Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 18:30:44 Player: ae Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (242) 1210 Value Destroyed (6509) 6509 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 13651 Bonus ------- High Alert Combat Kills 712 Met Data Miner 300 Friendly Fire -260 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 67/100 System Corruption 15% Temperature Cool (9) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Cooling System Enhanced Gauss Cannon Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Neutrino Core Light Treads Light Treads Improved Medium Treads Improved Cooling System Coolant Injector High-capacity Matter Pod Matter Compressor Advanced Sensor Array Improved Medium Armor Plating EM Shield Hardlight Generator Long-range Tractor Beam Mini Grenade Launcher Improved Datajack Improved Plasma Cutter CPS Tube [Rating: 75] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . 1 Utility 4 | . . . . . . . 3 . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 103 | 7 11 10 14 19 3 2 5 3 1 . 1 27 Power 11 | 1 1 2 2 1 . 1 . . . . . 3 Engine 6 | 1 1 2 1 1 . . . . . . . . Core 5 | . . . 1 . . 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 3 1 5 8 3 . 2 . . . . 9 Treads 31 | 2 3 1 5 8 3 . 2 . . . . 7 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Utility 26 | 2 2 1 3 5 . . 3 2 . . . 8 Device 8 | 1 . . . 2 . . 1 . . . . 4 Storage 3 | 1 2 . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . 1 Hackware 1 | . . . 1 . . . . . . . . . Protection 12 | . . 1 2 3 . . 1 2 . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 5 6 4 5 . 1 . 1 1 . 1 7 Energy Gun 6 | 2 1 1 . 2 . . . . . . . . Energy Cannon 3 | . 2 . . . . . . . . . . 1 Ballistic Gun 19 | . 2 4 4 3 . 1 . . 1 . 1 3 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 2 | . . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 1 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 38 | . 2 . 1 2 . . . . 1 . 2 30 Power 4 | . . . 1 1 . . . . . . . 2 Propulsion 13 | . . . . . . . . . 1 . 1 11 Utility 7 | . . . . . . . . . . . 1 6 Weapon 14 | . 2 . . 1 . . . . . . . 11 Highest Loss Streak 21 | . 1 . 1 1 . . . . 1 . 2 21 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 18 | 3 11 19 19 19 20 19 17 20 19 19 17 17 Power 1 | . 1 1 1 . . . 1 1 1 1 1 1 Propulsion 5 | 2 6 6 3 4 6 5 4 6 5 5 4 3 Utility 8 | . 1 7 11 10 11 10 7 8 8 8 7 7 Weapon 2 | . 2 3 3 4 2 2 2 3 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 10 5 7 2 . 2 . . . . . 7 Power 3 | . . . 1 . . 1 . . . . . 1 Propulsion 11 | . 5 5 . . . 1 . . . . . . Utility 12 | . 1 . 6 1 . . . . . . . 4 Weapon 5 | . 4 . . 1 . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 99 99 99 100 100 100 97 100 99 100 99 91 Engine 5 | . 14 11 7 6 9 5 . . . . . . Core 2 | . . . . 2 . 3 6 6 6 6 6 4 Treads 31 | . 28 21 35 36 36 36 32 33 32 33 32 32 Device 6 | . 14 4 . 1 . . 10 12 12 13 10 6 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 4 Processor 2 | . . . . . . . 5 6 6 6 6 9 Protection 6 | . . 6 8 7 9 9 7 6 6 6 8 8 Energy Gun 1 | . 9 . . 1 . . . . . . . . Ballistic Gun 29 | . 16 43 36 34 36 36 26 22 24 20 25 17 Peak Build Rating 75 | 7 10 14 22 30 33 37 50 50 49 44 48 75 Average Rating 31 | 5 8 12 16 25 31 34 45 47 46 44 46 60 On Entrance 29 | . 7 10 13 22 28 33 37 50 46 44 44 47 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 97 | 13 48 60 63 66 64 70 77 77 73 68 75 97 Greatest Support 148 | 40 40 40 80 80 80 80 110 110 110 110 110 148 Greatest Overweight (x) 3 | . 