Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 21:41:15 Player: Archaic Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1089) 1089 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4169 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 290/550 Matter 200/300 Energy 300/300 System Corruption 0% Temperature Warm (120) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Cryofiber Web Improved Heat Sink Medium Storage Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced ECM Suite Layered Light Armor Plating Field Laser Minigun Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Medium Treads Wheel Wheel Compact Wheel Armored Wheel Cryofiber Web Medium Storage Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Layered Light Armor Plating EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 45 | 7 11 4 . 3 20 Power 6 | 1 2 1 . . 2 Engine 4 | 1 1 1 . . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 1 2 . 2 6 Treads 6 | . . 2 . . 4 Leg . | . . . . . . Wheel 7 | 2 1 . . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . . 1 3 Device 3 | 1 . . . 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | 2 7 1 . . 9 Energy Gun 6 | 1 1 1 . . 3 Energy Cannon 7 | . 5 . . . 2 Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 Parts Lost 9 | . . 5 . . 4 Power 1 | . . 1 . . . Propulsion 4 | . . 2 . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . 2 . . . Highest Loss Streak 5 | . . 5 . . 4 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 3 8 8 4 7 14 Power . | . 1 . . . . Propulsion 2 | 1 2 1 . . 4 Utility 4 | . 1 3 3 4 6 Weapon 2 | . 3 2 1 2 2 Tool/Special . | . . . . . . Unused Backups 22 | . 5 . . . 17 Power 6 | . 2 . . . 4 Propulsion . | . . . . . . Utility 12 | . 1 . . . 11 Weapon 4 | . 2 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 97 100 100 99 Engine 9 | . 10 1 14 14 8 Core 1 | . 3 12 . . . Treads 17 | . . 3 28 24 22 Wheel 9 | . 28 24 . 3 4 Device 15 | . 14 14 14 14 17 Storage 11 | . 14 14 14 14 9 Processor 4 | . . . . . 8 Protection 4 | . . . . . 8 Energy Gun 1 | . . 9 . . 1 Energy Cannon 16 | . 26 10 28 28 7 Ballistic Gun 4 | . . . . . 8 Peak Build Rating 50 | 7 14 14 14 18 50 Average Rating 23 | 5 11 11 12 16 36 On Entrance 10 | . 7 11 12 14 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 51 | 15 34 36 36 36 51 Greatest Support 84 | 26 26 40 40 40 84 Greatest Overweight (x) 1 | . 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 6 9 9 6 13 15 Average Carried 10 | 3 8 8 4 8 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 5 9 4 6 13 14 Class Distribution -------------------- 47% | Mutant 26% | Skirmisher 25% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1004 | 296 50 120 . 105 433 Remotely . | . . . . . . Salvage Created 1720 | 145 330 141 . 131 973 Parts 105 | 7 21 5 . 7 65 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 5 5 . . 16 Guns 11 | . . 1 . . 10 Cannons 11 | . 5 2 . . 4 AOE 2 | . . 2 . . . Classes Destroyed 13 | 2 3 2 . 1 5 Worker 3 | . . 1 . . 2 Builder 2 | . . . . 1 1 Tunneler 4 | 3 . . . 1 . Hauler 2 | . . . . . 2 Recycler 4 | 1 1 . . 1 1 Mechanic 1 | . 1 . . . . Watcher 5 | . 2 . . . 3 Swarmer 5 | . . . . . 5 Grunt 9 | . 5 2 . . 2 Sentry 5 | . . . . . 5 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Assembled 3 | . . 3 . . . Best Kill Streak 4 | 4 3 2 . 3 4 Combat Bots Only 4 | . 2 2 . . 4 Max Kills in Single Turn 3 | 1 1 2 . 1 3 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 184 | . 17 35 . . 132 Missed 51 | . 8 5 . . 38 Hits 133 | . 9 30 . . 94 Projectile 133 | . 9 30 . . 94 AOE 6 | . . 6 . . . Critical Strikes 6 | . 2 1 . . 3 Part Disruptions 1 | . . 1 . . . Damage Taken 2193 | . 125 585 . . 1483 Core 413 | . 11 142 . . 260 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 38 . Volleys Fired 127 | 12 20 11 . 