Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 15:36:09 Player: DreamCore Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (72) 360 Value Destroyed (2176) 2176 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 10327 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 181 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Impulse Thruster Advanced Reaction Control System Advanced Reaction Control System Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Improved Matter Compressor Advanced Salvage Targeting Computer Advanced Reaction Control System Medium Reflective Plating Improved Corruption Screen > --- WEAPON ----------- Quantum Rifle Quantum Rifle Coil Gun Mass Driver > --- INVENTORY -------- Field Propulsion Drive Advanced Heat Sink Long-range Terrain Scanner Advanced Reaction Control System Improved Powered Armor Focal Shield Improved Shield Generator Advanced Shield Generator Improved Force Field Improved Component Analysis Suite Recalibrator Nova Cannon Heavy Flak Cannon Makeshift Spear [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Flight Unit Field Propulsion Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Matter Compressor Processor Advanced Salvage Targeting Computer Protection Makeshift Weapon Shielding Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Precision Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . . . 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . 1 Utility 6 | . . . 1 . . . 1 2 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . 1 1 . . . . . Parts Attached 104 | . 9 4 2 4 1 . 8 6 11 5 8 10 8 . 21 7 Power 11 | . 1 . . . . . 1 1 3 1 . 1 . . 1 2 Engine 5 | . 1 . . . . . 1 1 . . . . . . 1 1 Core 4 | . . . . . . . . . 3 1 . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . 1 Propulsion 32 | . 2 3 1 3 . . 4 2 4 . 4 1 3 . 3 2 Treads . | . . . . . . . . . . . . . . . . . Leg 31 | . 2 3 1 3 . . 4 2 4 . 4 1 3 . 3 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 39 | . 3 . 1 . 1 . 2 2 3 2 3 6 2 . 12 2 Device 24 | . . . 1 . . . 1 2 3 2 2 2 2 . 9 . Storage 5 | . . . . . 1 . . . . . 1 1 . . 1 1 Processor 4 | . 2 . . . . . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | . 1 . . . . . 1 . . . . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | . 3 1 . 1 . . 1 1 1 2 1 2 3 . 5 1 Energy Gun 7 | . 2 . . 1 . . . . . 1 . . 1 . 2 . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . Ballistic Gun 4 | . . . . . . . 1 1 . . . . 1 . 1 . Ballistic Cannon 4 | . . . . . . . . . . 1 . 1 . . 2 . Launcher 2 | . 1 . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 . . 1 . . . 1 1 Parts Lost 40 | . 2 . . 1 . . . . . . 1 4 3 . 15 14 Power 6 | . . . . . . . . . . . . 1 . . 1 4 Propulsion 10 | . . . . . . . . . . . . 1 1 . 5 3 Utility 13 | . . . . . . . . . . . 1 2 2 . 5 3 Weapon 11 | . 2 . . 1 . . . . . . . . . . 4 4 Highest Loss Streak 8 | . 1 . . 1 . . . . . . 1 3 2 . 5 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 6 7 7 6 7 7 8 8 9 9 9 9 9 12 15 11 6 Power . | 1 1 1 1 1 1 1 2 2 1 1 1 . . 1 . . Propulsion 2 | 4 4 3 2 2 2 2 2 2 3 3 4 3 3 3 1 . Utility 3 | . . 1 2 3 3 3 2 2 1 1 . 1 3 5 6 4 Weapon 2 | 1 1 1 1 1 1 1 1 1 1 1 1 2 4 5 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 43 | . 9 4 . . . . 4 3 3 1 3 1 1 . 2 12 Power 7 | . 1 1 . . . . 1 2 . 1 . 1 . . . . Propulsion 12 | . 5 1 . . . . 1 . 2 . 1 . . . . 2 Utility 17 | . 1 1 . . . . 2 1 . . 2 . . . 2 8 Weapon 6 | . 2 1 . . . . . . 1 . