Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 09:31:52 Player: SilentMoose Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (719) 719 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3074 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Small Storage Unit Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Shock Bomb Launcher > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Small Laser Assault Rifle Flak Cannon Shock Bomb Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . . 2 1 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 29 | 6 4 6 8 1 4 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 4 . . Treads 4 | . . 2 2 . . Leg 3 | 2 . 1 . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 1 . . Device 1 | . . 1 . . . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 2 2 2 2 . 3 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 . 2 . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 22 | . 1 5 4 . 12 Power 4 | . . . 1 . 3 Propulsion 8 | . . 2 2 . 4 Utility 1 | . . 1 . . . Weapon 9 | . 1 2 1 . 5 Highest Loss Streak 12 | . 1 5 2 . 12 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 4 7 7 6 5 5 Power 1 | . 1 1 1 1 . Propulsion 3 | 3 4 4 1 . . Utility . | . . . . 1 1 Weapon 2 | . 1 1 2 3 3 Tool/Special . | . . . . . . Unused Backups 3 | . 1 . 1 . 1 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 87 96 94 88 66 Engine 12 | . 14 14 10 16 12 Treads 10 | . . 1 26 27 17 Leg 16 | . 28 24 . 9 6 Wheel 4 | . . . 14 . . Device 3 | . . 7 . . . Storage 12 | . 14 14 11 9 9 Processor 3 | . . . 9 9 9 Protection 2 | . 3 4 . . . Energy Gun 7 | . 14 3 11 9 5 Energy Cannon 6 | . 6 12 . . . Ballistic Gun 2 | . 3 1 3 . . Launcher 3 | . 3 . 7 9 6 Special Weapon 4 | . . 10 . . . Peak Build Rating 17 | 6 8 16 14 17 17 Average Rating 10 | 4 6 12 12 16 12 On Entrance 8 | . 6 8 6 13 17 Avg Prop Armor Cover (%) 6 | 19 . 12 5 4 4 Naked Turns . | . . . . . . Heaviest Build 23 | 11 14 14 18 23 23 Greatest Support 60 | 20 20 40 60 60 60 Greatest Overweight (x) 4 | 3 . 4 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 6 8 8 8 6 6 Average Carried 6 | 4 7 7 6 5 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 5 7 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 592 | 200 14 201 177 . . Remotely . | . . . . . . Salvage Created 1147 | . 87 98 810 . 152 Parts 61 | . 9 3 38 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 20 | . 6 2 9 . 3 Guns 4 | . 2 1 1 . . Cannons 5 | . 1 1 . . 3 AOE 11 | . 3 . 8 . . Classes Destroyed 6 | . 2 1 3 . . Recycler 4 | . . . 4 . . Watcher 3 | . 2 . 1 . . Swarmer 6 | . 6 . . . . Grunt 8 | . . 2 6 . . Brawler 2 | . . . 1 . 1 Sentry 4 | . . . 2 . 2 Best Kill Streak 7 | . 4 1 7 . 3 Combat Bots Only 4 | . 3 1 4 . 3 Max Kills in Single Turn 2 | . 2 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 253 | . 16 51 73 . 113 Missed 66 | . 6 15 19 . 26 Hits 187 | . 10 36 54 . 87 Melee 2 | . . . . . 2 Projectile 185 | . 10 36 54 . 85 Critical Strikes 6 | . . 2 3 . 1 Damage Taken 2789 | . 144 524 817 . 1304 Core 818 | . . 98 163 . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 60 59 . . Volleys Fired 64 | . 14 17 28 . 5 Largest 2 | . 2 2 2 . 2 Hottest 156 | . 96 156 86 . 73 Shots Fired 115 | . 27 26 54 . 8 Gun 58 | . 14 16 28 . . Cannon 21 | . 8 9 . . 4 Launcher 35 | . 5 . 26 . 4 Special 1 | . . 1 . . . Kinetic 12 | . . 8 . . 4 Thermal 51 | . 14 9 28 . . Explosive 5 | . 5 . . . . Electromagnetic 47 | . 8 9 26 . 4 Robot Hit Streak 7 | . 3 6 7 . 4 Robot Miss Streak 4 | . 3 4 4 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 54 | . 10 17 26 . 1 Core Hits 44 | . 11 6 21 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 2 . . . Burn 2 | . . 2 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2061 | . 405 266 1175 . 215 Guns 368 | . 58 161 149 . . Cannons 215 | . 76 70 . . 69 Explosions 1429 | . 263 . 1020 . 146 Melee . | . . . . . . Ramming 25 | . 8 11 6 . . Kinetic 156 | . . 87 . . 69 Thermal 446 | . 109 98 203 . 36 Explosive 268 | . 212 . 56 . . Electromagnetic 1166 | . 76 70 910 . 110 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 5 . 7 Average Corruption 3 | . . . 2 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 . 1 Message Errors 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 68 | . 54 . 4 . 10 Projectiles . | . . . . . . Explosions 68 | . 54 . 4 . 10 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 280 | . 79 . 124 . 77 Shots 14 | . 4 . 7 . 3 Rammed 3 | . . . 3 . . Targets Rammed 6 | . 1 2 3 . . Kicked 3 | . 1 2 . . . Crushed . | . . . . . . Highest Temperature 144 | . 144 126 78 . 26 Average Temperature 41 | . 46 55 32 . 16 Received Heat Transfer 858 | . . 333 345 . 180 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1239 | . 225 420 544 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 1 . 7 . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 86 100 100 Level 1 3 | . . . 13 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 237 | . 138 37 237 89 76 Initial 89 | . . 37 1 89 47 Average 44 | . 63 6 90 82 40 Influence Increases 822 | . 212 95 405 4 106 Destroy 0b10 Robot/C 400 | . 120 40 180 . 60 Destroy 0b10 Robot/NC 35 | . 10 . 25 . . Destroy Leader 96 | . 24 10 52 . 10 Successful Hack 8 | . 4 . . 4 . Disable Machine 75 | . 15 15 45 . . Destroy Structure 118 | . 39 . 58 . 21 Lose Combat Pursuer 90 | . . 30 45 . 15 Influence Decreases 781 | . 114 187 198 144 138 Entered New Map 216 | . . 61 5 124 26 Time Decay 401 | . 104 114 163 20 . Lost Part 164 | . 10 12 30 . 112 Squads Dispatched 2 | . . . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 9 4 16 . 14 Peak Tracking Total 10 | . 4 2 6 . 10 Tactical Retreats 6 | . . 2 3 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 5 | . 1 1 3 . . Max in Single Turn 2 | . 1 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 3 | . 1 . . 2 . Successful 2 | . 1 . . 1 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 361 | . . 361 . . . Sensors 361 | . . 361 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1621 | 66 303 641 461 43 107 Spaces Moved 1035 | 52 205 471 221 26 60 Core 54 | 30 . 6 . . 18 Treads 313 | . . 24 221 26 42 Legs 668 | 22 205 441 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 100 Average Speed 131 | 98 120 123 160 160 150 Slowest Speed 250 | 200 120 250 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 47 92 22 2 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . 34 . 64 . 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . 34 . 64 . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1169 | 63 234 502 273 28 69 Wait 9 | . 2 3 4 . . Move 1030 | 51 204 470 220 25 60 Hop . | . . . . . . Pick Up 20 | 6 5 1 7 1 . Fast Attach 14 | 6 2 2 4 . . Attach 13 | . . 4 3 2 4 Detach . | . . . . . . Swap 5 | . 3 1 1 . . Drop 8 | . 3 2 3 . . Fire 64 | . 14 17 28 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 1 2 . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 370 | -10/Materials | Entered Mines 427 | -10/Mines | Learned Materials security intel 432 | -10/Mines | Received a Mining Laser from a helpful Derelict 585 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 588 | -10/Mines | Found Prototype Device 588 | -10/Mines | Identified Exp. Sensor Array 704 | -10/Mines | Learned 2 Materials zone layouts 759 | -10/Mines | Found DCF Scrap (13 items) 981 | -10/Mines | Lost 5 parts (2n1u2w) 997 | -10/Mines | Discovered new exit (range 9) 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Evolved 2 slots: Propulsion x2 1459 | -9/Materials | Discovered new exit (range 7) 1471 | -9/Materials | Identified exit to Materials 1472 | -9/Materials | Entered another Materials area 1472 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1514 | -8/Materials | Identified exit to Garrison 1515 | -8/Materials | Entered Garrison 1553 | -8/Garrison | Triggered checkpoint 1587 | -8/Garrison | Triggered checkpoint 1591 | -8/Garrison | Triggered checkpoint 1605 | -8/Garrison | Triggered checkpoint 1607 | -8/Garrison | Core integrity fell below 50% 1611 | -8/Garrison | Triggered checkpoint 1614 | -8/Garrison | Core integrity fell below 20% 1622 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01600_ Penetrated by Slug. 01600_ Critical hit (Destroy). 01600_ Flak Cannon destroyed. 01600_ Slug penetrates Wall. 01603_ Penetrated by Slug. 01605_ Beams of light sweep through the air. An alarm sounds. 01608_ Penetrated by Slug. 01611_ Beams of light sweep through the air. An alarm sounds. 01611_ Penetrated by Slug. 01611_ C-45 Heavy ARC bursts open, deploying its payload. 01611_ S-10 Pest unfolds itself. 01614_ Slug penetrates Wall. 01618_ MDFHEILWHUHCHD0 16RME:L TE:JNB877>N,YW 01619_ S-10 Pest destroyed. 01621_ Slug penetrates Wall. 01621_ Sml. Laser destroyed. 01622_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????####### #?????????????????????? | | ??????????????????# ## #?????????????????????? | | ????????########### ##@ ##????????????????????? | | ????????? 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" #???? #?????????????????????????? | | ???????????### #???? ?????????????????????????? | | ?????????????# ^ #????###????????????????????????? | | ?????????????# ^ #???????????????????????????????? | | ############## #???????????????????????????????? | | ^ #???????????????????????????????? | | ^^ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Overwhelming Challenges ------------ None Game ------ Seed ThiefOpticalCompanion Manual? 0 Play Time 00:17:51 Cumulative 4.9 hours Start 2025.12.09 @ 09:14:43 End 2025.12.09 @ 09:31:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a80b2ff-49f6-4fb8-9368-5786b0861bd2