Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 22:57:31 Player: OctagonalPrism Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (2852) 2852 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2660) 2660 TOTAL SCORE: 13862 Bonus ------- Follower Combat Kills 860 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 305/1300 Matter 285/300 Energy 100/100 System Corruption 4% Temperature Cool (1) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (12) ----- Advanced Signal Interpreter System Shield Authchip [Device] A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Makeshift Sensor Array Mapping Drone Bay (0/3) Vortex Rail (40) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Hacking Suite System Shield System Shield Authchip [Device] A0-MCA's Component Scanner Improved System Guard Mapping Drone Bay > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Micro Fission Core Q-thruster Large Storage Unit Vortex Rail [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Array Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 . . . 4 2 . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 1 . . . . . . 1 Utility 10 | . . 2 2 . . . 2 2 . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 6 9 18 7 15 1 3 19 7 1 13 2 2 13 . . 3 1 4 Power 18 | 1 3 3 . 3 . . 3 . . 2 . . 1 . . . . 2 Engine 9 | 1 2 3 . 2 . . 1 . . . . . . . . . . . Core 7 | . 1 . . 1 . . 2 . . 2 . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . 1 . . . . 1 Propulsion 28 | 2 1 4 1 3 . . 4 1 . 4 . . 5 . . . 1 2 Treads 5 | 1 . 3 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 1 . 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 4 1 . 4 . . 5 . . . 1 2 Utility 50 | 1 2 3 4 3 1 2 10 5 1 6 2 2 5 . . 3 . . Device 19 | . . 1 2 1 1 . 4 2 . 3 1 . 2 . . 2 . . Storage 3 | 1 . 1 . . . . . . . . . . . . . 1 . . Processor 12 | . 2 . 2 1 . . 2 2 . 1 1 . 1 . . . . . Hackware 13 | . . 1 . . . 2 4 1 . 2 . 2 1 . . . . . Protection 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 3 8 2 6 . 1 2 1 . 1 . . 2 . . . . . Energy Gun 8 | . 1 2 1 4 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 5 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . . 1 . 1 . 1 . . 2 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . 1 . 1 . . . . . . . . . . . . System Corruption 8 | . . . . 7 . 1 . . . . . . . . . . . . Parts Lost 75 | . 6 6 2 12 . . 14 1 . 6 1 3 9 . . 1 1 13 Power 13 | . 2 1 . 3 . . 2 . . . . 1 1 . . . . 3 Propulsion 18 | . 1 1 1 2 . . 3 1 . 2 . . 2 . . 1 1 3 Utility 25 | . 1 . . 2 . . 6 . . 3 1 2 5 . . . . 5 Weapon 19 | . 2 4 1 5 . . 3 . . 1 . . 1 . . . . 2 Highest Loss Streak 11 | . 5 3 1 4 . . 6 1 . 5 1 3 4 . . 1 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 4 7 12 12 14 12 8 4 5 4 4 3 2 2 2 3 3 3 Power . | . . . 1 1 2 2 . . . . 1 . . . . 1 1 . Propulsion 1 | 1 1 . 4 3 4 3 1 . . . . . . 1 1 1 . . Utility 3 | . 2 3 4 5 6 5 5 4 5 4 3 2 1 1 1 1 1 1 Weapon . | . . 1 1 1 1 1 . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 3 2 1 . 1 . . . 1 . . . . . . . 1 Power 2 | . 1 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . Utility 3 | . . . 2 . . . . . . 1 . . . . . . . . Weapon 3 | . . 1 . 1 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 96 98 95 100 97 72 75 85 84 77 78 69 84 84 86 84 68 Engine 3 | . 5 10 9 5 . . . . . . . . . . . . . . Core 3 | . 7 . . 2 9 9 4 5 5 5 5 5 2 . . . . . Treads 4 | . 14 12 10 3 . . . . . . . . . . . . . . Wheel 8 | . 13 9 7 13 18 18 3 . . . . . . . . . . . Flight 5 | . . . . . . . 12 13 17 15 15 15 13 15 15 15 10 11 Device 8 | . . 10 12 10 9 6 9 10 11 10 9 9 4 5 5 10 15 10 Storage 6 | . 14 11 9 9 9 9 2 . . . . . . . . . . . Processor 14 | . 8 11 22 19 18 9 10 17 17 17 15 15 16 21 21 21 21 16 Hackware 15 | . . 10 9 9 9 26 17 20 23 25 26 26 24 21 21 21 21 17 Protection 1 | . . . . 4 9 . . . 2 . . . 