Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 21:19:01 Player: Shadow Pussy wanter Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1902) 1902 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5257 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine High-powered Shotgun High-powered Shotgun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Gravmag System VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- High-powered Shotgun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine High-powered Shotgun High-powered Shotgun [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon 1 | . . . . . 1 Parts Attached 77 | 7 1 23 19 19 8 Power 9 | 1 . 3 2 1 2 Engine 7 | 1 . 3 1 . 2 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 22 | 2 . 5 5 7 3 Treads 1 | . . . . 1 . Leg 19 | 2 . 5 5 5 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . 1 . Utility 21 | 2 1 6 7 5 . Device 5 | 1 . . 4 . . Storage 5 | 1 1 2 . 1 . Processor 5 | . . 2 2 1 . Hackware . | . . . . . . Protection 6 | . . 2 1 3 . Artifact . | . . . . . . Weapon 25 | 2 . 9 5 6 3 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | 2 . 7 5 4 1 Ballistic Cannon 4 | . . . . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 36 | . . 9 5 17 5 Power 4 | . . 1 1 2 . Propulsion 18 | . . 4 2 7 5 Utility 6 | . . 1 . 5 . Weapon 8 | . . 3 2 3 . Highest Loss Streak 13 | . . 2 3 13 3 Average Slot Usage (%) 83 | . 100 98 99 69 29 Engine 7 | . 14 10 8 . 6 Core 1 | . . . . 4 . Leg 21 | . 28 21 26 20 8 Device 8 | . 14 6 13 9 . Storage 7 | . 14 11 9 4 . Processor 15 | . . 21 21 10 . Protection 2 | . . 3 . 5 . Energy Gun 1 | . . 3 . . . Ballistic Gun 14 | . 28 18 17 10 1 Naked Turns 299 | . . . . 175 124 Heaviest Build 40 | 12 16 34 32 40 35 Greatest Support 47 | 20 20 20 37 47 34 Greatest Overweight (x) 10 | . . 10 1 6 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 4 Average Capacity 8 | 5 6 9 10 8 4 Most Carried 10 | 2 7 10 10 10 4 Average Carried 7 | 1 4 8 8 7 3 Final Capacity 10 | 6 8 10 10 4 4 Final Carried 10 | 2 7 10 10 4 4 Class Distribution -------------------- 43% | Scavenger-Skirmisher 25% | Mutant 16% | Scavenger-Mutant 10% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1778 | 291 108 526 469 325 59 Remotely . | . . . . . . Salvage Created 2322 | 73 108 951 802 329 59 Parts 129 | 5 7 57 45 14 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 49 | . 3 20 17 7 2 Guns 47 | . 3 20 17 7 . Cannons 2 | . . . . . 2 Classes Destroyed 10 | 2 2 4 1 1 . Worker 5 | . . 1 2 2 . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 . 1 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 3 3 . . Grunt 30 | . . 13 11 4 2 Sentry 7 | . . 4 2 1 . Hunter 2 | . . . 1 1 . Programmer 1 | . . . . 1 . Best Kill Streak 8 | 2 3 4 8 4 2 Combat Bots Only 7 | . 3 4 7 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6111 | . 69 1298 992 2123 1629 Core 1895 | . 14 265 158 604 854 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 94 33 71 13 . Volleys Fired 187 | 11 11 80 49 30 6 Largest 3 | 2 2 2 2 2 3 Hottest 121 | 40 40 68 51 73 121 Shots Fired 368 | 22 22 154 98 59 13 Gun 355 | 22 22 154 98 58 1 Cannon 13 | . . . . 1 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 337 | 22 22 123 98 59 13 Thermal 21 | . . 21 . . . Explosive . | . . . . . . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 17 | 4 4 14 17 10 7 Robot Miss Streak 6 | 3 2 5 3 6 5 Penetration Max 1 | . . . 1 . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 271 | 13 14 108 73 55 8 Core Hits 142 | 5 7 47 34 37 12 Critical Hits 7 | . 2 1 1 2 1 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 5 | . 2 . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3702 | 97 103 1096 1165 887 354 Guns 3265 | 97 103 1085 1159 821 . Cannons 252 | . . . . . 252 Explosions . | . . . . . . Melee . | . . . . . . Ramming 185 | . . 11 6 66 102 Kinetic 3281 | 97 103 849 1159 821 252 Thermal 120 | . . 120 . . . Explosive . | . . . . . . Electromagnetic 116 | . . 116 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 3 | . . . 1 . 3 Corruption Purged . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact 3 | . . . . . 3 Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 76 | . . 5 . 30 41 Shots . | . . . . . . Rammed 35 | . . 1 . 14 20 Targets Rammed 39 | . . 1 2 14 22 Kicked 4 | . . . 2 . 2 Crushed . | . . . . . . Highest Temperature 224 | . . 196 9 92 224 Average Temperature 42 | . . 41 4 28 72 Received Heat Transfer 2142 | . . 525 396 849 372 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | . . 275 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 350 | 10 105 350 287 200 302 Initial 130 | . 6 44 85 130 24 Average 122 | 4 65 161 125 101 95 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 85 | 100 100 84 65 99 93 Level 1 14 | . . 15 34 . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 1 4 6 6 Investigation 5 | . . 1 2 1 1 Extermination 3 | . . . . 2 1 Reinforcement 6 | . . . 2 . 