Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.26 @ 02:12:38 Player: RezTeKK Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (21) 105 Value Destroyed (882) 882 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3200) 3200 TOTAL SCORE: 12707 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Relay Coupler [Swarmer] (3) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Quantum Shading Machine Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Recoil Stabilizer ECM Suite Advanced ECM Suite Advanced EM Disruption Field Improved Hacking Suite System Shield Advanced System Shield Advanced System Shield Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Field Propulsion Array SGEMP Prototype [Rating: 149] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Slots Evolved 19 | . 1 2 2 2 . . 2 . . . . 2 . 2 2 2 . 2 Power 1 | . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . 1 . . . . . . . . 1 . . Utility 14 | . 1 . 1 2 . . 1 . . . . 2 . 2 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 91 | 5 6 5 8 3 . 2 14 1 1 . 2 . 6 5 6 3 13 11 Power 14 | 1 . 2 1 . . 1 4 . 1 . . . . 1 . . 1 2 Engine 9 | 1 . 2 1 . . 1 3 . 1 . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 Propulsion 29 | 2 2 1 3 1 . 1 4 1 . . 2 . 3 1 1 . 4 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 27 | . 2 1 3 1 . 1 4 1 . . 2 . 3 1 1 . 4 3 Utility 37 | 2 2 1 2 1 . . 6 . . . . . 3 2 4 2 8 4 Device 18 | 1 . 1 . . . . 3 . . . . . . 1 2 2 5 3 Storage 2 | 1 . . . . . . . . . . . . . . . . 1 . Processor 6 | . 1 . 2 1 . . 1 . . . . . . 1 . . . . Hackware 10 | . . . . . . . 2 . . . . . 3 . 2 . 2 1 Protection 1 | . 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 11 | . 2 1 2 1 . . . . . . . . . 1 1 1 . 2 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . . . . . . . . . . . . . . . 1 8 1 Parts Lost 60 | . . . . . 2 10 . 2 5 . 3 . 3 . . . 8 27 Power 8 | . . . . . 1 1 . 1 . . . . 1 . . . 1 3 Propulsion 23 | . . . . . . 7 . 1 4 . 1 . 1 . . . 2 7 Utility 25 | . . . . . 1 1 . . 1 . 2 . 1 . . . 4 15 Weapon 4 | . . . . . . 1 . . . . . . . . . . 1 2 Highest Loss Streak 22 | . . . . . 2 6 . 1 4 . 3 . 3 . . . 3 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 4 | 4 5 6 4 5 9 7 4 4 5 5 4 5 5 4 4 4 2 1 Power 1 | . 1 . 1 1 1 . . 1 2 3 3 4 3 2 1 1 1 . Propulsion 1 | . . 1 1 3 4 1 . . . . . . . 1 2 2 1 . Utility 1 | 2 2 2 1 1 3 3 2 2 . . . . . . . . . . Weapon . | 1 1 1 . . 1 1 1 1 1 2 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 1 . . 3 . . 2 . . . . . 2 . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . 2 . . 1 Utility 7 | . . 1 1 . . 3 . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 95 87 98 99 92 71 76 93 57 43 42 38 55 70 79 87 86 67 Engine 5 | . 12 15 16 14 10 6 6 6 1 . . . 1 4 4 4 . . Core 1 | . . . . . . . 3 6 . . . . . . 4 4 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 Leg 2 | . 21 . . . . . . . . . . . . . . . . . Flight 18 | . 3 28 31 28 28 22 25 31 14 6 9 11 21 24 22 20 21 11 Device 12 | . 12 16 16 14 11 6 8 18 15 12 7 5 5 5 10 16 16 15 Storage 2 | . 12 3 . 6 7 6 . . . . . . . . . . . . Processor 12 | . 6 10 16 21 21 21 15 12 12 12 12 11 11 13 13 12 12 9 Hackware 9 | . . . . . . . 9 12 12 12 8 5 9 15 13 20 20 18 Energy Gun 1 | . 9 7 1 . . . . . . . . . . . . . . . Ballistic Gun 1 | . 9 7 2 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 6 7 7 7 6 6 . . 3 5 5 5 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 2 4 4 2 Special Melee Weapon 1 | . . . 5 7 7 2 . . . . . . . . . . . 