Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 18:53:07 Player: kiul Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2180) 2180 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5020 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Coolant Injector Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Small Laser Heavy Particle Gun Heavy Particle Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Advanced ECM Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Small Laser Heavy Particle Gun Heavy Particle Gun Katana [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Katana Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 62 | 6 1 23 12 20 Power 15 | 1 . 7 1 6 Engine 9 | 1 . 7 . 1 Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 14 | 2 . 6 3 3 Treads 1 | . . . 1 . Leg 13 | 2 . 6 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 3 3 4 Device 5 | . . . 1 4 Storage 4 | 1 . 2 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 21 | 2 . 7 5 7 Energy Gun 9 | 2 . 4 2 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | . . . 1 3 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 2 . Corrupted Parts 2 | . . 2 . . System Corruption 8 | . . 8 . . Parts Lost 37 | . 1 8 3 25 Power 7 | . 1 1 . 5 Propulsion 12 | . . 4 1 7 Utility 6 | . . . 1 5 Weapon 12 | . . 3 1 8 Highest Loss Streak 15 | . 1 4 1 15 To Critical Strikes . | . . . . . Average Backups 6 | . . 5 8 8 Power . | . . . 1 . Propulsion . | . . . . . Utility 1 | . . 2 3 . Weapon 3 | . . 2 4 6 Tool/Special . | . . . . . Unused Backups 11 | . . 4 4 3 Power 2 | . . 2 . . Propulsion . | . . . . . Utility 6 | . . 2 4 . Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 89 89 97 77 Engine 5 | . 11 7 5 . Core 3 | . . . 3 11 Leg 24 | . 28 29 25 15 Device 5 | . . . 9 11 Storage 11 | . 14 14 9 7 Processor 12 | . 7 16 17 4 Protection 1 | . . . . 3 Energy Gun 13 | . 28 16 9 6 Energy Cannon 1 | . . . 5 1 Launcher 1 | . . . 2 4 Slashing Weapon 5 | . . 5 9 3 Peak Build Rating 32 | 6 7 21 26 32 Average Rating 18 | 5 6 15 23 25 On Entrance 11 | . 6 6 20 24 Naked Turns . | . . . . . Heaviest Build 39 | 11 11 22 29 39 Greatest Support 33 | 20 20 33 33 33 Greatest Overweight (x) 12 | . . 5 1 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | . . 8 10 10 Average Carried 6 | . . 5 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | . . 8 10 5 Class Distribution -------------------- 47% | Scavenger-Mutant 45% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1092 | 235 30 275 178 374 Remotely . | . . . . . Salvage Created 2346 | . 76 851 607 812 Parts 151 | . 4 58 37 52 Haulers Intercepted 6 | . . 1 3 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 3 20 10 19 Melee 10 | . . 6 3 1 Guns 21 | . 3 10 2 6 Cannons 5 | . . 1 2 2 AOE 16 | . . 3 3 10 Classes Destroyed 12 | . 2 5 2 3 Worker 5 | . . . 1 4 Builder 4 | . . . 3 1 Tunneler 6 | . . 2 2 2 Hauler 6 | . . 1 3 2 Operator 1 | . . . . 1 Watcher 2 | . . 2 . . Swarmer 16 | . 2 7 3 4 Grunt 23 | . 1 7 5 10 Duelist 2 | . . 2 . . Sentry 8 | . . 4 2 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 11 | . 2 6 5 11 Combat Bots Only 6 | . 2 6 3 5 Max Kills in Single Turn 5 | . 1 2 3 5 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 559 | . 31 160 41 327 Missed 196 | . 14 42 10 130 Hits 363 | . 17 118 31 197 Melee 9 | . . 4 . 5 Projectile 354 | . 17 114 31 192 Critical Strikes 8 | . . 4 1 3 Part Disruptions 1 | . . . . 1 Damage Taken 4731 | . 146 1412 506 2667 Core 1190 | . 8 364 117 701 Absorbed by Shields . | . . . . . Redirected to Shielding 83 | . . . 8 75 Regen/Repaired (Parts) 147 | . . 66 81 . Core Remaining (%) 70 | 100 96 9 78 . Volleys Fired 113 | . 15 43 20 35 Largest 3 | . 2 2 2 3 Hottest 150 | . 90 118 118 150 Shots Fired 192 | . 29 48 38 77 Gun 138 | . 29 44 22 43 Cannon 29 | . . 4 10 15 Launcher 25 | . . . 6 19 Special . | . . . . . Kinetic 28 | . . . . 