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 98 97 100 100 92 96 99 99 95 99 99 100 97 44 Engine 5 | . 14 14 11 11 11 11 9 7 2 . . . . . 4 1 Core 2 | . . . . . . . . . 9 11 10 7 5 5 . . Reactor 2 | . . . . . . . . . . . . 2 5 5 5 2 Leg 25 | . 28 28 33 33 33 33 29 30 26 29 26 25 26 26 24 7 Device 13 | . . . 9 11 11 11 9 19 25 28 25 24 16 21 13 5 Storage 10 | . 14 14 11 11 11 11 9 7 6 5 10 10 10 10 13 5 Processor 7 | . 11 14 11 11 11 11 9 7 6 . . 4 5 5 5 5 Protection 4 | . . . . . . . 8 7 6 5 4 1 8 5 8 1 Energy Gun 7 | . 17 16 11 8 11 11 6 . . 4 5 5 5 5 6 3 Ballistic Gun 4 | . 9 . . . . . 2 7 6 5 5 5 8 10 6 1 Ballistic Cannon 2 | . . . . . . . . . . 4 1 1 2 . 7 1 Slashing Weapon 3 | . . 11 11 11 11 11 9 7 5 . 3 . . . . . Peak Build Rating 119 | 6 8 12 14 14 15 15 27 39 60 74 95 103 100 95 118 119 Average Rating 59 | 6 7 10 13 13 14 15 19 36 51 72 81 99 96 95 102 53 On Entrance 45 | 6 6 8 12 14 14 15 15 27 39 60 73 95 98 95 95 102 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 3 . . . . Naked Turns 101 | . . . . . . . . . . . . . . . . 101 Heaviest Build 111 | 12 16 15 15 15 20 20 29 32 43 67 84 94 100 84 111 100 Greatest Support 103 | 20 20 20 30 30 30 30 45 55 70 85 100 100 98 93 100 103 Greatest Overweight (x) 17 | . . . . . . . . . . . . 1 1 . 1 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 8 8 8 8 8 8 10 10 10 10 10 10 13 15 15 15 8 Most Carried 15 | 6 8 8 8 8 9 9 10 10 10 10 10 11 15 15 15 14 Average Carried 9 | 6 7 7 7 8 8 9 9 9 9 9 9 9 12 15 11 6 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 6 8 8 8 8 9 9 10 10 10 10 10 9 15 15 12 5 Class Distribution -------------------- 40% | Scavenger-Tank 37% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 2396 | 200 156 79 20 50 . . 88 90 223 141 404 173 222 . 550 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2941 | . 487 241 102 95 . . 11 79 42 63 257 429 406 . 571 158 Parts 161 | . 28 20 4 7 . . 4 12 5 4 7 19 18 . 21 12 Haulers Intercepted 6 | . 2 . 2 . . . . 1 . . . . . . 1 . Recyclers Shooed 8 | . . 2 . . . . . 1 3 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . 16 10 . 15 . Prevented 11 | . . . . . . . . . . . . 4 5 . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 45 | . 8 4 . 4 . . . . . 1 1 7 6 . 11 3 Melee 7 | . . 2 . 4 . . . . . . . . 1 . . . Guns 19 | . 5 2 . . . . . . . 1 1 3 2 . 3 2 Cannons 14 | . . . . . . . . . . . . 2 3 . 8 1 AOE 3 | . 3 . . . . . . . . . . . . . . . Classes Destroyed 14 | . 9 . . . . . . . . 1 . 3 . . 1 . Worker 8 | . 1 1 . . . . . 1 2 . 2 . . . . 1 Builder 4 | . 1 1 . . . . 1 . . . . . . . . 1 Tunneler 5 | . 2 2 . . . . . 1 . . . . . . . . Hauler 6 | . 2 . 2 . . . . 1 . . . . . . 1 . Recycler 2 | . 1 . . . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 16 | . 3 . . 3 . . . . . . . 2 4 . 4 . Grunt 19 | . 5 4 . 1 . . . . . . 1 1 2 . 5 . Sentry 1 | . . . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . Programmer 5 | . . . . . . . . . . . . 2 . . . 3 Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 7 2 1 2 . . 1 1 1 1 2 4 4 . 5 3 Combat Bots Only 5 | . 3 2 . 2 . . . . . 1 1 4 4 . 5 3 Max Kills in Single Turn 3 | . 3 1 1 1 . . 1 1 1 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . Melee 1 | . . 1 . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 594 | . 69 12 . 25 . . 2 6 9 . 12 65 45 . 169 180 Missed 206 | . 19 . . 6 . . . 2 5 . 8 26 9 . 50 81 Hits 388 | . 50 12 . 19 . . 2 4 4 . 4 39 36 . 119 99 Projectile 388 | . 50 12 . 19 . . 2 4 4 . 