Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.14 @ 02:41:24 Player: Baron Von Dapper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (374) 374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2324 Bonus ------- None Cogmind --------- Core Integrity 526/550 Matter 254/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Light Deuterium Engine Signal Interpreter Terrain Scanner Propulsion Shielding Improved Light Armor Plating Field Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Signal Interpreter Terrain Scanner Propulsion Shielding Improved Light Armor Plating Field Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 19 | 5 5 6 2 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 1 2 3 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 1 1 1 . . Hover 1 | . 1 . . . Flight 2 | . . 2 . . Utility 5 | 1 1 1 1 1 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 1 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 93 97 79 47 Engine 12 | . 14 14 10 . Wheel 11 | . 19 11 . . Hover 7 | . 8 12 . . Flight 5 | . . 4 16 9 Device 2 | . . . 11 9 Storage 13 | . 14 14 11 9 Processor 11 | . 8 14 11 11 Ballistic Gun 20 | . 28 22 8 . Launcher 4 | . . 4 11 9 Naked Turns . | . . . . . Heaviest Build 13 | 10 10 13 13 9 Greatest Support 14 | 10 10 10 14 10 Greatest Overweight (x) 3 | 1 . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 7 8 Average Carried 7 | 3 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 461 | 232 122 52 55 . Remotely . | . . . . . Salvage Created 398 | . 127 117 134 20 Parts 34 | . 12 8 12 2 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 12 | . 4 5 3 . Guns 6 | . 3 2 1 . AOE 6 | . 1 3 2 . Classes Destroyed 5 | . 4 . 1 . Hauler 2 | . 1 . 1 . Operator 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 6 | . 3 3 . . Grunt 6 | . 1 2 3 . Best Kill Streak 4 | . 3 3 4 1 Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 48 | . 14 13 21 . Missed 14 | . 3 3 8 . Damage Taken 371 | . 107 107 133 24 Core 98 | . 24 21 29 24 Absorbed by Shields . | . . . . . Ignored by Resistances 113 | . 36 31 39 7 Core Remaining (%) 91 | 100 . 82 92 . Volleys Fired 39 | . 18 10 10 1 Largest 2 | . 2 2 1 1 Hottest 50 | . 50 40 33 33 Shots Fired 64 | . 36 17 10 1 Gun 57 | . 34 15 8 . Cannon . | . . . . . Launcher 7 | . 2 2 2 1 Special . | . . . . . Kinetic 57 | . 34 15 8 . Thermal . | . . . . . Explosive 7 | . 2 2 2 1 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 10 5 . Robot Miss Streak 2 | . 2 1 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 49 | . 26 14 9 . Core Hits 31 | . 11 10 9 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1023 | . 381 307 306 29 Guns 401 | . 215 125 61 . Cannons . | . . . . . Explosions 622 | . 166 182 245 29 Melee . | . . . . . Ramming . | . . . . . Kinetic 401 | . 215 125 61 . Thermal . | . . . . . Explosive 622 | . 166 182 245 29 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . 11 . . Projectiles . | . . . . . Explosions 11 | . . 11 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . 25 . . 24 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | . 20 25 1 . Average Temperature 9 | . 9 11 1 . Received Heat Transfer 192 | . 48 69 75 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 273 | . 180 273 185 75 Initial 90 | . . 59 90 36 Average 115 | . 88 161 101 52 Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 83 100 100 Level 1 7 | . . 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 2 1 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 7 11 11 4 Peak Tracking Total 9 | . 3 3 9 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 6 2 3 1 Terminals 10 | . 5 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 18 3 10 3 Successful 21 | . 13 1 5 2 Failed 13 | . 5 2 5 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 31 | . 16 2 10 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 11 1 5 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 3 . 1 . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 3 | . 1 . 