Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 19:04:09 Player: anthonyiye Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (92) 460 Value Destroyed (2832) 2832 Prototype IDs (27) 540 Alien Tech Used (3) 600 Bonus (1030) 1030 TOTAL SCORE: 12262 Bonus ------- Follower Combat Kills 180 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1150 Matter 236/300 Energy 345/345 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- Micro Fission Core Fusion Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Myomer Leg Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Target Analyzer Precision Matter Filter (fused) Improved Utility Shielding Experimental Weapon Shielding Hardened Heavy Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Chainsword Vibroblade > --- INVENTORY (5) ---- Neutrino Core Light Antimatter Reactor Coil Gun Long-range Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Myomer Leg Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Signal Interpreter Improved Target Analyzer Precision Matter Filter Improved Utility Shielding Experimental Weapon Shielding Hardened Heavy Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Chainsword Vibroblade > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Coil Gun Long-range Missile Launcher Improved Plasma Cutter [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Heavy Particle Gun Ballistic Gun Shotgun Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 2 . 2 . . . . 2 . . 2 . . . . Power 2 | . . . . 1 . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . Utility 6 | . . 2 . . 1 . 1 . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | 7 9 7 . 17 26 2 11 4 2 5 5 4 5 . 3 6 11 15 . Power 29 | 1 1 1 . 4 6 . 2 2 . 1 1 1 1 . . 1 4 3 . Engine 9 | 1 . 1 . 1 2 . 2 1 . . . . 1 . . . . . . Core 15 | . 1 . . 3 4 . . 1 . 1 1 1 . . . 1 1 1 . Reactor 5 | . . . . . . . . . . . . . . . . . 3 2 . Propulsion 42 | 2 4 1 . 4 7 2 1 2 2 1 2 . 1 . 2 2 5 4 . Treads 9 | 2 . . . . 2 . . . . . . . . . . . 4 1 . Leg 3 | . 2 . . . . . . . . . . . . . . . 1 . . Wheel 8 | . 2 1 . 4 1 . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 2 . . 3 . Flight 17 | . . . . . 4 2 1 2 2 1 2 . 1 . . 2 . . . Utility 44 | 2 2 3 . 4 9 . 7 . . 3 1 3 1 . . 1 1 7 . Device 17 | 1 . 2 . 2 3 . 4 . . 1 . 3 . . . . . 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Processor 8 | . . . . . 2 . 2 . . 2 . . 1 . . 1 . . . Hackware 5 | . . . . . 1 . 1 . . . 1 . . . . . . 2 . Protection 11 | . 1 1 . 2 2 . . . . . . . . . . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 2 . 5 4 . 1 . . . 1 . 2 . 1 2 1 1 . Energy Gun 3 | 1 . . . 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 2 . 4 2 . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . . . 1 . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . . 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 . 1 1 . . . 1 . . 1 . . 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Lost 59 | . . 5 . 9 6 2 . 4 9 . 4 2 1 . 5 2 10 . . Power 11 | . . 1 . 1 1 . . 1 2 . . . 1 . 2 . 2 . . Propulsion 29 | . . 1 . 4 3 2 . 2 6 . 2 2 . . 2 2 3 . . Utility 16 | . . 1 . 3 2 . . 1 1 . 2 . . . 1 . 5 . . Weapon 3 | . . 2 . 1 . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 2 . 4 3 2 . 2 9 . 4 2 1 . 4 5 6 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 99 92 100 94 76 91 93 84 43 50 68 46 49 55 50 53 43 68 90 Engine 2 | . 2 2 11 4 . 7 8 8 1 . . . 1 5 4 . . . . Core 7 | . 11 8 . 10 13 7 3 3 1 5 9 11 8 5 4 5 1 4 5 Treads 3 | . . . . . 12 . . . . . . . . . . . 4 10 10 Leg 1 | . 14 . . . . . . . . . . . . . . . 1 5 5 Wheel 7 | . 13 22 22 24 3 . . . . . . . . . . . . . . Flight 6 | . . . . . 1 29 33 30 11 11 20 9 1 5 . 9 . . . Device 8 | . . 15 22 17 4 15 12 6 1 . . 3 11 11 10 10 6 2 5 Storage 6 | . 14 11 11 9 7 7 6 6 6 6 6 . . . . . . . . Processor 7 | . . . . . 5 7 6 6 6 14 18 16 20 22 20 24 17 10 10 Hackware 3 | . . . . . . 7 13 12 12 12 12 5 5 5 4 . . 4 10 Protection 6 | . 13 10 11 8 9 . . . . . . . . . . . 1 8 15 Ballistic Gun 9 | . 27 22 22 16 11 . