Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 17:57:52 Player: Lunace Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (233) 1165 Value Destroyed (9607) 9607 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (2146) 2146 TOTAL SCORE: 21198 Bonus ------- High Alert Combat Kills 1478 Follower Combat Kills 380 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 476 Friendly Fire -1788 Cogmind --------- Core Integrity 0/1150 Matter 63/300 Energy 85/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Minesniffer Drone Bay (10/10) Improved Arc Projector Heavy Gauss Cannon Rocket Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Energy Well Advanced Matter Compressor Advanced Signal Interpreter Experimental Signal Interpreter Experimental Armor Integrity Analyzer Improved Light Armor Plating Improved Energy Mantle System Mapper Minesniffer Drone Bay > --- WEAPON ----------- Hypervelocity Mass Driver Hypervelocity Mass Driver Rocket Array > --- INVENTORY -------- Hybrid Antimatter Reactor Mini Fusion Reactor Heavy Siege Treads Enhanced Biometal Leg Enhanced Biometal Leg Improved Force Field System Restoration Module Recalibrator Minesniffer Drone Bay Minesniffer Drone Bay HERF Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Rocket Array Improved Plasma Cutter Force Lance Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap [Rating: 146] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Heavy Armor Plating Weapon Rocket Array Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Array Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . . . 1 1 . . 2 . . . . 2 . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 162 | 6 6 5 1 . 25 28 7 14 5 1 . . 5 7 5 2 10 8 22 5 Power 24 | 1 1 3 . . 6 1 3 3 1 . . . . 2 . . 1 . 2 . Engine 14 | 1 1 3 . . 6 1 . . 1 . . . . 1 . . . . . . Core 3 | . . . . . . . . 2 . . . . . 1 . . . . . . Reactor 7 | . . . . . . . 3 1 . . . . . . . . 1 . 2 . Propulsion 28 | 2 . . . . 7 8 1 1 . . . . . . . 1 2 . 5 1 Treads 22 | 2 . . . . 4 8 1 1 . . . . . . . . . . 5 1 Leg 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Wheel 3 | . . . . . 2 . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 49 | 1 2 . . . 3 7 1 7 3 . . . 2 2 2 . 6 5 7 1 Device 25 | . 1 . . . 1 3 . 4 2 . . . 2 1 2 . 3 3 2 1 Storage 7 | 1 . . . . 2 2 . . . . . . . . . . . . 2 . Processor 5 | . 1 . . . . . . . 1 . . . . . . . 1 . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 11 | . . . . . . 2 1 3 . . . . . 1 . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 3 2 1 . 9 12 2 3 1 1 . . 3 3 3 1 1 3 8 3 Energy Gun 5 | 1 2 . 1 . . . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 1 1 . . . . . . 1 . . . . . Ballistic Gun 12 | 1 . . . . . 4 . . . . . . . 1 1 1 1 1 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 2 1 . Launcher 22 | . 1 2 . . 4 6 . 2 . . . . 2 1 1 . . . 3 . Special Weapon 6 | . . . . . 4 . . . . 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 . . 1 . . . 1 1 . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . 2 . . 2 . 1 . . . 1 . . 7 . 3 . Parts Lost 40 | . 1 2 . . . 2 3 . . . . . 1 . 1 1 . 5 14 10 Power 7 | . 1 1 . . . . 1 . . . . . 1 . . . . . 3 . Propulsion 7 | . . 1 . . . . 1 . . . . . . . . 1 . . 2 2 Utility 14 | . . . . . . . . . . . . . . . . . . 3 7 4 Weapon 12 | . . . . . . 2 1 . . . . . . . 1 . . 2 2 4 Highest Loss Streak 10 | . 1 2 . . . 1 2 . . . . . 1 . 1 1 . 4 6 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 78 | . 97 95 85 85 85 94 80 61 79 75 73 73 69 61 63 65 74 84 80 29 Engine 6 | . 13 13 14 14 17 15 8 . 1 6 6 6 2 1 . . . . . . Core 1 | . . . . . . . . 3 4 . . . . 1 5 5 2 . . . Reactor 3 | . . . . . . . 4 6 6 6 6 6 6 5 5 5 4 5 5 . Treads 14 | . 28 24 14 14 20 29 24 15 13 13 13 13 13 11 11 9 2 . 8 6 Leg 1 | . . . . . 1 . . . . . . . . . . . 6 11 1 . Wheel 1 | . . . . . 2 . . . . . . . . . . 1 5 5 . . Device 12 | . 1 14 14 14 14 10 6 5 19 13 13 13 13 11 11 11 17 18 15 2 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 11 5 Processor 4 | . 10 . . . . . . . . 6 6 6 6 5 5 5 8 11 10 10 Protection 3 | . . . . . . 6 6 7 6 6 6 6 6 5 5 5 1 . 4 . Energy Gun 2 | . 16 17 14 14 . . 