1 Peak Build Rating 149 | 5 8 12 25 36 36 34 55 55 55 24 24 22 49 73 96 105 131 149 Average Rating 53 | 3 7 10 21 30 34 28 45 53 29 24 22 22 41 63 80 97 114 117 On Entrance 40 | . 5 6 12 25 36 34 17 55 51 24 24 22 22 46 73 96 97 126 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 16 23 18 15 25 25 22 25 23 27 4 6 6 15 28 34 34 33 47 Greatest Support 63 | 20 20 21 26 27 27 27 28 28 27 5 10 10 30 31 34 34 46 63 Greatest Overweight (x) 3 | 3 1 1 . . . 1 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 9 10 6 5 9 10 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 9 10 5 9 9 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 5 6 4 5 9 7 4 4 4 5 4 5 4 4 4 5 4 3 Final Capacity 10 | 10 10 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 7 9 5 5 9 9 5 5 5 5 5 5 5 5 4 5 5 3 3 Class Distribution -------------------- 32% | Hacker-Sprinter 24% | Hacker-Mutant 16% | Hacker-Scout 10% | Hacker-Ninja 8% | Wizard-Ninja 3% | Wizard-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Matter Collected 1086 | 250 76 103 53 60 10 . 160 . . . 25 . 40 . 90 65 29 125 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 500 | . 123 82 13 . 50 . 194 . . . 38 . . . . . . . Parts 29 | . 8 8 2 . 4 . 6 . . . 1 . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Combat Hostiles Destroyed 13 | . 3 . 2 . 2 . 4 . . . 2 . . . . . . . Melee 8 | . . . 2 . 2 . 3 . . . 1 . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 5 | . 3 1 . . . . 1 . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 7 | . 2 3 . . . . 2 . . . . . . . . . . . Swarmer 11 | . 2 . 2 . 2 . 3 . . . 2 . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 3 | . 2 2 2 . 2 . 3 . . . 2 . . . . . . . Combat Bots Only 3 | . 1 . 2 . 2 . 3 . . . 2 . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . 1 . 1 . . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . 1 . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Hostile Shots Fired 866 | . 11 22 26 12 22 138 46 24 51 12 36 . 8 4 12 21 61 360 Missed 362 | . 1 8 11 7 12 62 18 10 23 8 15 . 3 1 7 11 30 135 Hits 504 | . 10 14 15 5 10 76 28 14 28 4 21 . 5 3 5 10 31 225 Melee 8 | . . . . . . 3 . . . . . . 4 . . . 1 . Projectile 496 | . 10 14 15 5 10 73 28 14 28 4 21 . 1 3 5 10 30 225 AOE 2 | . . . . . . . . . . . . . 2 . . . . . Critical Strikes 17 | . . 1 . 1 . 2 . . 1 . . . 1 1 . . 1 9 Damage Taken 5618 | . 65 128 104 29 81 616 214 141 251 20 208 . 117 31 85 109 518 2901 Core 2497 | . . 28 29 . 33 242 58 46 102 20 141 . 48 . 34 50 61 1605 Absorbed by Shields 93 | . . . . . . 93 . . . . . . . . . . . . Ignored by Resistances 3436 | . 42 77 68 19 50 432 134 88 154 12 129 . 70 19 50 66 306 1720 Core Remaining (%) 88 | 100 100 93 94 . . 60 . . . . 56 . 95 100 97 . 92 . Volleys Fired 29 | . 15 9 . . . . . . . . . . . 1 1 . 3 . Largest 2 | . 2 2 . . . . . . . . . . . 1 1 . 1 . Hottest 70 | . 70 70 . . . . . . . . . . . 5 5 . 5 . Shots Fired 53 | . 30 18 . . . . . . . . . . . 1 1 . 3 . Gun 48 | . 30 18 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . 1 1 . 3 . Kinetic 24 | . 15 9 . . . . . . . . . . . . . . . . Thermal 24 | . 15 9 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 11 14 . . . . . . . . . . . 6 7 . 10 . Robot Miss Streak 5 | . 5 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 75 | . 20 15 6 1 3 3 10 . . . 5 . . 1 1 . 3 7 Core Hits 23 | . 7 7 2 . 2 1 3 . . . 1 . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 3 . . . . . . . . . . . Smash 3 | . . . . . . . 