4 39 36 . 119 99 AOE 4 | . . . . 3 . . . . . . . . . . . 1 Critical Strikes 15 | . 1 . . . . . . . 1 . . 2 2 . 3 6 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . . Part Disruptions 4 | . . . . . . . . . . . . 1 . . . 3 Damage Taken 7816 | . 580 150 . 272 . . 35 283 125 . 182 898 612 . 2290 2389 Core 1910 | . 145 20 . 81 . . . 17 22 . 43 110 48 . 121 1303 Absorbed by Shields 122 | . . . . . . . . . . . . . . . 122 . Redirected to Shielding 155 | . . . . . . . . . . . . 22 93 . 40 . Ignored by Resistances 193 | . . . . . . . . . . . . 20 7 . 166 . Core Remaining (%) 84 | 100 . 34 . . . 79 100 97 97 100 . . . . 72 . Volleys Fired 198 | . 68 13 . . . . 3 4 20 3 10 16 8 . 38 15 Largest 4 | . 2 2 . . . . 1 1 1 3 4 4 4 . 4 4 Hottest 308 | . 115 115 . . . . 50 28 28 143 248 308 256 . 265 265 Shots Fired 437 | . 134 25 . . . . 3 5 20 9 28 51 33 . 101 28 Gun 326 | . 129 25 . . . . 3 5 17 6 18 30 20 . 60 13 Cannon 98 | . . . . . . . . . . 3 10 16 13 . 41 15 Launcher 5 | . 5 . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . 3 . . 5 . . . . Kinetic 233 | . 57 . . . . . 2 5 17 6 15 16 19 . 79 17 Thermal 183 | . 72 25 . . . . 1 . . 3 13 35 10 . 13 11 Explosive 5 | . 5 . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . 4 . 9 . Robot Hit Streak 13 | . 13 5 . . . . 1 2 10 1 10 9 2 . 9 6 Robot Miss Streak 20 | . 5 1 . . . . 2 4 1 2 2 2 4 . 20 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 302 | . 91 16 3 6 . . 3 5 18 3 21 33 20 . 59 24 Core Hits 143 | . 30 9 2 4 . . 2 1 4 1 10 11 8 . 46 15 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 1 1 Critical Strikes 9 | . 1 1 . 1 . . . . . . 1 2 1 . 1 1 Burn 4 | . 1 1 . . . . . . . . 1 1 . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . Destroy 2 | . . . . . . . . . . . . . . . 1 1 Sever 1 | . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 58 | . . 8 4 17 . . 2 4 . . 1 . 14 . . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 36 | . . 8 4 17 . . 2 4 . . 1 . . . . . Piercing 22 | . . . . . . . . . . . . . 14 . . 8 Sneak Attacks 14 | . . 5 2 . . . 1 3 . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7445 | . 1187 543 177 212 . . 167 259 285 77 588 1000 579 . 1515 856 Guns 3404 | . 841 121 . . . . 56 19 285 67 292 553 83 . 780 307 Cannons 1815 | . . . . . . . . . . 10 223 402 126 . 735 319 Explosions 345 | . 345 . . . . . . . . . . . . . . . Melee 1823 | . . 422 177 212 . . 111 240 . . 73 . 370 . . 218 Ramming 13 | . 1 . . . . . . . . . . . . . . 12 Kinetic 2922 | . 346 . . . . . 56 19 285 50 259 201 58 . 1301 347 Thermal 2242 | . 495 121 . . . . . . . 27 256 799 151 . 114 279 Explosive 345 | . 345 . . . . . . . . . . . . . . . Electromagnetic 100 | . . . . . . . . . . . . . . . 100 . Impact . | . . . . . . . . . . . . . . . . . Slashing 1235 | . . 422 177 212 . . 111 240 . . 73 . . . . . Piercing 588 | . . . . . . . . . . . . . 370 . . 218 Highest Corruption 11 | . . . . . . . . 1 . . . 2 2 2 2 11 Average Corruption 1 | . . . . . . . . 1 . . . 1 2 2 1 3 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . Corruption Blocked 12 | . . . . . . . . . . . . . . . . 12 Effects 45 | . . . . . . . . 1 . . . 8 30 . 4 2 Message Errors 13 | . . . . . . . . . . . . 1 9 . 2 1 Matter Fused 8 | . . . . . . . . . . . . 1 6 . 1 . Heat Flow Errors 6 | . . . . . . . . . . . . . 5 . . 1 Energy Discharges 3 | . . . . . . . . . . . . . 2 . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 3 . . . Data Loss (major) 3 | . . . . . . . . . . . . 