5 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 4 13 5 6 2 . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . 3 . . . . . . . . 2 6 5 10 2 . Launcher 5 | . 9 10 14 14 5 10 . 7 9 2 . . 3 4 3 5 5 3 2 . Special Weapon 1 | . . . . . 2 . . . . 3 6 6 6 5 3 . . . . . Slashing Weapon 1 | . . . . . 8 3 . . 2 6 6 6 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 19 21 20 20 68 102 127 111 111 109 101 101 105 134 140 142 136 129 145 47 Greatest Support 145 | 40 40 40 20 20 83 106 126 140 140 140 140 140 140 140 140 140 28 28 145 145 Greatest Overweight (x) 18 | . . 1 . . 6 . 1 1 1 . . . . . . 4 4 4 18 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 3 4 . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 8 11 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 8 8 8 8 15 20 20 20 20 19 19 19 20 20 20 20 20 20 20 19 Average Carried 15 | 1 6 7 7 8 10 16 18 16 15 18 19 19 19 17 19 19 18 17 18 15 Final Capacity 20 | 8 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 8 8 8 15 20 20 16 19 19 19 19 20 20 20 17 19 15 15 5 Class Distribution -------------------- 34% | Mutant 17% | Scavenger-Mutant 11% | Hacker-Bomber 9% | Scavenger-Tank 8% | Bomber 4% | Hacker-Mutant 3% | Tank 3% | Commander-Mutant 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Bomber | -7/Factory Bomber | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Bomber | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Bomber | -4/Proximity Caves Hacker-Bomber | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Matter Collected 4828 | 260 72 69 29 . 282 746 130 23 375 218 93 . 209 340 55 237 188 503 953 46 Remotely 1869 | . . . . . . . . . . . . . 96 294 22 237 188 503 529 . Salvage Created 7594 | . 114 218 . . 418 2321 . 80 399 126 45 . 190 566 272 275 130 709 1657 74 Parts 389 | . 6 15 . . 39 104 . 9 24 7 4 . 8 21 13 16 6 24 90 3 Haulers Intercepted 4 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . Recyclers Shooed 4 | . . . . . . 2 . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 5 4 . 5 . 8 7 . 22 . 2 Prevented 4 | . . . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 177 | . 3 8 . . 6 28 . 4 8 3 3 . 8 14 12 16 4 22 37 1 Melee 8 | . . . . . . 3 . . 2 . 1 . . 1 . . . . . 1 Guns 17 | . 2 . . . . 6 . . . . . . . . . 2 . 4 3 . Cannons 17 | . . . . . . 1 . . 3 . . . . . . . . 4 9 . AOE 114 | . 1 8 . . 6 11 . 4 3 . . . 5 8 11 14 4 14 25 . Classes Destroyed 22 | . 1 1 . . 5 7 . . 1 1 . . . . . 1 . 1 4 . Worker 8 | . . . . . 1 3 . 2 . . . . . . . . . . 2 . Builder 17 | . . . . . 1 6 . 2 . . . . . . . . . . 8 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . Recycler 8 | . . . . . . 4 . . 1 . . . . 1 . . . . 2 . Mechanic 4 | . . . . . . 1 . . . . . . . 2 . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . 4 . Watcher 9 | . . . . . 3 3 . . . . . . . 1 . . . . 2 . Swarmer 57 | . . 6 . . 4 . . 4 4 . 3 . 3 4 5 10 . 9 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . Grunt 57 | . 3 2 . . 2 17 . . . . . . 3 . 6 3 2 6 13 . Brawler 4 | . . . . . . 2 . . . . . . . . 1 . . . 1 . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Protector 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 . Sentry 9 | . . . . . . 3 . . . . . . . 1 . 1 . 1 3 . Specialist 7 | . . . . . . . . . . 2 . . . 2 . . 1 . 2 . Hunter 17 | . . . . . . 3 . . 2 . . . . 3 . . 1 4 4 . Programmer 18 | . . . . . . 5 . . 1 1 . . 2 3 . . . 1 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . Master Thief 2 | . . . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 18 | . 1 3 . . 4 14 . 6 3 2 4 . 3 15 5 8 4 5 18 1 Combat Bots Only 12 | . 1 3 . . 4 6 . 4 3 2 4 . 3 11 5 8 4 5 12 1 Max Kills in Single Turn 6 | . 1 2 . . 5 6 . 3 1 1 1 . 2 3 5 5 4 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . . 4 2 . 2 1 . . . 2 2 5 5 4 4 4 . Melee 1 | . . . . . . 1 . . 1 . 1 . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Hostile Shots Fired 1034 | . 15 13 . . 8 204 5 18 45 32 12 . 50 116 18 19 5 92 325 57 Missed 301 | . 4 4 . . 2 54 1 5 9 7 4 . 16 31 9 8 . 27 109 11 Damage Taken 11818 | . 156 248 . . 96 1808 263 345 528 305 92 . 592 914 119 213 58 1010 3874 1197 Core 1751 | . 27 43 . . . 133 98 38 32 10 11 . 39 82 . 