6 78 Largest 2 | 2 2 2 . 2 2 Hottest 136 | 70 136 136 . 136 131 Shots Fired 252 | 24 40 22 . 12 154 Gun 134 | 24 . 9 . . 101 Cannon 115 | . 40 10 . 12 53 Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 87 | 12 . . . . 75 Thermal 139 | 12 40 10 . 12 65 Explosive 3 | . . 3 . . . Electromagnetic 23 | . . 9 . . 14 Robot Hit Streak 35 | 3 8 12 . 5 35 Robot Miss Streak 5 | 4 2 3 . 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 154 | 13 23 16 . 8 94 Core Hits 69 | 5 11 13 . 3 37 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3352 | 187 473 351 . 164 2177 Guns 1452 | 187 . 130 . . 1135 Cannons 1672 | . 473 163 . 164 872 Explosions 215 | . . 58 . . 157 Melee . | . . . . . . Ramming 13 | . . . . . 13 Kinetic 897 | 102 . . . . 795 Thermal 1968 | 85 473 163 . 164 1083 Explosive 58 | . . 58 . . . Electromagnetic 416 | . . 130 . . 286 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 60 | . 23 . . 2 35 Projectiles 52 | . 23 . . 2 27 Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . 19 . . 75 Shots 2 | . . 1 . . 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 354 | 92 354 351 . 156 135 Average Temperature 77 | 43 122 101 . 68 38 Received Heat Transfer 418 | . 105 151 . . 162 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . 2 . . 1 6 Heat Transferred 3508 | 259 851 296 . 296 1806 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 97 Level 1 1 | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 209 | 15 56 80 . 10 209 Initial 3 | . 3 . . . . Average 54 | 3 15 36 . . 87 Influence Increases 937 | 20 176 120 . 15 606 Destroy 0b10 Robot/C 460 | . 100 40 . . 320 Destroy 0b10 Robot/NC 105 | 20 20 5 . 15 45 Destroy Leader 134 | . 24 10 . . 100 Successful Hack 49 | . 32 . . . 17 Disable Machine 30 | . . . . . 30 Destroy Structure 39 | . . 20 . . 19 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 105 | . . 45 . . 60 Influence Decreases 762 | 15 181 120 . 15 431 Entered New Map 2 | . 2 . . . . Time Decay 670 | 15 179 70 . 15 391 Lost Part 48 | . . 8 . . 40 Lost Ally 42 | . . 42 . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 8 17 . . 34 Peak Tracking Total 6 | . 3 6 . . 4 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 20 | . 7 . 5 . 8 Terminals 12 | . 6 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 89 | . 16 . 50 . 23 Successful 73 | . 8 . 50 . 15 Failed 16 | . 8 . . . 8 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 17 | . 6 . 1 . 10 Terminals 34 | . 15 . . . 19 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 61 | . 4 . 50 . 7 Record 49 | . . . 49 . . Prototype ID Bank 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Locate Traps 2 | . 1 . . . 1 Dispatch Records 2 | . . . . . 2 Transport Status 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 3 . . . 5 Terminals 8 | . 3 . . . 5 Botnet 8 | . 3 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 25 | . . 25 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3464 | 2 688 207 560 356 1651 Terrain 1878 | . . . . 227 1651 Seismic 1586 | 2 688 207 560 129 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3571 | 99 688 207 560 356 1661 Spaces Moved 1993 | 48 542 119 350 204 730 Core 6 | 6 . . . . . Treads 1084 | . . 13 350 179 542 Legs . | . . . . . . Wheels 903 | 42 542 106 . 25 188 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 160 95 95 Average Speed 130 | 85 92 111 160 152 144 Slowest Speed 240 | 90 105 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 78 35 70 47 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 36 | . . 20 . 1 15 Melee 1 | . . . . . 1 Projectile 1 | . . . . 1 . AOE 34 | . . 20 . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2732 | 82 694 169 350 236 1201 Wait 434 | 4 82 28 . 17 303 Move 1988 | 47 541 118 349 203 730 Hop . | . . . . . . Pick Up 77 | 12 22 . 