1 2 . . . Misfires 3 | . . . . . . . . 1 . . . 1 1 . . . Alerts 3 | . . . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 343 | . . 112 9 14 . . 55 57 . . . . 57 . 4 35 Projectiles 5 | . . . . . . . . . . . . . . . 4 1 Explosions . | . . . . . . . . . . . . . . . . . Melee 338 | . . 112 9 14 . . 55 57 . . . . 57 . . 34 Knockbacks 38 | . . . . . . . . . . . 1 . . . 28 9 Impact . | . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . 1 . . . 27 9 Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 20 | . 14 . . . . . . . . . . . . . . 6 Shots 1 | . 1 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 129 308 . . . . 2 2 . 36 135 494 395 . 282 323 Average Temperature 105 | . 46 140 . . . . 1 2 . 18 60 259 120 . 78 190 Received Heat Transfer 1163 | . 291 84 . 36 . . . 24 9 . 21 111 117 . 359 111 Effects 7 | . . . . . . . . . . . . 4 . . 1 2 Shutdowns 2 | . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . Parts Melted 17 | . 1 . . . . . . . . . 4 12 . . . . Heat Transferred 4175 | . 1269 407 . . . . . . . 50 461 1383 161 . 148 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 3 Low Security (%) 82 | 100 100 100 100 100 . 100 100 100 100 100 100 . . . . 4 Level 1 6 | . . . . . . . . . . . . . . . . 36 Level 2 6 | . . . . . . . . . . . . . . . . 35 Level 3 4 | . . . . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 908 | . 122 69 15 70 . . 62 7 44 20 48 . . . . 908 Initial 908 | . . 39 . . . . . 2 . . . . . . . 908 Average 98 | . 18 9 2 11 . . 10 . 5 1 4 . . . . 514 Influence Increases 2895 | . 294 156 35 153 . . 102 17 78 34 93 135 165 . 295 1338 Destroy 0b10 Robot/C 940 | . 160 80 . 100 . . 60 . 20 20 20 120 120 . 180 60 Destroy 0b10 Robot/NC 160 | . 45 20 15 . . . 5 15 15 . 15 . 5 . 15 10 Destroy Leader 154 | . 46 20 6 20 . . 20 2 10 . . . 10 . 10 10 Allied During Kill 23 | . . 6 . 3 . . 12 . 2 . . . . . . . Successful Hack 108 | . 5 . 14 . . . 5 . 7 12 . . . . . 65 Disable Machine 75 | . 15 30 . . . . . . . . 30 . . . . . Destroy Structure 85 | . 23 . . . . . . . 24 2 28 . . . . 8 Advance Influence 900 | . . . . . . . . . . . . . . . . 900 Partial Spotted 30 | . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 420 | . . . . 30 . . . . . . . 15 30 . 90 255 Influence Decreases 2683 | . 194 256 33 155 . . 95 24 78 34 53 155 185 . 282 1139 Entered New Map 92 | . . 61 . 2 . . . 5 . . . 15 4 . . 5 Time Decay 1786 | . 187 195 33 130 . . 75 19 71 34 51 107 178 . 212 494 Search Patrol Dispatched 500 | . . . . . . . . . . . . . . . . 500 Lost Part 258 | . 7 . . 3 . . . . . . 2 33 3 . 70 140 Lost Ally 47 | . . . . 20 . . 20 . 7 . . . . . . . Squads Dispatched 26 | . 3 . . . . . 4 3 4 2 3 . . . . 7 Investigation 5 | . 2 . . . . . 1 . . . . . . . . 2 Extermination 7 | . . . . . . . . 1 1 . 1 . . . . 4 Reinforcement 14 | . 1 . . . . . 3 2 3 2 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . 1 . . . . . 2 . 3 . 1 . . . . 1 Communications Jammed 10 | . . . . . . . . 1 1 8 . . . . . . Distress Signals 10 | . . . . . . . . 1 1 8 . . . . . . Times Spotted 142 | . 12 4 1 10 . . 7 13 10 9 11 6 8 . 25 26 Peak Tracking Total 15 | . 3 2 1 7 . . 3 4 4 2 2 3 4 . 7 15 Tactical Retreats 14 | . . . . 2 . . . . . . . 1 2 . 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . 1 . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 7 | . 1 2 . . . . . . . . 2 2 . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 27 | . 2 . 3 1 4 . 3 1 1 2 . 2 . . . 