1 1 . . . . . . . . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 3 11 19 19 19 20 19 17 20 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 19 19 18 5 Class Distribution -------------------- 41% | Tank 24% | Gunner 16% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 7384 | 270 315 1075 1211 1041 210 10 387 181 179 . 423 2082 Remotely . | . . . . . . . . . . . . . Salvage Created 9773 | 88 643 1263 1148 1672 793 . 661 131 265 . 438 2671 Parts 495 | 5 50 84 58 83 22 . 15 14 4 . 26 134 Haulers Intercepted 13 | . 2 5 2 4 . . . . . . . . Recyclers Shooed 23 | . 4 1 1 1 1 . 2 . . . . 13 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 13 2 . 22 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 132 | . 14 20 19 16 . . 3 5 6 . 14 35 Guns 95 | . 13 15 19 16 . . 3 1 3 . 7 18 Cannons 2 | . . . . . . . . . . . . 2 AOE 34 | . . 5 . . . . . 4 3 . 7 15 Classes Destroyed 18 | 3 4 3 2 . . . . 1 . . 1 4 Worker 40 | 1 6 12 1 6 . . 2 . . . . 12 Builder 9 | . . 1 . 2 . . . . . . . 6 Tunneler 3 | 1 . 1 . . . . . . . . . 1 Hauler 13 | . 2 5 2 4 . . . . . . . . Recycler 26 | 1 1 2 . 5 10 . 3 . . . . 4 Mechanic 4 | . . . . . . . . . . . . 4 Operator 4 | . . 2 1 1 . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 10 | . 2 2 3 1 . . 1 . . . . 1 Swarmer 33 | . 10 6 2 . . . . 4 . . 9 2 Grunt 46 | . 4 10 10 6 . . . . 3 . . 13 Brawler 2 | . . . . . . . . . . . . 2 Duelist 4 | . . . 1 2 . . . . 1 . . . Sentry 19 | . . 4 4 7 . . 1 . . . 1 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 19 | . . . 2 1 . . 2 . 2 . 2 10 Programmer 3 | . . . . . . . . . . . . 3 Behemoth 2 | . . . . . . . . 1 . . . 1 Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 20 | 3 4 13 5 9 7 . 5 4 4 . 7 20 Combat Bots Only 13 | . 2 6 4 6 . . 1 4 4 . 7 13 Max Kills in Single Turn 4 | 1 1 3 2 2 2 . 2 4 2 . 3 4 Gunslinging 1 | . . 1 1 . . . . . . . . . Exploded 4 | . . 1 . . . . . 4 2 . 3 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 859 | . 72 63 79 76 . . 30 27 50 . 43 419 Missed 270 | . 19 19 19 13 . . 13 7 15 . 14 151 Hits 589 | . 53 44 60 63 . . 17 20 35 . 29 268 Melee 6 | . . . 2 4 . . . . . . . . Projectile 583 | . 53 44 58 59 . . 17 20 35 . 29 268 Critical Strikes 23 | . . 3 2 5 . . . . 2 . . 11 Damage Taken 9765 | . 455 501 918 1019 . . 152 434 464 . 527 5295 Core 1433 | . 81 32 102 60 . . 6 72 . . 66 1014 Absorbed by Shields 252 | . . . . 40 . . 76 4 48 . 24 60 Ignored by Resistances 54 | . . . . . . . . 16 . . . 38 Regen/Repaired (Parts) 298 | . 36 83 . . . . . . . . . 179 Core Remaining (%) 82 | 100 67 92 . . . 70 . . . . 83 . Volleys Fired 442 | 4 85 73 53 68 10 . 18 9 12 . 21 89 Largest 4 | 2 2 4 4 4 4 . 4 4 4 . 4 4 Hottest 212 | 100 120 80 88 129 100 . 108 108 103 . 108 212 Shots Fired 1441 | 8 161 278 212 254 40 . 72 30 33 . 68 285 Gun 1372 | 8 155 274 212 254 40 . 72 28 29 . 62 238 Cannon 42 | . 6 . . . . . . . . . . 36 Launcher 27 | . . 4 . . . . . 2 4 . 6 11 Special . | . . . . . . . . . . . . . Kinetic 1271 | . 72 274 212 234 40 . 72 28 29 . 62 248 Thermal 143 | 8 89 . . 20 . . . . . . . 26 Explosive 27 | . . 4 . . . . . 2 4 . 6 11 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | 2 12 24 18 15 16 . 16 10 11 . 20 30 Robot Miss Streak 7 | 1 7 3 3 6 3 . 3 1 2 . 3 4 Penetration Max 2 | . . . . . . . 1 . 1 . 1 2 Secondary Targets 15 | . . 3 3 3 . . . . 2 . 2 2 Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 . 1 1 Shots Hit Robots 939 | 5 93 161 145 155 25 . 51 23 27 . 