Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 20:57:12 Player: lvl5hm Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (437) 437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 3182 Bonus ------- Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (114) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Mace > --- INVENTORY (15) --- Armored Wheel Tech Extrapolator Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser > --- INVENTORY -------- SUBCON Basin [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 8 4 5 2 Power 3 | 2 . . 1 Engine 2 | 2 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 4 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 6 2 Power 3 | . . 2 1 Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Backups 8 | . 7 10 . Power . | . 1 . . Propulsion . | . 1 . . Utility 2 | . 2 3 . Weapon 4 | . 3 6 . Tool/Special . | . . . . Unused Backups 10 | . . 7 3 Power . | . . . . Propulsion 2 | . . 1 1 Utility 4 | . . 3 1 Weapon 4 | . . 3 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 99 81 84 Engine 4 | . 14 1 . Core 1 | . . . 13 Treads 27 | . 27 27 27 Device 13 | . 14 13 14 Storage 14 | . 14 14 14 Energy Gun 12 | . . 17 14 Ballistic Gun 8 | . 27 1 . Impact Weapon 2 | . . 3 . Peak Build Rating 27 | 7 8 24 27 Average Rating 9 | 5 7 9 15 On Entrance 9 | . 7 8 24 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 15 30 33 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 2 12 15 15 Average Carried 10 | . 7 12 5 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 12 15 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 901 | 364 160 343 34 Remotely . | . . . . Salvage Created 617 | 208 195 214 . Parts 64 | 16 25 23 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 25 | . . 25 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 8 10 . Guns 13 | . 5 8 . Cannons 1 | . . 1 . AOE 4 | . 3 1 . Classes Destroyed 8 | 3 3 2 . Worker 3 | 1 2 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Turret 1 | . . 1 . Swarmer 12 | . 6 6 . Grunt 2 | . 2 . . Subdweller 4 | . . 4 . Best Kill Streak 4 | 3 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 131 | . 23 91 17 Missed 40 | . 3 33 4 Hits 91 | . 20 58 13 Projectile 91 | . 20 58 13 Critical Strikes 1 | . . . 1 Damage Taken 1345 | . 208 940 197 Core 250 | . 13 196 41 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 161 | . 161 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | 14 25 37 9 Largest 2 | 2 2 2 1 Hottest 120 | 40 40 120 60 Shots Fired 143 | 28 46 60 9 Gun 119 | 28 42 40 9 Cannon 11 | . . 11 . Launcher 13 | . 4 9 . Special . | . . . . Kinetic 90 | 28 42 20 . Thermal 40 | . . 31 9 Explosive 13 | . 4 9 . Electromagnetic . | . . . . Robot Hit Streak 12 | 8 7 12 8 Robot Miss Streak 3 | 2 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 88 | 18 27 33 10 Core Hits 47 | 8 17 21 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 32 | . . 29 3 Impact 32 | . . 29 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1983 | 224 624 921 214 Guns 1157 | 224 334 434 165 Cannons 188 | . . 188 . Explosions 589 | . 290 299 . Melee 49 | . . . 49 Ramming . | . . . . Kinetic 800 | 224 334 242 . Thermal 545 | . . 380 165 Explosive 589 | . 290 299 . Electromagnetic . | . . . . Impact 49 | . . . 49 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . 3 . . Projectiles . | . . . . Explosions 3 | . 3 . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 17 | . . 17 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | . 2 10 243 Average Temperature 90 | . 2 4 142 Received Heat Transfer 432 | . 75 303 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 675 | . . 475 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | 15 107 . 4 Initial . | . . . . Average 20 | 2 30 . . Influence Increases 631 | 35 272 320 4 Destroy 0b10 Robot/C 300 | . 160 140 . Destroy 0b10 Robot/NC 50 | 35 15 . . Destroy Leader 32 | . 32 . . Successful Hack 37 | . 33 . 4 Destroy Structure 17 | . 17 . . Lose Combat Pursuer 195 | . 15 180 . Influence Decreases 631 | 35 272 320 4 Time Decay 631 | 35 272 320 4 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 14 16 1 Peak Tracking Total 5 | . 4 5 1 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 4 3 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 5 3 Successful 17 | . 10 5 2 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 6 . 3 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Record 3 | . . 3 . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Assimilate 1 | . 1 . . Botnet 2 | . 1 . 1 Skim 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 2 | . . 