Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 08:13:45 Player: laeb2 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (487) 2435 Value Destroyed (28293) 28293 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (14247) 14247 TOTAL SCORE: 55295 Bonus ------- High Alert Combat Kills 7850 Follower Combat Kills 1650 Entered Garrisons 800 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2888 Friendly Fire -1041 Cogmind --------- Core Integrity 0/1600 Matter 202/300 Energy 80/100 System Corruption 19% Temperature Cool (0) Movement Walking (180) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (12) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (5) ------- Hypervelocity Railgun Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance (fused) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Targeting Computer Matter Neutralizer Powered Hammer Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Centrium Light Armor Plating Graphene Brace > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Enhanced Coil Gun Micro-nuke Launcher Enhanced Force Lance > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Biometal Heavy Treads Matter Compressor Encrypted Comm Array Advanced Targeting Computer Improved Melee Analysis Suite High-powered Tractor Beam Matter Neutralizer Matter Neutralizer Enhanced Nova Cannon Compact Linear Accelerator Micro-nuke Launcher Improved Remote Datajack Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 199] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Target Analyzer Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . 2 . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Utility 10 | . . . . 1 . . . . . . 2 . 2 . . . 1 . . . . . . 2 1 1 Weapon 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 323 | 6 12 10 10 4 16 4 1 1 . 5 2 16 9 35 1 12 1 36 8 2 5 9 8 42 28 40 Power 40 | 1 1 1 . . 2 . . . . . . . 1 4 . 2 . 6 1 . 3 1 . 8 4 5 Engine 10 | 1 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . 5 . . Core 6 | . . . . . . . . . . . . . 1 2 . . . 1 . . 2 . . . . . Reactor 24 | . . . . . 1 . . . . . . . . 1 . 2 . 5 1 . 1 1 . 3 4 5 Propulsion 73 | 2 1 5 1 2 9 2 . . . 1 . 5 1 6 . . . 3 2 . . 2 . 9 5 17 Treads 49 | 2 1 3 1 2 9 2 . . . 1 . 5 1 6 . . . 3 2 . . 2 . 3 4 2 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Wheel 16 | . . 2 . . . . . . . . . . . . . . . . . . . . . 6 1 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 4 . 1 2 2 1 . 1 . 1 2 6 4 8 1 8 1 10 3 1 1 3 4 12 9 11 Device 50 | . 1 . . 1 1 1 . 1 . 1 1 5 1 4 1 7 1 8 1 1 . . 1 7 4 2 Storage 5 | 1 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Processor 24 | . . . . . . . . . . . 1 . 1 1 . 1 . . 1 . . 1 2 5 4 7 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 18 | . 2 . 1 1 1 . . . . . . 1 2 3 . . . 1 . . . 2 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 6 4 8 . 3 1 1 . . 3 . 5 3 17 . 2 . 17 2 1 1 3 4 13 10 7 Energy Gun 31 | . 5 . 1 . . . . . . . . . . 9 . . . 8 2 . . . 2 4 . . Energy Cannon 14 | . . . . . . . . . . . . . 3 3 . . . . . . . . . 3 5 . Ballistic Gun 38 | 2 1 4 6 . 3 1 1 . . 2 . . . 4 . 1 . 5 . 1 1 . . 2 1 3 Ballistic Cannon 14 | . . . . . . . . . . 1 . 5 . . . . . 4 . . . 1 1 1 1 . Launcher 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 2 . . . . . . . . . 1 . . 4 . 1 2 . . 2 . 1 5 . Corrupted Parts 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 6 | . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 175 | . 9 2 . . 6 . 1 . . 7 . 4 3 15 . 3 . 14 3 . 1 11 3 46 1 46 Power 23 | . 2 . . . . . . . . . . . 1 2 . 1 . 1 . . . 1 . 8 . 7 Propulsion 46 | . 1 2 . . 1 . . . . 1 . 1 . 5 . . . 2 2 . . 1 . 11 1 18 Utility 48 | . 1 . . . 2 . . . . 2 . 1 2 2 . 2 . 3 1 . . 5 2 11 . 14 Weapon 58 | . 5 . . . 3 . 1 . . 4 . 2 . 6 . . . 8 . . 1 4 1 16 . 7 Highest Loss Streak 17 | . 6 1 . . 2 . 1 . . 5 . 2 2 13 . 1 . 5 1 . 1 9 2 17 1 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Average Backups 16 | 2 9 18 19 19 18 18 17 17 18 16 16 17 18 16 17 16 16 16 15 17 16 16 11 11 16 14 Power 1 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 2 1 2 2 1 1 . 3 2 Propulsion 2 | . . 6 8 7 5 2 2 2 2 2 2 3 3 2 3 3 3 2 3 3 2 2 2 1 . . Utility 5 | . 5 6 5 6 7 10 9 9 10 9 10 9 8 3 3 3 4 5 4 5 4 4 1 2 4 2 Weapon 5 | . 2 4 4 5 5 5 4 4 4 2 3 3 5 7 8 7 7 5 5 6 6 6 4 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . 2 8 1 11 1 . 1 . 1 . 3 1 5 . 1 . 15 . . 2 1 . . 3 11 Power 8 | . . . 1 . 2 . . . . . . . . 1 . . . 1 . . . . . . 1 2 Propulsion 12 | . . . 4 . 6 . . . . . . . . . . . . 1 . . 1 . . . . . Utility 26 | . . 2 2 1 2 . . 1 . 1 . 1 1 2 . . . 7 . . 1 1 . . . 4 Weapon 21 | . . . 1 . 1 1 . . . . . 2 . 2 . 1 . 6 . . . . . . 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 85 99 97 98 92 92 92 92 90 90 90 92 88 88 87 86 84 88 89 89 86 80 75 81 77 Engine 1 | . 11 3 9 7 6 . . . . . . . . . . . . . . . . . . 1 1 . Reactor 5 | . . . . . . 7 7 7 7 7 6 6 4 3 5 5 10 6 8 10 10 9 10 5 6 4 Treads 15 | . 27 22 27 30 28 23 23 23 23 22 20 18 16 13 11 11 10 9 10 10 10 10 10 6 12 4 Device 16 | . 2 . . 5 7 7 7 12 15 11 10 13 25 17 12 28 28 27 27 30 31 27 12 11 7 9 Storage 6 | . 14 11 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 6 5 5 5 5 5 4 4 3 Processor 7 | . . . . . . . . . . . 6 6 4 8 9 1 5 5 5 5 5 6 10 18 29 28 Protection 4 | . 11 11 9 7 6 7 7 2 . 1 6 5 2 6 11 3 . . 3 . . 1 9 3 1 1 Energy Gun 6 | . 13 5 . . . . . . . . . . . 7 29 28 26 16 5 1 . . 4 7 . . Energy Cannon 1 | . . . . . . . . . . . . . 4 3 . . . . . . . . . 5 7 1 Ballistic Gun 16 | . 13 24 44 38 37 38 32 36 38 36 26 20 . 13 . . . 4 18 24 26 20 10 3 1 2 Ballistic Cannon 1 | . . . . . . . . . . 1 6 10 23 2 . . . 1 . . . 