8 Terminals 14 | . 2 . 2 1 . . 3 . 1 . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . 2 . . . . . 3 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 81 | . 5 . 6 5 22 . 9 2 2 5 . 8 . . . 17 Successful 48 | . 1 . 4 1 22 . 2 . 1 1 . 8 . . . 8 Failed 33 | . 4 . 2 4 . . 7 2 1 4 . . . . . 9 Catastrophic 8 | . 1 . 1 . . . 1 1 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 5 . 2 5 1 . 7 2 2 . . 1 . . . 8 Terminals 32 | . 5 . 2 5 . . 9 . 2 . . . . . . 9 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 4 . . . . . . 5 . . . . . 8 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . Terminal Hacks 35 | . . . 1 1 22 . 1 . 1 . . 8 . . . 1 Record 29 | . . . . . 21 . 1 . . . . 7 . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 3 . . . . . . 1 . . . . . 5 Insert Component 4 | . . . 1 . . . . . . . . . . . . 3 Analyze 2 | . . . 1 . . . . . . . . . . . . 1 Retrieve Study 3 | . . . 1 . . . . . . 1 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 1 . . . . . . . . 2 Terminals 4 | . 1 . . . . . 1 . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 3 | . 1 . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 1 . . 3 1 1 2 . . . . . 6 Full Trace Events 4 | . 1 . . . . . 1 . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . 1 . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 6 | . . 2 . 3 . . . . 1 . . . . . . . Largest Group 3 | . . 2 2 3 3 3 3 2 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 40 40 24 34 . . . . . . . Highest-Rated Ally 34 | . . 31 31 31 16 16 16 16 34 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . 1 5 . . 18 8 5 . . . . . . . Total Damage 771 | . . . 20 85 . . 155 60 451 . . . . . . . Kills 7 | . . . 1 1 . . 3 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 5358 | . . . 138 873 643 69 495 671 518 313 619 1019 . . . . A.S.S. 8 | . . . . . . . . . . . 8 . . . . . Structural 3220 | . . . 138 873 643 69 495 671 331 . . . . . . . Jamming 3067 | . . . . . . . . 598 518 313 619 1019 . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 13605 | 5 805 1470 154 873 643 69 495 671 518 313 619 1197 2337 5 2125 1306 Spaces Moved 8913 | 5 435 1130 119 671 603 62 199 464 302 199 353 721 1560 5 1155 930 Core 219 | . . . . . . . . . . . . . . . . 219 Treads . | . . . . . . . . . . . . . . . . . Legs 8251 | 5 435 1130 119 671 603 62 199 464 302 199 353 721 1560 5 1155 268 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 443 | . . . . . . . . . . . . . . . . 443 Fastest Speed 45 | 120 120 120 105 105 105 105 105 108 115 122 122 122 122 122 120 45 Average Speed 125 | 120 120 120 110 105 105 105 106 113 116 122 122 152 142 122 169 78 Slowest Speed 900 | 120 120 120 120 105 105 105 108 115 122 122 122 192 192 122 192 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 58 100 13 97 92 25 23 15 14 9 13 74 99 7 90 25 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . . . . . . . . . 1 1 1 1 1 . . Scrap Searched 12 | . . 1 . 2 . . . . . . . 3 3 . 3 . Spaces Dug 1 | . . . . . . . . . . . . . . . 1 . Terrain Destroyed 60 | . 23 . . . . . . . . 1 14 3 7 . 9 3 Melee . | . . . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . 1 2 3 7 . 9 3 AOE 35 | . 23 . . . . . . . . . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 10933 | 4 598 1215 137 824 613 65 480 602 453 263 523 783 1648 4 1246 1475 Wait 1448 | . 64 50 9 128 8 4 256 110 100 46 127 18 36 . 4 488 Move 8891 | 4 434 1129 118 670 602 61 198 463 301 198 352 720 1559 4 1154 924 Hop 3 | . . . . . . . . . . . . . . . . 