40 214 Core Hits 473 | 3 31 71 65 59 12 . 25 11 18 . 28 150 Critical Kills 6 | . . . . 1 . . 2 . . . . 3 Critical Parts Destroyed 10 | . 1 . . 1 . . 2 1 . . . 5 Critical Strikes 28 | 2 5 . . 4 . . 4 3 . . . 10 Burn 8 | 2 4 . . 2 . . . . . . . . Destroy 20 | . 1 . . 2 . . 4 3 . . . 10 Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21317 | 67 1162 2554 1873 2483 433 . 763 728 854 . 1197 9203 Guns 14327 | 64 1070 2065 1844 2457 433 . 699 317 391 . 572 4415 Cannons 942 | . 90 . . . . . . . . . . 852 Explosions 5852 | . . 470 . . . . . 411 463 . 625 3883 Melee . | . . . . . . . . . . . . . Ramming 196 | 3 2 19 29 26 . . 64 . . . . 53 Kinetic 13662 | . 444 2065 1844 2184 433 . 699 317 391 . 572 4713 Thermal 3402 | 64 716 . . 273 . . . . . . . 2349 Explosive 3904 | . . 317 . . . . . 411 463 . 625 2088 Electromagnetic 153 | . . 153 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . 15 Average Corruption 3 | . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 489 | . . . . . . . 2 55 1 . 23 408 Projectiles 30 | . . . . . . . . . . . . 30 Explosions 452 | . . . . . . . . 55 1 . 23 373 Melee 7 | . . . . . . . 2 . . . . 5 Knockbacks 4 | . . . . 1 . . . . . . . 3 Impact 2 | . . . . 1 . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 372 | . . 35 . . . . . 65 . . 76 196 Shots 9 | . . 1 . . . . . 2 . . 2 4 Rammed 22 | . 1 3 5 4 . . 4 . . . . 5 Targets Rammed 28 | 1 1 3 6 4 . . 6 . . . . 7 Kicked . | . . . . . . . . . . . . . Crushed 6 | 1 . . 1 . . . 2 . . . . 2 Highest Temperature 369 | 78 227 332 168 369 332 . 191 159 37 . 40 105 Average Temperature 62 | 39 75 49 42 92 119 . 48 92 17 . 14 13 Received Heat Transfer 1735 | . 48 168 396 346 . . 18 58 98 . . 603 Effects 6 | . . 2 . 1 3 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Interference 4 | . . 2 . . 2 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . 1 . . . . 2 Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 13 | 1 4 . . . . . . . 6 . . 2 Heat Transferred 5297 | 333 2249 . . 740 . . . . . . . 1975 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . 1 1 1 . . . . . . . 4 Low Security (%) 68 | 100 100 48 87 37 100 . 100 . . . . 44 Level 1 22 | . . 51 12 62 . . . . . . . 1 Level 2 5 | . . . . . . . . . . . . 32 Level 3 1 | . . . . . . . . . . . . 12 Level 4 1 | . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1216 | 5 175 312 250 355 126 . 41 . . . . 1216 Initial 126 | . 3 . 116 92 126 . . . . . . . Average 169 | . 77 151 131 218 79 . 9 . . . . 408 Influence Increases 4883 | 15 503 733 554 609 51 . 116 120 140 . 285 1757 Destroy 0b10 Robot/C 2600 | . 280 400 380 320 . . 60 100 120 . 240 700 Destroy 0b10 Robot/NC 560 | 15 55 125 35 95 50 . 30 . . . 15 140 Destroy Leader 626 | . 48 114 110 110 . . 22 20 20 . 30 152 Allied During Kill 3 | . . . . . . . 3 . . . . . Successful Hack 38 | . 13 3 10 . . . . . . . . 12 Disable Machine 315 | . . 60 . 30 . . . . . . . 225 Destroy Structure 321 | . 2 16 4 9 1 . 1 . . . . 288 Lose Combat Pursuer 420 | . 105 15 15 45 . . . . . . . 240 Influence Decreases 3680 | 10 508 457 610 504 359 17 116 120 114 26 285 554 Entered New Map 532 | . 2 . 160 128 199 17 . . . 26 . . Time Decay 2639 | 10 365 457 440 356 160 . 88 120 104 . 265 274 Lost Part 360 | . 20 . 10 20 . . . . 10 . 20 280 Lost Ally 28 | . . . . . . . 28 . . . . . Purge Threat 121 | . 121 . . . . . . . . . . . Squads Dispatched 23 | . 1 3 3 3 . . . . . . . 13 Investigation 5 | . . 1 1 1 . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 11 | . 1 2 1 1 . . . . . . . 