1 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 13 Peak Build Rating 199 | 6 8 17 27 34 61 66 66 64 64 64 72 94 105 112 109 121 130 139 141 138 139 147 134 158 179 199 Average Rating 97 | 4 7 11 20 30 41 63 61 63 64 61 71 77 102 101 108 110 128 129 136 137 138 138 124 124 151 147 On Entrance 82 | . 6 7 16 27 34 61 66 60 64 64 63 72 94 100 108 109 118 130 139 137 138 139 89 133 78 175 Avg Prop Armor Cover (%) 7 | . . 10 . . . . . . . . . 4 . . . . . . . . . 9 . 20 2 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 14 52 54 66 71 85 85 85 85 79 85 85 111 118 109 99 100 111 121 121 115 115 147 119 124 124 122 Greatest Support 205 | 40 40 60 60 80 115 115 115 115 115 115 115 135 135 150 150 150 150 155 155 135 135 150 150 150 163 205 Greatest Overweight (x) 28 | . 1 2 1 . 1 . . . . . . . . . . . . 1 . . . 1 . 18 8 28 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 13 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 18 19 19 19 19 19 19 20 18 18 19 19 18 20 19 19 19 18 19 19 19 13 13 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 13 20 20 20 20 20 19 20 20 20 18 20 20 20 20 20 19 20 19 19 20 17 13 6 20 5 Class Distribution -------------------- 48% | Scavenger-Tank 21% | Scavenger-Gunner 9% | Commander-Tank 5% | Mutant 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Commander-Tank | -7/Factory Commander-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Commander-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Matter Collected 13688 | 308 510 112 743 244 1837 131 243 343 . 597 . 508 1305 1012 37 505 . 1011 630 336 390 999 296 583 411 597 Remotely 633 | . . . . . . . . . . . . . . 633 . . . . . . . . . . . . Salvage Created 26332 | 147 837 260 1175 450 2867 74 . 664 . 724 . 588 1767 1769 114 1906 . 3554 1297 550 421 1126 399 2946 519 2178 Parts 1129 | 13 64 21 64 16 132 8 . 25 . 31 . 33 49 72 5 70 . 145 56 25 19 31 9 115 16 110 Haulers Intercepted 14 | . 2 2 5 . . . . . . . . 1 1 . . . . . 1 . . . . . 2 . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . 15 29 . 29 . . . . . . . . . 32 23 . 9 . . . Prevented 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 399 | . 18 6 17 7 44 3 . 12 . 17 . 9 25 32 1 34 . 50 21 8 6 23 3 26 5 32 Melee 34 | . . . . . . . . . . . . . . . . 1 . . . . . . . 11 . 22 Guns 270 | . 17 6 17 7 44 3 . 12 . 13 . 3 . 19 1 32 . 45 17 8 6 6 1 10 1 2 Cannons 48 | . . . . . . . . . . . . 3 21 7 . . . 4 . . . 3 2 4 2 2 AOE 39 | . 1 . . . . . . . . 4 . 3 1 4 . . . . 4 . . 14 . . 2 6 Classes Destroyed 22 | 2 7 . 3 . 2 . . 1 . . . 2 . 1 . 1 . 2 . . . 1 . . . . Worker 16 | . 2 . 2 . . . . . . . . . 4 . . . . . . . . . . 3 1 4 Builder 16 | . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . 2 . 8 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 2 5 . . . . . . . . 1 1 . . . . . 1 . . . . . 2 . Recycler 19 | 1 . . 2 1 . . . . . . . . 5 . . . . . . . . . . 9 . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . 1 . 1 . . . . . . . 3 . 1 . . . . . . . . 3 . 1 Swarmer 97 | . 6 3 7 2 8 3 . . . 6 . 3 1 18 . 6 . 13 4 1 1 2 . 7 . 6 Cutter 7 | . . . . . . . . . . . . . . 3 . . . 4 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Grunt 137 | . 12 3 6 3 22 . . 8 . 9 . . 10 3 . 18 . 11 8 1 3 12 . 3 1 4 Brawler 13 | . . . . . . . . 2 . . . . 3 . . . . 1 . 3 . 2 . . . 2 Duelist 10 | . . . . . 1 . . 1 . . . . 1 . . . . 2 . 2 . 2 . 1 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Sentry 39 | . . . 3 2 8 . . 1 . 2 . 1 1 3 1 2 . 10 1 1 1 . . 1 . 1 Specialist 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Hunter 36 | . . . 1 . 1 . . . . . . 1 3 2 . 4 . 2 2 . . 1 2 4 3 10 Programmer 43 | . . . . . 4 . . . . . . . 6 3 . 3 . 5 4 . . . . 10 . 8 Heavy 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 4 10 4 8 6 8 3 . 5 . 7 . 4 10 10 1 8 . 8 5 7 3 13 2 9 3 12 Combat Bots Only 13 | . 6 3 5 5 8 3 . 5 . 7 . 4 7 10 1 8 . 8 5 7 3 13 2 6 3 7 Max Kills in Single Turn 4 | 1 3 1 2 1 3 2 . 2 . 2 . 3 4 2 1 1 . 2 4 1 1 2 1 2 2 2 Gunslinging 2 | . 1 . 1 . 2 1 . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . Exploded 4 | . 1 . . . . . . . . 2 . 3 1 2 . . . . 4 . . 2 . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2661 | . 118 26 58 49 223 6 31 47 . 104 . 96 109 165 . 112 . 218 81 8 16 122 37 450 63 522 Missed 663 | . 23 10 17 20 74 2 8 23 . 22 . 32 19 35 . 27 . 47 29 . 4 27 13 81 14 136 Hits 1998 | . 95 16 41 29 149 4 23 24 . 82 . 64 90 130 . 85 . 171 52 8 12 95 24 369 49 386 Melee 27 | . . . . . . . . . . . . . 2 3 . . . 6 . 2 . 5 . 2 1 6 Projectile 1971 | . 95 16 41 29 149 4 23 24 . 82 . 64 88 127 . 85 . 165 52 6 12 90 24 367 48 380 AOE 32 | . . . . . . . . . . . . . . 4 . . . 5 . . . 19 . . 3 1 Critical Strikes 88 | . . . 2 . 2 . . 1 . 1 . . 7 4 . 1 . 8 2 . . 3 2 33 2 20 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 20 Part Disruptions 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . 1 Damage Taken 39160 | . 1073 132 564 327 1829 94 228 272 . 1277 . 959 1750 2492 108 1708 . 3683 936 190 334 3322 599 7480 1419 8384 Core 3857 | . 115 33 99 43 77 18 11 12 . 25 . 28 58 278 . 14 . 245 81 . 38 147 15 765 144 1611 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1265 | . . . . . . . . . . 111 . 8 31 15 . 99 . 393 26 7 48 36 60 431 . . Redirected to Shielding 141 | . 5 15 5 . . . . . . . . . . . . . . . . . . . . . . 116 Ignored by Resistances 380 | . . . . . . . . . . . . . . . . . . 53 107 . . 220 . . . . Regen/Repaired (Parts) 1286 | . . . . . . . . . . . . . . . . . . . 26 . . 160 . 965 135 . Core Remaining (%) 74 | 100 54 91 82 . . . . . . 73 . 96 . . . 65 . . . . . . 54 41 90 . Volleys Fired 1173 | 8 70 19 53 13 131 9 4 15 . 30 . 29 63 156 2 80 . 162 31 13 15 57 10 131 40 32 Largest 5 | 2 2 3 5 5 5 5 5 5 . 5 . 5 5 5 5 5 . 5 5 5 5 4 5 3 4 2 Hottest 444 | 40 80 80 112 117 137 137 137 135 . 146 . 153 286 405 405 444 . 405 309 309 165 260 276 263 420 210 Shots Fired 3230 | 16 136 56 261 65 462 42 12 75 . 