3 13 50 944 228 Absorbed by Shields 3184 | . . . . . . 444 . . 112 . 32 . 60 252 124 220 32 836 1072 . Ignored by Resistances 424 | . . . . . . . . . . . . . . 424 . . . . . . Regen/Repaired (Parts) 638 | . . . . . 45 177 . . . . . . . . . . 224 . 192 . Core Remaining (%) 84 | 100 . . . 72 100 . . 61 . . . . 89 . . . . 85 . . Volleys Fired 311 | . 17 8 . . 12 75 4 6 14 9 2 . 11 34 9 12 1 43 54 . Largest 3 | . 2 1 . . 1 3 3 1 1 1 1 . 1 1 1 2 1 3 3 . Hottest 189 | . 100 33 . . 33 141 189 90 90 . . . 45 45 45 76 45 170 170 . Shots Fired 464 | . 20 8 . . 12 126 11 8 14 9 2 . 10 34 9 17 1 83 100 . Gun 186 | . 17 . . . . 68 4 . . . . . . . 1 11 . 53 32 . Cannon 104 | . . . . . . 11 7 3 11 . . . . . . . . 21 51 . Launcher 121 | . 3 8 . . 7 47 . 5 3 . . . 4 6 5 6 1 9 17 . Special 53 | . . . . . 5 . . . . 9 2 . 6 28 3 . . . . . Kinetic 237 | . . . . . . 68 . . . . . . . . 1 11 . 74 83 . Thermal 31 | . 17 . . . . . . 3 11 . . . . . . . . . . . Explosive 57 | . . . . . . 1 . 5 3 . . . 4 6 5 6 1 9 17 . Electromagnetic 86 | . 3 8 . . 7 57 11 . . . . . . . . . . . . . Robot Hit Streak 14 | . 3 1 . . 7 7 11 7 9 2 3 . 7 5 7 6 3 10 14 . Robot Miss Streak 13 | . 3 4 . . 1 4 2 2 1 2 . . 3 6 3 13 1 6 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 299 | . 11 2 . . 14 75 9 3 20 7 4 . 11 20 5 9 1 48 52 8 Core Hits 619 | . 7 9 . . 15 80 . 12 12 . 1 . 19 63 38 39 31 74 214 5 Critical Kills 15 | . . . . . . . . . . . . . . . . . . 3 12 . Critical Parts Destroyed 19 | . . . . . . 1 . . . . . . . . . . . 4 14 . Critical Strikes 42 | . 1 . . . 1 1 . . 2 1 . . . . . . . 8 27 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . Destroy 36 | . . . . . . 1 . . . . . . . . . . . 8 27 . Sever 4 | . . . . . 1 . . . 2 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 53 | . . . . . 8 10 . . 10 4 2 . 3 4 . . . . 1 11 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . 8 10 . . 10 4 2 . 3 4 . . . . . 1 Piercing 11 | . . . . . . . . . . . . . . . . . . . 1 10 Sneak Attacks 7 | . . . . . 3 2 . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 26520 | . 230 277 . . 1246 4793 17 646 1252 138 125 . 827 2098 1088 1718 838 3014 8003 210 Guns 2495 | . 125 . . . . 931 6 . . . . . . . . 192 . 807 434 . Cannons 1563 | . . . . . . 185 8 26 404 . . . . . . . . 287 653 . Explosions 20455 | . 105 277 . . 862 3302 3 620 350 . . . 689 1959 1088 1526 838 1920 6916 . Melee 1977 | . . . . . 384 375 . . 478 138 125 . 138 139 . . . . . 200 Ramming 30 | . . . . . . . . . 20 . . . . . . . . . . 10 Kinetic 3304 | . . . . . . 931 . . . . . . . . . 192 . 1094 1087 . Thermal 1737 | . 125 22 . . 456 343 . 26 404 . . . . . . . . . 361 . Explosive 15697 | . . . . . . 152 . 620 350 . . . 689 1959 1088 1526 838 1920 6555 . Electromagnetic 3775 | . 105 255 . . 406 2992 17 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1807 | . . . . . 384 375 . . 478 138 125 . 138 139 . . . . . 30 Piercing 170 | . . . . . . . . . . . . . . . . . . . . 170 Highest Corruption 13 | . . . . . 4 6 10 10 . 5 5 5 11 1 1 1 1 2 2 13 Average Corruption 4 | . . . . . 4 2 7 10 . 4 5 5 8 1 1 1 1 2 2 2 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked 10 | . . . . . . . . . . . . . . . . . 10 . . . Effects 134 | . . . . . 7 22 7 33 . 2 11 5 24 2 2 3 1 6 2 7 Message Errors 26 | . . . . . 1 7 1 5 . . 2 1 5 . 1 . . . . 3 Matter Fused 28 | . . . . . 2 4 2 7 . . 6 1 5 . . . . 1 . . Heat Flow Errors 20 | . . . . . 2 2 . 7 . 1 . 2 . 1 . 3 . . 1 1 Energy Discharges 22 | . . . . . 1 1 1 5 . 1 2 1 4 1 1 . 1 1 . 2 Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . 1 3 1 5 . . . . 5 . . . . 3 . . Data Loss (major) 6 | . . . . . . . 1 1 . . . . 3 . . . . . . 1 Misfires 6 | . . . . . . 4 . 2 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Overload Shots 9 | . . . . . . . . 1 8 . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 582 | . . . . . 124 96 . 3 135 . 24 . 5 4 . 45 . 27 119 . Projectiles 46 | . . . . . . . . . 46 . . . . . . . . . . . Explosions 430 | . . . . . 78 96 . 3 53 . . . 5 4 . 45 . 27 119 . Melee 106 | . . . . . 46 . . . 36 . 24 . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . 1 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . 1 5 . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1533 | . . 105 . . 6 361 . 201 . . . . 10 46 67 233 . 189 310 5 Shots 61 | . . 6 . . 2 13 . 7 . . . . 1 2 3 10 . 8 9 . Rammed 5 | . . . . . 1 . . . 2 . . . . . . . . . . 2 Targets Rammed 5 | . . . . . 1 . . . 2 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | . 204 6 . . 195 339 568 373 181 147 . 226 4 305 46 204 . 188 243 244 Average Temperature 102 | . 96 4 . . 87 116 293 115 95 84 . 113 4 149 20 68 . 59 65 136 Received Heat Transfer 1458 | . 105 18 . . 18 438 . 12 42 . . . 49 65 16 16 . 90 442 147 Effects 21 | . . . . . . 6 11 4 . . . . . . . . . . . . Shutdowns 5 | . . . . . . . 3 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Interference 5 | . . . . . . 5 . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 2 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 9 . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . 7 . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . 26 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1742 | . 444 50 . . 300 300 . 37 411 . . . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 3 . . 1 3 . . . . . . . . . . . . . . Latent Energy Used 122 | . . . . . . . 122 . . . . . . . . . . . . . LE Corruption 4 | . . . . . . . 4 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Peak Influence 1374 | . 98 126 . . 237 829 238 286 178 . . . . 410 . . . . 1374 . Initial 238 | . . 37 . . . 56 238 145 . . . . . 53 . . . . 84 . Average 283 | . 47 46 . . 88 527 233 125 76 . . . . 93 . . . . 629 . Maximum Alert Level 4 | . . . . . 1 3 1 1 . . . . . 2 . . . . 4 . Low Security (%) 61 | 100 100 100 . 100 89 9 . 98 100 . . . . 90 . . . . 36 . Level 1 10 | . . . . . 10 19 100 1 . . . . . 3 . . . . 3 . Level 2 11 | . . . . . . 43 . . . . . . . 5 . . . . 3 . Level 3 13 | . . . . . . 26 . . . . . . . . . . . . 42 . Level 4 2 | . . . . . . . . . . . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 2 10 . . 3 . . . . . . . . . 6 . Investigation 4 | . . . . . 1 1 . . . . . . . . . . . . 2 . Extermination 6 | . . . . . . 4 . . 1 . . . . . . . . . 1 . Reinforcement 8 | . 1 . . . 1 3 . . 2 . . . . . . . . . 1 . Assault 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 2 . . 2 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Distress Signals 8 | . . . . . . 2 . 1 . . . . . 1 . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 3 8 . . 17 44 1 6 8 3 3 . 7 22 12 12 9 20 56 9 Peak Tracking Total 17 | . 2 3 . . 4 6 1 5 3 2 3 . 4 10 5 5 17 5 9 9 Tactical Retreats 10 | . . . . . . 2 . . 1 . . . 1 . . . 1 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 8 | . . 2 . . . 3 . 2 1 . . . . . . . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 18 | . . 3 . . . . . . . . . . . . . 1 . . 14 . Triggered 17 | . . . . . . . . . . . . . 3 . . 1 10 . 3 . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . 4 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 27 | . . 2 . . 3 12 . 1 . 1 . . . . . . . . 8 . Max in Single Turn 5 | . . 1 . . 1 3 . 1 . 1 . . . . . . . . 5 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 47 | . 2 1 2 . 7 11 . 5 3 . . 4 . 2 . 1 2 . 7 . Terminals 24 | . 2 . . . 6 6 . 2 3 . . . . 2 . . . . 3 . Fabricators 3 | . . . . . . 1 . 2 . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 . . . . . . . . . . . . 2 . Recycling Units 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 133 | . 3 1 2 . 24 36 . 10 7 . . 19 . 4 . 1 9 . 17 . Successful 78 | . 1 1 2 . 13 17 . 2 3 . . 19 . 2 . 1 9 . 8 . Failed 55 | . 2 . . . 11 19 . 8 4 . . . . 2 . . . . 9 . Catastrophic 15 | . . . . . 4 7 . 3 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 3 . 1 . 20 21 . 8 7 1 . . . 4 . . 1 . 8 . Terminals 68 | . 3 . . . 20 25 . 3 7 . . . . 4 . . . . 6 . Fabricators 8 | . . . . . . 3 . 5 . . . . . . . . . . . . Repair Stations 11 | . . . . . . 5 . . . . . . . . . . . . 6 . Recycling Units 9 | . . . . . 4 . . 2 . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . . . . . 2 . Terminal Hacks 40 | . . 1 2 . 3 5 . . . . . 19 . . . 1 9 . . . Record 5 | . . . 1 . . 1 . . . . . 3 . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . 3 . . . . 9 . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Repair 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 1 . . . 8 6 . 1 3 . . . . 2 . . . . 5 . Terminals 21 | . 1 . . . 6 6 . . 3 . . . . 2 . . . . 3 . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . Botnet 14 | . 1 . . . 5 3 . . 2 . . . . 1 . . . . 2 . Operators 5 | . . . . . 1 2 . . 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . 1 . . . . . . . . . . 2 . Monitor 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Recyclers 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . . . 6 11 . 5 3 . . . . 2 . . . . 6 . Full Trace Events 4 | . . . . . 1 1 . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Time 168 | . . . . . . 60 . . . . . . . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 3 . . . . . . . . . . . . 8 . Machine Destruction 4 | . . . . . . 3 . . . . . . . . . . . . 1 . Programmers 7 | . . . . . . . . . . . . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Total Allies 9 | . . 1 . 2 5 . . . . . . . . 1 . . . . . . Largest Group 5 | . . 1 1 2 5 5 . . . . . . . 1 . . . . . . Highest-Rated Group 92 | . . 31 31 45 92 92 . . . . . . . 26 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 21 . . . . . . . 26 . . . . . . Total Orders 30 | . . . . . 12 3 . . . . . . . . . . . . 15 . STAY 4 | . . . . . 4 . . . . . . . . . . . . . . . FOLLOW 11 | . . . . . 4 . . . . . . . . . . . . . 7 . AID 7 | . . . . . 4 3 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . RETURN 7 | . . . . . . . . . . . . . . . . . . . 7 . Ally Attacks 69 | . . . . . 13 56 . . . . . . . . . . . . . . Total Damage 1386 | . . . . . 258 1128 . . . . . . . . . . . . . . Kills 14 | . . . . . 5 9 . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Field Lobotomies 5 | . . . . . 5 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 . . . . 1 . . 1 . . Drone Launches 34 | . . . . . . . . . . . . . . . . . . . 34 . Drone Recoveries 30 | . . . . . . . . . . . . . . . . . . . 30 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Turns Passed 13978 | 70 273 1010 477 143 1069 1984 310 801 580 606 361 124 686 654 473 659 969 924 1362 443 Spaces Moved 7396 | 42 134 536 279 90 513 1013 171 360 304 353 220 78 397 323 275 356 593 492 641 226 Core 11 | 6 . . . . . . . . . . . . . . . . . . 2 3 Treads 6033 | 36 134 536 279 90 468 1013 171 360 304 353 220 78 397 323 275 243 . . 530 223 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1352 | . . . . . 45 . . . . . . . . . . 113 593 492 109 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 156 156 160 160 160 160 160 160 160 160 160 145 160 160 50 Average Speed 164 | 144 160 160 160 160 182 159 161 184 168 160 160 160 160 160 160 173 159 160 165 177 Slowest Speed 950 | 160 160 240 160 160 243 162 240 240 240 160 160 160 160 160 160 240 160 160 950 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 28 98 69 31 44 38 71 11 8 46 47 68 64 8 48 55 81 59 25 34 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 4 | . . 1 1 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . . . . 5 2 . 3 . 1 2 . 3 . 2 Spaces Dug 57 | . . . . . . 1 . . . . . . . . 19 . . 7 30 . Terrain Destroyed 1036 | . 3 6 . . 45 50 . 42 33 . . . 90 129 124 116 16 197 185 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Projectile 66 | . . . . . . . . . 2 . . . . . 2 4 . 35 23 . AOE 969 | . 3 6 . . 45 49 . 42 31 . . . 90 129 122 112 16 162 162 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Total 8601 | 49 172 680 312 89 618 1246 200 492 345 374 223 77 421 391 291 376 615 548 832 250 Wait 437 | . 1 120 25 . 35 83 2 101 1 3 . . 3 8 . 1 . 3 51 . Move 7377 | 41 133 535 278 89 512 1013 170 359 303 352 219 77 396 322 274 355 592 491 640 226 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 2 8 4 4 . 10 17 3 5 6 1 . . 2 7 1 2 5 1 14 7 Fast Attach 63 | 6 5 1 . . 13 5 4 5 2 1 . . . 3 1 . 7 1 8 1 Attach 45 | . . 1 1 . 1 7 . 8 2 . . . 1 1 2 2 3 6 6 4 Detach 16 | . . 1 . . 1 1 . 2 1 1 . . . 1 1 1 1 2 3 . Swap 55 | . 2 3 . . 11 16 3 1 1 . . . 4 3 2 . . 1 8 . Drop 120 | . 6 4 4 . 14 19 14 5 3 3 . . 1 8 1 2 6 . 28 2 Fire 311 | . 17 8 . . 12 75 4 6 14 9 2 . 11 34 9 12 1 43 54 . Melee 50 | . . . . . 8 10 . . 10 4 2 . 3 4 . . . . 