Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 20:19:03 Player: Infomantis Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1729) 1729 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 5701 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Relay Coupler [Grunt] (25) Improved EM Shotgun Mini Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Targeting Computer Relay Coupler [NC] Relay Coupler [Grunt] Improved EM Shotgun Improved Assault Rifle Mini Grenade Launcher Makeshift Sword [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Slots Evolved 6 | . . 2 . . . 4 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon . | . . . . . . . . Parts Attached 70 | 7 4 14 24 11 . . 10 Power 4 | 1 1 1 . 1 . . . Engine 4 | 1 1 1 . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 5 5 6 . . . Treads 7 | . . 1 5 1 . . . Leg 8 | 2 . 2 . 4 . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 23 | 2 . 5 8 3 . . 5 Device 9 | 1 . 3 2 2 . . 1 Storage 2 | 1 . 1 . . . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 9 | . . 1 6 1 . . 1 Artifact . | . . . . . . . . Weapon 25 | 2 3 3 11 1 . . 5 Energy Gun 8 | 2 2 2 2 . . . . Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 5 | . . 1 3 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 7 | . . . 3 . . . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . . Parts Lost 23 | . 2 4 2 6 . . 9 Power 2 | . . . . 1 . . 1 Propulsion 8 | . . 2 . 3 . . 3 Utility 9 | . . 2 2 2 . . 3 Weapon 4 | . 2 . . . . . 2 Highest Loss Streak 8 | . 2 3 1 4 . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 93 99 90 100 69 43 Engine 9 | . 14 11 11 10 11 7 3 Treads 11 | . . 4 23 12 . . . Leg 16 | . 28 20 9 15 33 23 9 Device 11 | . 14 14 12 10 11 7 5 Storage 10 | . 14 11 11 11 11 7 2 Processor 1 | . . . . . . . 10 Protection 7 | . . 4 9 5 11 7 3 Energy Gun 3 | . 25 15 . . . . . Energy Cannon 7 | . . . 10 11 11 7 2 Ballistic Gun 7 | . . 6 9 11 11 7 . Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 14 26 33 33 30 30 34 Greatest Support 60 | 20 20 26 60 60 30 30 30 Greatest Overweight (x) 3 | . . 1 1 2 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 7 Most Carried 10 | 8 8 10 10 10 10 10 10 Average Carried 9 | 5 7 8 9 9 10 10 7 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 8 7 10 10 10 10 10 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Matter Collected 1107 | 270 20 214 389 148 6 . 60 Remotely . | . . . . . . . . Salvage Created 1910 | 172 143 343 922 297 . . 33 Parts 126 | 14 7 29 53 23 . . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented 4 | . . . . . . . 4 Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Combat Hostiles Destroyed 45 | . 5 10 19 10 . . 1 Melee 1 | . 1 . . . . . . Guns 21 | . 4 10 3 4 . . . Cannons 22 | . . . 16 6 . . . Classes Destroyed 8 | 3 2 1 1 . . . 1 Worker 2 | 1 . . 1 . . . . Tunneler 4 | 4 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | 1 . . . . . . . Swarmer 12 | . 2 3 3 4 . . . Grunt 18 | . 3 3 6 6 . . . Sentry 14 | . . 4 10 . . . . Mutant 1 | . . . . . . . 1 Best Kill Streak 6 | 6 2 6 5 4 . . 1 Combat Bots Only 6 | . 2 6 4 4 . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Damage Taken 3848 | . 425 799 979 380 . 18 1247 Core 1112 | . 98 188 86 17 . . 723 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 60 . . . 27 . . Volleys Fired 143 | 11 23 33 53 19 2 . 2 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 100 | 80 100 88 91 91 91 . 69 Shots Fired 266 | 22 39 56 106 37 4 . 2 Gun 184 | 22 33 56 53 18 2 . . Cannon 76 | . . . 53 19 2 . 2 Launcher . | . . . . . . . . Special 6 | . 6 . . . . . . Kinetic 101 | . . 28 53 18 2 . . Thermal 157 | 22 33 28 53 19 2 . . Explosive . | . . . . . . . . Electromagnetic 8 | . 6 . . . . . 2 Robot Hit Streak 20 | 5 15 9 20 12 1 . 3 Robot Miss Streak 6 | 3 2 6 3 4 3 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 180 | 10 24 44 69 23 1 . 9 Core Hits 83 | 7 9 25 27 13 . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 2 | . . . . . . . 2 Smash 2 | . . . . . . . 2 Melee Attacks 12 | . . . 4 . . . 8 Impact 12 | . . . 4 . . . 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3068 | 112 281 575 1259 474 18 . 349 Guns 1614 | 112 275 575 497 142 13 . . Cannons 1121 | . . . 753 332 . . 36 Explosions . | . . . . . . . . Melee 313 | . . . . . . . 