133 . 88 225 272 10 296 . 412 146 65 76 90 34 158 57 43 Gun 2692 | 16 136 56 260 65 461 42 10 75 . 129 . 65 . 174 10 295 . 392 146 65 76 39 25 128 6 21 Cannon 480 | . . . . . . . . . . 1 . 22 225 90 . 1 . 20 . . . 26 9 30 47 9 Launcher 58 | . . . 1 . 1 . 2 . . 3 . 1 . 8 . . . . . . . 25 . . 4 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2030 | 16 72 47 260 65 461 42 10 75 . 130 . 87 167 128 . . . 87 103 53 76 65 30 29 6 21 Thermal 1029 | . 3 . . . . . . . . . . . 58 136 10 296 . 325 43 12 . 6 4 111 16 9 Explosive 44 | . . . 1 . 1 . 2 . . 3 . 1 . . . . . . . . . 19 . . 4 13 Electromagnetic 127 | . 61 9 . . . . . . . . . . . 8 . . . . . . . . . 18 31 . Robot Hit Streak 49 | 5 14 8 12 29 49 6 6 7 . 27 . 22 24 16 3 10 . 45 14 34 36 7 9 12 19 8 Robot Miss Streak 7 | 2 6 4 5 3 7 5 1 3 . 2 . 5 6 7 1 4 . 4 3 3 4 4 3 5 1 6 Penetration Max 2 | . . . . . 1 . . 1 . . . 1 . 1 . . . 1 1 . . 1 1 2 . 1 Secondary Targets 75 | . 3 . 4 3 16 1 . 5 . 5 . . . 2 . 7 . 20 3 1 1 2 . 2 . . Max Gunslinging Chain 2 | . 1 . 1 1 2 1 . 1 . 1 . . . 1 . 1 . 2 1 1 1 1 . 1 . . Capacitor 88 | . . . . . . . . . . . . . . . . . . . . . . . . 88 . . Shots Hit Robots 2035 | 9 85 31 160 45 292 21 8 46 . 96 . 57 130 116 4 159 . 267 88 44 30 53 26 147 27 94 Core Hits 1049 | 6 46 15 64 19 126 8 4 22 . 52 . 23 56 71 2 67 . 122 46 20 15 94 8 67 27 69 Critical Kills 37 | . . . 1 . 6 . . 3 . . . . 3 6 . . . 2 . 2 1 1 2 7 1 2 Critical Parts Destroyed 33 | . . . . . 3 . . 1 . 1 . 1 . 9 . . . . 1 2 1 . 1 10 1 2 Critical Strikes 164 | . 1 . 1 . 9 . . 4 . 1 . 1 23 26 2 8 . 16 2 4 2 1 6 29 6 22 Burn 28 | . . . . . . . . . . . . . . 5 2 7 . 10 1 . . . . 3 . . Meltdown 5 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . Destroy 68 | . . . 1 . 9 . . 4 . 1 . 1 . 14 . . . 2 1 4 2 1 6 17 1 4 Blast 28 | . . . . . . . . . . . . . 20 6 . . . 2 . . . . . . . . Corrupt 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . Sever 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . Impale 26 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 18 Melee Attacks 207 | . . . . . . . . . . . . . . . . 4 . 22 7 . . . 2 66 . 106 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 49 | . . . . . . . . . . . . . . . . 4 . 22 7 . . . 2 14 . . Piercing 157 | . . . . . . . . . . . . . . . . . . . . . . . . 52 . 105 Sneak Attacks 24 | . . . . . . . . . . . . . . . . 4 . . 1 . . . . 8 . 11 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Damage Inflicted 63742 | 120 1299 295 1816 680 5440 438 221 973 . 1987 . 1158 5410 4294 94 4315 . 8204 3014 1126 1166 6680 735 5692 1799 6786 Guns 35226 | 120 1123 295 1797 680 5440 438 137 973 . 1455 . 741 . 2931 94 3926 . 5647 2485 1126 1166 1212 495 2631 151 163 Cannons 10735 | . . . . . . . . . . . . 251 5126 976 . . . 810 . . . 1780 106 762 777 147 Explosions 9223 | . 176 . 19 . . . 84 . . 532 . 166 284 387 . . . . 433 . . 3688 . . 871 2583 Melee 8558 | . . . . . . . . . . . . . . . . 389 . 1747 96 . . . 134 2299 . 3893 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28699 | 120 515 220 1797 680 5440 438 137 973 . 1455 . 992 3604 2096 . . . 1905 1761 1006 1166 2992 508 580 151 163 Thermal 16862 | . 210 . . . . . . . . . . . 1522 1811 94 3926 . 4552 1157 120 . 531 93 2301 398 147 Explosive 7696 | . . . 19 . . . 84 . . 532 . 166 284 . . . . . . . . 3157 . . 871 2583 Electromagnetic 1927 | . 574 75 . . . . . . . . . . . 387 . . . . . . . . . 512 379 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2539 | . . . . . . . . . . . . . . . . 389 . 1747 96 . . . 134 173 . . Piercing 6019 | . . . . . . . . . . . . . . . . . . . . . . . . 2126 . 3893 Highest Corruption 22 | . . 7 4 . 3 5 5 5 5 5 . 2 11 14 14 16 . 5 6 6 6 6 6 22 . 19 Average Corruption 7 | . . 1 3 . 2 4 5 5 5 5 . 1 4 13 14 15 . 2 5 6 6 2 6 14 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 485 | . . 6 . . 34 8 21 12 3 33 . 6 12 104 3 79 . 21 33 21 12 5 15 25 . 32 Message Errors 126 | . . 1 . . 5 1 4 3 1 9 . 1 . 27 2 22 . 7 8 8 4 2 3 10 . 8 Matter Fused 97 | . . 1 . . 7 4 5 3 2 9 . . 2 18 1 12 . 4 4 4 4 . 4 7 . 6 Heat Flow Errors 62 | . . 1 . . 7 . 4 2 . 4 . 1 3 11 . 11 . 3 3 4 1 1 1 2 . 3 Energy Discharges 54 | . . 1 . . 6 . 4 2 . 1 . . 1 17 . 7 . . 5 1 1 2 2 . . 4 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Parts Fused 6 | . . 1 . . . . 1 . . . . . . . . . . 1 2 . . . . 1 . . Data Loss (minor) 56 | . . . . . 5 2 . 1 . 5 . 1 2 9 . 11 . 4 4 3 1 . 3 2 . 3 Data Loss (major) 23 | . . . . . 2 1 2 . . 1 . . 1 6 . 2 . . 2 1 . . 1 1 . 3 Misfires 17 | . . . . . 2 . . 1 . 1 . . . 5 . 2 . 1 3 . 1 . . . . 1 Alerts 11 | . . . . . . . 1 . . 1 . 1 . 4 . 2 . . . . . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 29 | . . 1 . . . . . . . 2 . 1 3 7 . 9 . 1 2 . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2142 | . 20 . . . . . . . . . . . 125 41 . . . 32 56 . . 220 86 340 18 1204 Projectiles 379 | . . . . . . . . . . . . . 125 29 . . . 27 . . . 178 . 18 2 . Explosions 274 | . 20 . . . . . . . . . . . . 12 . . . . . . . 42 . . 16 184 Melee 1489 | . . . . . . . . . . . . . . . . . . 5 56 . . . 86 322 . 1020 Knockbacks 41 | . . . . . . . . . . . . . 24 5 . . . 1 . . . 8 . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . . . . 24 5 . . . 1 . . . 8 . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . 68 . . . . . 36 . . . . . . 31 . . . . 109 . . . . . . . Shots 6 | . 2 . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 590 | . 151 154 288 45 246 72 253 201 . 187 . 590 199 336 276 424 . 527 149 66 125 543 288 302 195 230 Average Temperature 88 | . 41 23 82 14 46 29 99 65 . 58 . 164 114 86 137 136 . 102 38 34 69 145 137 109 95 109 Received Heat Transfer 5122 | . 384 18 270 108 627 . 24 129 . 363 . 60 405 108 . 315 . 778 39 9 45 292 45 887 . 