 180 . . 51 . . . 58 Shots Fired 214 | . 61 31 6 . . . . . 4 . 2 1 4 1 47 . . 33 . . . 24 Gun 92 | . 61 31 . . . . . . . . . . . . . . . . . . . . Cannon 104 | . . . . . . . . . . . . . . . 47 . . 33 . . . 24 Launcher 11 | . . . 6 . . . . . 4 . . . . 1 . . . . . . . . Special 7 | . . . . . . . . . . . 2 1 4 . . . . . . . . . Kinetic 108 | . 51 . . . . . . . . . . . . . . . . 33 . . . 24 Thermal 57 | . 10 . . . . . . . . . . . . . 47 . . . . . . . Explosive 11 | . . . 6 . . . . . 4 . . . . 1 . . . . . . . . Electromagnetic 31 | . . 31 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 4 2 . . . . . . . 1 2 6 . 8 . . 6 . . . 3 Robot Miss Streak 4 | . 2 3 1 . . . . . . . 1 . . . 2 . . 4 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 269 | . 41 14 3 . . . . . . 3 1 1 24 . 38 . 1 110 9 . 15 9 Core Hits 113 | . 23 6 9 . . . . . . 1 . . . 2 17 . 1 42 2 . 6 4 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 17 | . . . . . . . . . . 2 . . 9 . . . . 6 . . . . Critical Strikes 35 | . 1 . . . . . . . . 2 . . 9 . . . . 14 4 . 5 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Smash 19 | . . . . . . . . . . 2 . . 9 . . . . 8 . . . . Sever 11 | . . . . . . . . . . . . . . . . . . 5 2 . 4 . Impale 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Melee Attacks 268 | . . . . . . 1 . . 6 3 . . 24 . 9 . 2 137 41 11 32 2 Impact 62 | . . . . . . . . . . 3 . . 24 . . . . 35 . . . . Slashing 167 | . . . . . . 1 . . 6 . . . . . 9 . 2 102 18 1 26 2 Piercing 39 | . . . . . . . . . . . . . . . . . . . 23 10 6 . Sneak Attacks 13 | . . . . . . . . . . 3 . . 4 . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . . . . . . . . 1 . . 32 2 . 1 . Martial Strikes 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Damage Inflicted 10018 | . 507 166 298 . . . . . 6 279 . . 1106 33 1332 . 35 4875 355 . 716 310 Guns 559 | . 393 166 . . . . . . . . . . . . . . . . . . . . Cannons 2285 | . . . . . . . . . . . . . . . 1176 . . 799 . . . 310 Explosions 431 | . 100 . 298 . . . . . . . . . . 33 . . . . . . . . Melee 6704 | . . . . . . . . . . 279 . . 1102 . 154 . 35 4069 355 . 710 . Ramming 39 | . 14 . . . . . . . 6 . . . 4 . 2 . . 7 . . 6 . Kinetic 1413 | . 304 . . . . . . . . . . . . . . . . 799 . . . 310 Thermal 1265 | . 89 . . . . . . . . . . . . . 1176 . . . . . . . Explosive 431 | . 100 . 298 . . . . . . . . . . 33 . . . . . . . . Electromagnetic 166 | . . 166 . . . . . . . . . . . . . . . . . . . . Impact 2432 | . . . . . . . . . . 279 . . 1102 . . . . 1051 . . . . Slashing 3998 | . . . . . . . . . . . . . . . 154 . 35 3018 123 . 668 . Piercing 274 | . . . . . . . . . . . . . . . . . . . 232 . 42 . Highest Corruption 8 | . 2 2 . . . . 7 7 8 8 . . 7 7 8 . . 5 1 . 8 6 Average Corruption 4 | . 2 2 . . . . 7 7 7 8 . . 2 7 7 . . 2 1 . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . 7 3 . . . . . 1 5 7 . . 3 2 48 . . 9 . . 6 4 Message Errors 31 | . 2 . . . . . . . . 2 . . 1 1 18 . . 3 . . 1 3 Matter Fused 19 | . 2 . . . . . . . 3 2 . . . . 8 . . 2 . . 1 1 Heat Flow Errors 11 | . 1 . . . . . . . . 1 . . . . 5 . . 2 . . 2 . Energy Discharges 13 | . 1 . . . . . . 1 1 . . . 1 1 7 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . 1 . . . . . . . 2 . . . . 7 . . 1 . . . . Data Loss (major) 5 | . . 1 . . . . . . 1 . . . 1 . 2 . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1448 | . 26 . 3 . . . . . . 179 . . 651 . 13 . . 545 16 . 3 12 Projectiles 36 | . . . . . . . . . . . . . . . 