3 . . . . . . . . . . . Melee Attacks 54 | . . . 6 2 4 5 12 . . . 6 . . . . . . 19 Impact 32 | . . . 5 . 4 5 12 . . . 6 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1631 | . 255 193 201 . 122 129 408 . . . 207 . . . . . . 116 Guns 448 | . 255 193 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1183 | . . . 201 . 122 129 408 . . . 207 . . . . . . 116 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 237 | . 143 94 . . . . . . . . . . . . . . . . Thermal 211 | . 112 99 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1067 | . . . 201 . 122 129 408 . . . 207 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 116 | . . . . . . . . . . . . . . . . . . 116 Highest Corruption 2 | . . . . . . . . . . . . . 2 . . . 2 1 Average Corruption 1 | . . . . . . . . . . . . . 2 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . . 2 1 Message Errors 1 | . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 250 | . . . 13 . 1 24 150 . . . 42 . . . . . . 20 Projectiles 13 | . . . . . . 13 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 237 | . . . 13 . 1 11 150 . . . 42 . . . . . . 20 Knockbacks 4 | . . . 1 . . 2 . . . . 1 . . . . . . . Impact 3 | . . . 1 . . 1 . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 204 | . 144 45 14 20 . 11 99 204 17 . . . . . 8 5 52 . Average Temperature 36 | . 39 20 5 14 . 5 36 107 11 . . . . . 4 5 14 . Received Heat Transfer 759 | . 36 102 45 27 21 276 42 24 24 . 18 . . . 27 18 . 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . Parts Fried 7 | . . . . . . . 6 . . . 1 . . . . . . . Impact Corruptions 12 | . . . 2 . 1 2 5 . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . Heat Transferred 629 | . 333 296 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 189 | . 37 30 54 15 55 189 118 . . . . 40 21 10 . 48 33 18 Initial 71 | . . 7 4 8 4 19 71 . . . . 40 21 . . . . 3 Average 16 | . 11 8 15 3 33 107 45 . . . . 40 17 . . 14 3 1 Influence Increases 1369 | . 135 114 72 35 86 285 185 30 30 . 170 . . 13 . 71 81 62 Destroy 0b10 Robot/C 260 | . 60 . 40 . 40 . 80 . . . 40 . . . . . . . Destroy 0b10 Robot/NC 40 | . 10 20 . . . . 10 . . . . . . . . . . . Destroy Leader 86 | . 24 8 10 . 10 . 24 . . . 10 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 Successful Hack 249 | . 25 41 3 20 6 5 26 . . . . . . 13 . 41 51 18 Disable Machine 8 | . . . 4 . . . . . . . . . . . . . . 4 Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . . . . Destroy Structure 1 | . 1 . . . . . . . . . . . . . . . . . Partial Spotted 240 | . . 45 . . 30 30 45 . . . . . . . . 30 30 30 Lose Combat Pursuer 375 | . 15 . 15 15 . 150 . 30 30 . 120 . . . . . . . Influence Decreases 1364 | . 109 125 60 47 61 141 310 69 30 20 85 45 40 13 . 71 73 65 Entered New Map 322 | . . 19 11 19 11 21 113 31 8 20 . 45 19 . . . . 5 Time Decay 660 | . 109 106 49 28 30 . 90 18 . . 75 . . 13 . 71 45 26 Lost Part 255 | . . . . . 20 100 . 20 22 . 10 . 21 . . . 28 34 Lost Ally 20 | . . . . . . 20 . . . . . . . . . . . . Purge Threat 107 | . . . . . . . 107 . . . . . . . . . . . Squads Dispatched 8 | . . . 1 1 1 . . . . . . . 1 . . 1 1 2 Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 1 1 2 Reinforcement 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Distress Signals 8 | . 2 1 1 . . . 1 . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 7 10 14 6 8 19 8 6 3 4 11 . 4 2 6 11 18 49 Peak Tracking Total 16 | . 3 6 9 4 5 16 3 4 2 4 9 . 4 2 5 9 7 11 Tactical Retreats 27 | . 1 . 1 1 . 4 . 1 1 . 3 . . . . . 