216 Effects 10 | . . . 1 . . . 1 . . . . 1 . 2 . 1 . 2 . . . 1 . 1 . . Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Energy Bleed 5 | . . . 1 . . . 1 . . . . . . 2 . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 49 | . . . . . . . . . . 4 . 3 3 6 . 6 . 16 2 1 1 3 2 2 . . Total Turns 1340 | . . . . . . . . . . 112 . 38 166 308 . 80 . 390 28 36 22 25 35 100 . . Longest Duration 133 | . . . . . . . . . . 53 . 19 133 104 . 19 . 109 27 36 22 12 25 52 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . 3 2 . 1 . 1 . . . . . 1 1 . Combat Hostiles 8 | . . . . . . . . . . . . . 3 2 . 1 . 1 . . . . . 1 . . Parts Melted 90 | . 2 . . . . . . . . . . . 4 7 . 19 . 36 3 . . 5 . 12 2 . Heat Transferred 26898 | . 375 . . . . . . . . . . . 2250 3068 296 6438 . 8086 1410 185 . 840 148 3247 407 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . 1 1 5 5 . . . . . 1 3 5 5 5 5 5 5 . . . . 1 1 2 Low Security (%) 30 | 100 100 100 75 79 3 . . . . . 100 63 28 . . . . . . . . . . 98 96 9 Level 1 7 | . . . 24 21 11 . . . . . . 36 14 . . . . . . . . . . 1 3 54 Level 2 7 | . . . . . 17 . . . . . . . 38 4 . . . . . . . . . . . 35 Level 3 3 | . . . . . 11 . . . . . . . 17 9 . . . . . . . . . . . . Level 4 13 | . . . . . 22 92 . . . . . . . 39 . 10 . 15 . . . . . . . . Level 5 37 | . . . . . 34 7 . . . . . . . 46 100 89 100 84 100 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Peak Influence 3802 | 15 156 107 285 213 2620 1622 . . . . 28 238 903 3088 1737 3386 1777 3802 2292 . . . . 206 237 506 Initial 1995 | . 3 37 19 118 151 1375 . . . . 28 12 124 623 1621 1225 1777 1232 1995 . . . . . 62 136 Average 1185 | 4 53 53 95 159 1288 1492 . . . . 25 140 426 1715 1664 2524 1762 2349 2035 . . . . 70 38 362 Influence Increases 19070 | 25 503 174 527 199 2589 427 247 394 . 368 . 266 1218 2655 160 2431 14 2770 757 160 211 505 90 829 322 1229 Destroy 0b10 Robot/C 8920 | . 360 120 340 140 1000 140 140 280 . 340 . 180 500 900 40 1000 . 1000 420 160 160 400 60 520 80 640 Destroy 0b10 Robot/NC 550 | 25 45 10 65 5 40 . . . . . . 5 75 25 5 . . 45 5 . . 15 10 85 20 70 Destroy Leader 1084 | . 76 14 82 40 50 40 20 30 . 10 . 30 96 50 22 70 . 60 72 . 20 . 20 126 24 132 Allied During Kill 1432 | . . . . . 143 139 87 84 . 3 . . . 284 67 594 . . . . 31 . . . . . Successful Hack 124 | . . . . 14 7 . . . . . . . . 14 24 14 14 16 12 . . . . 9 . . Select Force Hacks 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . . . 15 45 . . . . . 15 285 15 . . . 60 120 . . . . 15 . 75 Anti-Garrison Action 3900 | . . . . . 1150 . . . . . . . . 950 . 450 . 1200 . . . . . . 150 . Destroy Structure 1315 | . 7 . 10 . 124 13 . . . . . 6 262 222 2 168 . 119 98 . . . . 14 48 222 Partial Spotted 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Lose Combat Pursuer 1020 | . 15 30 30 . 60 . . . . 15 . 30 . 195 . 105 . 270 30 . . 90 . 60 . 90 Influence Decreases 18639 | 20 418 217 313 243 186 1435 1029 404 820 322 28 46 566 457 1497 796 1639 729 2327 1073 539 1235 351 718 204 1027 Entered New Map 11927 | . 2 53 28 143 66 1245 597 158 820 . 18 6 114 267 1467 526 1609 529 1807 827 251 991 261 . 49 93 Time Decay 4472 | 20 336 144 285 100 . 170 362 246 . 232 10 . 422 . 30 . 30 . 490 246 238 134 80 278 145 474 Lost Part 1700 | . 80 20 . . 60 . 10 . . 70 . 40 30 150 . 30 . 140 30 . 10 110 10 440 10 460 Lost Ally 540 | . . . . . 60 20 60 . . 20 . . . 40 . 240 . 60 . . 40 . . . . . Squads Dispatched 42 | . 3 . 1 2 . 3 . . . . . 2 5 . 2 . . . 16 . . . . 5 . 3 Investigation 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Extermination 9 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . 3 . 2 Reinforcement 12 | . 3 . 1 . . 1 . . . . . 2 1 . . . . . 2 . . . . 2 . . Assault 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Garrison 7 | . . . . 2 . . . . . . . . 1 . 2 . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Distress Signals 29 | . 4 . 2 . 1 1 . . . . . . 2 . . . . . 2 . . 1 . 2 7 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 585 | . 30 6 25 7 56 7 4 15 . 18 . 11 30 40 3 49 . 52 38 12 9 66 3 42 19 43 Peak Tracking Total 15 | . 7 2 5 3 7 3 3 5 . 6 . 4 5 7 1 8 . 7 5 7 4 15 2 8 6 7 Tactical Retreats 33 | . 1 1 2 . 2 . . . . 1 . 2 . 5 . 3 . 6 2 . . 2 . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . . 3 2 . . 2 . . . . . 1 2 . 1 1 . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Machines Disabled 83 | . . . . . 13 3 . . . 2 . 1 19 8 . 8 . 14 8 . . . . 1 1 5 Max in Single Turn 6 | . . . . . 2 . . . . 1 . 1 4 2 . 2 . 1 6 . . . . 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Garrison Relay 26 | . . . . . 8 . . . . . . . . 4 . 6 . 8 . . . . . . . . Phase Generator 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Machines Accessed 33 | . . 1 . 1 3 1 1 . 4 . 1 . 1 1 1 1 2 3 2 . . 6 . 3 . 1 Terminals 10 | . . 1 . . 3 . . . . . 1 . . 1 . 1 . 3 . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 89 | . . 2 . 2 6 2 1 . 29 . 2 . 2 1 1 1 2 6 4 . . 21 . 6 . 1 Successful 70 | . . . . 1 2 2 1 . 29 . 1 . 1 1 1 1 1 2 1 . . 21 . 5 . . Failed 18 | . . 2 . 1 4 . . . . . 1 . 1 . . . 1 4 2 . . . . 1 . 1 Catastrophic 5 | . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Terminals 18 | . . 2 . . 6 . . . . . 2 . . 1 . 1 . 6 . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . 1 Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 8 | . . . . 2 . . . . . . . . 2 . 1 . 1 . 2 . . . . . . . Terminal Hacks 58 | . . . . . 2 . 1 . 29 . 1 . . 1 . 1 . 2 . . . 21 . . . . Record 32 | . . . . . . . . . 11 . . . . . . . . . . . . 21 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison Registry 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . . Unlock Access 4 | . . . . 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 . 1 1 . . . . . . . 1 . . 1 1 3 2 . . . . 3 . 