2 . STAY 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 4477 | 35 1165 2871 406 Seismic 4477 | 35 1165 2871 406 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 4698 | 175 1165 2952 406 Spaces Moved 2507 | 76 550 1686 195 Core 2 | 2 . . . Treads 2505 | 74 550 1686 195 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 157 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 63 49 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 26 30 . Melee . | . . . . Projectile . | . . . . AOE 56 | . 26 30 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2993 | 100 787 1830 276 Wait 303 | 2 192 49 60 Move 2504 | 75 549 1685 195 Hop . | . . . . Pick Up 22 | 1 12 4 5 Fast Attach 11 | 7 3 . 1 Attach 7 | . 2 4 1 Detach . | . . . . Swap 15 | 1 3 11 . Drop 14 | . 1 11 2 Fire 85 | 14 25 37 9 Melee 32 | . . 29 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) -8/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Discovered new exit (range 8) 1083 | -10/Materials | Repaired Assault Rifle 1110 | -10/Materials | Repaired Lgt. Treads 1137 | -10/Materials | Repaired Lgt. Treads 1285 | -10/Materials | Discovered new exit (range 8) 1290 | -10/Materials | Discovered new exit (range 6) 1341 | -10/Materials | Entered Subcaves 1341 | -10/Subcaves | Accompanied by 1 ally 1342 | -10/Subcaves | Approached by a straggling Scientist 1391 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1510 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1537 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1545 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1682 | -10/Subcaves | Lost 4 parts (2p2n) 1890 | -10/Subcaves | Discovered new exit (range 15) 2400 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2411 | -10/Subcaves | Learned 4 Materials zone layouts 2510 | -10/Subcaves | Visited Clippyterm 2515 | -10/Subcaves | Learned Factory emergency access door positions 3266 | -10/Subcaves | Core integrity fell below 50% 3274 | -10/Subcaves | Core integrity fell below 20% 3368 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3381 | -10/Subcaves | Discovered new exit (range 5) 3983 | -10/Subcaves | Found SUBCON Basin 4293 | -10/Subcaves | Entered Recycling 4293 | -8/Recycling | Accompanied by 1 ally 4388 | -8/Recycling | Scanned before Scraplab entrance 4410 | -8/Recycling | Entered Scraplab 4699 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04512_ 3O-8HM(c): "Tell you what, leave it here in the lab for us and I'll hand over a Tech Extrapolator, a suitable reward for your help and certainly far more valuable to you than a SUBCON Basin." 04514_ 3O-8HM(c): "Here's your Tech Extrapolator." 04516_ 3O-8HM(c): "That one won't explode like mine would if you tried to take it. I don't think." 04516_ J4-QU8(c) is busy at their terminal. 04519_ Acquired Tech Extrapolator. 04520_ J4-QU8(c) is busy at their terminal. 04620_ Acquired Missile Launcher. 04628_ Acquired Mace. 04653_ Acquired Arm. Wheel. 04670_ Y-45 Defender springs to life. 04678_ Lgt. Treads destroyed. 04693_ Lgt. Nuclear Core destroyed. 04696_ Y-45 Defender heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###############??????????????? | | ????????????????????# "T" #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# @ #??????????????? | | ??????????????????########Y#######???????????????? | | ??????????? o#?????????????????????? | | ??????????????????##### ## #?????????????????????? | | ??????????????????????#??# #?????????????????????? | | ?????????????????????????# #?#####???????????????? | | ????????????????????######/### #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# # ##??????????????? | | ????????????????????# % # # ####??????????? | | ????????????????????# # # #??????????? | | ????????????????????# + # #??????????? | | ????????????????????# # # #??????????? | | ????????????????????# % / # # #??????????? | | ????????????????????#/ ! # # #??????????? | | ????????????????????# # # #??????????? | | ????????????????????########## # #??????????? | | ?????????????????????????????# # #??????????? | | ?????????????????????????????# # #??????????? | | ?????????????????????????????# # #??????????? | | ?????????????????????????????# # #??????????? | | ?????????????????????????????# + #??????????? | | ?????????????????????????????# # #??????????? | | ?????????????????????????????# # ####??????????? | | ?????????????????????????????# ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 32% | -10/Materials Lgt. Treads | 65% | -10/Materials Lgt. Treads | 67% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularLatentMembrane Manual? 0 Play Time 00:22:16 Cumulative 265.0 hours Start 2025.12.02 @ 17:15:03 End 2025.12.02 @ 20:57:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/1/0/0/0/1/0/1 Lore% 70 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c311765e-9945-455d-bbd0-cc8e8f9de88b