313 Ramming 20 | . 6 . 9 . 5 . . Kinetic 953 | . . 301 497 142 13 . . Thermal 1695 | 112 224 274 753 332 . . . Explosive . | . . . . . . . . Electromagnetic 87 | . 51 . . . . . 36 Impact 313 | . . . . . . . 313 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 90 | . . . 4 . . . 86 Projectiles 4 | . . . 4 . . . . Explosions . | . . . . . . . . Melee 86 | . . . . . . . 86 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . 1 . 1 . 1 . . Kicked 2 | . 1 . . . 1 . . Crushed 1 | . . . 1 . . . . Highest Temperature 294 | 90 252 294 78 156 . . 16 Average Temperature 61 | 37 80 137 21 49 . . 10 Received Heat Transfer 1044 | . 141 219 411 132 . 9 132 Effects 3 | . . 3 . . . . . Energy Bleed 1 | . . 1 . . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 1 3 . . . . Heat Transferred 3111 | 250 500 400 1369 592 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Peak Influence 1013 | 30 156 390 401 456 360 1013 . Initial 998 | . 19 74 89 256 205 998 . Average 270 | 15 80 203 244 354 270 1011 . Maximum Alert Level 3 | . . 1 2 2 1 3 . Low Security (%) 34 | 100 100 58 33 . 6 . . Level 1 57 | . . 41 66 78 93 . . Level 2 3 | . . . . 21 . . . Level 3 4 | . . . . . . 100 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 2 2 . . 1 . Investigation 5 | . 2 2 . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Distress Signals 7 | . . 1 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 7 12 30 10 13 2 14 Peak Tracking Total 8 | . 3 5 4 4 4 2 8 Tactical Retreats 3 | . . . 1 . . . 2 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Traps Triggered 4 | . 1 . 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Machines Disabled 6 | . . . 4 1 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Garrison Relay 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Machines Accessed 23 | . 1 3 6 . 11 2 . Terminals 14 | . . 2 5 . 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 1 . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 58 | . 3 8 14 . 28 5 . Successful 26 | . 2 5 9 . 9 1 . Failed 32 | . 1 3 5 . 19 4 . Catastrophic 5 | . . . . . 4 1 . Database Lockouts . | . . . . . . . . Manual 45 | . 3 7 7 . 25 3 . Terminals 40 | . . 6 12 . 17 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 16 | . 3 2 . . 11 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 9 | . . 2 6 . 1 . . Record 1 | . . . 1 . . . . Open Door 2 | . . . 2 . . . . Branch Access Points 1 | . . 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 16 | . 2 3 2 . 8 1 . Terminals 6 | . . 1 2 . 2 1 . Assimilate 1 | . . . 1 . . . . Botnet 5 | . . 1 1 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 2 . . 6 . . Recyclers 3 | . 1 1 . . 1 . . Tunnel 7 | . 1 1 . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 2 3 . 6 2 . Full Trace Events 9 | . . 2 . . 6 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . Machine Destruction 5 | . . . . 5 . . . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Total Allies 2 | . . . 2 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 100 | . . . 100 100 . . . Highest-Rated Ally 100 | . . . 100 100 . . . Total Orders 1 | . . . 1 . . . . EXPLORE 1 | . . . 1 . . . . Ally Attacks 2 | . . . 2 . . . . Total Damage 35 | . . . 35 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches 8 | . . . 8 . . . . Drone Recoveries 2 | . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Turns Passed 3625 | 189 194 461 1304 447 494 152 384 Spaces Moved 2153 | 117 93 264 563 220 406 127 363 Core 297 | 4 . . . . . . 293 Treads 377 | . . . 310 67 . . . Legs 1462 | 113 93 247 253 153 406 127 70 Wheels 17 | . . 17 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 120 120 120 120 50 Average Speed 128 | 117 120 119 166 162 120 120 72 Slowest Speed 330 | 120 120 190 240 260 120 120 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 28 25 94 44 94 4 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 9 | . 1 1 1 . 5 . 1 Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 4 | . 4 . . . . . . Terrain Destroyed 6 | . 6 . . . . . . Melee . | . . . . . . . . Projectile 6 | . 6 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Total 2711 | 143 124 353 819 272 408 126 466 Wait 251 | . 2 25 146 5 . . 73 Move 2148 | 116 93 263 563 219 405 126 363 Hop . | . . . . . . . . Pick Up 32 | 9 . 