1 8 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 18 | . . 3 . . . . . . . . . . . . . 1 . . 14 . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . 5 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 18) 320 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 412 | -10/Mines | Found a hidden stash of uninstalled traps 649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 857 | -10/Mines | Discovered new exit (range 4) 924 | -10/Mines | Discovered new exit (range 8) 979 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1144 | -10/Mines | Escorted by a lone wolf Derelict 1320 | -10/Mines | Learned Materials emergency access door positions 1347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -10/Mines | Discovered new exit (range 5) 1354 | -10/Mines | Entered Exiles 1354 | -10/Exiles | Accompanied by 1 ally 1398 | -10/Exiles | Met 8R-AWN 1419 | -10/Exiles | Met EX-HEX 1465 | -10/Exiles | Met EX-BIN 1483 | -10/Exiles | Aligned with FarCom system 1485 | -10/Exiles | Given EX-Vault access code 1521 | -10/Exiles | Opened EX-Vault 1533 | -10/Exiles | Found Longsword +1 1538 | -10/Exiles | Found Latent Energy Streamer 1543 | -10/Exiles | Found Field Lobotomy Kit 1581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1677 | -10/Exiles | Met EX-DEC 1705 | -10/Exiles | Learned location of Zion (-7) 1792 | -10/Exiles | Discovered new exit (range 10) 1831 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Field Lobotomy Kit, Longsword +1 1831 | -10/Exiles | Entered Mines 1895 | -9/Mines | Met a Derelict bent on vengeance 1940 | -9/Mines | Discovered new exit (range 8) 1948 | -9/Mines | Learned location of Storage (-8) 1974 | -9/Mines | Entered Materials 1974 | -8/Materials | Accompanied by 2 allies 1974 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1979 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2046 | -8/Materials | Discovered new exit (range 12) 2277 | -8/Materials | Assimilated M-13 Machinist with FLK Orb 2362 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2720 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2879 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2954 | -8/Materials | Discovered new exit (range 16) 2970 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2988 | -8/Materials | Identified exit to Storage 3043 | -8/Materials | Entered Factory 3043 | -7/Factory | Accompanied by 5 allies 3043 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3045 | -7/Factory | FarCom data flow suspended 3174 | -7/Factory | Build established: Commander-Mutant 3762 | -7/Factory | Repaired Hardlight Generator 3950 | -7/Factory | Build established: Mutant 4243 | -7/Factory | First assault squad dispatched 4349 | -7/Factory | Build established: Tank 4664 | -7/Factory | Build established: Bomber 4885 | -7/Factory | Repaired Med. Treads 5027 | -7/Factory | Sucked down chute 5027 | -7/Factory | Entered Waste 5027 | -7/Waste | The area was eerily silent 5201 | -7/Waste | Found Damper Plating 5247 | -7/Waste | A Compactor rumbled back to life 5248 | -7/Waste | Spotted C-40 Crusher 5262 | -7/Waste | System corruption reached 10% 5271 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5274 | -7/Waste | Crushed by Compactor (1 part destroyed) 5302 | -7/Waste | Discovered new exit (range 13) 5317 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5320 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5337 | -7/Waste | Entered Factory 5760 | -7/Factory | Build established: Scavenger-Mutant 5786 | -7/Factory | Found Prototype Launcher 5786 | -7/Factory | Identified Rocket Array 5789 | -7/Factory | Found Rocket Array 5791 | -7/Factory | Found Rocket Array 6123 | -7/Factory | Discovered new exit (range 8) 6138 | -7/Factory | Entered another Factory area 6138 | -6/Factory | Evolved 2 slots: Utility x2 6230 | -6/Factory | Build established: Scavenger-Bomber 6655 | -6/Factory | Discovered new exit (range 8) 6718 | -6/Factory | Identified exit to Lower Caves 6718 | -6/Factory | Entered Lower Caves 6757 | -6/Lower Caves | Build established: Scavenger-Mutant 6827 | -6/Lower Caves | Learned 4 Factory zone layouts 6908 