1 5 5 1 . . Energy Gun 5 | . 5 2 1 11 18 18 3 . . . . . . . . . . . Ballistic Gun 5 | . 16 13 13 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . 4 2 2 . . 2 4 5 4 5 5 2 10 10 10 10 7 Peak Build Rating 118 | 6 10 21 30 32 29 32 48 65 68 79 82 82 104 104 105 109 103 118 Average Rating 41 | 4 7 18 26 28 29 29 36 55 66 70 78 81 87 104 104 106 102 99 On Entrance 57 | . 6 8 20 30 29 29 32 44 65 68 79 82 81 104 104 105 103 101 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 13 13 34 39 41 36 36 32 10 12 13 13 13 32 32 32 37 25 25 Greatest Support 46 | 10 20 43 43 32 32 32 32 19 19 25 25 25 37 37 37 37 30 46 Greatest Overweight (x) 7 | 1 4 2 2 2 1 1 7 . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 15 5 5 Average Capacity 9 | 7 8 9 15 15 15 15 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 6 13 14 15 15 15 15 5 5 5 5 4 4 3 4 5 5 4 Average Carried 8 | 3 4 7 12 12 14 12 8 4 5 4 4 3 3 3 3 4 4 3 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 4 13 14 14 15 15 5 5 5 5 4 1 3 3 4 5 3 4 Class Distribution -------------------- 24% | Mutant 22% | Hacker-Mutant 20% | Scavenger-Mutant 20% | Hacker-Scout 5% | Commander-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Matter Collected 2622 | 245 261 530 401 378 120 63 170 101 10 120 53 . 120 . 50 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4708 | 19 427 1378 752 939 511 . 249 294 . 96 43 . . . . . . . Parts 277 | 5 21 98 47 32 20 . 11 22 . 15 6 . . . . . . . Haulers Intercepted 6 | . 1 5 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 2 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 62 | . 10 21 13 13 2 . 3 . . . . . . . . . . . Melee 9 | . . 3 2 1 . . 3 . . . . . . . . . . . Guns 48 | . 10 18 11 7 2 . . . . . . . . . . . . . AOE 4 | . . . . 4 . . . . . . . . . . . . . . Classes Destroyed 14 | 1 5 4 . 2 . . 1 1 . . . . . . . . . . Worker 4 | . . 2 1 . . . . . . . 1 . . . . . . . Builder 6 | . . . . 2 . . . 2 . 1 1 . . . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . . . Hauler 6 | . 1 5 . . . . . . . . . . . . . . . . Recycler 12 | . 1 2 . 3 5 . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . Operator 10 | . . 3 2 1 . . 1 2 . 1 . . . . . . . . Watcher 7 | . 1 2 2 . . . . 1 . 1 . . . . . . . . Swarmer 18 | . 7 7 3 1 . . . . . . . . . . . . . . Grunt 26 | . 3 5 8 10 . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . Sentry 14 | . . 8 2 1 2 . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 7 | 1 3 6 4 7 3 . 3 2 . 1 2 . . . . . . . Combat Bots Only 6 | . 3 6 3 4 1 . 3 . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 2 1 3 1 . 1 1 . 1 1 . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . 1 1 1 . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 1037 | . 67 121 75 134 6 . 217 9 . 29 2 . 139 18 12 6 9 193 Missed 442 | . 13 28 26 40 5 . 97 5 . 14 1 . 82 8 9 4 5 105 Hits 595 | . 54 93 49 94 1 . 120 4 . 15 1 . 57 10 3 2 4 88 Melee 4 | . . 4 . . . . . . . . . . . . . . . . Projectile 591 | . 54 89 49 94 1 . 120 4 . 15 1 . 57 10 3 2 4 88 AOE 1 | . . . . . . . 1 . . . . . . . . . . . Critical Strikes 22 | . 1 4 2 4 . . . . . 1 . . 8 . . . . 2 Part Disruptions 3 | . . . . . . . 3 . . . . . . . . . . . Damage Taken 9447 | . 554 1217 635 1388 12 . 1213 78 . 613 24 262 1145 172 47 84 88 1915 Core 2890 | . 90 328 119 276 . . 587 16 . 145 . 64 209 48 13 . . 995 Absorbed by Shields 364 | . . . 100 264 . . . . . . . . . . . . . . Redirected to Shielding 93 | . . . . . . . . . . 93 . . . . . . . . Regen/Repaired (Parts) 263 | . . 139 . . . . . . 35 31 . 44 . . . 14 . . Core Remaining (%) 56 | 100 64 18 . . . 28 30 . . 83 . . . . . . 70 . Volleys Fired 300 | 6 65 90 51 70 13 . 5 . . . . . . . . . . . Largest 2 | 2 2 2 2 2 2 . 2 . . . . . . . . . . . Hottest 138 | 40 60 79 89 138 117 . 117 . . . . . . . . . . . Shots Fired 508 | 11 98 166 99 99 25 . 