Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 03:53:55 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (70) 70 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (23788) 23788 TOTAL SCORE: 31218 Bonus ------- Pacifist 10869 Recovered Sigix Corpse 2000 Win 3000 Win Speed 7919 Cogmind --------- Core Integrity 1521/1600 Matter 180/300 Energy 252/260 System Corruption 0% Temperature Cool (8) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY (14) ----- Large Storage Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Layered Light Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Drone Bay (2/2) > --- WEAPON (2) ------- Lance > --- INVENTORY (10) --- Improved Energy Well (600) Improved Stasis Canceller Reaction Control System Improved Core Shielding Advanced Component Analysis Suite Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Improved Core Shielding Layered Light Armor Plating Improved Remote Shield Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Lance > --- INVENTORY -------- Improved Energy Well Improved Stasis Canceller Reaction Control System Advanced Component Analysis Suite Terrabomb Sigix Corpse Sigix Corpse [Rating: 147] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Improved Terrain Scan Processor Device Advanced Transmission Jammer Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Artifact Stasis Generator Weapon Lance Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . 1 1 . . . 1 1 . . 1 Utility 12 | . . 1 1 1 2 2 1 1 2 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 75 | 3 . 3 6 2 6 5 28 10 4 4 4 Power 8 | . . . . . 1 . 5 1 . 1 . Engine 2 | . . . . . 1 . 1 . . . . Core 1 | . . . . . . . 1 . . . . Reactor 5 | . . . . . . . 3 1 . 1 . Propulsion 22 | 2 . 1 4 . 2 . 7 3 . 1 2 Treads 4 | 2 . 1 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . Hover 3 | . . . 3 . . . . . . . . Flight 14 | . . . . . 1 . 7 3 . 1 2 Utility 38 | . . . 1 2 3 3 16 6 3 2 2 Device 22 | . . . . . 2 1 13 2 3 1 . Storage 3 | . . . . . . 1 1 1 . . . Processor 4 | . . . 1 1 . . . 1 . . 1 Hackware 5 | . . . . . 1 1 2 1 . . . Protection 3 | . . . . 1 . . . 1 . . 1 Artifact 1 | . . . . . . . . . . 1 . Weapon 7 | 1 . 2 1 . . 2 . . 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 2 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . 1 . 1 2 Parts Lost 34 | . . 5 1 3 . . 21 2 . . 2 Power 3 | . . . . . . . 3 . . . . Propulsion 13 | . . 2 1 2 . . 6 1 . . 1 Utility 14 | . . . . . . . 12 1 . . 1 Weapon 4 | . . 3 . 1 . . . . . . . Highest Loss Streak 6 | . . 4 1 3 . . 6 2 . . 1 Average Slot Usage (%) 55 | . 42 33 45 44 36 53 72 39 72 77 78 Engine 1 | . . . . . . 5 3 . . . . Reactor 2 | . . . . . . . 3 . 4 7 8 Treads 4 | . 28 18 9 7 5 . . . . . . Hover 2 | . . . 24 14 . . . . . . . Flight 6 | . . . . . . 5 13 3 13 13 14 Device 9 | . . . . . 3 16 16 5 16 17 15 Storage 1 | . . . . . . . 4 . 4 4 4 Processor 9 | . . . 5 14 13 11 10 11 8 8 11 Hackware 7 | . . . . . . 6 12 14 17 17 16 Protection 1 | . . . . . 6 . . . 4 4 4 Ballistic Gun 2 | . 14 8 6 6 . . . . . . . Piercing Weapon 2 | . . . . . . 4 5 . 4 4 4 Naked Turns 3 | . . 3 . . . . . . . . . Heaviest Build 70 | 1 1 2 3 3 13 14 49 41 53 68 70 Greatest Support 90 | 3 3 3 3 3 14 14 60 57 57 69 90 Greatest Overweight (x) 2 | . . . . . . . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 10 10 10 10 10 Average Capacity 6 | 4 4 4 4 4 4 4 8 4 10 10 10 Most Carried 10 | 3 4 4 4 4 4 4 9 4 4 10 10 Average Carried 4 | 1 3 2 2 3 3 3 6 3 2 8 9 Final Capacity 10 | 4 4 4 4 4 4 4 4 10 10 10 10 Final Carried 10 | 2 4 2 4 2 4 4 4 3 4 10 7 Class Distribution -------------------- 48% | Mutant 44% | Hacker-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 582 | 187 . . . . 22 . 288 85 . . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Damage Taken 5487 | . 104 657 283 372 299 41 1978 1099 96 146 412 Core 2058 | . 28 221 37 123 106 19 480 939 . 26 79 Absorbed by Shields 5 | . . . . . . . . 5 . . . Core Remaining (%) 79 | 100 88 44 93 82 87 98 58 27 . 