5 10 ECM-based Alert Blocks 45 | . . . . . . . . . . . . . . . . . 12 33 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Traps Triggered 6 | . . . . . . 3 . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . 5 . . . 2 Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Machines Disabled 4 | . . . 1 . . 2 . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Machines Accessed 51 | . 3 7 3 4 4 2 3 . . . . 1 . 4 2 5 9 4 Terminals 43 | . 3 6 3 3 3 2 2 . . . . 1 . 4 2 3 7 4 Fabricators 3 | . . . . 1 . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Total Hacks 168 | . 9 23 9 9 9 3 8 . . . . 1 . 16 5 18 35 23 Successful 111 | . 6 18 6 7 7 1 7 . . . . 1 . 14 1 11 23 9 Failed 57 | . 3 5 3 2 2 2 1 . . . . . . 2 4 7 12 14 Catastrophic 9 | . . 2 . . 1 . . . . . . . . . . . 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 38 | . . 3 2 3 . . 3 . . 1 . . . 2 . 9 1 14 Terminals 146 | . 9 15 9 7 8 3 7 . . . . 1 . 16 5 14 29 23 Fabricators 6 | . . . . 2 . . . . . . . . . . . 2 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . Scanalyzers 12 | . . 8 . . . . . . . . . . . . . . 4 . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Terminal Hacks 85 | . 6 10 5 3 6 1 4 . . . . 1 . 14 1 6 20 8 Record 34 | . 1 . 1 . . . 1 . . . . . . 10 . 5 16 . Robot Analysis 3 | . . 1 . 1 . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . 1 1 . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . 1 . 1 1 . . . Level Access Points 5 | . . 1 . . 1 . . . . . . . . . . . 1 2 Branch Access Points 5 | . . 1 . 1 1 . 1 . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . Alert Level 5 | . 1 2 1 . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . 1 2 . 1 . . . . . . . . . 1 . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Dispatch Records 2 | . . 1 . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . 1 . 2 . . . . . . . . 1 . . 1 3 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . . 1 1 . Network Status 2 | . . . . 1 . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer 9 | . . 8 . . . . . . . . . . . . . . 1 . Retrieve Study 9 | . . 8 . . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 3 . . 2 . . . . . . . . 3 1 1 Terminals 8 | . . . 1 2 . . 2 . . . . . . . . 2 . 1 Assimilate 3 | . . . . 1 . . 1 . . . . . . . . 1 . . Botnet 5 | . . . 1 1 . . 1 . . . . . . . . 1 . 1 Fabricators 3 | . . . . 1 . . . . . . . . . . . 1 1 . Report 3 | . . . . 1 . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 6 3 4 3 1 3 . . . . 1 . 3 2 4 8 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . 74 . . Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 6 . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 11 | . . . 1 1 . . . . . . . . . 1 1 . 2 5 Non-combat 3 | . . . 1 1 . . . . . . . . . . . . . 1 Combat 8 | . . . . . . . . . . . . . . 1 1 . 2 4 Robot Hacks Applied 11 | . . . 1 1 . . . . . . . . . 1 1 . 2 5 parse_system 5 | . . . 1 1 . . . . . . . . . . 1 . 1 1 find_scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . streamctrl_high 4 | . . . . . . . . . . . . . . . . . . 4 Relay Couplers Released 8 | . . . . . . 8 . . . . . . . . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . . . . . . . . Attached 4 | . . . . . . . 2 . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Total Allies 9 | . . . . 1 . 1 1 . . . . . . . . 2 . 4 Largest Group 4 | . . . . 1 . 1 1 . . . . . . . . 2 . 4 Highest-Rated Group 120 | . . . . 10 . 25 10 . . . . . . . . 86 . 120 Highest-Rated Ally 62 | . . . . 10 . 