1 7 35 Fast Attach . | . . . . . . Attach 25 | 7 3 5 . . 10 Detach . | . . . . . . Swap 34 | . 8 7 . 3 16 Drop 44 | . 18 . . . 26 Fire 127 | 12 20 11 . 6 78 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 468 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Discovered new exit (range 3) 788 | -10/Materials | Entered Mines 789 | -10/Mines | Learned location of Storage (-9) 845 | -10/Mines | Discovered new exit (range 12) 901 | -10/Mines | Assembled infested the area 923 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 974 | -10/Mines | Core integrity fell below 50% 986 | -10/Mines | Lost 3 allies 988 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 988 | -10/Mines | Discovered new exit (range 5) 995 | -10/Mines | Entered Exiles 998 | -10/Exiles | Lost 5 parts (1p2n2w) 1019 | -10/Exiles | Discovered new exit (range 15) 1035 | -10/Exiles | Met 8R-AWN 1061 | -10/Exiles | Met EX-HEX 1160 | -10/Exiles | Met EX-BIN 1194 | -10/Exiles | Aligned with FarCom system 1195 | -10/Exiles | Given EX-Vault access code 1275 | -10/Exiles | Opened EX-Vault 1288 | -10/Exiles | Found YOLO Cannon 1320 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1363 | -10/Exiles | Met EX-DEC 1414 | -10/Exiles | Learned location of Zion (-6) 1524 | -10/Exiles | Discovered new exit (range 14) 1555 | -10/Exiles | Left Exiles lab with YOLO Cannon 1555 | -10/Exiles | Entered Mines 1660 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1663 | -9/Mines | Found Prototype Device 1702 | -9/Mines | Learned Materials terminal intel 1767 | -9/Mines | Discovered new exit (range 7) 1780 | -9/Mines | Met a Derelict bent on vengeance 1911 | -9/Mines | Entered Materials 1911 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1912 | -8/Materials | Loaded intel: 12 terminal locations 2489 | -8/Materials | Build established: Skirmisher 2929 | -8/Materials | Discovered new exit (range 14) 3119 | -8/Materials | Build established: Scavenger-Skirmisher 3572 | -8/Materials | Self-destructed Last Messages --------------- 03539_ K-01 Serf collects debris. 03540_ Acquired Pulse Rifle. 03542_ R-06 Scavenger collects Flight Unit. 03542_ R-06 Scavenger collects Minigun. 03542_ K-01 Serf collects debris. 03550_ U-05 Engineer builds a Wall. 03552_ Critical hit (Destroy). 03552_ Med. Treads destroyed. 03554_ K-01 Serf collects debris. 03555_ Acquired 33 matter. 03558_ H-61 Shepherd calls for reinforcements. 03558_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03558_ K-01 Serf collects debris. 03560_ Med. Treads blasted off. 03562_ Imp. Terrain Scanner destroyed. 03562_ K-01 Serf collects debris. 03566_ Med. Treads destroyed. 03566_ Lyr. Light Armor Plating destroyed. 03569_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | + #########??????????? | | #################+#########?###? #??????? | | ############ ##?#####?###?< #??????? | | ##### ! # ######?##### ? ???????? | | #####[! # ########?#?# ????????? | | #####[! + ########?### ?????????? | | #########[ # #########?#? ?????????? | | # ] # ############ ???????? | | """ #+###### ##### ? #? ????????? | | [!"Y"!# #### ##### ?# ?? 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""?##???? | | ????? ?? ? ????# #??? ??#????? | | ###?????????????? ????# #?##Y#??##?????? | | #????????????????? ?# ?????#?????????? | | #??????????????????? # ??#?#??????????? | | #????????????????????? ???????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Heavy Suspicion I Have A Map? Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed TrapConcussiveSystem Manual? 0 Play Time 00:49:38 Cumulative 17.2 hours Start 2025.11.22 @ 23:16:32 End 2025.11.23 @ 21:41:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 34 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1aed682-8ac9-454b-aaef-0680547932db