98 95 Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 3 | . . . 2 . . . 1 . . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 20 | . . . . . . 1 8 . . 5 6 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 20 | . . . . . . 1 8 . . 5 6 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 34 | . . 5 8 16 . . 2 3 . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 34 | . . 5 8 16 . . 2 3 . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 . 5 4 . . 3 4 . . . Average Corruption 2 | . 1 . 5 4 . . 1 3 . . . Corruption Purged . | . . . . . . . . . . . . Effects 6 | . . . . 1 . . 2 3 . . . Message Errors 4 | . . . . . . . 2 2 . . . Heat Flow Errors 2 | . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 15 | . . 2 3 8 . . 1 1 . . . Shots . | . . . . . . . . . . . . Rammed 7 | . . 1 3 1 . . 1 1 . . . Targets Rammed 7 | . . 1 3 1 . . 1 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 220 | . . . . 155 . . 22 220 . . 90 Average Temperature 46 | . . . . 155 . . 9 128 . . 39 Received Heat Transfer 924 | . 57 96 81 192 108 . 267 33 9 18 63 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Peak Influence 275 | . 39 96 110 76 97 45 171 139 78 136 275 Initial 81 | . . 16 35 45 22 . 21 66 78 8 81 Average 67 | . 28 69 71 48 68 17 67 79 48 70 150 Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 100 70 Level 1 2 | . . . . . . . . . . . 29 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 2 3 2 2 . 4 1 . 1 4 Investigation 11 | . 1 1 1 1 2 . 2 1 . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 8 | . . 1 2 1 . . 1 . . 1 2 Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 5 | . . . . 1 . . 2 . . 1 1 Communications Jammed 33 | . . . . . . . 19 . . 4 10 Distress Signals 33 | . . . . . . . 19 . . 4 10 Times Spotted 186 | . 2 22 18 8 10 4 60 14 5 10 33 Peak Tracking Total 18 | . 2 16 14 7 9 1 18 12 5 9 10 Tactical Retreats 34 | . . 3 1 . 4 1 15 2 . 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 9 | . 1 1 1 . . . 4 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled 7 | . . . . . . 1 1 . . 4 1 Max in Single Turn 1 | . . . . . . 1 1 . . 1 1 Garrison Access 4 | . . . . . . . 2 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 47 | . 3 3 . 3 6 4 13 3 1 3 8 Terminals 33 | . 2 1 . 1 4 4 10 3 1 2 5 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . Recycling Units 5 | . 1 1 . 1 1 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 6 | . . . . 1 . . 2 . . . 3 Total Hacks 133 | . 10 11 . 13 10 9 29 9 9 10 23 Successful 63 | . 5 5 . 6 1 2 14 2 7 8 13 Failed 70 | . 5 6 . 7 9 7 15 7 2 2 10 Catastrophic 13 | . 1 2 . 3 3 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 69 | . 5 2 . 5 2 9 18 5 7 7 9 Terminals 99 | . 8 3 . 4 6 9 25 9 9 9 17 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . 3 . . 2 . . . . . . Recycling Units 17 | . 2 5 . 7 2 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 11 | . . . . 2 . . 3 . . . 6 Terminal Hacks 33 | . 4 . . . 1 1 9 1 6 3 8 Part Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 4 | . 2 . . . . . . . . . 2 Open Door 1 | . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . 1 1 1 1 1 1 Machine Index 1 | . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 Unreport Threat 7 | . . . . . 1 . 2 . 2 . 2 Locate Traps 3 | . . . . . . . 2 . 1 . . Reprogram Traps 1 | . . . . . . . . . 1 . . Zone Layout 7 | . 1 . . . . . 3 . 1 1 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 12 | . 1 5 . 5 . . 1 . . . . Recycle Component 4 | . . 2 . 2 . . . . . . . Process 2 | . . 1 . 1 . . . . . . . Retrieve Matter 2 | . . 1 . 1 . . . . . . . Retrieve Components 4 | . 1 1 . 1 . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 2 Seal Access 3 | . . . . . . . 1 . . . 2 Unauthorized Hacks 15 | . . . . 1 . 1 3 1 1 5 3 Terminals 14 | . . . . 1 . 1 3 1 1 4 3 Track 1 | . . . . . . . . . . 1 . Assimilate 1 | . . . . . . 1 . . . . . Botnet 9 | . . . . 1 . . 2 1 1 1 3 Disrupt 3 | . . . . . . . 