4 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 3 30 27 26 30 Peak Tracking Total 12 | . 3 3 6 6 12 Tactical Retreats 16 | . . 4 1 5 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 7 | . . 3 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 15 | . 2 6 3 3 1 Terminals 11 | . 1 5 2 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 5 18 10 9 3 Successful 20 | . 4 7 5 2 2 Failed 24 | . 1 10 5 7 1 Catastrophic 3 | . . 1 . 2 . Database Lockouts 1 | . . 1 . . . Manual 16 | . . 7 2 4 3 Terminals 31 | . 2 15 5 6 3 Fabricators . | . . . . . . Repair Stations 8 | . . 3 5 . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 12 | . 2 5 1 2 2 Record 1 | . . . . 1 . Part Schematic 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Alert Level 3 | . . 1 1 . 1 Unreport Threat 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Security Status 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 2 4 . . Scan Component 3 | . . 1 2 . . Repair 3 | . . 1 2 . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 4 3 3 1 Full Trace Events 4 | . . 1 1 1 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 2 . . Time 96 | . . 32 64 . . Parts Recycled . | . . . . . . Recycled Matter 7 | . 7 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4284 | 88 223 1434 1074 903 562 Spaces Moved 2705 | 44 152 687 304 847 671 Core 970 | 7 . 3 . 453 507 Treads . | . . . . . . Legs 1684 | 37 152 684 304 388 119 Wheels . | . . . . . . Hover 45 | . . . . . 45 Flight 6 | . . . . 6 . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 104 | 108 120 147 123 84 73 Slowest Speed 550 | 120 120 550 155 350 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 33 46 21 26 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 1 . 2 Melee . | . . . . . . Projectile 3 | . . . 1 . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3817 | 63 175 970 906 973 730 Wait 737 | . 6 155 516 46 14 Move 2700 | 43 151 686 303 846 671 Hop . | . . . . . . Pick Up 43 | 2 5 17 8 9 2 Fast Attach 33 | 7 . 11 4 5 6 Attach 34 | . . 11 11 10 2 Detach 7 | . . 1 4 1 1 Swap 10 | . 1 1 4 4 . Drop 27 | . 1 7 5 8 6 Fire 187 | 11 11 80 49 30 6 Melee . | . . . . . . Ram 34 | . . . . 14 20 Kick 5 | . . 1 2 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Utility x2 602 | -9/Materials | Build established: Skirmisher 1026 | -9/Materials | Repaired Imp. Ion Engine 1196 | -9/Materials | Core integrity fell below 50% 1600 | -9/Materials | Central database locked down 1725 | -9/Materials | Discovered new exit (range 15) 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2247 | -8/Materials | Build established: Scavenger-Skirmisher 2663 | -8/Materials | Discovered new exit (range 18) 2672 | -8/Materials | Destroyed 7 combat bots 2737 | -8/Materials | Lost 3 parts (1n2w) 2738 | -8/Materials | Identified exit to Factory 2780 | -8/Materials | Repaired Hvy. Assault Rifle 2814 | -8/Materials | Repaired Hvy. Assault Rifle 2820 | -8/Materials | Entered Factory 2820 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3149 | -7/Factory | Garrison activated, responded to threat 3253 | -7/Factory | Lost 3 parts (2n1u) 3469 | -7/Factory | Core integrity fell below 50% 3469 | -7/Factory | Released all parts (4) 3498 | -7/Factory | Lost 13 parts (1p5n4u3w) 3697 | -7/Factory | Build established: Mutant 3712 | -7/Factory | Discovered new exit (range 15) 3721 | -7/Factory | Core integrity fell below 20% 3723 | -7/Factory | Entered another Factory area 3723 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4038 | -6/Factory | Lost 3 parts (3n) 4189 | -6/Factory | Core integrity fell below 50% 4234 | -6/Factory | Core integrity fell below 20% 4285 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04195_ Connecting with Terminal... 04195_ Current location identified: Factory >>Alert(Check) Current Alert Level: Low Security >>Alert(Purge) Purged threat record, alert level lowered. 04195_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 04230_ System corrupted: Matter fused (-10). 04233_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04234_ O-16 Technician uses terminal to summon reinforcements. 04234_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 04234_ O-16 Technician locks terminal. 04244_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04249_ System corrupted: Matter fused (-7). 04250_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04273_ Slammed into O-16 Technician. 04273_ O-16 Technician knocked back. 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" | | ???# # """" # # ##= " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 265 Matter Stores 305 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Evasion (%) 58 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingGyrokineticField Manual? 0 Play Time 00:45:05 Cumulative 12.6 hours Start 2020.12.22 @ 20:29:50 End 2020.12.22 @ 21:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1be142b-4de8-41f4-aac8-5e56d32f8eea