3 Pick Up 97 | . 12 3 3 . 1 . 5 5 7 4 7 9 14 . 17 10 Fast Attach 21 | . 1 1 . 1 . . 2 3 1 2 4 2 1 . 2 1 Attach 49 | . 4 . 2 . . . 1 . 2 3 4 7 2 . 16 8 Detach 2 | . . . . . . . . . . . 1 . . . . 1 Swap 56 | . 5 3 . 4 1 . 5 3 11 2 5 2 6 . 8 1 Drop 105 | . 9 8 1 4 1 . 8 7 11 5 12 9 8 . 7 15 Fire 198 | . 68 13 . . . . 3 4 20 3 10 16 8 . 38 15 Melee 58 | . . 8 4 17 . . 2 4 . . 1 . 14 . . 8 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 450 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Discovered new exit (range 9) 542 | -10/Materials | Discovered new exit (range 10) 801 | -10/Materials | Discovered new exit (range 9) 809 | -10/Materials | Identified exit to Mines 811 | -10/Materials | Entered Mines 973 | -10/Mines | Learned Materials non-interactive machine intel 1050 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1086 | -10/Mines | Discovered new exit (range 16) 1119 | -10/Mines | Identified exit to Materials 1332 | -10/Mines | Discovered new exit (range 4) 1334 | -10/Mines | Identified exit to Subcaves 1535 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1538 | -10/Mines | Found Scrap Suit 1560 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1563 | -10/Mines | Found Prototype Device 1711 | -10/Mines | Discovered exit to Materials (range 5) 2281 | -10/Mines | Entered Materials 2281 | -9/Materials | Accompanied by 2 allies 2281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -9/Materials | Loaded intel: 26 non-interactive machine locations 2286 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2346 | -9/Materials | Identified Exp. Sensor Array 2382 | -9/Materials | Identified exit to Mines 2435 | -9/Materials | Entered Mines 2435 | -9/Mines | Accompanied by 2 allies 2440 | -9/Mines | Assembled infested the area 2445 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2589 | -9/Mines | Learned location of Storage (-8) 2885 | -9/Mines | Discovered new exit (range 6) 2890 | -9/Mines | Identified exit to Materials 3030 | -9/Mines | Discovered exit to Materials (range 9) 3209 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3242 | -9/Mines | Learned location of 1 exit from Materials 3295 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3295 | -9/Mines | Discovered new exit (range 5) 3298 | -9/Mines | Identified exit to Exiles 3308 | -9/Mines | Entered Exiles 3308 | -9/Exiles | Accompanied by 3 allies 3334 | -9/Exiles | Met 8R-AWN 3353 | -9/Exiles | Met EX-HEX 3398 | -9/Exiles | Met EX-DEC 3456 | -9/Exiles | Visited The Gauntlet 3613 | -9/Exiles | Met EX-BIN 3628 | -9/Exiles | Aligned with FarCom system 3629 | -9/Exiles | Given EX-Vault access code 3655 | -9/Exiles | Opened EX-Vault 3723 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3840 | -9/Exiles | Found Chronowheel 3929 | -9/Exiles | Discovered new exit (range 14) 3942 | -9/Exiles | Identified exit to Mines 3951 | -9/Exiles | Left Exiles lab with Chronowheel 3951 | -9/Exiles | Entered Mines 3951 | -8/Mines | Accompanied by 3 allies 4009 | -8/Mines | Discovered exit to Materials (range 5) 4020 | -8/Mines | Entered Materials 4020 | -8/Materials | Accompanied by 3 allies 4020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -8/Materials | Identified exit to Factory 4378 | -8/Materials | Met 7R-MNS 4427 | -8/Materials | Discovered new exit (range 15) 4431 | -8/Materials | Discovered new exit (range 13) 4452 | -8/Materials | Identified exit to