8 5 6 . . 4 Fast Attach 32 | 6 . 8 9 6 . . 3 Attach 13 | 1 1 3 2 2 . . 4 Detach 2 | . . 1 1 . . . . Swap 25 | . 3 3 13 3 . . 3 Drop 43 | . 2 9 19 7 . . 6 Fire 143 | 11 23 33 53 19 2 . 2 Melee 12 | . . . 4 . . . 8 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush 1 | . . . 1 . . . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | Lost 3 parts (1n2u) 745 | -9/Materials | Discovered new exit (range 8) 786 | -9/Materials | Identified exit to Mines 786 | -9/Materials | Identified exit to Storage 845 | -9/Materials | Entered Storage 1066 | -9/Storage | Core integrity fell below 50% 1562 | -9/Storage | Discovered new exit (range 9) 1946 | -9/Storage | Discovered new exit (range 7) 2091 | -9/Storage | Met 01-MTF 2149 | -9/Storage | Identified exit to Garrison 2149 | -9/Storage | Entered Garrison 2149 | -9/Garrison | Accompanied by 1 ally (01-MTF) 2154 | -9/Garrison | 01-MTF left 2278 | -9/Garrison | Triggered checkpoint 2327 | -9/Garrison | Lost 4 parts (1p1n2u) 2388 | -9/Garrison | Discovered new exit (range 13) 2424 | -9/Garrison | Installed Relay Interface Framework 2486 | -9/Garrison | Triggered checkpoint 2529 | -9/Garrison | Garrison Relay disabled 2596 | -9/Garrison | Entered Recycling 2602 | -9/Recycling | Build established: Scavenger-Mutant 2637 | -9/Recycling | Spotter reported a threat 2705 | -9/Recycling | Spotter reported a threat 2726 | -9/Recycling | Spotter reported a threat 2728 | -9/Recycling | Spotter reported a threat 2733 | -9/Recycling | Spotter reported a threat 2795 | -9/Recycling | Spotter reported a threat 2830 | -9/Recycling | Spotter reported a threat 2900 | -9/Recycling | Spotter reported a threat 2922 | -9/Recycling | Spotter reported a threat 2923 | -9/Recycling | Spotter reported a threat 2925 | -9/Recycling | Spotter reported a threat 2953 | -9/Recycling | Spotter reported a threat 2970 | -9/Recycling | Spotter reported a threat 2976 | -9/Recycling | Spotter reported a threat 3028 | -9/Recycling | Spotter reported a threat 3068 | -9/Recycling | Discovered new exit (range 15) 3090 | -9/Recycling | Entered Factory 3090 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3182 | -7/Factory | Discovered new exit (range 8) 3186 | -7/Factory | Discovered new exit (range 15) 3242 | -7/Factory | Entered Lower Caves 3268 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3397 | -7/Lower Caves | Spotted B-75 Beast 3401 | -7/Lower Caves | Learned location of Zion (-6) 3421 | -7/Lower Caves | Learned Factory non-interactive machine intel 3429 | -7/Lower Caves | Encountered a Warlord checkpoint 3444 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 3537 | -7/Lower Caves | Core integrity fell below 50% 3571 | -7/Lower Caves | Attracted the attention of an 0b10 base 3612 | -7/Lower Caves | Core integrity fell below 20% 3626 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03496_ Found Mak. Thermal Plating. 03496_ Found Hvy. EM Pulse Gun. 03496_ Found Imp. Utility Shielding. 03496_ Found Plasma Cutter. 03496_ Found 15 Matter. 03497_ Acquired Mak. Thermal Plating. 03499_ Dropped Mak. Thermal Plating. 03499_ Acquired 5 matter. 03508_ Acquired Mak. Hammer. 03510_ Acquired 6 matter. 03517_ Acquired 4 matter. 03529_ S-27 Virus springs to life. 03539_ S-27 Virus knocked back. 03541_ K8-AWB(M) destroyed. 03548_ S-27 Virus system corrupted by crushing effect. 03548_ LQ-UZE(b) destroyed. 03549_ S-27 Virus system terminally corrupted. 03576_ Mak. Hammer destroyed. 03585_ 6Z-YIG(k) breaks down the debris. 03626_ Penetrated by Slug. 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"" ?????#% ??????????????? | | ?????????????????? ?""" ?????# % ??????????????? | | ??????????????????????" #?????# % ??????????????? | | ??????????????????????? ??????# ??????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????? ??????????????? | | ?????????????????????????????????*%??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfirePoweredSink Manual? 0 Play Time 00:33:41 Cumulative 159.5 hours Start 2022.04.17 @ 19:47:22 End 2022.04.17 @ 20:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 100 Adventurer 6 Explorer 16 Win Type - Total 10 Types 6/0/1/1/0/0/1/1/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1099ec9d-ca3a-4104-984c-17c9ffe46168