28 Thermal 106 | . 29 18 29 30 Explosive 23 | . . . 6 17 Electromagnetic 35 | . . 30 3 2 Robot Hit Streak 17 | . 5 7 5 17 Robot Miss Streak 6 | . 6 5 4 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | . 12 54 30 59 Core Hits 151 | . 4 31 41 75 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 1 5 3 2 Burn 7 | . 1 3 2 1 Sever 4 | . . 2 1 1 Melee Attacks 43 | . . 24 11 8 Impact . | . . . . . Slashing 43 | . . 24 11 8 Piercing . | . . . . . Sneak Attacks 5 | . . 2 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5363 | . 166 1502 1336 2359 Guns 1502 | . 166 545 228 563 Cannons 363 | . . 40 142 181 Explosions 2211 | . . 212 608 1391 Melee 1287 | . . 705 358 224 Ramming . | . . . . . Kinetic 403 | . . . . 403 Thermal 1346 | . 166 345 322 513 Explosive 1618 | . . . 608 1010 Electromagnetic 709 | . . 452 48 209 Impact . | . . . . . Slashing 1287 | . . 705 358 224 Piercing . | . . . . . Highest Corruption 8 | . . 8 . 1 Average Corruption 3 | . . 5 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 9 . 4 Message Errors 2 | . . 2 . . Matter Fused 3 | . . 1 . 2 Heat Flow Errors 3 | . . 3 . . Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . 1 . 1 Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 195 | . . 119 57 19 Projectiles . | . . . . . Explosions 50 | . . 30 1 19 Melee 145 | . . 89 56 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 264 | . . 97 127 40 Shots 7 | . . 3 2 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | . 172 253 315 197 Average Temperature 69 | . 77 47 82 76 Received Heat Transfer 1500 | . 12 330 162 996 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 1 2 . Heat Transferred 3018 | . 532 955 740 791 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 4 . 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 76 | 100 100 85 63 64 Level 1 23 | . . 14 36 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 393 | . 55 272 242 393 Initial 111 | . . 18 111 109 Average 113 | . 9 73 162 186 Influence Increases 1877 | . 85 617 423 752 Destroy 0b10 Robot/C 1040 | . 60 400 200 380 Destroy 0b10 Robot/NC 120 | . . 25 45 50 Destroy Leader 244 | . 10 86 56 92 Disable Machine 135 | . . 30 75 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 113 | . . 16 47 50 Lose Combat Pursuer 75 | . 15 60 . . Influence Decreases 1584 | . 40 397 446 701 Entered New Map 314 | . . 27 154 133 Time Decay 910 | . 40 290 262 318 Lost Part 360 | . . 80 30 250 Squads Dispatched 11 | . . . 3 8 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 6 | . . . 3 3 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 8 33 35 32 Peak Tracking Total 9 | . 3 7 4 9 Tactical Retreats 12 | . 1 4 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 2 5 3 Max in Single Turn 2 | . . 1 2 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 2 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 4 5 . Successful 9 | . 3 3 3 . Failed 5 | . 2 1 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations 7 | . . 2 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 2 3 . Scan Component 3 | . . 1 2 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 58 | . . 32 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1071 | . . . 569 502 Traps 70 | . . . . 70 ECM 1014 | . . . 569 445 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2699 | 76 274 1074 569 706 Spaces Moved 1503 | 59 180 674 318 272 Core 26 | 5 . 9 . 12 Treads . | . . . . . Legs 1477 | 54 180 665 318 260 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 138 | 114 120 123 129 200 Slowest Speed 650 | 120 120 300 190 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 32 55 24 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . . 15 45 55 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 114 | . . 15 45 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1862 | 64 208 821 420 349 Wait 80 | . 