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6921 | -6/Lower Caves | Found Prototype Special Weapon 6921 | -6/Lower Caves | Identified Molecular Deconstructor 7291 | -6/Lower Caves | Discovered new exit (range 13) 7323 | -6/Lower Caves | Identified exit to Lower Caves 7324 | -6/Lower Caves | Entered another Lower Caves area 7661 | -6/Lower Caves | Discovered new exit (range 15) 7682 | -6/Lower Caves | Identified exit to Data Miner 7685 | -6/Lower Caves | Entered Data Miner 7685 | -6/Data Miner | Discovered new exit (range 6) 7716 | -6/Data Miner | Met Data Miner 7745 | -6/Data Miner | Learned location of Section 7 (-2) 7745 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7772 | -6/Data Miner | Received God Mode back door access code from Data Miner 7807 | -6/Data Miner | Identified exit to Proximity Caves 7809 | -6/Data Miner | Entered Proximity Caves 8123 | -5/Proximity Caves | System corruption reached 10% 8484 | -5/Proximity Caves | Discovered new exit (range 3) 8488 | -5/Proximity Caves | Identified exit to Factory 8495 | -5/Proximity Caves | Entered Factory 8495 | -5/Factory | Evolved 2 slots: Utility x2 8496 | -5/Factory | Identified exit to Extension 8781 | -5/Factory | Build established: Scavenger-Tank 8795 | -5/Factory | Discovered new exit (range 6) 8809 | -5/Factory | Discovered new exit (range 15) 8815 | -5/Factory | Identified exit to Factory 9084 | -5/Factory | Cargo convoy interrupted 9085 | -5/Factory | Discovered new exit (range 14) 9135 | -5/Factory | Destroyed 11 combat bots 9148 | -5/Factory | Identified exit to Upper Caves 9149 | -5/Factory | Entered Upper Caves 9157 | -5/Upper Caves | Learned location of 1 exit from Factory 9605 | -5/Upper Caves | Discovered new exit (range 12) 9621 | -5/Upper Caves | Identified exit to Upper Caves 9622 | -5/Upper Caves | Entered another Upper Caves area 9630 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9663 | -5/Upper Caves | Destroyed 8 combat bots 10124 | -5/Upper Caves | Encountered a Warlord checkpoint 10249 | -5/Upper Caves | Spotted AG-Q2R(f) 10249 | -5/Upper Caves | Spotted WL-Y8B(f) 10250 | -5/Upper Caves | Encountered a Master Thief 10250 | -5/Upper Caves | Spotted MS-RX3(f) 10251 | -5/Upper Caves | Encountered a Master Thief 10251 | -5/Upper Caves | Encountered a Master Thief 10251 | -5/Upper Caves | Destroyed MS-RX3(f) 10252 | -5/Upper Caves | Longsword +1 stolen by Master Thief 10254 | -5/Upper Caves | Destroyed WL-Y8B(f) 10259 | -5/Upper Caves | Discovered new exit (range 15) 10279 | -5/Upper Caves | Identified exit to Warlord 10281 | -5/Upper Caves | Entered Warlord 10334 | -5/Warlord | System corruption cleaned by Quarantine Array 10380 | -5/Warlord | Build established: Mutant 10662 | -5/Warlord | Found Prototype Device 10665 | -5/Warlord | Found Prototype Device 10666 | -5/Warlord | Identified Minesniffer Drone Bay (x2) 10670 | -5/Warlord | Found Minesniffer Drone Bay 10677 | -5/Warlord | Found Minesniffer Drone Bay 10682 | -5/Warlord | Met Warlord 10704 | -5/Warlord | Opened Warlord's prototype stash 10707 | -5/Warlord | Warlord's base attacked by MAIN.C 10710 | -5/Warlord | Found Prototype Reactor 10710 | -5/Warlord | Identified Vortex Chain Reactor 10716 | -5/Warlord | Found Prototype Device 10716 | -5/Warlord | Identified Exp. Cloaking Device 10729 | -5/Warlord | Found Prototype Hackware 10729 | -5/Warlord | Identified System Mapper 10734 | -5/Warlord | Found Prototype Processor 10734 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11000 | -5/Warlord | Build established: Hacker-Mutant 11057 | -5/Warlord | Warlord forces counterattacked 11215 | -5/Warlord | Spotted Executioner 11234 | -5/Warlord | Discovered new exit (range 12) 11248 | -5/Warlord | Identified exit to Proximity Caves 11250 | -5/Warlord | Entered Proximity Caves 11273 | -4/Proximity Caves | Lost 12 allies 11316 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11417 | -4/Proximity Caves | Learned 12 Research zone layouts 11485 | -4/Proximity Caves | Ambushed by research squad 11516 | -4/Proximity Caves | Build established: Hacker-Bomber 11591 | -4/Proximity Caves | Spotted B-86 Titan 11979 | -4/Proximity Caves | Destroyed B-86 