10 . . . . . . . . . . . Gun 490 | 11 98 166 99 81 25 . 10 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 18 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 340 | 11 62 145 91 31 . . . . . . . . . . . . . . Thermal 114 | . . 21 8 50 25 . 10 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 54 | . 36 . . 18 . . . . . . . . . . . . . . Robot Hit Streak 15 | 7 10 12 15 15 4 . 4 . . . . . . . . . . . Robot Miss Streak 6 | 2 4 3 4 6 2 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 402 | 8 61 136 77 67 15 . 17 9 . 6 5 . 1 . . . . . Core Hits 171 | 2 21 51 34 37 9 . 7 6 . 2 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 5 2 1 2 . 1 1 . . . . . . . . . . Burn 5 | . . 2 1 . 2 . . . . . . . . . . . . . Destroy 3 | . . 2 1 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . Sever 4 | . . 1 . 1 . . 1 1 . . . . . . . . . . Melee Attacks 196 | . . 26 8 13 . . 27 34 . 44 8 . 7 . 3 . . 26 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 194 | . . 26 8 13 . . 27 32 . 44 8 . 7 . 3 . . 26 Piercing 2 | . . . . . . . . 2 . . . . . . . . . . Sneak Attacks 24 | . . 8 2 3 . . . 4 . 3 3 . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8847 | 85 687 2321 1254 2058 288 . 506 545 . 527 462 . 114 . . . . . Guns 4682 | 85 687 1515 1093 916 288 . 98 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 698 | . . . . 698 . . . . . . . . . . . . . . Melee 3467 | . . 806 161 444 . . 408 545 . 527 462 . 114 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3235 | 85 375 1262 990 523 . . . . . . . . . . . . . . Thermal 1135 | . . 253 103 393 288 . 98 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1010 | . 312 . . 698 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3364 | . . 806 161 444 . . 408 442 . 527 462 . 114 . . . . . Piercing 103 | . . . . . . . . 103 . . . . . . . . . . Highest Corruption 13 | . 4 1 . 7 7 1 11 . . 4 . 12 13 . . . . 4 Average Corruption 4 | . 3 1 . 7 7 1 7 . . 1 . 12 9 . . . . 3 Corruption Purged 11 | . . . . . . . 5 . . . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 74 | . 8 2 . 13 22 . 14 . . 4 . 1 9 . . . . 1 Message Errors 16 | . 1 1 . 3 6 . 1 . . . . . 4 . . . . . Matter Fused 21 | . 3 . . 4 7 . 3 . . 1 . . 3 . . . . . Heat Flow Errors 5 | . . . . . 3 . 1 . . . . . 1 . . . . . Energy Discharges 10 | . . . . 1 2 . 4 . . 2 . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . 1 1 . 2 2 . 3 . . . . . 1 . . . . 1 Data Loss (major) 5 | . 2 . . 1 1 . 1 . . . . . . . . . . . Misfires 2 | . 1 . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 675 | . . 107 36 127 . . 15 80 . 192 34 . 84 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 12 | . . . . 12 . . . . . . . . . . . . . . Melee 663 | . . 107 36 115 . . 15 80 . 192 34 . 84 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . 9 . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 44 75 18 217 215 . 256 . . 3 . . 136 9 . . . 10 Average Temperature 30 | . 13 21 8 40 41 . 71 . . 2 . . 66 9 . . . 10 Received Heat Transfer 2042 | . 195 426 280 727 . . 162 . . 90 . . 45 30 . 9 9 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fried 8 | . 2 . . 6 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . . . . . . . . . . . . Heat Transferred 2801 | . . 766 259 814 740 . 222 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . 1 1 1 1 . . . . 3 2 . 1 . . . . 1 Low Security (%) 80 | 100 100 93 91 51 98 . 100 100 100 11 . 100 89 . . . . 98 Level 1 11 | . . 6 8 48 1 . . . . 31 . . 10 . . . . 1 Level 2 3 | . . . . . . . . . . 19 100 . . . . . . . Level 3 3 | . . . . . . . . . . 38 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 894 | 5 80 229 245 353 202 . 46 52 5 894 439 150 232 . . . . 282 Initial 437 | . . 15 92 94 130 . . . 5 . 437 150 . . . . . . Average 136 | . 26 80 118 204 142 . 