13 26 41 . Move 1499 | 58 179 673 317 272 Hop . | . . . . . Pick Up 30 | . . 16 9 5 Fast Attach 36 | 6 1 16 2 11 Attach 13 | . . 2 4 7 Detach . | . . . . . Swap 28 | . . 12 9 7 Drop 20 | . . 9 7 4 Fire 113 | . 15 43 20 35 Melee 43 | . . 24 11 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Materials 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Lost 4 parts (1p2n1w) 1193 | -9/Materials | Discovered new exit (range 8) 1212 | -9/Materials | Core integrity fell below 50% 1221 | -9/Materials | Repaired Imp. Aluminum Leg 1223 | -9/Materials | Core integrity fell below 20% 1253 | -9/Materials | Lost 4 parts (2n2w) 1295 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Discovered exit to Mines (range 13) 1380 | -9/Materials | Build established: Scavenger-Mutant 1400 | -9/Materials | Discovered new exit (range 15) 1417 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1864 | -8/Materials | Repaired Aluminum Leg? 1982 | -8/Materials | Discovered new exit (range 7) 1991 | -8/Materials | Identified exit to Factory 1994 | -8/Materials | Entered Factory 1994 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2341 | -7/Factory | Garrison activated, responded to threat 2487 | -7/Factory | Core integrity fell below 50% 2524 | -7/Factory | Lost 15 parts (3p4n4u4w) 2693 | -7/Factory | Core integrity fell below 20% 2700 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02666_ K-01 Serf collects debris. 02667_ Slug penetrates Subcomponent Replicator. 02669_ K-01 Serf collects debris. 02673_ Adv. ECM Suite destroyed. 02675_ K-01 Serf collects debris. 02679_ U-05 Engineer lays Concrete. 02679_ K-01 Serf collects debris. 02679_ M-28 Smith repairs G-47 Trooper. 02679_ Lgt. Nuclear Core destroyed. 02680_ U-05 Engineer lays Concrete. 02683_ G-50 Soldier destroyed. 02683_ U-05 Engineer lays Concrete. 02689_ K-01 Serf collects debris. 02690_ G-47 Trooper Aluminum Leg severed. 02691_ Adv. Beam Rifle destroyed. 02692_ Aluminum Leg destroyed. 02695_ Adv. Beam Rifle destroyed. 02695_ K-01 Serf collects debris. 02700_ Katana destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????# # """ * #? | | ?????????????????????????# #[ """ #? | | ????????????#######??????#% # """ ""T"" #? | | ????????????# #??????# # """"" #? | | ????????????# #???#### ##################? | | ????????????# ##### ## #?????????????????? | | ????????????# ## #?????????????????? | | ????????????# ! # #?????????????????? | | ????????????# ## ##????????????????? | | ????????????# # #????????????????? | | ????????????# [ % #????????????????? | | ????????????# ##???????????????? | | ????????????# # #???????????????? | | ????????????# ####?????????????? | | ????????????# # = ! # #?????????????? | | ???????????#### #=== = ######+##?????? | | ???????????# = =! =!%[ %= ????? | | ???????????# === |! ! % = ????? | | ???????????+ ! % ! %* ????? | | ???????????# ""%="[ = "" ????? | | ???????????# ""G"" "%%" ????? | | ???????????##### ####+## ## /# ### #####+##?????? | | ???????????????# #?? # g=k g # ???????? | | ???????????????# +?? #gm%""""" #?""" "?????? | | ???????????????# #? # gl"""""g #???"?????????? | | ???????????????# #? # @"""g #?????????????? | | ???????????????? ???? # i #?????????????? | | ???????????????? ???? # """"" #?????????????? | | ???????????????? ???? # """"" #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ! #?????????????? | | ??????????????????????# ? #?????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 24 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 34% | -9/Materials Aluminum Leg | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Made in Tau Ceti IV Oops Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed CloakingLightBiocell Manual? 0 Play Time 00:48:14 Cumulative 2.1 hours Start 2025.09.23 @ 17:40:22 End 2025.09.23 @ 18:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c737cff-a006-4d7c-a460-0c5dec90fcfe