1 Full Trace Events 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 151 | . . . . . . . . . . . . . . . . . . . . . . . . 151 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 109 | . . . . . 32 . . . . . . . . 17 . 25 . 28 3 . . . . 3 1 . Machine Destruction 103 | . . . . . 32 . . . . . . . . 17 . 22 . 28 3 . . . . . 1 . Programmers 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 33 | . . . . . 13 . . . . . . . . 11 . 2 . 5 . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Total Allies 38 | . . . . . 14 . . . . . . . . 13 . 4 . 5 . 2 . . . . . . Largest Group 13 | . . . . . 11 11 9 6 2 2 . . . 13 11 10 1 3 . 2 2 . . . . . Highest-Rated Group 621 | . . . . . 303 303 246 178 52 52 . . . 621 510 418 75 94 . 94 94 . . . . . Highest-Rated Ally 95 | . . . . . 62 32 32 32 32 32 . . . 95 95 95 75 75 . 47 47 . . . . . Initial Warlord ECA Mod 51 | . . . . . . 14 14 14 14 13 13 13 22 22 31 31 39 39 51 47 47 47 46 46 45 44 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 221 | . . . . . 20 19 21 14 . 1 . . . 49 12 63 . 6 . . 16 . . . . . Total Damage 7899 | . . . . . 572 1184 599 458 . 28 . . . 2015 265 2250 . 120 . . 408 . . . . . Kills 56 | . . . . . 7 5 7 4 . . . . . 13 1 17 . . . . 2 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 2038 | . 172 . . . . . . . . . . . . . . . . 2 . . . . 619 1080 . 165 Optics 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Sensors 900 | . . . . . . . . . . . . . . . . . . . . . . . . 900 . . A.S.S. 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Seismic 172 | . 172 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1317 | . . . . . . . . . . . . . . . . . . . . . . . 619 698 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Turns Passed 24981 | 91 1013 306 754 200 2609 353 832 527 133 1192 24 388 1020 2721 61 1582 78 2877 1290 538 518 813 643 1688 1520 1210 Spaces Moved 10818 | 45 325 145 254 85 1149 171 457 287 81 604 14 137 386 1011 32 708 46 1152 654 277 264 368 346 592 718 510 Core 19 | 17 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Treads 10311 | 28 325 65 254 85 1149 171 457 287 81 604 14 137 386 1011 32 708 46 1152 654 277 264 368 346 481 712 217 Legs 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Wheels 403 | . . 80 . . . . . . . . . . . . . . . . . . . . . 110 . 213 Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 160 160 160 160 166 166 166 163 163 160 160 160 160 160 160 160 160 165 165 160 160 108 157 95 Average Speed 163 | 118 212 144 181 160 160 161 166 166 166 164 163 160 160 160 160 160 160 160 162 165 165 171 160 160 174 142 Slowest Speed 1450 | 160 240 320 240 160 240 166 166 166 166 166 163 165 160 160 160 160 160 240 165 165 165 225 160 950 740 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 3 69 20 31 4 85 8 61 56 68 78 1 64 20 86 2 91 1 95 21 62 52 50 54 15 27 8 Regions Visited 26 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . 1 . Scrap Searched 19 | . . . . . . . 3 4 . 4 . . . . . . . . . 2 4 . 2 . . . Spaces Dug 16 | . . . . . . . . . . . . . 2 2 . . . . 5 . . . . 7 . . Terrain Destroyed 855 | . 5 . 10 . 120 1 13 8 . 11 . 8 129 115 . 73 . 9 47 18 27 130 13 16 22 80 Melee 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . 6 . . Projectile 250 | . . . . . 7 1 . 8 . 7 . 3 76 44 . 1 . 8 4 18 27 19 13 10 2 2 AOE 593 | . 5 . 10 . 113 . 13 . . 4 . 5 53 71 . 72 . . 38 . . 111 . . 20 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Acc Total 16071 | 67 512 208 436 124 1671 233 525 309 80 752 15 250 652 1912 38 1024 50 1959 818 335 320 507 409 1145 942 778 Wait 2567 | . 86 15 78 12 180 39 61 3 . 100 . 44 174 476 . 177 1 469 85 29 25 51 29 255 94 84 Move 10793 | 44 324 144 253 85 1148 170 456 286 80 603 13 136 386 1008 32 707 46 1151 653 276 263 366 345 591 717 510 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 334 | 9 19 14 15 5 18 2 1 2 . 8 . 11 11 36 . 9 1 32 7 1 5 6 7 41 35 39 Fast Attach 71 | . . 3 4 . 1 1 . . . . . 7 3 5 1 5 . 24 5 . 2 1 . 1 7 1 Attach 226 | 6 9 4 2 2 6 1 1 . . 7 2 5 7 24 . 6 2 16 5 1 2 5 12 47 16 38 Detach 16 | . . . . . . . . . . . . . . 2 . . . 5 . . . 1 1 3 4 . Swap 141 | . 4 5 13 2 11 3 1 2 . 3 . 7 2 14 1 6 . 11 16 4 2 9 3 7 9 6 Drop 206 | . . 4 18 5 24 6 1 1 . 1 . 11 6 28 2 10 . 43 7 1 6 6 . 3 20 3 Fire 1173 | 8 70 19 53 13 131 9 4 15 . 30 . 29 63 156 2 80 . 162 31 13 15 57 10 131 40 32 Melee 166 | . . . . . . . . . . . . . . . . 4 . 22 7 . . . 2 66 . 65 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Escape Stasis 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Rewire 374 | . . . . . 152 . . . . . . . . 163 . 20 . 24 1 10 . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 8) 703 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Lost 6 parts (1p1n1u3w) 993 | -10/Materials | Discovered new exit (range 12) 1076 | -10/Materials | Discovered new exit (range 13) 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1379 | -9/Materials | Discovered new exit (range 15) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Weapon x2 1717 | -8/Materials | Build established: Scavenger-Tank 2084 | -8/Materials | Discovered new exit (range 16) 2165 | -8/Materials | Entered Factory 2165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -7/Factory | Garrison activated, responded to threat 2365 | -7/Factory | Identified exit to Garrison 2365 | -7/Factory | Entered Garrison 2437 | -7/Garrison | Triggered checkpoint 2486 | -7/Garrison | Garrison Relay disabled 2643 | -7/Garrison | Triggered checkpoint 2658 | -7/Garrison | Triggered checkpoint 2946 | -7/Garrison | Discovered new exit (range 10) 3237 | -7/Garrison | Triggered checkpoint 3246 | -7/Garrison | Destroyed 8 combat bots 3291 | -7/Garrison | Triggered checkpoint 3313 | -7/Garrison | Garrison Relay disabled 3340 | -7/Garrison | Triggered checkpoint 3387 | -7/Garrison | Discovered new exit (range 10) 3433 | -7/Garrison | Triggered checkpoint 3491 | -7/Garrison | Triggered checkpoint 3501 | -7/Garrison | Garrison Relay disabled 3522 | -7/Garrison | Discovered new exit (range 56) 3522 | -7/Garrison | Discovered new exit (range 12) 3522 | -7/Garrison | Discovered new exit (range 46) 4044 | -7/Garrison | Phase Generator disabled 4078 | -7/Garrison | Garrison Relay disabled 4082 | -7/Garrison | Garrison Relay disabled 4127 | -7/Garrison | Found embedded Infiltrators 4317 | -7/Garrison | Triggered checkpoint 4348 | -7/Garrison | Lost 3 allies 4370 | -7/Garrison | Garrison Relay disabled 4692 | -7/Garrison | Build established: Commander-Tank 4974 | -7/Garrison | Entered Factory 4974 | -7/Factory | Accompanied by 11 allies 5288 | -7/Factory | Discovered new exit (range 5) 5327 | -7/Factory | Entered Lower Caves 5327 | -7/Lower Caves | Accompanied by 9 allies 5333 | -7/Lower Caves | Met a Warlord Commander 5334 | -7/Lower Caves | Learned location of Warlord (-4) 5335 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5345 | -7/Lower Caves | Found Encrypted Comm Array 5395 | -7/Lower Caves | Encountered a Warlord checkpoint 5562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6097 | -7/Lower Caves | Build established: Scavenger-Tank 6128 | -7/Lower Caves | Discovered new exit (range 9) 6159 | -7/Lower Caves | Entered another Lower Caves area 6159 | -7/Lower Caves | Accompanied by 6 allies 6191 | -7/Lower Caves | Discovered new exit (range 10) 6594 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6659 | -7/Lower Caves | Discovered new exit (range 13) 6686 | -7/Lower Caves | Entered Data Miner 6686 | -7/Data Miner | Accompanied by 2 allies 6686 | -7/Data Miner | Discovered new exit (range 6) 6718 | -7/Data Miner | Met Data Miner 6748 | -7/Data Miner | Learned location of Section 7 (-2) 6748 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6779 | -7/Data Miner | Received God Mode back door access code from Data Miner 6819 | -7/Data Miner | Entered Proximity Caves 6819 | -6/Proximity Caves | Accompanied by 2 allies 7449 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7500 | -6/Proximity Caves | Destroyed 7 combat bots 7503 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 7706 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7990 | -6/Proximity Caves | Discovered new exit (range 14) 8011 | -6/Proximity Caves | Entered Factory 8011 | -6/Factory | Evolved 2 slots: Utility x2 8033 | -6/Factory | Identified exit to DSF 8035 | -6/Factory | Entered DSF 8095 | -6/DSF | Additional patrols routed to DSF 8222 | -6/DSF | Discovered new exit (range 16) 8291 | -6/DSF | Sterilization system engaged 8311 | -6/DSF | Ambient heat levels rising (+10) 8326 | -6/DSF | Ambient heat levels rising (+10) 8341 | -6/DSF | Ambient heat levels rising (+10) 8356 | -6/DSF | Ambient heat levels rising (+10) 8371 | -6/DSF | Ambient heat levels rising (+10) 8386 | -6/DSF | Ambient heat levels rising (+10) 8401 | -6/DSF | Ambient heat levels rising (+10) 8416 | -6/DSF | Ambient heat levels rising (+10) 8423 | -6/DSF | Entered Factory 8423 | -5/Factory | Evolved 2 slots: Utility x2 8424 | -5/Factory | Identified exit to Extension 8669 | -5/Factory | Build established: Gunner 8690 | -5/Factory | Destroyed 7 combat bots 9347 | -5/Factory | Garrison activated, responded to threat 9390 | -5/Factory | System corruption reached 10% 9443 | -5/Factory | Identified exit to Garrison 9443 | -5/Factory | Entered Garrison 9459 | -5/Garrison | Discovered new exit (range 74) 9459 | -5/Garrison | Discovered new exit (range 76) 9459 | -5/Garrison | Discovered new exit (range 46) 9537 | -5/Garrison | Garrison Relay disabled 9607 | -5/Garrison | Triggered checkpoint 9607 | -5/Garrison | Triggered checkpoint 9826 | -5/Garrison | Destroyed 10 combat bots 9826 | -5/Garrison | Lost 13 parts (2p5n2u4w) 10204 | -5/Garrison | Build established: Scavenger-Tank 10422 | -5/Garrison | Garrison Relay disabled 10813 | -5/Garrison | Triggered checkpoint 10890 | -5/Garrison | Build established: Scavenger-Gunner 10893 | -5/Garrison | Garrison Relay disabled 10941 | -5/Garrison | Found embedded Infiltrators 11044 | -5/Garrison | Phase Generator disabled 11487 | -5/Garrison | Found Unknown Hackware 11488 | -5/Garrison | Identified Relay Coupler [Proto] 11511 | -5/Garrison | Triggered checkpoint 11525 | -5/Garrison | Garrison Relay disabled 11781 | -5/Garrison | Build established: Commander-Tank 11801 | -5/Garrison | Triggered checkpoint 11925 | -5/Garrison | Triggered checkpoint 12000 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12164 | -5/Garrison | Entered Factory 12164 | -5/Factory | Accompanied by 11 allies 12225 | -5/Factory | Identified exit to Garrison 12225 | -5/Factory | Entered Garrison 12225 | -5/Garrison | Accompanied by 10 allies 12249 | -5/Garrison | Triggered checkpoint 12289 | -5/Garrison | Garrison Relay disabled 12297 | -5/Garrison | Triggered checkpoint 12653 | -5/Garrison | Build established: Scavenger-Tank 12673 | -5/Garrison | Triggered checkpoint 12685 | -5/Garrison | Triggered checkpoint 12724 | -5/Garrison | Triggered checkpoint 12788 | -5/Garrison | Lost 9 allies 12793 | -5/Garrison | Destroyed 8 combat bots 12883 | -5/Garrison | Triggered checkpoint 12938 | -5/Garrison | Garrison Relay disabled 13054 | -5/Garrison | Discovered new exit (range 5) 13089 | -5/Garrison | Found embedded Infiltrators 13139 | -5/Garrison | Triggered checkpoint 13156 | -5/Garrison | Garrison Relay disabled 13166 | -5/Garrison | Garrison Relay disabled 13306 | -5/Garrison | Spotted Executioner 13307 | -5/Garrison | Spotted Striker 13326 | -5/Garrison | Allies destroyed Striker 13333 | -5/Garrison | Allies