7 . . 29 . . . . Explosions 41 | . 26 . 3 . . . . . . . . . . . . . . . . . . 12 Melee 1371 | . . . . . . . . . . 179 . . 651 . 6 . . 516 16 . 3 . Knockbacks 21 | . . . . . . . . . . . . . 3 . . . . 16 . . . 2 Impact 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . 12 . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . 153 . 20 . . . . . 11 . . . 2 62 . . . . . . . 108 Shots 7 | . 2 . 2 . . . . . 1 . . . . 1 . . . . . . . 1 Rammed 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 12 | . 3 . . . . . . . 3 . . . 1 . 2 . . 2 . . 1 . Kicked 10 | . 2 . . . . . . . 3 . . . . . 2 . . 2 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 263 | . 147 150 14 . 8 . . . 6 164 . . . . 263 . . 232 . . 178 . Average Temperature 58 | . 51 70 5 . 3 . . . 5 85 . . . . 67 . . 70 . . 53 . Received Heat Transfer 2169 | . 306 . 96 . 27 . . . 135 6 6 . 279 12 171 . . 1005 36 . 36 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 6 | . . . . . . . . . . . . . . . 2 . 2 2 . . . . Total Turns 229 | . . . . . . . . . . . . . . . 7 . 28 194 . . . . Longest Duration 169 | . . . . . . . . . . . . . . . 6 . 22 169 . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 45 | . . . . . . . . . . . . . . . . . . . . . . 45 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . 45 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . Parts Fried 9 | . . . . . . . . . . 2 . . 5 . . . . 2 . . . . Impact Corruptions 32 | . . . . . . . . . . 4 . . 17 . . . . 11 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Heat Transferred 2000 | . 200 . . . . . . . . . . . . . 1800 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Maximum Alert Level 1 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 Low Security (%) 90 | 100 100 100 94 100 100 100 100 100 63 100 100 100 100 100 100 100 100 57 100 100 100 91 Level 1 9 | . . . 5 . . . . . 36 . . . . . . . . 42 . . . 8 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 343 | . 158 78 264 102 72 42 14 . 269 140 12 . 46 60 55 5 35 295 134 104 73 343 Initial 140 | . . 2 4 102 20 32 14 . . 140 9 . . . 25 . . 18 120 49 52 5 Average 60 | . 60 30 104 80 22 35 11 . 142 81 3 . 14 13 11 . 20 158 47 57 29 34 Influence Increases 3956 | . 264 193 418 . 96 20 . . 309 20 12 . 207 90 222 5 35 888 300 105 313 459 Destroy 0b10 Robot/C 1140 | . 140 100 120 . . . . . . . . . 80 . 120 . 20 440 20 . 80 20 Destroy 0b10 Robot/NC 100 | . 20 5 . . . . . . . 15 . . 20 . 15 . . 25 . . . . Destroy Leader 254 | . 30 20 20 . . . . . . . . . 30 . 22 . . 102 10 . 10 10 Allied During Kill 10 | . . 8 . . . . . . . . . . 2 . . . . . . . . . Successful Hack 219 | . 11 . . . 21 5 . . . 5 12 . . . 39 5 . 24 78 18 1 . Disable Machine 285 | . 30 15 30 . . 15 . . . . . . 15 . 15 . . 30 15 15 90 15 Anti-Garrison Action 100 | . . . . . . . . . 100 . . . . . . . . . . . . . Destroy Structure 363 | . 33 . 38 . . . . . 59 . . . . 15 11 . . 42 42 12 12 99 Partial Spotted 195 | . . . 60 . 30 . . . 60 . . . . . . . . 15 15 . 15 . Lose Combat Pursuer 1290 | . . 45 150 . 45 . . . 90 . . . 60 75 . . 15 210 120 60 105 315 Influence Decreases 3621 | . 257 188 167 211 76 50 42 . 40 269 32 . 207 40 272 5 . 692 443 99 397 134 Entered New Map 653 | . . 5 8 161 32 40 28 . . 129 11 . . . 25 . . 17 111 39 42 5 Time Decay 2360 | . 227 178 120 50 44 10 4 . . 130 21 . 165 . 247 5 . 455 310 60 265 69 Lost Part 569 | . 30 5 20 . . . 10 . 40 10 . . 42 20 . . . 220 22 . 