Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 18:06:28 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (585) 585 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2570 Bonus ------- None Cogmind --------- Core Integrity 491/550 Matter 270/300 Energy 258/280 System Corruption 0% Temperature Hot (295) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Ion Engine Light Treads Wheel Medium Matter Pod (100) Field Laser Field Laser Field Laser Field Laser Autogun Autogun Autogun Improved Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Light Treads Wheel Medium Matter Pod Field Laser Field Laser Autogun Autogun Autogun Autogun Autogun Improved Assault Rifle Mining Claw [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 35 | 8 4 15 3 5 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 4 2 5 1 1 Treads 7 | . 2 3 1 1 Leg 2 | 2 . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 5 2 . Device 2 | . 1 1 . . Storage 3 | 1 1 1 . . Processor 4 | . . 2 2 . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 3 . 4 Energy Gun 3 | . . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 6 | . . 5 . 1 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . 3 . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 3 . 1 To Critical Strikes . | . . . . . Average Backups 9 | 4 8 9 13 13 Power . | . 1 . 1 1 Propulsion 2 | 2 2 2 2 2 Utility 2 | . 2 2 1 1 Weapon 4 | . 2 4 9 9 Tool/Special . | . . . . . Unused Backups 10 | . . 3 . 7 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 8 | . . 3 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 96 99 100 Engine 11 | . 13 11 9 9 Treads 15 | . 6 20 27 27 Wheel 15 | . 21 12 9 8 Device 5 | . 11 2 . . Storage 11 | . 14 11 9 9 Processor 6 | . . 7 17 18 Hackware 5 | . . 8 9 9 Energy Gun 4 | . . 8 . 13 Ballistic Gun 19 | . 27 13 18 4 Peak Build Rating 32 | 6 8 24 30 32 Average Rating 14 | 4 7 15 29 30 On Entrance 13 | . 6 8 24 30 Naked Turns . | . . . . . Heaviest Build 34 | 14 20 34 34 34 Greatest Support 60 | 20 40 60 12 20 Greatest Overweight (x) 2 | . . 2 2 2 Average Overweight (x) . | . . 1 2 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 11 | 7 9 12 15 15 Most Carried 15 | 7 10 15 14 14 Average Carried 9 | 4 8 9 13 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 7 10 15 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1015 | 188 383 326 51 67 Remotely . | . . . . . Salvage Created 866 | 21 178 400 51 216 Parts 58 | 4 13 34 2 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 22 | . 4 13 1 4 Guns 20 | . 4 13 1 2 Classes Destroyed 9 | 1 4 3 . 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 2 | . 1 . . 1 Operator 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 12 | . 3 7 . 2 Grunt 7 | . 1 5 1 . Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 3 | 1 3 3 1 3 Combat Bots Only 3 | . 3 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 214 | . 18 68 12 116 Missed 48 | . 7 8 2 31 Hits 166 | . 11 60 10 85 Projectile 166 | . 11 60 10 85 Critical Strikes 1 | . . 1 . . Damage Taken 1705 | . 89 622 160 834 Core 165 | . 10 96 . 59 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 96 76 . . Volleys Fired 71 | 5 13 35 3 15 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 40 63 46 126 Shots Fired 141 | 10 26 69 6 30 Gun 141 | 10 26 69 6 30 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 81 | 10 26 39 6 . Thermal 60 | . . 30 . 30 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 8 8 1 15 Robot Miss Streak 4 | 2 2 3 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 95 | 6 17 48 2 22 Core Hits 38 | 1 9 20 1 7 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Burn 4 | . . . . 4 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1375 | 68 209 619 34 445 Guns 1375 | 68 209 619 34 445 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 730 | 68 209 419 34 . Thermal 645 | . . 200 . 445 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 401 | . . 17 7 401 Average Temperature 99 | . . 6 4 156 Received Heat Transfer 249 | . 