Titan 12001 | -4/Proximity Caves | Lost 4 parts (2u2w) 12168 | -4/Proximity Caves | Discovered exit to Factory (range 3) 12174 | -4/Proximity Caves | Entered Factory 12174 | -4/Factory | Evolved 2 slots: Utility x2 12175 | -4/Factory | Identified exit to Research 12668 | -4/Factory | Garrison activated, responded to threat 12919 | -4/Factory | Lost 4 allies 13010 | -4/Factory | Found Prototype Processor 13010 | -4/Factory | Identified Exp. Signal Interpreter 13100 | -4/Factory | Repaired Helical Railgun 13346 | -4/Factory | Spotted Executioner 13347 | -4/Factory | Cargo convoy interrupted 13352 | -4/Factory | Destroyed Executioner 13385 | -4/Factory | Spotted B-86 Titan 13408 | -4/Factory | Destroyed 12 combat bots 13493 | -4/Factory | Lost 6 parts (2p1n2u1w) 13498 | -4/Factory | Discovered new exit (range 11) 13515 | -4/Factory | Identified exit to Upper Caves 13527 | -4/Factory | Core integrity fell below 50% 13533 | -4/Factory | Core integrity fell below 20% 13536 | -4/Factory | Entered Upper Caves 13561 | -4/Upper Caves | Lost 6 parts (1p1n3u1w) 13728 | -4/Upper Caves | Build established: Mutant 13913 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13977 | -4/Upper Caves | System corruption reached 10% 13979 | -4/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 13970_ Mak. Spear destroyed. 13970_ System corrupted by crushing effect (+2). 13970_ System corrupted by crushing effect (+4). 13970_ Knocked back. 13973_ Dropped Mni. Drone Bay. 13973_ Hcp. Storage Unit destroyed. 13973_ Minesniffer Drone Bay crushed and broken. 13973_ Imp. Plasma Cutter crushed and broken. 13974_ Power Sword fries itself beyond repair. 13975_ Dropped Arc Thrower. 13976_ Acquired Hvy. Gauss Cannon. 13976_ Launcher Guidance Computer destroyed. 13976_ Exp. Signal Interpreter destroyed. 13976_ System corrupted by crushing effect (+4). 13976_ System corrupted by crushing effect (+3). 13977_ Slammed into B-60 Warrior. 13977_ Penetrated by Slug. 13978_ Microactuators fries itself beyond repair. 13978_ Slammed into B-60 Warrior. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ???????????????????????????????????? # ?????????? | | ???????????????????????????????????? # ?????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? #??????????? | | ???????????????????????????????????# #??????????? | | ??????????????????????????????????# ##?????????? | | ????????????????? ???????????????? #?????????? | | ????????????????? ### ???#???????# #?????????? | | ????????????????? # # ##### #???????#### | | ????????????????# $ # #???????## | | ???????????????? ??? # #???????# | | ???????????????? ???????# #????????? | | ???????????????? ????????## #??????????# | | ???????????????? ??????????# #???????????# | | ???????????????? #??????????# #????????????# | | ???????????????? #??????????# #????????????? | | ???????????????# #??????????# #????????????? | | ??????????????## #??????????# #????????????? | | ??????????????# #???????????# #????????????? | | ??????????????# #?####???????# #???????#####? | | ?????????????## ###]!##??????# ######### ## | | ????????????## ##!!&l@#??????# ## | | ????????????# ####]gYb##?????# | | ???????????## ##??###lg ##????########### | | ???????????# #?????##g ##???????????## | | ???????????#### #??????#l #??????????## ### | | ??????????????# ######## #??????????# ##?# | | ??????????????# ## #??#####??## ##??# | | ??????????????## #### #?## #??# | | ???????????????## ## #### #??# | | ????????????????## ###??# | | ?????????????????## ### ##????# | | ??????????????????# #?# #########?????# | | ??????????????????####?# #########?????????????# | | ???????????????????????###?????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 55 Energy Capacity 1570 Matter Stores 362 Matter Capacity 700 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 40 Launcher Accuracy 20 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingNuclearProtection Manual? 0 Play Time 01:45:30 Cumulative 174.5 hours Start 2024.05.13 @ 16:11:40 End 2024.05.13 @ 17:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 164 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59d5e1f9-f2d0-48a2-8bd5-00065ddba945