90 60 Lost Ally 39 | . . . 19 . . . . . . . . . . 20 . . . . . . . . Squads Dispatched 37 | . . . . . 3 . . . . . . . 5 . 8 . . 6 9 . 4 2 Investigation 8 | . . . . . 1 . . . . . . . 2 . 2 . . 1 1 . . 1 Extermination 13 | . . . . . . . . . . . . . 1 . 2 . . 3 4 . 2 1 Reinforcement 13 | . . . . . 2 . . . . . . . 2 . 1 . . 2 4 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Distress Signals 10 | . 3 . 2 . 2 . . . . . . . . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 15 6 23 . 14 . 4 . 12 4 1 4 14 13 12 . 2 43 21 2 26 42 Peak Tracking Total 15 | . 6 3 10 . 10 . 4 . 11 2 1 4 4 12 2 . 1 11 7 6 9 15 Tactical Retreats 38 | . . 2 5 . 1 . . . 1 . . . 2 2 . . 1 6 7 2 4 5 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Traps Triggered 14 | . 1 . 1 . . 1 . . 1 1 1 . . 2 3 . . 2 1 . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Machines Disabled 22 | . 2 1 2 . . 1 . . 3 . . . 1 . 1 . . 2 1 1 6 1 Max in Single Turn 2 | . 2 1 1 . . 1 . . 1 . . . 1 . 1 . . 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . 3 Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Machines Accessed 63 | . 1 . 4 . 2 1 . 2 2 5 2 . 5 1 10 1 . 6 8 5 4 4 Terminals 41 | . 1 . 4 . 2 1 . 1 2 4 . . 3 1 6 1 . 1 6 3 4 1 Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . Scanalyzers 7 | . . . . . . . . . . 1 1 . . . 2 . . 1 1 1 . . Garrison Access 9 | . . . . . . . . 1 . . . . 1 . 1 . . 2 . 1 . 3 Total Hacks 130 | . 5 . 8 . 6 2 . 4 3 10 4 . 8 2 19 1 . 11 26 9 5 7 Successful 52 | . 2 . 1 . 3 1 . 2 . 3 2 . 2 . 6 1 . 7 9 5 2 6 Failed 77 | . 3 . 7 . 3 1 . 2 3 7 2 . 6 2 13 . . 3 17 4 3 1 Catastrophic 13 | . . . . . . . . . 1 1 . . 2 . 3 . . 1 2 1 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Manual 7 | . 4 . . . . . . . . . . . . . . . . 1 . . . 2 Terminals 90 | . 5 . 8 . 6 2 . 2 3 8 . . 6 2 8 1 . 1 23 6 5 4 Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 6 | . . . . . . . . . . . . . . . 4 . . 1 1 . . . Scanalyzers 17 | . . . . . . . . . . 2 3 . . . 5 . . 4 2 1 . . Garrison Access 13 | . . . . . . . . 2 . . . . 1 . 2 . . 3 . 2 . 3 Terminal Hacks 33 | . 2 . 1 . 3 1 . 1 . 3 . . . . 4 1 . 1 8 3 2 3 Record 6 | . . . . . . . . . . . . . . . 1 . . . . . 2 3 Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Open DSF 5 | . . . . . . 1 . 1 . 1 . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Dispatch Records 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . 1 . . . . . . . . . . . . 1 2 . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . . . . . 1 . . . . . . 2 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . Garrison Access Hacks 12 | . . . . . . . . 1 . . . . 1 . 2 . . 3 . 2 . 3 Unlock Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . 3 Coupler Status 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . 4 . 2 . . 2 2 5 . . 5 1 9 1 . 3 7 4 3 1 Full Trace Events 6 | . . . 1 . 1 . . . . . . . 2 . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 1 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 1 2 . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . 1 1 4 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . . . . . . . link_complan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Total Allies 7 | . . 3 . 2 . . . . . . . . 1 1 . . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 51 | . . 40 40 42 . . . . . . . . 32 51 . . . . . . . . Highest-Rated Ally 51 | . . 16 16 31 . . . . . . . . 32 51 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . 7 2 . . . . . . . . . 3 3 . . . . . . . . Total Damage 287 | . . 64 . . . . . . . . . . 130 93 . . . . . . . . Kills 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Active Infowar (turns) 7134 | . 455 253 273 . 134 33 23 31 233 277 106 34 560 112 1444 149 73 1360 682 130 519 253 Optics 4329 | . . . . . 41 33 23 31 233 277 106 34 560 112 1444 149 73 164 400 130 519 . Sensors 4873 | . . . 54 . 134 33 23 31 191 . . . 310 . 1433 149 73 1333 565 130 414 . IFF 47 | . . . . . . . . . . . . . . 1 46 . . . . . . . Terrain 640 | . . . . . . . . . . . . . . . 140 149 73 278 . . . . Structural 778 | . 455 253 . . . . . . . . . . . . . . . 70 . . . . Seismic 541 | . . . 273 . . . . . . . . . . . . . . 268 . . . . Cloaking 112 | . . . . . . . . . . . . . . . . . . . . . . 112 Jamming 149 | . . . . . . . . 14 135 . . . . . . . . . . . . . ECM 253 | . . . . . . . . . . . . . . . . . . . . . . 253 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Turns Passed 8221 | 96 632 425 292 103 135 33 23 31 233 277 106 34 560 112 1444 149 73 1551 682 130 614 486 Spaces Moved 8964 | 54 377 547 571 242 317 90 72 81 301 488 218 76 597 142 931 45 36 912 1351 344 576 596 Core 54 | 1 . . . . . . . . . . . . . . . . . 26 17 . . 10 Treads 317 | 38 103 . . . . . . . . . . . . . 26 . . . . . 150 . Legs 2612 | 15 274 149 . . . . . . 5 . . . . . 897 45 36 886 . . 155 150 Wheels 229 | . . . . . . . . . . . . . 180 . . . . . 49 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5752 | . . 398 571 242 317 90 72 81 296 488 218 76 417 142 8 . . . 1285 344 271 436 Fastest Speed 28 | 50 120 37 34 34 28 29 29 29 39 34 42 42 40 50 70 117 117 50 30 28 28 39 Average Speed 69 | 154 130 59 34 34 28 29 29 32 41 44 42 42 69 52 132 117 158 124 34 28 84 64 Slowest Speed 270 | 190 160 120 34 34 29 29 29 39 120 104 42 42 125 70 240 117 234 270 90 28 180 120 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . 10 49 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . 23 17 3 5 . 3 . 4 5 3 2 8 4 . . . . 12 2 4 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 60 52 50 56 40 3 75 2 52 13 8 72 23 25 27 1 48 23 40 11 58 24 Regions Visited 22 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . . 1 . 1 . . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 45 | . . . . . . . . . . . . . . . 3 . . 12 21 4 4 1 Terrain Destroyed 277 | . 36 . 37 . . . . . 96 . . . . 17 11 . . 20 21 4 4 31 Melee 45 | . . . . . . . . . . . . . . . 3 . . 12 21 4 4 1 Projectile 28 | . . . . . . . . . . . . . . . 8 . . 8 . . . 12 AOE 204 | . 36 . 37 . . . . . 96 . . . . 17 . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac DSF Fac Res Res Qua Acc Total 10333 | 63 463 593 649 260 358 95 69 84 388 537 229 74 687 173 1081 141 51 1161 1497 358 662 660 Wait 582 | . 9 42 68 17 33 . . . 49 12 2 . 52 . 52 95 5 74 58 . 9 5 Move 8738 | 53 376 504 538 235 306 90 66 80 293 477 212 72 580 133 930 44 35 911 1326 339 568 570 Hop 96 | . . 19 15 3 5 . 2 . 3 5 3 1 8 3 . . . . 12 2 3 12 Pick Up 99 | 3 15 2 5 3 4 . . 1 2 3 1 . 5 . 18 . 1 13 11 4 4 4 Fast Attach 108 | 6 5 1 1 . 2 1 1 1 1 11 1 . 7 2 9 . 1 12 21 2 12 11 Attach 77 | . 2 3 6 . 3 2 . 2 . 1 2 . 3 2 5 2 . 11 6 1 13 13 Detach 50 | . 2 2 4 . 1 1 . . 1 2 1 . 1 2 2 . . 6 5 . 14 6 Swap 42 | 1 3 . 2 1 1 . . . 3 1 3 . 1 . 10 . 2 9 3 . 1 1 Drop 116 | . 11 2 4 1 3 . . . 8 7 2 . 1 . 12 . 6 17 21 . 9 12 Fire 163 | . 37 18 6 . . . . . 4 . 2 1 4 1 33 . . 33 . . . 