Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 12:54:53 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (494) 494 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2619 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 109/550 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet Airjet > --- UTILITY ---------- Weight Redist. System > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Experimental Sensor Array [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Weapon Light Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 44 | 5 2 17 4 16 Power 8 | 1 . 4 1 2 Engine 7 | 1 . 4 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 25 | 2 1 6 2 14 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover 5 | . . . . 5 Flight 17 | . . 6 2 9 Utility 2 | . . 1 1 . Device 2 | . . 1 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 6 . . Energy Gun . | . . . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 7 | 2 1 4 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . 4 1 12 Power 2 | . . 1 . 1 Propulsion 12 | . . 3 1 8 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . 3 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 60 | . 66 55 85 48 Engine 9 | . 14 10 11 6 Wheel 5 | . 25 8 . . Flight 18 | . . 9 41 18 Device 7 | . . 5 11 7 Ballistic Gun 19 | . 25 21 22 13 Naked Turns 15 | . . . . 15 Heaviest Build 9 | 5 5 9 5 9 Greatest Support 40 | 26 26 26 22 40 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 2 3 3 5 Average Carried 1 | 1 . . 2 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . . 1 3 1 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Sprinter 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 703 | 57 . 388 52 206 Remotely . | . . . . . Salvage Created 639 | . . 343 40 256 Parts 54 | . . 28 6 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 20 | . . 10 3 7 Melee 1 | . . . . 1 Guns 19 | . . 10 3 6 Classes Destroyed 4 | . . 3 . 1 Builder 1 | . . 1 . . Swarmer 12 | . . 6 3 3 Grunt 3 | . . . . 3 Sentry 5 | . . 4 . 1 Best Kill Streak 4 | . . 4 3 4 Combat Bots Only 4 | . . 4 3 4 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1583 | . 11 602 98 872 Core 692 | . . 221 30 441 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 100 . 37 . Volleys Fired 96 | . . 46 7 43 Largest 2 | . . 2 2 2 Hottest 40 | . . 40 40 40 Shots Fired 190 | . . 92 14 84 Gun 190 | . . 92 14 84 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 190 | . . 92 14 84 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . . 13 2 15 Robot Miss Streak 4 | . . 4 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 129 | . . 53 6 70 Core Hits 49 | . . 22 4 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1139 | . . 436 50 653 Guns 1068 | . . 436 50 582 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 71 | . . . . 71 Kinetic 1068 | . . 436 50 582 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . . 31 Shots . | . . . . . Rammed 24 | . . . . 24 Targets Rammed 24 | . . . . 24 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 44 | . . 20 . 44 Average Temperature 11 | . . 5 . 12 Received Heat Transfer 573 | . 6 126 . 441 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 335 | . 15 335 190 179 Initial 130 | . . 5 130 74 Average 160 | . 3 196 186 150 Maximum Alert Level 1 | . . 1 . . Low Security (%) 74 | 100 100 34 100 100 Level 1 25 | . . 65 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 2 17 3 11 Peak Tracking Total 6 | . 2 6 2 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 909 | 30 67 348 195 269 Spaces Moved 1098 | 28 71 320 506 173 Core 127 | 13 . 40 . 74 Treads . | . . . . . Legs . | . . . . . Wheels 151 | 15 71 65 . . Hover 10 | . . . . 10 Flight 810 | . . 215 506 89 Fastest Speed 24 | 50 80 34 31 24 Average Speed 45 | 71 89 51 31 53 Slowest Speed 150 | 90 90 122 37 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . 1 7 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 25 32 96 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1357 | 37 74 434 526 286 Wait 38 | . . 23 9 6 Move 1078 | 27 70 317 491 173 Hop 8 | . . 1 7 . Pick Up 44 | 5 2 18 6 13 Fast Attach 1 | . . . . 1 Attach 43 | 5 2 17 4 15 Detach 1 | . . 1 . . Swap . | . . . . . Drop 24 | . . 11 2 11 Fire 96 | . . 46 7 43 Melee . | . . . . . Ram 24 | . . . . 24 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 31 | -11/Junkyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 15) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Propulsion x2 367 | -9/Materials | Lost 3 parts (1p2n) 384 | -9/Materials | Core integrity fell below 50% 438 | -9/Materials | Discovered new exit (range 16) 446 | -9/Materials | Entered Mines 490 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 491 | -9/Mines | Found Prototype Device 492 | -9/Mines | Identified Exp. Sensor Array 512 | -9/Mines | Learned location of Zion (-7) 532 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 538 | -9/Mines | Discovered new exit (range 16) 638 | -9/Mines | Discovered new exit (range 9) 641 | -9/Mines | Entered Materials 641 | -8/Materials | Evolved 2 slots: Propulsion x2 779 | -8/Materials | Build established: Scavenger-Sprinter 843 | -8/Materials | Core integrity fell below 50% 897 | -8/Materials | Lost 10 parts (1p6n1u2w) 899 | -8/Materials | Core integrity fell below 20% 910 | -8/Materials | Self-destructed Last Messages --------------- 00874_ Slammed into G-47 Trooper. 00876_ U-05 Engineer suffers critical hit (Burn). 00876_ U-05 Engineer destroyed. 00877_ R-06 Scavenger collects Wheel. 00877_ Slammed into G-47 Trooper. 00877_ G-47 Trooper destroyed. [Achievement: Fist Fight] 00877_ R-06 Scavenger collects Wheel. 00880_ Acquired Lgt. Nuclear Core. 00883_ Acquired 4 matter. 00891_ Acquired 6 matter. 00891_ R-06 Scavenger collects Aluminum Leg. 00897_ Slammed into R-06 Scavenger. 00898_ R-06 Scavenger inserts Airjet into recycling unit. 00899_ Recycling unit begins recycling process. 00901_ R-06 Scavenger inserts Airjet into recycling unit. 00904_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 00905_ Recycling unit begins recycling process. 00907_ R-06 Scavenger inserts Wheel into recycling unit. 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""" =?????????????? | | ??????????????????# #?? ??????????????? | | ??????????????????# #???#####??????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #####??????????????????? | | ???????????######## #??????????????????? | | ???????????#!! #??????????????????? | | ???????????#!! #??????????????????? | | ???????????#== #####+####??????????????????? | | ???????????#== ??? ]????????????????????? | | ???????????#[[ ???# #??????????????????? | | ???????????#[[ ????# #??????????????????? | | ???????????####????# #??????????????????? | | ???????????????????# ]#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Fist Fight Challenges ------------ None Game ------ Seed GatlingSpectralWell Manual? 0 Play Time 00:17:19 Cumulative 6.8 hours Start 2023.03.13 @ 12:37:08 End 2023.03.13 @ 12:54:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbebc98a-10a8-40b0-b8ca-81f861049b1d