Storage 4490 | -8/Materials | Discovered exit to Factory (range 15) 4515 | -8/Materials | Entered Factory 4515 | -7/Factory | Accompanied by 2 allies 4515 | -7/Factory | Evolved 2 slots: Utility x2 4516 | -7/Factory | Caught up to 7R-MNS 5018 | -7/Factory | Build established: Scavenger-Mutant 5169 | -7/Factory | Discovered new exit (range 12) 5185 | -7/Factory | Identified exit to Factory 5186 | -7/Factory | Entered another Factory area 5186 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5187 | -6/Factory | Caught up to 7R-MNS 5692 | -6/Factory | Discovered new exit (range 11) 5703 | -6/Factory | Identified exit to Factory 5704 | -6/Factory | Entered another Factory area 5704 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5705 | -5/Factory | Caught up to 7R-MNS 5934 | -5/Factory | Discovered new exit (range 8) 5959 | -5/Factory | Build established: Scavenger-Tank 5991 | -5/Factory | Discovered new exit (range 11) 6017 | -5/Factory | Entered another Factory area 6017 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6018 | -4/Factory | Caught up to 7R-MNS 6319 | -4/Factory | Build established: Scavenger-Mutant 6339 | -4/Factory | Found Prototype Device 6339 | -4/Factory | Identified Active Sensor Suite 6611 | -4/Factory | Discovered new exit (range 16) 6634 | -4/Factory | 7R-MNS successfully reached the Upper Caves 6636 | -4/Factory | Entered Upper Caves 6744 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7050 | -4/Upper Caves | Build established: Scavenger-Gunner 7156 | -4/Upper Caves | Lost 3 parts (1p1n1u) 7166 | -4/Upper Caves | Learned Research security intel 7171 | -4/Upper Caves | Learned Research emergency access door positions 7171 | -4/Upper Caves | Learned Extension emergency access door positions 7171 | -4/Upper Caves | Learned Research stockpile data 7171 | -4/Upper Caves | Learned Armory stockpile data 7171 | -4/Upper Caves | Learned Extension garrison access intel 7256 | -4/Upper Caves | Discovered new exit (range 9) 7705 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7833 | -4/Upper Caves | Entered another Upper Caves area 7888 | -4/Upper Caves | Discovered new exit (range 9) 7891 | -4/Upper Caves | Encountered a Warlord checkpoint 8103 | -4/Upper Caves | Build established: Scavenger-Tank 8703 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 9187 | -4/Upper Caves | Discovered new exit (range 12) 10170 | -4/Upper Caves | Entered Zhirov 10170 | -4/Zhirov | Discovered new exit (range 3) 10175 | -4/Zhirov | Entered Proximity Caves 10176 | -3/Proximity Caves | Identified exit to Research 10265 | -3/Proximity Caves | Spotter reported a threat 10271 | -3/Proximity Caves | Spotter reported a threat 10349 | -3/Proximity Caves | Lost 5 parts (1p1n1u2w) 10373 | -3/Proximity Caves | Found Imp. Powered Armor 10492 | -3/Proximity Caves | Spotter reported a threat 10591 | -3/Proximity Caves | Spotter reported a threat 10713 | -3/Proximity Caves | Lost 5 parts (1n3u1w) 10733 | -3/Proximity Caves | Spotter reported a threat 10825 | -3/Proximity Caves | Spotted B-86 Titan 10855 | -3/Proximity Caves | Spotter reported a threat 11185 | -3/Proximity Caves | Spotter reported a threat 11273 | -3/Proximity Caves | Spotter reported a threat 11326 | -3/Proximity Caves | Spotter reported a threat 11382 | -3/Proximity Caves | Activated Chronowheel 11420 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 11447 | -3/Proximity Caves | Spotter reported a threat 