6 162 36 45 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 4 | . . . . 4 Heat Transferred 1708 | . . 450 . 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 160 | 5 60 160 39 65 Initial 39 | . . . 39 8 Average 32 | . 9 69 18 25 Influence Increases 620 | 5 117 363 20 115 Destroy 0b10 Robot/C 440 | . 80 260 20 80 Destroy 0b10 Robot/NC 35 | 5 10 15 . 5 Destroy Leader 94 | . 12 52 . 30 Successful Hack 20 | . 14 6 . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 555 | 5 117 268 95 70 Entered New Map 68 | . . . 56 12 Time Decay 427 | 5 117 218 39 48 Lost Part 60 | . . 50 . 10 Squads Dispatched 6 | . 1 3 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 6 17 4 15 Peak Tracking Total 9 | . 3 4 6 9 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 3 1 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 5 . . Successful 4 | . 2 2 . . Failed 6 | . 3 3 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 4 5 . . Terminals 9 | . 4 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 720 | . 433 57 111 119 Optics 230 | . . . 111 119 Terrain 56 | . . 56 . . Seismic 484 | . 433 51 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1318 | 113 500 474 112 119 Spaces Moved 740 | 67 300 259 76 38 Core 2 | 2 . . . . Treads 51 | . 34 16 . 1 Legs 64 | 64 . . . . Wheels 623 | 1 266 243 76 37 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 120 Average Speed 104 | 117 89 110 120 123 Slowest Speed 250 | 120 160 250 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 49 24 9 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1133 | 88 501 375 91 78 Wait 226 | . 165 33 8 20 Move 736 | 66 299 258 75 38 Hop . | . . . . . Pick Up 32 | 9 6 16 1 . Fast Attach 16 | 4 5 6 1 . Attach 12 | 2 1 6 2 1 Detach . | . . . . . Swap 24 | 2 9 9 . 4 Drop 16 | . 3 12 1 . Fire 71 | 5 13 35 3 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Lost 3 parts (2u1w) 1070 | -9/Materials | Discovered new exit (range 16) 1087 | -9/Materials | Identified exit to Materials 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -8/Materials | Discovered new exit (range 18) 1199 | -8/Materials | Identified exit to Storage 1200 | -8/Materials | Entered Storage 1311 | -8/Storage | Garrison activated, responded to threat 1319 | -8/Storage | Self-destructed Last Messages --------------- 01305_ S-10 Pest destroyed. 01305_ Switching to secondary target: Y-45 Defender. 01305_ R-06 Scavenger collects Imp. Ion Engine. 01307_ K-01 Serf collects debris. 01308_ S-10 Pest destroyed. 01308_ R-06 Scavenger collects Flight Unit. 01310_ M-13 Machinist repairs S-10 Pest Flight Unit. 01311_ R-06 Scavenger suffers critical hit (Burn). 01311_ R-06 Scavenger destroyed. 01311_ A-02 Transporter calls for garrison support. 01311_ ALERT: Activating Garrison Access S001. 01312_ G-47 Trooper emerges from the garrison. <x2> 01312_ Overheating: Energy bleed (-42). 01312_ K-01 Serf collects debris. 01316_ Overheating: System interference. 01316_ Imp. Signal Interpreter temporarily disabled. 01316_ Autogun temporarily disabled. 01316_ Imp. Signal Interpreter temporarily disabled. 01316_ M-13 Machinist repairs S-10 Pest Flight Unit. 01316_ K-01 Serf collects debris. <x2> Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??#####???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# ###########?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #??????????"#?????????????? | | ??# #####+##+##########" "########??????? | | ??# a % ss=g Y ???? | | ??# @ %sgmk a ???? | | ??# s%sY ???? | | ??######################r###########??????? | | ????????????????????????? ???????????????? | | ??????????????????????????""^?????????????? | | ???????????????????????????? "????????????? | | ?????????????????????????????""???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicTerrorSource Manual? 0 Play Time 00:12:41 Cumulative 32.5 hours Start 2025.05.25 @ 18:05:28 End 2025.06.06 @ 18:06:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 55 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d833ab14-5b91-4b27-a424-258390a31842