6 Assault 1 | . . . . . . . . . . . . 1 Garrison 5 | . . . 1 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 17 | . 4 2 2 3 . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 214 | . 36 26 28 24 . . 4 5 6 . 13 72 Peak Tracking Total 17 | . 6 7 4 5 . . 3 4 4 . 5 17 Tactical Retreats 19 | . 6 1 1 3 . . . . . . . 8 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . 1 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 21 | . . 4 . 2 . . . . . . . 15 Max in Single Turn 5 | . . 2 . 1 . . . . . . . 5 Garrison Access 3 | . . . 1 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 27 | . 5 3 3 3 2 . 3 . . 3 . 5 Terminals 11 | . 4 1 2 1 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . . . . . . 1 Recycling Units 4 | . . . . 1 . . 2 . . . . 1 Scanalyzers 2 | . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . 1 1 . . . . . . . 1 Total Hacks 71 | . 10 9 6 6 3 . 5 . . 22 . 10 Successful 50 | . 7 7 4 1 2 . 3 . . 22 . 4 Failed 21 | . 3 2 2 5 1 . 2 . . . . 6 Catastrophic 5 | . 1 . . 1 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . 1 4 . . 1 . . . . 4 Terminals 22 | . 8 2 4 2 2 . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . 2 4 . . . . . . . . . 2 Recycling Units 6 | . . . . 2 . . 3 . . . . 1 Scanalyzers 5 | . . 3 . . . . . . . . . 2 Garrison Access 7 | . . . 2 2 . . . . . . . 3 Terminal Hacks 33 | . 5 . 3 . 2 . 1 . . 22 . . Record 7 | . . . . . 1 . . . . 6 . . Part Schematic 8 | . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 4 . . . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . . . Repair 3 | . 1 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . Scanalyzer 5 | . . 3 . . . . . . . . . 2 Insert Component 1 | . . 1 . . . . . . . . . . Retrieve Study 4 | . . 2 . . . . . . . . . 2 Garrison Access Hacks 3 | . . . 1 1 . . . . . . . 1 Seal Access 3 | . . . 1 1 . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 4 3 2 3 . . 2 . . . . 4 Full Trace Events 3 | . . 1 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . . . . . . 2 Parts Repaired 3 | . 1 2 . . . . . . . . . . Time 78 | . 26 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 . . . . . Highest-Rated Group 69 | . . . . . . . 69 . . . . . Highest-Rated Ally 40 | . . . . . . . 40 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . . . . Total Damage 39 | . . . . . . . 39 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 4324 | 28 1228 615 103 . . . 191 733 807 127 239 253 Sensors 253 | . . . . . . . . . . . . 253 Seismic 4071 | 28 1228 615 103 . . . 191 733 807 127 239 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 10376 | 110 1228 1557 1089 805 324 1249 394 841 965 127 620 1067 Spaces Moved 4782 | 53 492 503 481 344 175 752 189 495 401 79 346 472 Core 98 | 5 . . . . . . . . . . . 93 Treads 4675 | 48 492 503 481 344 175 752 189 495 401 79 346 370 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 165 164 164 162 162 162 50 Average Speed 170 | 149 181 240 160 160 163 165 164 164 163 162 162 138 Slowest Speed 240 | 160 240 240 160 160 165 165 165 164 164 162 162 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 68 47 48 68 39 56 5 69 48 69 56 15 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . 4 . 1 . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 254 | . . 23 . . . . 1 7 15 . 59 149 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . . 2 14 AOE 237 | . . 23 . . . . . 7 15 . 57 135 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 6177 | 72 676 675 675 489 208 766 244 510 695 78 377 712 Wait 567 | 2 41 70 85 28 14 . 