1 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 3 3 . 3 6 4 10 3 1 2 7 Full Trace Events 9 | . 1 . . 1 2 . 2 1 . . 2 Feedback Events 2 | . 1 . . . . . 1 . . . . Corruption 2 | . 1 . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 4 | . . 2 . 2 . . . . . . . Recycled Matter 162 | . . 31 . 131 . . . . . . . Retrieved Matter 162 | . . 31 . 131 . . . . . . . Retrieved Components 3 | . 2 . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 1 . . . . Highest-Rated Group 10 | . . . . . . 10 10 . . . . Highest-Rated Ally 10 | . . . . . . 10 10 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 2321 | 23 167 135 106 153 370 229 609 158 53 83 235 Spaces Moved 4536 | 33 225 238 178 205 714 387 1285 279 119 165 708 Core 1667 | 33 225 238 178 205 644 . . 144 . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2869 | . . . . . 70 387 1285 135 119 165 708 Fastest Speed 24 | 50 50 50 50 50 40 40 34 34 34 34 24 Average Speed 40 | 50 50 50 50 50 49 40 35 44 34 34 29 Slowest Speed 150 | 50 50 50 50 50 50 40 120 150 34 34 34 Overloaded Moves 112 | . . . . . . . . . . . 112 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 68 | . . . . . . 5 49 2 2 1 9 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 20 | 2 33 41 28 6 21 12 35 9 5 22 29 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 12 | . . . . . . . 7 . . . 5 Terrain Destroyed 12 | . . . . . . . 7 . . . 5 Melee 12 | . . . . . . . 7 . . . 5 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total 4910 | 38 279 252 192 254 733 454 1372 307 128 184 717 Wait 257 | . 51 8 1 46 3 61 68 13 5 . 1 Move 4398 | 32 224 237 177 204 713 376 1195 275 114 162 689 Hop 59 | . . . . . . 5 41 1 2 1 9 Pick Up 39 | 3 3 2 3 1 7 1 9 1 2 7 . Fast Attach 50 | 2 . 2 5 1 3 4 17 9 2 2 3 Attach 23 | 1 . 1 . 1 3 1 9 1 2 2 2 Detach 8 | . . . . . . 2 2 . 1 1 2 Swap 3 | . . . 1 . . . 2 . . . . Drop 26 | . 1 1 2 . 4 3 5 6 . 4 . Fire . | . . . . . . . . . . . . Melee 20 | . . . . . . 1 8 . . 5 6 Ram 6 | . . 1 3 1 . . . 1 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 16 . . . 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Ext) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 12) 24 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 10) 184 | -10/Materials | Discovered new exit (range 16) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 321 | -9/Materials | Core integrity fell below 50% 322 | -9/Materials | Discovered new exit (range 4) 326 | -9/Materials | Entered another Materials area 326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 345 | -8/Materials | Lost 4 parts (2n2w) 431 | -8/Materials | Discovered new exit (range 3) 432 | -8/Materials | Entered Factory 432 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 577 | -7/Factory | Discovered new exit (range 14) 585 | -7/Factory | Entered another Factory area 585 | -6/Factory | Evolved 2 slots: Utility x2 588 | -6/Factory | Discovered new exit (range 10) 610 | -6/Factory | Identified exit to Lower Caves 612 | -6/Factory | Lost 3 parts (2n1w) 938 | -6/Factory | Discovered new exit (range 14) 954 | -6/Factory | Identified exit to Factory 955 | -6/Factory | Entered another Factory area 955 | -5/Factory | Evolved 2 slots: Utility x2 1010 | -5/Factory | Discovered new exit (range 16) 1056 | -5/Factory | Identified exit to Upper Caves 1167 | -5/Factory | Identified exit to Factory 1184 | -5/Factory | Entered another Factory area 1184 | -4/Factory | Accompanied by 1 ally 1184 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -4/Factory | Spotted B-86 Titan 1335 | -4/Factory | Lost 6 parts (1p1n4u) 1424 | -4/Factory | Build established: Hacker-Mutant 1446 | -4/Factory | Discovered new exit (range 5) 1448 | -4/Factory | Identified exit to Extension 1466 | -4/Factory | Discovered new exit (range 15) 1483 | -4/Factory | Identified exit to Upper Caves 1496 | -4/Factory | Lost 5 parts (1p2n2u) 1519 | -4/Factory | Identified exit to Research 1647 | -4/Factory | Discovered exit to Upper Caves (range 9) 