Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 17:38:47 Player: Wesmed Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1200) 1200 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 2879 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 247/265 System Corruption 8% Temperature Cool (18) Movement Walking (470) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Targeting Computer > --- WEAPON (2) ------- Particle Gun Mining Laser > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Cooling System Cooling System High-capacity Matter Pod (200) Improved Sensor Array Faulty Experimental Sensor Array Power Shielding Propulsion Shielding Utility Shielding Weapon Shielding Hardened Light Armor Plating Authchip [R/Combat] Improved Light Cannon Grenade Launcher Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Cooling System Cooling System High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Power Shielding Propulsion Shielding Utility Shielding Weapon Shielding Hardened Light Armor Plating Authchip [R/Combat] Grenade Launcher Mining Laser Enhanced Flamer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | 6 8 6 10 23 Power 7 | 1 1 1 1 3 Engine 7 | 1 1 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 3 1 3 3 Treads . | . . . . . Leg 12 | 2 3 1 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 . 3 6 Device 3 | . . . . 3 Storage 3 | 1 1 . 1 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 21 | 2 1 4 3 11 Energy Gun 4 | . . 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 2 3 1 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 6 | . . 1 . 5 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . 5 2 2 7 Power 3 | . 1 1 . 1 Propulsion 4 | . 2 . 1 1 Utility 4 | . 1 . 1 2 Weapon 5 | . 1 1 . 3 Highest Loss Streak 4 | . 4 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 93 99 99 99 Engine 12 | . 12 13 11 10 Leg 24 | . 26 28 22 22 Device 1 | . . . . 3 Storage 12 | . 14 14 11 11 Processor 14 | . 3 14 11 19 Protection 7 | . 7 . 21 9 Energy Gun 4 | . . 3 . 8 Ballistic Gun 12 | . 28 14 20 2 Ballistic Cannon 3 | . . . . 9 Special Weapon 3 | . . 9 1 1 Naked Turns . | . . . . . Heaviest Build 56 | 12 30 30 51 56 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 8 | 3 8 1 2 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 12 15 17 20 Most Carried 20 | 8 11 15 20 20 Average Carried 15 | 4 8 14 16 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 11 14 20 20 Class Distribution -------------------- 62% | Scavenger-Mutant 30% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1259 | 276 147 86 356 394 Remotely . | . . . . . Salvage Created 1441 | 39 282 120 349 651 Parts 93 | 6 24 10 25 28 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 37 | . 10 4 6 17 Guns 28 | . 10 4 6 8 Cannons 9 | . . . . 9 Classes Destroyed 8 | 2 4 . 1 1 Worker 2 | 1 . . 1 . Builder 3 | . 1 . 2 . Tunneler 3 | 1 . 2 . . Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 12 | . 6 3 . 3 Grunt 14 | . 4 1 4 5 Sentry 11 | . . . 2 9 Best Kill Streak 4 | 1 3 3 3 4 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 267 | . 102 16 41 108 Missed 69 | . 25 5 13 26 Damage Taken 2648 | . 678 178 386 1406 Core 515 | . 106 . 75 334 Absorbed by Shields . | . . . . . Redirected to Shielding 107 | . . . 56 51 Regen/Repaired (Parts) 121 | . . . . 121 Core Remaining (%) 78 | 100 . 57 . . Volleys Fired 165 | 8 44 20 31 62 Largest 2 | 2 2 2 2 2 Hottest 139 | 40 40 100 43 139 Shots Fired 305 | 16 87 40 59 103 Gun 253 | 16 87 33 59 58 Cannon 30 | . . . . 30 Launcher . | . . . . . Special 22 | . . 7 . 15 Kinetic 242 | 16 87 21 59 59 Thermal 63 | . . 19 . 44 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 32 | 4 9 5 6 32 Robot Miss Streak 4 | 2 4 4 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 192 | 9 53 18 37 75 Core Hits 81 | 4 22 12 17 26 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Burn 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2350 | 67 424 214 455 1190 Guns 1754 | 67 424 137 455 671 Cannons 519 | . . . . 519 Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . . 14 . . Kinetic 1815 | 67 424 92 455 777 Thermal 521 | . . 108 . 413 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . . 5 1 . Kicked 6 | . . 5 1 . Crushed . | . . . . . Highest Temperature 234 | . 96 152 11 234 Average Temperature 43 | . 31 37 5 51 Received Heat Transfer 732 | . 144 60 138 390 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 . 2 Heat Transferred 1616 | . . 580 . 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 364 | 10 171 119 189 364 Initial 49 | . 6 49 1 29 Average 93 | 1 86 38 67 159 Maximum Alert Level 1 | . . . . 1 Low Security (%) 84 | 100 100 100 100 58 Level 1 15 | . . . . 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 16 7 12 30 Peak Tracking Total 6 | . 5 3 4 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 14 | . 3 . 1 10 Terminals 12 | . 3 . 1 8 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 4 . 2 26 Successful 19 | . . . 1 18 Failed 13 | . 4 . 1 8 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 4 . 2 18 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . . . 1 11 Part Schematic 2 | . . . . 2 Open Door 2 | . . . . 