25 10 . . . . . . . . 62 . 30 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . 3 . . . . . . . . . . . 14 Total Damage 354 | . . . . . . 120 . . . . . . . . . . . 234 Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Active Infowar (turns) 2561 | 52 253 227 135 112 53 151 164 58 150 61 176 1 30 126 140 117 245 310 Optics 2018 | . . . 132 112 53 151 164 58 150 61 176 1 30 126 140 117 245 302 Sensors 1486 | 52 253 227 135 112 22 . . . . . . . . 15 140 117 245 168 IFF 233 | . . . . . . . . . . . . . . . 50 117 66 . Traps 1188 | . . . . . . . 87 58 150 61 176 1 30 126 140 117 242 . ECM 676 | . . . . . . . . . . . . . . . 4 117 245 310 Robot Analysis Total 3 | . . 1 . 1 . . . . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Turns Passed 2646 | 70 253 227 135 112 53 151 164 58 150 61 176 1 30 126 140 117 245 377 Spaces Moved 6195 | 32 138 460 372 367 152 316 360 218 279 174 364 3 64 407 439 372 731 947 Core 50 | 5 . . . . . . . . . . 1 . . . . . . 44 Treads . | . . . . . . . . . . . . . . . . . . . Legs 137 | 27 110 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6008 | . 28 460 372 367 152 316 360 218 279 174 363 3 64 407 439 372 731 903 Fastest Speed 23 | 50 117 32 27 27 27 27 26 25 25 35 32 32 28 28 28 29 23 29 Average Speed 33 | 168 142 40 27 27 27 31 29 25 31 35 33 32 28 28 28 29 26 33 Slowest Speed 200 | 200 190 117 32 27 27 117 120 26 35 35 50 32 32 31 29 29 30 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . 7 1 . . 3 6 . 1 . 2 . . 1 4 2 8 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 36 38 40 12 33 51 10 53 60 14 69 . 67 12 10 15 65 28 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Low Zio Pro Fac DSF Fac Res Res Tes Acc Total 6573 | 48 164 475 394 378 156 356 387 219 342 173 403 2 71 415 449 378 774 989 Wait 93 | . . . . . . . . . 59 . 32 . . . . 1 . 1 Move 6098 | 31 137 445 369 366 152 309 347 217 276 173 359 2 63 404 430 367 714 937 Hop 40 | . . 7 1 . . 3 6 . 1 . 2 . . 1 4 2 8 5 Pick Up 63 | 12 3 5 4 6 . 4 2 1 . . 1 . 1 3 4 1 6 10 Fast Attach 40 | . . 1 2 . . 1 10 . . . 2 . 6 2 4 3 8 1 Attach 51 | 5 4 3 2 2 . 5 4 1 1 . 1 . 1 4 1 . 6 11 Detach 11 | . 3 . . . . . 2 . 3 . . . . . . . . 3 Swap 12 | . 2 2 4 2 . . 1 . . . . . . . 1 . . . Drop 37 | . . 3 6 . . 4 3 . 2 . . . . . 4 4 9 2 Fire 29 | . 15 9 . . . . . . . . . . . 1 1 . 3 . Melee 54 | . . . 6 2 4 5 12 . . . 6 . . . . . . 19 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 25 . . . . . . . . . . 20 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 3 exits: Fac / Rec / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 38 | -11/Scrapyard | Identified exit to Materials 38 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 297 | -10/Materials | Identified exit to Materials 297 | -10/Materials | Discovered exit to Materials (range 13) 313 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 438 | -9/Materials | Identified exit to Materials 521 | -9/Materials | Identified exit to Mines 551 | -9/Materials | Entered another Materials area 551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 685 | -8/Materials | Identified exit to Factory 685 | -8/Materials | Discovered exit to Factory (range 3) 686 | -8/Materials | Entered Factory 686 | -7/Factory | Evolved 2 slots: Utility x2 730 | -7/Factory | Identified exit to Storage 730 | -7/Factory | Identified exit to Lower Caves 798 | -7/Factory | Entered Storage 800 | -7/Storage | Identified exit to Factory 807 | -7/Storage | Identified exit to Recycling 851 | -7/Storage | Identified exit to Garrison 851 | -7/Storage | Entered Garrison 855 | -7/Garrison | Rescued a captive Derelict 862 | -7/Garrison | Garrison Relay disabled 879 | -7/Garrison | Triggered checkpoint 881 | -7/Garrison | Garrison Relay disabled 927 | -7/Garrison | Triggered checkpoint 930 | -7/Garrison | Lost 4 parts (3n1w) 934 | -7/Garrison | Discovered exit to Factory (range 19) 951 | -7/Garrison | Triggered checkpoint 992 | -7/Garrison | Discovered exit to Factory (range 12) 998 | -7/Garrison | Installed Relay Interface Framework 1002 | -7/Garrison | Entered Factory 1002 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -6/Factory | Lost 6 parts (1p4n1u) 1072 | -6/Factory | Identified exit to Lower Caves 1166 | -6/Factory | Entered Lower Caves 1181 | -6/Lower Caves | Spotted B-75 Beast 1197 | -6/Lower Caves | Learned Factory garrison access intel 1219 | -6/Lower Caves | Identified exit to Lower Caves 1219 | -6/Lower Caves | Discovered exit to Lower Caves (range 18) 1224 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1224 | -6/Lower Caves | Entered another Lower Caves area 1225 | -6/Lower Caves | Learned Factory terminal intel 1267 | -6/Lower Caves | Lost 4 parts (1p3n) 1294 | -6/Lower Caves | Spotted B-75 Beast 1296 | -6/Lower Caves | Build established: Hacker-Sprinter 1307 | -6/Lower Caves | Learned location of Zion (-6) 1371 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1372 | -6/Lower Caves | Identified exit to Zion 1372 | -6/Lower Caves | Discovered exit to Zion (range 8) 1374 | -6/Lower Caves | Entered Zion 1391 | -6/Zion | Received a hallucinogenic algorithm 1391 | -6/Zion | Ran a hallucination algorithm 1397 | -6/Zion | Identified exit to Proximity Caves 1397 | -6/Zion | Discovered exit to Proximity Caves (range 13) 1415 | -6/Zion | RIF detected upon attempting to enter Zion 1415 | -6/Zion | Attacked by Zionites 1415 | -6/Zion | Spotted JB-O17(B) 1415 | -6/Zion | Spotted BP-ZW2(B) 1435 | -6/Zion | Entered Proximity Caves 1475 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1543 | -5/Proximity Caves | Lost 3 parts (1n2u) 1607 | -5/Proximity Caves | Identified exit to Factory 1607 | -5/Proximity Caves | Discovered exit to Factory (range 17) 1611 | -5/Proximity Caves | Entered Factory 1611 | -5/Factory | Evolved 2 slots: Utility x2 1612 | -5/Factory | Loaded intel: 26 terminal locations 1612 | -5/Factory | Identified exit to DSF 1612 | -5/Factory | Entered DSF 1630 | -5/DSF | Additional patrols routed to DSF 1634 | -5/DSF | Identified exit to Factory 1634 | -5/DSF | Discovered exit to Factory (range 20) 1642 | -5/DSF | Entered Factory 1642 | -4/Factory | Evolved 2 slots: Utility x2 1643 | -4/Factory | Loaded intel: 3 garrison access locations 1670 | -4/Factory | Lost 3 parts (1p1n1u) 1735 | -4/Factory | Identified exit to Research 1735 | -4/Factory | Discovered exit to Research (range 15) 1768 | -4/Factory | Entered Research 1768 | -3/Research | Evolved 2 slots: Utility x2 1777 | -3/Research | Identified exit to Research 1777 | -3/Research | Discovered exit to Research (range 18) 1908 | -3/Research | Entered another Research area 1908 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -2/Research | Identified exit to Testing 2012 | -2/Research | Discovered exit to Testing (range 20) 2012 | -2/Research | Spotted B-90 Cyclops 2014 | -2/Research | Fabricated C-65 Expert (x1) 2025 | -2/Research | Entered Testing 2098 | -2/Testing | Spotted Striker 2174 | -2/Testing | Spotted