12300 | -3/Proximity Caves | Entered Research 12300 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12550 | -3/Research | Search patrols dispatched 12777 | -3/Research | Lost 8 parts (3p2n1u2w) 12800 | -3/Research | Search patrols dispatched 13050 | -3/Research | Search patrols dispatched 13096 | -3/Research | Build established: Mutant 13300 | -3/Research | Search patrols dispatched 13522 | -3/Research | Lost 4 parts (1p1n1u1w) 13540 | -3/Research | Core integrity fell below 50% 13550 | -3/Research | Search patrols dispatched 13592 | -3/Research | Found Gamma Bomb Array 13595 | -3/Research | Core integrity fell below 20% 13604 | -3/Research | System corruption reached 10% 13606 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13506_ G-67 Veteran unfolds itself. 13513_ System corrupted: Heat flow error (+157). 13516_ Connecting with Terminal... 13516_ ALERT: Suspicious activity at Terminal R017. Dispatching Investigation squad. 13544_ Acquired Impulse Thruster. 13550_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 13552_ Connecting with DSF Access... 13556_ P-80 Master resets R-10 Processor, system corruption cleaned. 13564_ Slammed into K-01 Serf. 13564_ Destabilizing: Core damaged (-26). 13588_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8A. 13592_ Acquired Gamma Bomb Array. 13601_ YB/###Y3RZ03VGDP 6UK 13603_ Triggered Gamma Bomb Trap. 13603_ A bubble of electromagnetic force engulfs the area. 13603_ Field Manipulator disabled. 13603_ Emergency Access malfunctions. 13606_ Gamma Bomb Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????##########???????????????????? | | #??????????????????# =#####?????????+?+???? | | ???????????????????# @ / +??????????????? | | #####################p ######??????????????? | | ^ p pp #???????????????????? | | #p #???????????????????? | | + ""#???????????????????? | | ###### #????Y??????????????? | | #????# #???????????????????? | | #????# k #???????????????????? | | #????#####/####???????????????????? | | ###### ??????? ??????????????????????? | | ?????# ????? ??????????????????????? | | ?????# ???? ??????????????????????? | | ?????# ??? ??????????w???????????? | | ?????# p ??? ??????????????????????? | | ?????/ """"""" ??""??????????????????????? | | ???? # """""""???????????????????????????? | | ??? # ""????????????????????????????????? | | ?????# ?????????????????????????????????? | | ?????# ?????????????????????????????????? | | #????###### ?????????????????????????????????? | | #?????????? "?????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | / ???????????????????????????????????????????????? | | # !??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 50 Energy Capacity 645 Matter Stores 550 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Corruption Block 12 Armor Coverage 625 Resistance: KI 20 Resistance: TH 30 Power Shielding 66 Weapon Shielding 15 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Field Propulsion Drive | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Plasma Rifle | -5/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Escorted To Danger Fancy Inventory Some Acronyms Are Better Than Others Suspicious By Nature Challenges ------------ None Game ------ Seed AnalysisCryofiberNeutralizer Manual? 0 Play Time 02:34:45 Cumulative 65.6 hours Start 2026.01.18 @ 12:28:19 End 2026.01.18 @ 15:36:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dae26da-bbdf-4ffc-af84-9e2cd4eaafb9