1 1 Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 1 3 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 851 | 43 267 353 150 38 Spaces Moved 944 | 38 246 355 232 73 Core 17 | 15 . 2 . . Treads . | . . . . . Legs . | . . . . . Wheels 583 | 23 246 314 . . Hover . | . . . . . Flight 344 | . . 39 232 73 Fastest Speed 37 | 50 80 80 37 40 Average Speed 73 | 80 80 87 54 40 Slowest Speed 200 | 100 80 200 120 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 46 87 23 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 18 | . 7 11 . . Terrain Destroyed 53 | . 13 16 20 4 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . 13 16 20 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1047 | 50 286 385 246 80 Wait 17 | . 5 6 2 4 Move 940 | 37 245 354 231 73 Hop . | . . . . . Pick Up 21 | 8 9 3 . 1 Fast Attach 5 | . 2 2 . 1 Attach 9 | 5 1 1 2 . Detach 2 | . . 1 1 . Swap 5 | . 2 3 . . Drop 9 | . 4 5 . . Fire 39 | . 18 10 10 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 44 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 339 | -10/Mines | Discovered new exit (range 8) 368 | -10/Mines | Learned Materials stockpile data 459 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 501 | -10/Mines | Met a Derelict shopkeep closing up shop 594 | -10/Mines | Learned location of Zion (-7) 653 | -10/Mines | Discovered new exit (range 8) 661 | -10/Mines | Learned location of Storage (-7) 664 | -10/Mines | Entered Materials 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Discovered new exit (range 20) 814 | -9/Materials | Entered another Materials area 814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -8/Materials | Discovered new exit (range 16) 852 | -8/Materials | Self-destructed Last Messages --------------- Retrieving manifest data... Found 6 haulers: A-02 Transporter 1x Matter (93) A-02 Transporter 3x Imp. Medium Laser (2 escorts) A-02 Transporter 2x Target Analyzer 2x Great Maul A-02 Transporter 6x Missile Launcher A-02 Transporter 6x Imp. VTOL Module (1 escort) A-02 Transporter 3x Prc. Beam Rifle 3x Adv. Beam Rifle 00848_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????????????????????????# ??????????# | | ????????????????????????# ??????????###### | | ?????????????###+###????# ?????????#######? | | ?????????????# #????# ?????????# ## | | ?????????????# #????# ??????????# | | ?????????????# " !#????# ??????????# | | ?????????????# %###### ???????????# | | ?????????????# * + ???????????# ## | | ?????????????# " r #+#???????????## ##? | | ?????????????# #??########### #?? | | ?????????????# #### # #?? | | ??????T" # + + + #?? | | ?????? # # #### # #?? | | ?????? # " # #??# # #?? | | ??????######## # #??########### #?? | | ?????? ######## ##+######???????# #?? | | ??????"""" ######## # #???????# #?? | | ??????"""" # # # """"" #???????# #?? | | ??????"""" # """ # # """"" #???????# +?? | | ?????? # """ #u # """"" #???????# #?? | | ??????"""" # """ + + #???????# #?? | | ??????"""" # # #########???????# #?? | | ??????"""" # # #???????????????# #?? | | ?????? ######## ##?????????????? ?? | | ??????##+########## #?????????????? ?? | | ????# g @ #?????????????? ?? | | ????# < gg T #?????????????? ?? | | ????# #?????????????? ?? | | ????##### ####### [ #?????????????? = ? | | ??????### # #######??????????????? ??? | | ?????? # # """ #??????????????????????????? | | ??????" # / """ #??????????????????????????? | | ??????" # # """ #??????????????????????????? | | ??????" + # #??????????????????????????? | | ?????? # # """ #??????????????????????????? | | ?????? # # """ #########??????????????????? | | ?????? # # """ ## """ #??????????????????? | | ??????### # ## """ #??????????????????? | | ?????? ## # ## """ #??????????????????? | | ?????? ## # ## #??????????????????? | | ?????? ## ######## #??????????????????? | | ?????? ## ##?????# #??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunImpulseCutter Manual? 0 Play Time 00:26:38 Cumulative 29.8 hours Start 2024.03.13 @ 20:02:42 End 2024.03.14 @ 02:41:24 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 25 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bce0474-6d81-40f7-b42c-8838b4b7a6eb