11 18 . 512 423 113 47 . . . . 21 Influence Increases 5894 | 5 356 744 552 835 325 . 165 213 . 1562 72 36 390 75 60 . 15 489 Destroy 0b10 Robot/C 1760 | . 200 420 260 400 80 . 60 . . 340 . . . . . . . . Destroy 0b10 Robot/NC 290 | 5 15 70 25 35 25 . 5 35 . 65 10 . . . . . . . Destroy Leader 462 | . 44 144 64 92 . . 20 2 . 96 . . . . . . . . Allied During Kill 357 | . . . . 91 31 . . . . 235 . . . . . . . . Successful Hack 213 | . 37 42 18 11 9 . 12 14 . 52 . . . . . . . 18 Select Force Hacks 290 | . 60 . . . 180 . . . . . . . 50 . . . . . Disable Machine 255 | . . 15 15 75 . . 15 15 . 90 15 . . . . . . 15 Destroy Structure 512 | . . 8 5 11 . . 8 42 . 354 2 36 10 . . . . 36 Partial Spotted 150 | . . . . . . . 45 45 . 15 30 . 15 . . . . . Lose Combat Pursuer 1605 | . . 45 165 120 . . . 60 . 315 15 . 315 75 60 . 15 420 Influence Decreases 5612 | 5 318 561 547 726 559 101 165 196 17 668 537 465 168 173 124 60 15 207 Entered New Map 1506 | . . 23 129 132 205 101 . . 12 . 457 279 . 83 25 60 . . Time Decay 3062 | 5 258 478 398 374 334 . 125 186 5 368 70 50 118 90 99 . 10 94 Lost Part 563 | . 60 60 20 120 . . 40 10 . 60 10 30 50 . . . . 103 Lost Ally 481 | . . . . 100 20 . . . . 240 . 106 . . . . 5 10 Squads Dispatched 58 | . 2 4 3 6 . . 3 6 . 17 1 . 11 . 1 . . 4 Investigation 27 | . 2 1 1 2 . . 2 2 . 8 1 . 6 . . . . 2 Extermination 6 | . . . . . . . . 1 . 2 . . 2 . . . . 1 Reinforcement 21 | . . 3 2 1 . . 1 3 . 7 . . 3 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Distress Signals 15 | . 1 2 2 . . . 1 2 . 3 1 . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 23 32 32 29 4 . 10 12 . 38 6 7 34 12 9 1 5 43 Peak Tracking Total 22 | . 6 5 9 5 1 . 6 5 . 14 4 6 17 7 10 1 3 22 Tactical Retreats 41 | . . 3 3 6 . . . 3 . 8 1 1 6 1 1 . 1 7 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Traps Triggered 13 | . 4 1 1 3 . . . 2 . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Machines Disabled 17 | . . 1 1 5 . . 1 1 . 6 1 . . . . . . 1 Max in Single Turn 1 | . . 1 1 1 . . 1 1 . 1 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Machines Accessed 89 | . 9 11 3 7 12 2 6 5 . 17 1 . 9 . . 2 . 5 Terminals 49 | . 7 7 3 6 6 . 3 3 . 8 . . 3 . . . . 3 Fabricators 5 | . . . . . . . . 1 . 2 . . 2 . . . . . Repair Stations 2 | . . 1 . . . . . . . 1 . . . . . . . . Recycling Units 23 | . 2 1 . 1 6 . 2 1 . 4 1 . 4 . . . . 1 Scanalyzers 4 | . . 2 . . . . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . 1 Total Hacks 230 | . 24 35 14 20 22 6 15 17 . 40 1 . 19 . . 2 . 15 Successful 139 | . 16 22 8 7 14 6 8 14 . 24 1 . 10 . . 2 . 7 Failed 91 | . 8 13 6 13 8 . 7 3 . 16 . . 9 . . . . 8 Catastrophic 17 | . 2 1 3 3 . . 1 1 . 4 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 100 | . 11 9 10 5 15 . 11 7 . 14 1 . 9 . . . . 8 Terminals 157 | . 22 21 14 16 16 . 12 13 . 23 . . 10 . . . . 10 Fabricators 12 | . . . . . . . . 3 . 5 . . 4 . . . . . Repair Stations 5 | . . 3 . . . . . . . 2 . . . . . . . . Recycling Units 29 | . 2 3 . 4 6 . 2 1 . 4 1 . 5 . . . . 1 Scanalyzers 13 | . . 8 . . . . 1 . . 4 . . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 . . . . . . . 4 Terminal Hacks 64 | . 10 9 4 4 5 6 3 7 . 6 . . 3 . . 2 . 5 Record 5 | . . . . . . 5 . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . 1 . . 1 . . . . 1 . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . . . 2 . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 4 | . 2 1 . 1 . . . . . . . . . . . . . . Terminal Index 7 | . 1 1 . 1 . . 1 1 . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . Locate Traps 10 | . 1 1 1 . . . 1 1 . 2 . . 2 . . . . 1 Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . Registered Components 5 | . 1 . 1 . 1 . . 1 . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . 1 . 1 . . . . . . . . Zone Layout 10 | . 2 3 . . 2 . . 