Striker 2180 | -2/Testing | Spotted Alpha 7 2183 | -2/Testing | Stole the SGEMP Prototype 2218 | -2/Testing | Lost 3 parts (1p1n1w) 2232 | -2/Testing | Found Prototype Hackware 2233 | -2/Testing | Identified Exp. System Shield 2251 | -2/Testing | Identified exit to Access 2270 | -2/Testing | Entered Access 2270 | -1/Access | Evolved 2 slots: Utility x2 2379 | -1/Access | Identified exit to Surface 2405 | -1/Access | Lost 3 parts (1p1n1u) 2478 | -1/Access | Lost 3 allies 2557 | -1/Access | Spotted B-99 Colossus 2557 | -1/Access | Spotted B-99 Colossus 2590 | -1/Access | Core integrity fell below 50% 2638 | -1/Access | Core integrity fell below 20% 2647 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 02611_ G-73 Enforcer unfolds itself. 02612_ Slug penetrates Wall. 02615_ Penetrated by Slug. 02615_ Imp. Hacking Suite destroyed. 02621_ Acquired Enh. Quantum Rifle. 02623_ Slug penetrates Wall. 02631_ Penetrated by Slug. 02634_ Slug penetrates Wall. 02635_ Field Propulsion Array destroyed. 02639_ Penetrated by Slug. 02640_ Slug penetrates Earth. 02640_ Penetrated by Slug. 02641_ Slug penetrates Wall. 02644_ Penetrated by Slug. 02644_ Slug penetrates Wall. 02644_ Penetrated by Slug. 02644_ Slug penetrates Wall. 02645_ PKJ4O>K0NHYSM2CFS2 KC& 9% DDGW%R:%KDU 02647_ Penetrated by Slug. 02647_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ##/#######???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????#####?????????????????????????????? | | ###"############;#"#???##????????????????????????? | | ^ #####;########????????????????? | | # ! #????????????????? | | % # #????????????????? | | #????????????????? | | ############## # #????????????????? | | ????????????# # #????????????????? | | ############## #????????????????? | | # #????????????????? | | # # #????????????????? | | # R #????????????????? | | # #????????????????? | | # ]]] # @ *#????????????????? | | # "F]"" # #????????????????? | | # """"" ;;####;;;;#;###???????????????? | | # """"" B #???????????????? | | + #???????????????? | | # BB #???????????????? | | # BB #???????????????? | | # ###########+##########;; #???????????????? | | # #????# #???#; #???????????????? | | # #????# #?###; ####????????????? | | #????# #?# #????????????? | | #????# #?# % #????????????? | | #????# != #?# % #????????????? | | #????# != #?# #????????????? | | ######????# ! #?# #????????????? | | ??????????# #?# %% % #????????????? | | ??????????# #?# % % #????????????? | | ??????????# #?#"""" """""#????????????? | | ??????????# #?????"""?????????????????? | | ??????????# #?????????????????????????? | | ########################?????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 20 Corruption Block 8 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 42 Defensive Hacking 40 Relay Coupler Types 2 Relay Coupler Value 83 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ C-65 Expert | x1 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Impulse Thruster Array | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Can't Catch Me Infodabbler Item+ Join The Dark Side Mindtrick Overwhelming Recruitment Drive Window Shopping Challenges ------------ None Game ------ Seed SixCoilCasing Manual? 0 Play Time 01:45:25 Cumulative 136.1 hours Start 2025.10.26 @ 00:15:18 End 2025.10.26 @ 02:12:38 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 89 Rogue 74 Adventurer 0 Explorer 15 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f56f1367-a3af-450d-9e77-baa339eb0ed1