8 . 274 . . 45 Move 4771 | 53 491 502 480 343 174 751 188 494 400 78 345 472 Hop . | . . . . . . . . . . . . . Pick Up 83 | 6 27 6 11 4 1 6 2 . 1 . 1 18 Fast Attach 26 | 7 4 3 5 5 . . . . . . . 2 Attach 39 | . 2 3 2 2 . . 4 . 1 . 2 23 Detach 6 | . 1 1 1 . . . . . . . . 3 Swap 99 | . 5 6 12 17 4 2 4 7 6 . 7 29 Drop 102 | . 19 8 20 18 5 7 . . 1 . 1 23 Fire 442 | 4 85 73 53 68 10 . 18 9 12 . 21 89 Melee 1 | . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 27 | . 1 3 6 4 . . 6 . . . . 7 Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . . . . . 14 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Repaired Lgt. Treads 1183 | -10/Materials | Discovered new exit (range 16) 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Evolved 2 slots: Weapon x2 1387 | -9/Materials | Repaired Lgt. Treads 1414 | -9/Materials | Repaired Lgt. Treads 1650 | -9/Materials | Build established: Gunner 2241 | -9/Materials | Build established: Tank 2387 | -9/Materials | Discovered new exit (range 8) 2774 | -9/Materials | Discovered new exit (range 6) 2896 | -9/Materials | Entered another Materials area 2896 | -8/Materials | Evolved 2 slots: Propulsion x2 3050 | -8/Materials | Identified exit to Storage 3626 | -8/Materials | Garrison activated, responded to threat 3733 | -8/Materials | Discovered new exit (range 3) 3943 | -8/Materials | Build established: Scavenger-Tank 3985 | -8/Materials | Entered Storage 4662 | -8/Storage | Garrison activated, responded to threat 4774 | -8/Storage | Used back door to open Recycling access 4774 | -8/Storage | Discovered new exit (range 5) 4790 | -8/Storage | Entered Recycling 4814 | -8/Recycling | Identified exit to Factory 5076 | -8/Recycling | Scanned before Scraplab entrance 5099 | -8/Recycling | Entered Scraplab 5112 | -8/Recycling | Discovered new exit (range 2) 5114 | -8/Recycling | Entered Scraptown 5189 | -8/Scraptown | Build established: Tank 5207 | -8/Scraptown | Visited CR-KLE's Repair Center 5246 | -8/Scraptown | Visited TADAMA 5306 | -8/Scraptown | Visited Red Mages 5362 | -8/Scraptown | Visited Spacefarers 5411 | -8/Scraptown | Visited Junk Repository 5458 | -8/Scraptown | Visited Cyclists 5563 | -8/Scraptown | Visited Fellowship of the Rings 5638 | -8/Scraptown | Discovered exit to Factory (range 7) 6363 | -8/Scraptown | Entered Factory 6363 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6438 | -6/Factory | Identified exit to Lower Caves 6757 | -6/Factory | Entered Lower Caves 6989 | -6/Lower Caves | Spotted B-75 Beast 7010 | -6/Lower Caves | Destroyed B-75 Beast 7337 | -6/Lower Caves | Discovered new exit (range 4) 7357 | -6/Lower Caves | Build established: Gunner 7411 | -6/Lower Caves | Encountered a Warlord checkpoint 7598 | -6/Lower Caves | Entered another Lower Caves area 8437 | -6/Lower Caves | Discovered new exit (range 8) 8563 | -6/Lower Caves | Entered Data Miner 8563 | -6/Data Miner | Discovered new exit (range 6) 8594 | -6/Data Miner | Met Data Miner 8623 | -6/Data Miner | Learned location of Section 7 (-2) 8623 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8651 | -6/Data Miner | Received God Mode back door access code from Data Miner 8690 | -6/Data Miner | Entered Proximity Caves 8732 | -5/Proximity Caves | Destroyed 7 combat bots 9142 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9200 | -5/Proximity Caves | Discovered new exit (range 13) 9217 | -5/Proximity Caves | Build established: Tank 9310 | -5/Proximity Caves | Entered Factory 9310 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9356 | -5/Factory | Incoming investigation squad redirected 9630 | -5/Factory | Spotted B-75 Beast 9659 | -5/Factory | Destroyed B-75 Beast 9670 | -5/Factory | Garrison activated, responded to threat 9707 | -5/Factory | Lost 3 parts (1n2w) 10084 | -5/Factory | Build established: Scavenger-Tank 10210 | -5/Factory | First assault squad dispatched 10231 | -5/Factory | Allied Derelicts emerged from ambush trap array 10233 | -5/Factory | Incoming assault squad redirected 10267 | -5/Factory | Cargo convoy interrupted 10315 | -5/Factory | Destroyed 13 combat bots 10323 | -5/Factory | Core integrity fell below 50% 10356 | -5/Factory | Lost 21 parts (2p9n4u6w) 10371 | -5/Factory | Core integrity fell below 20% 10375 | -5/Factory | System corruption reached 10% 10377 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10353_ U-05 Engineer lays Concrete. 10354_ K-01 Serf collects debris. 10354_ Penetrated by Slug. 10356_ Slug penetrates Wall. 10367_ Slug penetrates Garrison Access. 10367_ Connecting with Garrison Access... >>Seal Access door sealed. 10369_ System corrupted: Energy discharge (-37). 10370_ Triggered Tesla Bomb Trap. 10370_ A bubble of electromagnetic force engulfs the area. 10370_ Relay Coupler [NC] tumbles out of Garrison Access. 10370_ Relay Coupler [Sentry] tumbles out of Garrison Access. 10370_ Neutrino Reactor explodes. 10370_ Tesla Bomb Trap short circuited. 10370_ A bubble of electromagnetic force engulfs the area. 10370_ Neutrino Reactor explodes. 10371_ Penetrated by Slug. 10374_ Acquired Corrupted Gravmag Array. 10374_ Integrated Corrupted Gravmag Array (+10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????##??????????? | | ????????????????????????????? ??????????? | | ????????????????????????????# ??????????? | | ????????????????????????????# "" ????????? | | ????????????????????????????# "" ????????? | | ????????????????????????????# "T?????????? | | ????????????????????????????# ""?????????? | | ????????????????????????????# "??????????? | | ????????????????????????????# ??????????? | | ??????????????????????????###+############ | | ??????????????????????????# | | ??????????????????###?????# | | ?????????????######;####### | | ?????????????# # | | ?????????????# ! s # | | ?????????????# s # ########## | | ?????????????# G # #??????? | | ?????????????# "s# #????""""" | | ?????????????# = " + +?????? | | ?????????????# == ^ s # #??????""" | | ?????????????# = g # #?????? | | ?????????????# @ # #???????"" | | ?????????????# # #????????? | | ?????????????# Y # #????????? | | ?????????????# # #????????? | | ?????????????############ # #????????? | | ????????????????????????### #????????? | | ??????????????????????????? #????????? | | ??????????????????????????? #????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ? ???????? | | ??????????????????????????? ???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -10/Materials Lgt. Treads | 72% | -9/Materials Lgt. Treads | 67% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked KE Penetrator | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGuidanceWand Manual? 0 Play Time 01:07:11 Cumulative 213.8 hours Start 2026.04.17 @ 17:21:59 End 2026.04.17 @ 18:30:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 134 Adventurer 4 Explorer 0 Win Type - Total 40 Types 39/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d2c0c1-9952-45e5-a013-dd90f29f66ed