1 . . . . . . . . . 2 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 3 . 4 . . 1 . . . . . Network Status 4 | . . . . . . . . 1 . 2 . . 1 . . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . 2 . . . . . . . . Scan Component 2 | . . 1 . . . . . . . 1 . . . . . . . . Repair 2 | . . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . 1 . 2 . . . . . . . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer 10 | . . 6 . . . . . . . 4 . . . . . . . . Insert Component 5 | . . 3 . . . . . . . 2 . . . . . . . . Analyze 5 | . . 3 . . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 49 | . 6 4 4 1 9 . 5 4 . 7 1 . 6 . . . . 2 Terminals 24 | . 4 3 4 . 3 . 3 3 . 2 . . 1 . . . . 1 Track 2 | . . . 1 . . . . 1 . . . . . . . . . . Botnet 16 | . 3 2 1 . 3 . 2 1 . 2 . . 1 . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Operators 5 | . 1 1 1 . . . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 2 1 . 1 6 . 2 1 . 4 1 . 4 . . . . 1 Reject 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . . . Fedlink 13 | . . . . . . . 2 1 . 4 1 . 4 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 52 | . 5 10 3 5 6 . 4 3 . 9 . . 4 . . . . 3 Full Trace Events 12 | . 1 3 1 2 . . . 1 . 2 . . 1 . . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . . . . . 2 . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 90 | . . . . . . . . 51 . 39 . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . 1 . . . . . . . . Time 44 | . . 16 . . . . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . . . . . . . 2 . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Total Allies 49 | . . . . 10 . . . . 20 . . 19 . . . . . . Largest Group 20 | . . . . 10 5 4 . . 20 20 . 19 . . . . . . Highest-Rated Group 749 | . . . . 173 80 64 . . 749 749 . 702 . . . . . . Highest-Rated Ally 50 | . . . . 29 16 16 . . 50 50 . 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 237 | . . . . 39 15 . . . . 111 . 72 . . . . . . Total Damage 10421 | . . . . 488 126 . . . . 5757 . 4050 . . . . . . Kills 46 | . . . . 8 2 . . . . 27 . 9 . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 6802 | . . 1890 481 109 . 841 461 461 120 879 157 113 250 198 236 218 78 310 Sensors 3410 | . . . 458 109 . . 439 461 120 879 130 113 168 . . 145 78 310 Terrain 5763 | . . 1890 481 . . 841 122 155 120 780 157 95 82 198 236 218 78 310 Structural 329 | . . . . . . . . 283 . 46 . . . . . . . . Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 3 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Turns Passed 10329 | 84 864 2040 946 860 743 1162 461 461 120 879 157 113 323 198 236 218 78 386 Spaces Moved 10968 | 59 652 1196 391 440 595 959 595 853 154 1708 341 281 773 307 262 531 181 690 Core 7 | 3 3 . . . . . 1 . . . . . . . . . . . Treads 702 | . 29 438 219 16 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 3680 | 56 620 758 172 424 595 959 96 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6579 | . . . . . . . 498 853 154 1708 341 281 773 307 262 531 181 690 Fastest Speed 31 | 50 80 100 130 100 115 100 31 34 35 32 34 34 31 35 35 35 37 34 Average Speed 69 | 88 102 133 181 124 115 100 45 35 35 35 34 34 35 35 35 35 37 36 Slowest Speed 400 | 95 250 240 250 250 115 115 400 37 35 39 34 34 40 35 35 37 37 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 3 2 . . . . 21 . 1 . . 6 Potential Cave-ins 7 | . . . . . . . . . . . . 5 . . . . . 2 Cave-ins Triggered 3 | . . . . . . . 1 . . 1 . 1 . . . . . . Exploration Rate (%) 51 | 3 87 93 37 45 92 82 17 26 88 52 11 88 23 49 47 74 45 21 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 10 | . 2 . . . 6 . 1 . . . . . . 1 . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 2 . . . . . . . . . . 1 . Spaces Dug 97 | . . 6 3 . . . 8 21 . 33 1 . 5 . 1 . . 19 Terrain Destroyed 104 | . . 6 3 7 . . 8 21 . 33 1 . 5 . 1 . . 19 Melee 97 | . . 