24 Melee 190 | . . . . . . 1 . . 6 3 . . 24 . 8 . 1 73 34 10 28 2 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kick 10 | . 2 . . . . . . . 3 . . . . . 2 . . 2 . . 1 . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . 15 15 . . . 30 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: Gar / DSF) -7/Garrison -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 337 | -10/Materials | Lost 3 parts (1p1n1w) 361 | -10/Materials | Core integrity fell below 50% 383 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Discovered new exit (range 4) 522 | -10/Materials | Discovered new exit (range 6) 729 | -10/Materials | Entered Mines 767 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | Assembled infested the area 924 | -10/Mines | Core integrity fell below 20% 958 | -10/Mines | Lost 4 parts (1p1n2w) 980 | -10/Mines | Discovered new exit (range 13) 998 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1050 | -10/Mines | Discovered new exit (range 8) 1154 | -10/Mines | Entered Materials 1154 | -9/Materials | Accompanied by 3 allies 1154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Lost 3 allies 1346 | -9/Materials | Discovered new exit (range 13) 1399 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Identified exit to Mines 1446 | -9/Materials | Entered Mines 1494 | -9/Mines | Learned Materials emergency access door positions 1515 | -9/Mines | Learned Materials stockpile data 1515 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1533 | -9/Mines | Discovered new exit (range 10) 1549 | -9/Mines | Entered Materials 1549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1678 | -8/Materials | Discovered new exit (range 20) 1684 | -8/Materials | Entered Factory 1684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1688 | -7/Factory | Identified exit to DSF 1717 | -7/Factory | Sucked down chute 1717 | -7/Factory | Entered Waste 1727 | -7/Waste | Spotted C-40 Crusher 1727 | -7/Waste | Spotted C-40 Crusher 1732 | -7/Waste | EMP discharged 1733 | -7/Waste | Spotted C-40 Crusher 1733 | -7/Waste | Spotted C-40 Crusher 1734 | -7/Waste | Spotted C-40 Crusher 1735 | -7/Waste | Discovered new exit (range 12) 1736 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1739 | -7/Waste | Identified exit to Factory 1740 | -7/Waste | Entered Factory 1752 | -7/Factory | Identified exit to Garrison 1764 | -7/Factory | Identified exit to DSF 1771 | -7/Factory | Entered Garrison 1815 | -7/Garrison | Phase Generator disabled 1895 | -7/Garrison | Garrison Relay disabled 1963 | -7/Garrison | Triggered checkpoint 1977 | -7/Garrison | Discovered new exit (range 15) 1989 | -7/Garrison | Installed Relay Interface Framework 2004 | -7/Garrison | Identified exit to Factory 2004 | -7/Garrison | Entered Factory 2015 | -7/Factory | Lost 4 parts (3n1u) 2268 | -7/Factory | Discovered new exit (range 10) 2280 | -7/Factory | Identified exit to Factory 2281 | -7/Factory | Entered another Factory area 2281 | -6/Factory | Evolved 2 slots: Utility x2 2387 | -6/Factory | Sucked down chute 2387 | -6/Factory | Entered Waste 2401 | -6/Waste | Spotted C-40 Crusher 2403 | -6/Waste | Spotted C-40 Crusher 2403 | -6/Waste | Spotted C-40 Crusher 2412 | -6/Waste | Spotted C-40 Crusher 2413 | -6/Waste | Discovered new exit (range 20) 2415 | -6/Waste | Spotted C-40 Crusher 2415 | -6/Waste | Spotted C-40 Crusher 2418 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2420 | -6/Waste | Identified