1793 | -4/Factory | Entered Research 1793 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -3/Research | Found Prototype Device 1804 | -3/Research | Identified Exp. Thermal Shield 1819 | -3/Research | Lost 6 parts (1p3n2u) 1901 | -3/Research | Core integrity fell below 50% 1907 | -3/Research | Identified exit to Research 1951 | -3/Research | Entered another Research area 1951 | -2/Research | Evolved 2 slots: Utility x2 1979 | -2/Research | Identified exit to Access 1979 | -2/Research | Discovered new exit (range 17) 2004 | -2/Research | Entered Quarantine 2045 | -2/Quarantine | Found Sigix Corpse 2051 | -2/Quarantine | Found Sigix Corpse 2070 | -2/Quarantine | Found Alien Artifact 2084 | -2/Quarantine | Found Alien Artifact 2084 | -2/Quarantine | Identified Stasis Generator 2087 | -2/Quarantine | Entered Access 2087 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -1/Access | Identified exit to Surface 2315 | -1/Access | Identified Terrabomb 2315 | -1/Access | Used Terrabomb 2322 | *** | Escaped! Last Messages --------------- 02315_ Terrabomb activated. 02316_ Connecting with Terminal... >>Open Sealed Barrier opened. >>Prototypes Downloading prototype IDs... Imp. Quantum Reactor Com. Linear Accelerator Exp. Biometal Leg Exp. Cloaking Device >>Prototypes Downloading prototype IDs... Exp. Biometal Medium Treads Exp. Armor Integrity Analyzer Exp. Cloaking Device Enh. Gamma Bomb Array 02316_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 02317_ Imp. Remote Shield destroyed. 02319_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ######?####??????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ????###########??????????????????????????????????? | | ##### #??????????????????????????????????? | | " #??????????????????????????????????? | | # " #??????????????????????????????????? | | # """ #??????????????????????????????????? | | # """ #??????????????????????????????????? | | # " #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | #####+####"#?????????????????????????????????? | | #??# #???##??????????????##?????????????????? | | #??# #???????????????????"###???????????????? | | #### #????????"??????????" ###?????????????? | | * #???? "??????????" ##????????????? | | #?? ""??????"""" ##?#?????????? | | ##"""""" " ????? " ""# ###???????? | | # " " """""" " " ! #???????? | | # !!! " " " " " ; #???????? | | # !!! " " " "" " ; ; #???????? | | % # !! " " " "@ ; ; #???????? | | " " " " " ; ; #???????? | | " " " """""" " ;;;; ;#???????? | | " " " " ; "#???????? | | ! " """ "" " "" ?????? | | " "" " " ""#??????? | | + """"" "" " " #??????? | | #+###### " " """ " " " ???????? | | ? ????# " " """ " " " ???????? | | ? ????# " " "T " " " ???????? | | ???????# " " """ " " "????????? | | ??????## """""""" """ " " "????????? | | ??????# """"""""""" """"""""" ?????????? | | ??????# #?????? | | ??????# +?????? | | ??????# """"""""""""""""""""""""""## #?????? | | ??????#####" ????????????? | | ??????????? ?????????????? | | ???????????? ? ??????????????? | | ????????????? ??? ??????????????? | | ????????????????? ???????????????? | | ????????????????? ???????????????? | | ?????????????????? ?????????????????? | | ??????????????????? ????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 41 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 310 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Core Shielding 30 Evasion (%) 76 Recoil Reduction 1 Offensive Hacking 38 Defensive Hacking 22 Item Schematics ----------------- Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Stasis Generator Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed SingularitySniperActivator Manual? 0 Play Time 00:44:15 Cumulative 628.8 hours Start 2020.09.15 @ 03:10:20 End 2020.09.15 @ 03:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 450 Adventurer 4 Explorer 0 Win Type 0 Total 69 Types 56/5/3/2/2/0/0/1/0 Lore% 93 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a751a519-835d-43ce-8cf8-fdc99756b89a