6 3 . . . 8 21 . 33 1 . 5 . 1 . . 19 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 7 | . . . . 7 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Total 12769 | 78 756 1448 513 631 627 1161 718 945 218 1894 366 297 785 396 400 562 191 783 Wait 1030 | 2 19 80 42 54 19 186 65 31 64 103 14 14 7 90 136 26 10 68 Move 10893 | 58 651 1195 390 439 594 958 588 849 153 1707 341 279 736 306 259 530 180 680 Hop 25 | . . . . . . . 3 2 . . . . 15 . 1 . . 4 Pick Up 59 | 6 5 19 3 7 . 6 . 2 . 6 . . 3 . 1 1 . . Fast Attach 80 | 5 9 7 4 10 . . 7 6 1 14 1 . 11 . . 2 . 3 Attach 50 | 1 4 6 4 9 . 3 11 1 . 1 1 3 2 . . 1 1 2 Detach 24 | . . 2 4 5 . . 3 2 . 1 1 . 2 . . 1 . 3 Swap 38 | . 1 12 5 7 1 2 7 . . 3 . . . . . . . . Drop 50 | . 2 11 2 5 . 6 2 3 . 15 . . 3 . . 1 . . Fire 300 | 6 65 90 51 70 13 . 5 . . . . . . . . . . . Melee 192 | . . 26 8 13 . . 27 34 . 44 8 . 6 . 3 . . 23 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . 11 . . . 15 . . . 1 . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / [*Ext]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 361 | -10/Materials | Lost 5 parts (1p1n1u2w) 727 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Discovered new exit (range 3) 949 | -10/Materials | Entered another Materials area 949 | -9/Materials | Evolved 2 slots: Utility x2 1171 | -9/Materials | Identified exit to Mines 1216 | -9/Materials | Met 8R-AWN 1318 | -9/Materials | Build established: Scavenger-Mutant 1383 | -9/Materials | Lost 3 parts (3w) 1524 | -9/Materials | Discovered new exit (range 9) 1877 | -9/Materials | Core integrity fell below 50% 1919 | -9/Materials | Lost 3 parts (1p1n1w) 1930 | -9/Materials | Discovered new exit (range 6) 2110 | -9/Materials | Discovered new exit (range 6) 2503 | -9/Materials | Build established: Mutant 2848 | -9/Materials | Core integrity fell below 20% 2884 | -9/Materials | Repaired Imp. Treads 2989 | -9/Materials | Entered another Materials area 2989 | -8/Materials | Evolved 2 slots: Utility x2 3202 | -8/Materials | Discovered new exit (range 2) 3289 | -8/Materials | Build established: Skirmisher 3776 | -8/Materials | Build established: Mutant 3804 | -8/Materials | Identified exit to Storage 3935 | -8/Materials | Entered Storage 4097 | -8/Storage | Lost 4 parts (1p1n2w) 4279 | -8/Storage | Core integrity fell below 50% 4315 | -8/Storage | Lost 3 parts (1p1n1w) 4356 | -8/Storage | Garrison activated, responded to threat 4403 | -8/Storage | Build established: Scavenger-Mutant 4470 | -8/Storage | Lost 3 parts (1p2w) 4485 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4685 | -8/Storage | Lost 3 allies 4770 | -8/Storage | Used back door to open Recycling access 4770 | -8/Storage | Discovered new exit (range 5) 4773 | -8/Storage | Identified exit to Recycling 4795 | -8/Storage | Entered Recycling 4795 | -8/Recycling | Accompanied by 5 allies 5032 | -8/Recycling | Discovered new exit (range 13) 5064 | -8/Recycling | Build established: Commander-Mutant 5492 | -8/Recycling | Scanned before Scraplab entrance 5502 | -8/Recycling | Build established: Scavenger-Mutant 5509 | -8/Recycling | Entered Scraplab 5518 | -8/Recycling | Discovered new exit (range 2) 5518 | -8/Recycling | Identified exit to Scraptown 5538 | -8/Recycling | Entered Scraptown 5538 | -8/Scraptown | Accompanied by 4 allies 5538 | -8/Scraptown | System corruption cleaned by C-Scrubber 5581 | -8/Scraptown | System corruption cleaned by C-Scrubber 5692 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5695 | -8/Scraptown | Visited Cave Peace 5712 | -8/Scraptown | Visited UFD Registry 5712 | -8/Scraptown | Registered with UFD as "Railninja" 5723 | -8/Scraptown | Visited Junk Repository 5751 | -8/Scraptown | Visited Cyclists 5758 | -8/Scraptown | Entered Cyclist Reading Room 5880 | -8/Scraptown | Build established: Hacker-Mutant 5959 | -8/Scraptown | Discovered new exit (range 13) 5994 | -8/Scraptown | Visited Symbiants 6042 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6058 | -8/Scraptown | Visited Abandonware Association 6070 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6070 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 6094 | -8/Scraptown | Visited Scrap Suit Storage 6407 | -8/Scraptown | Visited A0-MCA Data Center 6413 | -8/Scraptown | Given a B rating by A0-MCA 6415 | -8/Scraptown | Found A0-MCA's Component Scanner 6434 | -8/Scraptown | Visited Scrapoid Pod Storage 6449 | -8/Scraptown | Visited Supply Room 6475 | -8/Scraptown | Visited Science Guys 6507 | -8/Scraptown | Visited Science Testing Area 6527 | -8/Scraptown | Visited Derelict Rescue Squad 6553 | -8/Scraptown | Visited LU-1G1's Boring Crew 6644 | -8/Scraptown | Met Optimus 6644 | -8/Scraptown | Accepted into 0bPrime 6696 | -8/Scraptown | Discovered new exit (range 3) 6700 | -8/Scraptown | Entered Factory 6700 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6858 | -6/Factory | Lost 6 parts (1p1n3u1w) 6882 | -6/Factory | Core integrity fell below 50% 6901 | -6/Factory | Lost 3 parts (1p1n1u) 6925 | -6/Factory | Loaded intel: 8 recycling unit locations 7003 | -6/Factory | Crushed by falling debris 7003 | -6/Factory | System corruption reached 10% 7034 | -6/Factory | Lost 3 parts (2u1w) 7092 | -6/Factory | Discovered new exit (range 10) 7122 | -6/Factory | Identified exit to Factory 7131 | -6/Factory | Learned location of Protoforge (-3) 7137 | -6/Factory | Spotted B-75 Beast 7161 | -6/Factory | Entered another Factory area 7161 | -5/Factory | Evolved 2 slots: Utility x2 7489 | -5/Factory | Build established: Hacker-Scout 7504 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 7599 | -5/Factory | Loaded intel: 8 recycling unit locations 7622 | -5/Factory | Sucked down chute 7622 | -5/Factory | Entered Waste 7623 | -5/Waste | Joined by Warlord forces that had cleared the area 7662 | -5/Waste | Discovered new exit (range 12) 7677 | -5/Waste | Identified exit to Factory 7742 | -5/Waste | Entered Factory 7742 | -5/Factory | Accompanied by 20 allies 7881 | -5/Factory | Lost 6 allies 7886 | -5/Factory | Lost 5 parts (2n2u1w) 7891 | -5/Factory | Crushed by falling debris 8039 | -5/Factory | Repaired Field Propulsion Drive 8062 | -5/Factory | Discovered new exit (range 11) 8067 | -5/Factory | Identified exit to Upper Caves 8096 | -5/Factory | Discovered new exit (range 13) 8138 | -5/Factory | Spotted B-75 Beast 8155 | -5/Factory | Allies destroyed B-75 Beast 8187 | -5/Factory | Loaded intel: 8 recycling unit locations 8271 | -5/Factory | Discovered new exit (range 11) 8303 | -5/Factory | Identified exit to Factory 8398 | -5/Factory | Discovered exit to Upper Caves (range 6) 8490 | -5/Factory | Discovered exit to Factory (range 5) 8621 | -5/Factory | Entered another Factory area 8621 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8694 | -4/Factory | Loaded intel: 8 recycling unit locations 8778 | -4/Factory | Sucked down chute 8778 | -4/Factory | Entered Waste 8782 | -4/Waste | Spotted C-40 Crusher 8784 | -4/Waste | Spotted C-40 Crusher 8785 | -4/Waste | Spotted C-40 Crusher 8796 | -4/Waste | Spotted C-40 Crusher 8796 | -4/Waste | Spotted C-40 Crusher 8797 | -4/Waste | Discovered new exit (range 13) 8797 | -4/Waste | Spotted C-40 Crusher 8842 | -4/Waste | Warlord forces began an assault 8859 | -4/Waste | Allies destroyed C-40 Crusher 8873 | -4/Waste | Crushed by falling debris 8874 | -4/Waste | System corruption reached 10% 8878 | -4/Waste | Allies destroyed C-40 Crusher 8890 | -4/Waste | Identified exit to Factory 8891 | -4/Waste | Entered Factory 8896 | -4/Factory | Hacking Suite fried by hacking feedback 8909 | -4/Factory | Lost 10 allies 8927 | -4/Factory | Lost 4 parts (1p3u) 8956 | -4/Factory | Loaded intel: 8 recycling unit locations 9042 | -4/Factory | Lost 3 parts (1n1u1w) 9118 | -4/Factory | Lost 4 parts (1p1n2u) 9148 | -4/Factory | Discovered new exit (range 15) 9213 | -4/Factory | Identified exit to Upper Caves 9214 | -4/Factory | Entered Upper Caves 9243 | -4/Upper Caves | Encountered a Warlord checkpoint 9246 | -4/Upper Caves | Build established: Hacker-Mutant 9393 | -4/Upper Caves | Discovered new exit (range 10) 9411 | -4/Upper Caves | Identified exit to Upper Caves 9412 | -4/Upper Caves | Entered another Upper Caves area 9433 | -4/Upper Caves | Encountered a Warlord checkpoint 9607 | -4/Upper Caves | Learned Research emergency access door positions 9611 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9617 | -4/Upper Caves | Ambushed by research squad 9643 | -4/Upper Caves | Discovered new exit (range 14) 9647 | -4/Upper Caves | Identified exit to Warlord 9648 | -4/Upper Caves | Entered Warlord 9660 | -4/Warlord | System corruption cleaned by Quarantine Array 9699 | -4/Warlord | Rebuked by Warlord 9724 | -4/Warlord | Warlord's base attacked by MAIN.C 9741 | -4/Warlord | Found Vortex Rail 9831 | -4/Warlord | Opened side exit 9859 | -4/Warlord | Spotted B-86 Titan 9863 | -4/Warlord | Discovered new exit (range 12) 9866 | -4/Warlord | Identified exit to Proximity Caves 9866 | -4/Warlord | Entered Proximity Caves 9909 | -3/Proximity Caves | Spotted B-86 Titan 9936 | -3/Proximity Caves | Discovered new exit (range 8) 9938 | -3/Proximity Caves | Identified exit to Research 9944 | -3/Proximity Caves | Entered Research 9944 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10016 | -3/Research | Build established: Hacker-Scout 10253 | -3/Research | Loaded intel: 5 recycling unit locations 10296 | -3/Research | Core integrity fell below 50% 10330 | -3/Research | Self-destructed Last Messages --------------- 10270_ K-01 Serf collects debris. 10277_ Impulse Thruster Array destroyed. 10284_ Adv. Hacking Suite destroyed. 10285_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10288_ Component scanned: Exp. Power Amplifier. 10288_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6Q layout... Downloaded map data. 10288_ Terminal disabled. 10294_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8K layout... Downloaded map data. 10296_ System Shield destroyed. 10300_ System corrupted: Component data lost. 10305_ Scythe destroyed. 10317_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????######??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #???#### | | ???????????????????????# @ #?? # | | ???????????????????????# #?? # | | ?????????????#########?# #? # | | ?????????????# ?# #? # | | ?????????????# # # # | | ?????????????# # # # | | ??????????????? "" "" + + # | | ??????????????? ""R"" # # # | | ???????????????? """" # # # | | ???????????????? ?# #? # | | ??????????????? ?# #? # | | ???????????############# #?? # | | ?????? ?""""""""""" # #?? # | | ?????+? """"T"""" #s #???#### | | ????????? #ss #??????? | | ??????????? # s #??????? | | ????????????? # #??????? | | ??????????????? # #??????? | | ????????????????? ?# #??????? | | ?????????#+########+#### #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# ####+######+###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Containment 12 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 38 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -5/Factory Repaired ---------- Imp. Treads | 10% | -9/Materials Field Propulsion Drive | 10% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedChromaticLoader Manual? 0 Play Time 02:25:21 Cumulative 220.2 hours Start 2025.05.23 @ 20:34:18 End 2025.05.23 @ 22:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff6a6009-517c-4382-93f6-e25ebc3f7dca