destroyed Executioner 13442 | -5/Garrison | Found Prototype Processor 13442 | -5/Garrison | Identified Exp. Core Analyzer 13456 | -5/Garrison | Destroyed Executioner 13540 | -5/Garrison | Phase Generator disabled 13560 | -5/Garrison | Discovered new exit (range 9) 13581 | -5/Garrison | Triggered checkpoint 13629 | -5/Garrison | Garrison Relay disabled 13723 | -5/Garrison | Garrison Relay disabled 13807 | -5/Garrison | Entered Factory 13807 | -4/Factory | Accompanied by 1 ally 13807 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13885 | -4/Factory | Identified exit to Garrison 13885 | -4/Factory | Entered Garrison 13885 | -4/Garrison | Accompanied by 1 ally 13937 | -4/Garrison | Triggered checkpoint 13976 | -4/Garrison | Garrison Relay disabled 14020 | -4/Garrison | Spotted B-86 Titan 14074 | -4/Garrison | Destroyed B-86 Titan 14099 | -4/Garrison | Lost 3 parts (1n1u1w) 14108 | -4/Garrison | Heavy support dispatched to Factory 14254 | -4/Garrison | Lost 5 parts (1n4w) 14361 | -4/Garrison | Triggered checkpoint 14370 | -4/Garrison | Destroyed 8 combat bots 14397 | -4/Garrison | Discovered new exit (range 8) 14433 | -4/Garrison | Triggered checkpoint 14478 | -4/Garrison | Garrison Relay disabled 14863 | -4/Garrison | Triggered checkpoint 15076 | -4/Garrison | Discovered new exit (range 10) 15229 | -4/Garrison | Found Prototype Device 15229 | -4/Garrison | Identified Active Sensor Suite 15445 | -4/Garrison | Triggered checkpoint 15481 | -4/Garrison | Lost 3 allies 15500 | -4/Garrison | Garrison Relay disabled 15525 | -4/Garrison | Heavy support dispatched to Factory 15607 | -4/Garrison | Heavy support dispatched to Factory 15757 | -4/Garrison | Triggered checkpoint 15861 | -4/Garrison | Triggered checkpoint 15861 | -4/Garrison | Build established: Scavenger-Gunner 15918 | -4/Garrison | Learned Factory security intel 15926 | -4/Garrison | Garrison Relay disabled 15963 | -4/Garrison | Discovered new exit (range 12) 16250 | -4/Garrison | Garrison Relay disabled 16251 | -4/Garrison | Garrison Relay disabled 16305 | -4/Garrison | Garrison Relay disabled 16307 | -4/Garrison | Garrison Relay disabled 16762 | -4/Garrison | Entered Factory 16791 | -4/Factory | Build established: Scavenger-Tank 17012 | -4/Factory | First assault squad dispatched 17039 | -4/Factory | Incoming assault squad redirected 17288 | -4/Factory | Incoming assault squad redirected 17312 | -4/Factory | Incoming investigation squad redirected 17356 | -4/Factory | Joined by Warlord Ranger squad 17463 | -4/Factory | P-70 Sage assimilated allied YC-UP4(h) 17635 | -4/Factory | Joined by Warlord Geek squad 17637 | -4/Factory | Garrison activated, responded to threat 17778 | -4/Factory | Incoming assault squad redirected 17852 | -4/Factory | Joined by Warlord Infantry squad 17908 | -4/Factory | Central database locked down 18016 | -4/Factory | Discovered new exit (range 4) 18029 | -4/Factory | Joined by Warlord Ghost squad 18036 | -4/Factory | Incoming assault squad redirected 18041 | -4/Factory | Incoming assault squad redirected 18051 | -4/Factory | Identified exit to Upper Caves 18052 | -4/Factory | Entered Upper Caves 18053 | -4/Upper Caves | Encountered a Warlord checkpoint 18166 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18217 | -4/Upper Caves | Destroyed 7 combat bots 18321 | -4/Upper Caves | Build established: Scavenger-Gunner 18585 | -4/Upper Caves | Discovered new exit (range 4) 18590 | -4/Upper Caves | Entered another Upper Caves area 18590 | -4/Upper Caves | Accompanied by 2 allies 18592 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18617 | -4/Upper Caves | Found DCF Scrap (14 items) 18676 | -4/Upper Caves | Discovered new exit (range 6) 18868 | -4/Upper Caves | Learned 8 Research zone layouts 18997 | -4/Upper Caves | Spotted B-86 Titan 19026 | -4/Upper Caves | Destroyed B-86 Titan 19053 | -4/Upper Caves | Encountered a Warlord checkpoint 19078 | -4/Upper Caves | Discovered new exit (range 6) 19108 | -4/Upper Caves | Entered Warlord 19164 | -4/Warlord | System corruption cleaned by Quarantine Array 19250 | -4/Warlord | Met Warlord 19275 | -4/Warlord | Warlord's base attacked by MAIN.C 19356 | -4/Warlord | Learned Testing security intel 19356 | -4/Warlord | Learned Factory fabricator intel 19356 | -4/Warlord | Learned Armory fabricator intel 19356 | -4/Warlord | Learned Research garrison access intel 19356 | -4/Warlord | Learned 4 Research zone layouts 19356 | -4/Warlord | Learned 4 Testing zone layouts 19356 | -4/Warlord | Learned 4 Command zone layouts 19356 | -4/Warlord | Learned Quarantine trap positions 19600 | -4/Warlord | Warlord forces counterattacked 19664 | -4/Warlord | Destroyed 13 combat bots 19665 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 19665 | -4/Warlord | Identified Hvy. Autocannon 19667 | -4/Warlord | Lost 12 allies 19722 | -4/Warlord | Spotted Executioner 19789 | -4/Warlord | Spotted Executioner 19794 | -4/Warlord | Spotted Striker 19854 | -4/Warlord | Lost 15 allies 19875 | -4/Warlord | Spotted Executioner 19880 | -4/Warlord | Spotted B-90 Cyclops 19893 | -4/Warlord | Crushed by falling debris 19901 | -4/Warlord | Discovered new exit (range 14) 19920 | -4/Warlord | Lost 3 allies 19921 | -4/Warlord | Entered Proximity Caves 19952 | -3/Proximity Caves | Lost 9 parts (1n5u3w) 20238 | -3/Proximity Caves | Build established: Scavenger-Tank 20284 | -3/Proximity Caves | Spotted B-86 Titan 20326 | -3/Proximity Caves | Destroyed B-86 Titan 20502 | -3/Proximity Caves | Discovered new exit (range 3) 20564 | -3/Proximity Caves | Entered Research 20564 | -3/Research | Evolved 2 slots: Utility x2 20565 | -3/Research | Identified exit to Armory 20566 | -3/Research | Loaded intel: 4 garrison access locations 20941 | -3/Research | Repaired Broken Arm. Heavy Treads 20998 | -3/Research | Repaired Hvy. Treads 21045 | -3/Research | Found Quantum Capacitor 21234 | -3/Research | Spotted B-86 Titan 21639 | -3/Research | Lost 5 parts (1p1n1u2w) 21666 | -3/Research | Build established: Scavenger-Gunner 21761 | -3/Research | Lost 17 parts (2p2n6u7w) 21798 | -3/Research | System corruption reached 10% 21903 | -3/Research | Lost 3 parts (2p1n) 21998 | -3/Research | Lost 3 parts (1n2w) 22070 | -3/Research | Discovered new exit (range 9) 22115 | -3/Research | Core integrity fell below 50% 22149 | -3/Research | Lost 8 parts (2p3n1u2w) 22206 | -3/Research | Identified exit to Research 22210 | -3/Research | Lost 3 parts (2n1u) 22252 | -3/Research | Entered another Research area 22252 | -2/Research | Warlord forces began assault on 0b10 22252 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22277 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 22277 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 22362 | -2/Research | Research machine network offline 22431 | -2/Research | Build established: Scavenger-Mutant 22714 | -2/Research | Borebot progress halted 22875 | -2/Research | Build established: Scavenger-Gunner 22887 | -2/Research | Discovered new exit (range 13) 23125 | -2/Research | Discovered new exit (range 3) 23128 | -2/Research | Identified exit to Testing 23239 | -2/Research | Borebot progress halted 23708 | -2/Research | Spotted Striker 23709 | -2/Research | Spotted Striker 23758 | -2/Research | Given Cave Seal Controls access code 23761 | -2/Research | Discovered new exit (range 8) 23765 | -2/Research | Lost 8 allies 23772 | -2/Research | Entered Access 23772 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23773 | -1/Access | Identified exit to Command 23873 | -1/Access | Garrison activated, responded to threat 23888 | -1/Access | Spotted B-99 Colossus 23930 | -1/Access | Lost 4 allies 23940 | -1/Access | Destroyed 7 combat bots 23945 | -1/Access | Lost 6 parts (2p1n3w) 24103 | -1/Access | Destroyed B-99 Colossus 24291 | -1/Access | Build established: Scavenger-Gladiator 24354 | -1/Access | Lost 3 parts (2n1u) 24562 | -1/Access | System corruption reached 10% 24635 | -1/Access | Lost 12 parts (1p5n6u) 24766 | -1/Access | Core integrity fell below 50% 24860 | -1/Access | Build established: Scavenger-Mutant 24889 | -1/Access | Lost 15 parts (3p7n4u1w) 24897 | -1/Access | Destroyed 7 combat bots 24946 | -1/Access | Core integrity fell below 20% 24982 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24976_ Penetrated by Slug. 24976_ H-88 Terminator suffers critical hit (Destroy). 24976_ Destroyed Biometal Leg. 24976_ Slug penetrates H-88 Terminator. 24976_ K-01 Serf destroyed. 24977_ K-01 Serf collects debris. 24979_ Penetrated by Slug. 24979_ Slug penetrates K-01 Serf. 24979_ Penetrated by Slug. 24980_ System corrupted: Matter fused (-5). 24980_ HV Slug penetrates H-88 Terminator. 24980_ H-88 Terminator suffers critical hit (Destroy). 24980_ Destroyed KE Penetrator. 24980_ Penetrated by Slug. 24980_ Hyp. Railgun destroyed. 24981_ K-01 Serf collects debris. 24982_ Acquired Hyp. Railgun. 24982_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? h ???????????????????? | | ?????????????????? h ""????????????????? | | ????????????????? = "????????????????? | | ?????????????????? ! [% "????????????????? | | ??????????????????# !=?????????????????? | | ??????????????????# #?????????????????? | | ?? ???????????????# #?????????????????? | | ?? ???????????????# k k #?????????????????? | | ??"???????????????# #?????????????????? | | ?? ?????????######## ###???????????????? | | ?? ???????? % % = #######?????????? | | ?? ????????? %% %!*|! ?????????? | | ?? ????????????? !/[ !%= ????????? | | ?? ????????????????# **[[! = ????????? | | ?? ????????????????# ]!|@!! #???????????????? | | ?? ????????????????# [[]!! ##???????????????? | | ?# #???????????????# ][! k #????????????????? | | ?# #???????????????# #????????????????? | | ?# #???????????????# #????????????????? | | ?# #???????????????# """ #????????????????? | | ?# #???????????????# """ #????????????????? | | ?# #???????????????# " u #????????????????? | | ?# ##??????????##### "F" #????????????????? | | ?# ?????????? """ k #????????????????? | | ## #?????????????##### #????????????????? | | ## #?????????????????# * +????????????????? | | #?????????????????# #????????????????? | | ##+########????????########## ##????????????????? | | # =*!!%%%!################### #?????????????????? | | # !!![=|=[+%%%% % =% %% %#?????????????????? | | # ![=[%%%#################### #?????????????????? | | # !|=!= #??????????????????? #?????????????????? | | ####################?????????? #?????????????????? | | ????# #?????????? #?????????????????? | | ????# #?????????? #?????????????????? | | ????# #?????????? #?????????????????? | | ????# #??????????+#?????????????????? | | ????# #?????????? ??????????????? | | ????# #?????????# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 160 Energy Generation 49 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Armor Coverage 750 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 55 Melee Accuracy 6 Launcher Accuracy 80 Target Analysis 12 Core Analysis 8 Recoil Reduction 10 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Heavy Treads | 46% | -3/Research | Broken Hvy. Treads | 3% | -3/Research Studied --------- Imp. Heavy Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Special Forces Welcome To The Revolution Challenges ------------ None Game ------ Seed AlertThunderBeamcaster Manual? 0 Play Time 03:16:20 Cumulative 150.3 hours Start 2026.03.14 @ 20:15:06 End 2026.03.28 @ 08:13:45 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b7d2eb2-aa81-4fa5-b061-68f57d8d1f54