2 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 3 | . . . . 3 Registered Components 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . . 7 Scan Component 4 | . . . . 4 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . . 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 96 | . . . . 96 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 12 | . . 2 . 10 Largest Group 10 | . . 2 2 10 Highest-Rated Group 88 | . . 43 43 88 Highest-Rated Ally 31 | . . 31 31 16 Total Orders . | . . . . . Ally Attacks 46 | . . 7 10 29 Total Damage 495 | . . 130 126 239 Kills 6 | . . 1 1 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4847 | 151 685 1492 717 1802 Spaces Moved 1950 | 89 323 730 230 578 Core 14 | 11 3 . . . Treads . | . . . . . Legs 1936 | 78 320 730 230 578 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 260 Average Speed 206 | 124 162 190 218 260 Slowest Speed 450 | 200 450 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 47 | 6 32 95 20 84 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2468 | 116 416 793 395 748 Wait 186 | . 22 13 96 55 Move 1946 | 88 322 729 229 578 Hop . | . . . . . Pick Up 60 | 11 12 11 16 10 Fast Attach 13 | 5 4 1 1 2 Attach 13 | 1 2 2 3 5 Detach 1 | . . . . 1 Swap 27 | . 2 3 6 16 Drop 41 | 3 8 9 12 9 Fire 165 | 8 44 20 31 62 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 5 1 . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 604 | -10/Materials | Lost 4 parts (1p2n1u) 744 | -10/Materials | Identified exit to Mines 837 | -10/Materials | Entered Mines 904 | -10/Mines | Build established: Scavenger-Mutant 1141 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1145 | -10/Mines | Found Prototype Device 1274 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1302 | -10/Mines | Discovered new exit (range 9) 1316 | -10/Mines | Identified exit to Materials 1724 | -10/Mines | Learned location of Mines (-9) 2034 | -10/Mines | Discovered exit to Materials (range 11) 2193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2329 | -10/Mines | Entered Materials 2329 | -9/Materials | Accompanied by 2 allies 2329 | -9/Materials | Evolved 2 slots: Utility x2 2334 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2986 | -9/Materials | Discovered new exit (range 7) 3021 | -9/Materials | Identified exit to Storage 3046 | -9/Materials | Entered Storage 3423 | -9/Storage | Found Prototype Processor 3424 | -9/Storage | Identified Exp. Targeting Computer 3681 | -9/Storage | Core integrity fell below 50% 3751 | -9/Storage | Repaired Enh. Flamer 3781 | -9/Storage | Repaired Utility Shielding 3840 | -9/Storage | Build established: Mutant 4283 | -9/Storage | Repaired Particle Gun 4365 | -9/Storage | Identified exit to Recycling 4498 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4805 | -9/Storage | Build established: Commander-Mutant 4849 | -9/Storage | Crushed by falling debris 4849 | -9/Storage | Smashed by cave-in Last Messages --------------- 04690_ Acquired 10 matter. 04702_ R-06 Scavenger collects Com. Wheel. 04705_ R-06 Scavenger collects Lgt. Treads. 04716_ R-06 Scavenger collects Heat Sink. 04718_ Connecting with Terminal... 04724_ Mercenary 2e destroyed. 04724_ Y-45 Defender destroyed. 04765_ Dropped Ion Engine. 04766_ Acquired Hrd. Light Armor Plating. 04776_ R-06 Scavenger collects Ion Engine. 04810_ System corrupted: Heat flow error (+256). 04849_ The unstable cave ceiling collapses. 04849_ Crushed by falling debris. 04849_ Structural Scanner destroyed. 04849_ System corrupted by crushing effect (+1). 04849_ Signal Interpreter destroyed. 04849_ System corrupted by crushing effect (+3). 04849_ Aluminum Leg destroyed. 04849_ System corrupted by crushing effect (+3). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?#####????????????????????????????? | | ?#"""#????????????????????????????? | | ?#"R"#????????????????????????????? | | ##" "#####????????????????????????? | | #????????????????????????? | | """ """ #????????????????????????? | | """ """ #????????????> ####??????? | | """ """ #????????????? ####??????? | | #?????????##""""@##??????? | | #?#####???### gg#####????? | | ###"""######Tgg##########? | | ###"Y"####### g### ####### | | ######+### #g #% # | | ????# + % + /%""" """ # | | ##### %## # # """ """ # | | ## # # """ """ # | | ##### ##== # # # | | #?# ##== # # # | | #?# ## # # # | | #?# ## ########### ########### | | #?# #### ## ## # | | #?# #?## # # # | | ###?# #?## / # # | | #???# #### ! # T + # | | ???# "### !! # # # | | ??## T### ###### % # | | ## "### ###### !!!= # | | "" ## #### ##??##=!!!* # | | "" ## #### ##??##[!!!*! # | | T" ##^ ^##############??#####%##### | | "" ## ^##############??########### | | "" ## ###?????????????????####??? | | ## ###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Authchip Count 1 Item Schematics ----------------- Hvy. Particle Cannon | -9/Storage | Hacked Imp. Carbon-fiber Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed GaussThermicBrace Manual? 0 Play Time 00:44:26 Cumulative 14.2 hours Start 2024.04.22 @ 15:32:19 End 2024.04.22 @ 17:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 3 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb6f6a32-150e-4a28-8728-6c6e31933827