exit to Factory 2421 | -6/Waste | Entered Factory 2833 | -6/Factory | Lost 5 parts (1p1n1u2w) 2976 | -6/Factory | Identified exit to Garrison 2981 | -6/Factory | Entered Garrison 2999 | -6/Garrison | Triggered checkpoint 3041 | -6/Garrison | Triggered checkpoint 3043 | -6/Garrison | Core integrity fell below 50% 3057 | -6/Garrison | Triggered checkpoint 3073 | -6/Garrison | Rescued a captive Derelict 3073 | -6/Garrison | Discovered new exit (range 12) 3092 | -6/Garrison | Identified exit to Factory 3093 | -6/Garrison | Entered Factory 3426 | -6/Factory | Build established: Assassin 3524 | -6/Factory | Allied Derelicts emerged from ambush trap array 3527 | -6/Factory | Garrison activated, responded to threat 3586 | -6/Factory | Lost 3 allies 3761 | -6/Factory | Discovered new exit (range 15) 3788 | -6/Factory | Identified exit to Lower Caves 4322 | -6/Factory | Build established: Gladiator 4474 | -6/Factory | Discovered new exit (range 15) 4522 | -6/Factory | Identified exit to Factory 4537 | -6/Factory | Entered another Factory area 4537 | -5/Factory | Evolved 2 slots: Weapon x2 4542 | -5/Factory | Identified exit to DSF 4686 | -5/Factory | Entered DSF 4711 | -5/DSF | Discovered new exit (range 22) 4741 | -5/DSF | Additional patrols routed to DSF 4757 | -5/DSF | Identified exit to Factory 4759 | -5/DSF | Entered Factory 4759 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4927 | -4/Factory | Central database locked down 5223 | -4/Factory | Lost 3 parts (2u1w) 5358 | -4/Factory | Discovered new exit (range 15) 5431 | -4/Factory | Identified exit to Research 5619 | -4/Factory | Build established: Scavenger-Gladiator 6010 | -4/Factory | Lost 4 parts (2p1n1w) 6059 | -4/Factory | Core integrity fell below 50% 6100 | -4/Factory | Lost 7 parts (2n3u2w) 6305 | -4/Factory | Lost 6 parts (1p3n1u1w) 6310 | -4/Factory | Entered Research 6310 | -3/Research | Evolved 2 slots: Utility x2 6530 | -3/Research | Found Fusion Bomb Launcher 6566 | -3/Research | Discovered new exit (range 15) 6574 | -3/Research | Identified exit to DSF 6580 | -3/Research | Identified exit to Armory 6822 | -3/Research | Found Prototype Device 6822 | -3/Research | Identified Exp. Thermal Shield 6988 | -3/Research | Discovered new exit (range 13) 6992 | -3/Research | Identified exit to Research 6992 | -3/Research | Entered another Research area 6992 | -2/Research | Evolved 2 slots: Propulsion x2 7052 | -2/Research | Identified exit to Access 7054 | -2/Research | Spotted B-90 Cyclops 7072 | -2/Research | Discovered new exit (range 7) 7073 | -2/Research | Identified exit to Quarantine 7122 | -2/Research | Entered Quarantine 7129 | -2/Quarantine | Found Alien Artifact 7129 | -2/Quarantine | Identified Phase Armor 7151 | -2/Quarantine | Found Alien Artifact 7446 | -2/Quarantine | Cryocooling Duct disabled 7451 | -2/Quarantine | Cryocooling Duct disabled 7461 | -2/Quarantine | Ambient heat levels rising (+20) 7461 | -2/Quarantine | Non-combat units ordered to evacuate 7466 | -2/Quarantine | Ambient heat levels rising (+20) 7466 | -2/Quarantine | Combat units ordered to evacuate 7511 | -2/Quarantine | Cryocooling Duct disabled 7525 | -2/Quarantine | Lost 4 parts (1p2u1w) 7526 | -2/Quarantine | Ambient heat levels rising (+20) 7530 | -2/Quarantine | Discovered exit to Access (range 13) 7558 | -2/Quarantine | Cryocooling Duct disabled 7566 | -2/Quarantine | Quarantine Guard activated 7573 | -2/Quarantine | Ambient heat levels rising (+20) 7599 | -2/Quarantine | Spotted Quarantine Guard 7626 | -2/Quarantine | Found Alien Energy Cannon 7626 | -2/Quarantine | Identified Core Cannon 7635 | -2/Quarantine | Spotted Quarantine Guard 7637 | -2/Quarantine | Identified Subatomic Replicator 7650 | -2/Quarantine | Spotted Quarantine Guard 7650 | -2/Quarantine | Spotted Quarantine Guard 7681 | -2/Quarantine | Spotted Quarantine Guard 7691 | -2/Quarantine | Spotted Quarantine Guard 7694 | -2/Quarantine | Spotted Quarantine Guard 7707 | -2/Quarantine | Spotted Quarantine Guard 7725 | -2/Quarantine | Core integrity fell below 50% 7736 | -2/Quarantine | Entered Access 7736 | -1/Access | Evolved 2 slots: Utility x2 7872 | -1/Access | Build established: Mutant 8139 | -1/Access | Spotted B-99 Colossus 8144 | -1/Access | Core integrity fell below 50% 8170 | -1/Access | Energy Cycler disabled 8201 | -1/Access | Lost 17 parts (2p6n8u1w) 8220 | -1/Access | Discovered new exit (range 5) 8222 | *** | Escaped! Last Messages --------------- 08170_ Destroyed Adv. Signal Interpreter. 08170_ Plasma Sword destroyed. 08170_ Destroyed Plasma Sword. 08171_ PNO3&RKJTG =#&4M#W:1AQN 08176_ U-05 Engineer lays Concrete. 08186_ Detecting nearby Garrison Access. 08188_ Acquired Lyr. Heavy Armor Plating. 08193_ Slug penetrates Wall. 08196_ Connecting with Garrison Access... >>Seal Access door sealed. 08197_ Slug penetrates Wall. 08197_ Slug penetrates Garrison Access. 08197_ Penetrated by Slug. 08197_ Slug penetrates Wall. 08203_ W-44 Eye sends out distress signal. 08204_ Slug penetrates Wall. 08207_ System corrupted: Matter fused (-3). 08220_ The Access Shell folds into the floor. 08220_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???# #????????????#""""""""""#??????????????????? | | ???# #????????????# #??????????????????? | | ???# #????????????# #??????????????????? | | ???# #????????????# #??????????????????? | | ???+ #????????????# "" #??????????????????? | | ???# #????????????# "@ #??????????????????? | | ???# #????????????# #??????????????????? | | ???# +????????????# #??????????????????? | | ???# #????????????# #??????????????????? | | ???# #???????????## ##?????????????????? | | #### ########????# #?????????????????? | | #????##"" ##?????????????????? | | #?????#"" #??????????????????? | | ########### #?????#"" #??????????????????? | | ?# + #?????#T #??????????????????? | | ?# ]!= # #?????#"" #??????????????????? | | ?# ]! ??# #?????#"" #??????????????????? | | ?# !????# #######"" #??????????????????? | | ?# ??????# ???????????? | | ?#????????# w ???????????? | | ??????????####################### ????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 60 Corruption Containment 24 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -6/Factory | Hacked Med. Armored Exoskeleton | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- Phase Armor Core Cannon Subatomic Replicator Achievements -------------- Ambidextrous Below Join The Dark Side Mindtrick Physics Hates This One Trick Physics Protects Sprinter Challenges ------------ None Game ------ Seed OmegaTerrainCartridge Manual? 0 Play Time 02:20:13 Cumulative 223.5 hours Start 2026.01.10 @ 17:03:13 End 2026.01.10 @ 20:17:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 44 Adventurer 47 Explorer 79 Win Type 0 Total 34 Types 24/2/7/1/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 495d43b2-b448-430e-89ae-65fd0fe437aa