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 7 6 6 1 . . . . . 1 5 5 9 10 Peak Build Rating 108 | 9 15 17 16 31 49 37 53 49 38 35 49 41 44 44 63 68 63 108 108 Average Rating 35 | 5 13 15 16 25 38 36 47 38 22 30 39 36 41 44 48 61 49 80 108 On Entrance 36 | . 9 14 16 16 30 37 36 49 38 17 35 32 37 44 44 44 62 56 108 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 15 58 59 59 69 87 20 24 24 19 10 15 11 14 10 14 18 37 53 52 Greatest Support 56 | 40 40 20 20 36 40 20 25 25 23 11 19 14 13 13 27 28 56 56 56 Greatest Overweight (x) 22 | 1 2 2 2 3 22 . . 1 . . . . 1 . . 1 5 4 . Average Overweight (x) . | . 1 2 2 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 12 | 6 15 20 20 20 19 8 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 20 | 6 15 20 20 20 20 8 8 8 8 8 8 5 4 4 5 4 5 5 5 Average Carried 11 | 4 10 17 20 19 19 7 6 7 7 7 7 4 3 3 4 2 3 4 5 Final Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 20 20 20 8 6 8 8 8 8 5 4 3 4 5 4 5 5 5 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 15% | Scavenger-Sprinter 10% | Derelict-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Storage Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 3110 | 276 372 332 28 504 415 144 177 52 20 50 30 . 65 70 50 239 125 161 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3408 | 117 492 502 46 854 444 58 123 80 21 . 18 . 184 . . 42 206 221 . Parts 205 | 4 40 31 4 60 21 2 10 5 1 . . . 7 . . 5 9 6 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 2 3 . 9 . 4 . . 3 5 3 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 70 | . 12 10 1 20 6 2 3 3 1 . 1 . 5 . . 4 2 . . Melee 9 | . . . . . 1 2 . 3 1 . . . . . . . 2 . . Guns 48 | . 12 10 1 20 5 . . . . . . . . . . . . . . AOE 13 | . . . . . . . 3 . . . 1 . 5 . . 4 . . . Classes Destroyed 14 | 2 6 1 . 2 2 . . . . . . . . . . . 1 . . Worker 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Builder 3 | . 2 . . 1 . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . Watcher 4 | . 1 1 . . 1 . 1 . . . . . . . . . . . . Swarmer 25 | . 3 . . 6 . 2 . 3 1 . 1 . 5 . . 4 . . . Grunt 25 | . 9 7 1 5 . . 3 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 12 | . . 3 . 7 2 . . . . . . . . . . . . . . Hunter 5 | . . . . 1 2 . . . . . . . . . . . 2 . . Programmer 2 | . . . . . 2 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 5 | 1 5 3 1 5 2 2 3 3 1 . 1 . 5 . . 4 1 . . Combat Bots Only 5 | . 4 2 1 5 2 2 3 3 1 . 1 . 5 . . 4 1 . . Max Kills in Single Turn 3 | 1 2 1 1 1 1 1 2 1 1 . 1 . 2 . . 3 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . 1 . 2 . . 3 . . . Melee 1 | . . . . . 1 1 . 1 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Hostile Shots Fired 654 | . 48 41 6 119 108 36 13 29 36 . 18 13 16 . 39 33 88 . 11 Missed 214 | . 13 14 1 23 35 20 9 10 15 . 8 8 7 . 17 12 21 . 1 Damage Taken 6586 | 31 368 383 62 1365 903 192 64 189 344 . 212 125 123 . 435 302 1221 . 267 Core 1875 | . 48 83 22 246 28 39 16 17 119 . 62 24 24 . 229 117 779 . 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 80 . 73 55 . 90 . . . . 74 . . 95 . . . . . Volleys Fired 188 | 2 36 39 2 63 33 . 4 . . . 1 . 5 . . 3 . . . Largest 2 | 2 2 2 2 2 2 . 1 . . . 1 . 1 . . 1 . . . Hottest 80 | 60 46 46 46 79 80 . 43 . . . 43 . 43 . . 43 . . . Shots Fired 363 | 4 72 78 4 126 66 . 4 . . . 1 . 5 . . 3 . . . Gun 350 | 4 72 78 4 126 66 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . 4 . . . 1 . 5 . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 334 | 2 72 78 4 117 61 . . . . . . . . . . . . . . Thermal 14 | . . . . 9 5 . . . . . . . . . . . . . . Explosive 13 | . . . . . . . 4 . . . 1 . 5 . . 3 . . . Electromagnetic 2 | 2 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 4 10 11 2 11 10 . 2 . . . 3 . 4 . . 4 . . . Robot Miss Streak 6 | . 5 6 3 5 6 . 5 . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 303 | 4 55 54 3 92 41 3 4 4 4 . 1 . 8 . 1 3 19 3 4 Core Hits 182 | 2 35 26 3 50 20 2 11 3 1 . 7 . 11 . . 4 5 1 1 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 2 1 . . . . . . . . . . . . . . Critical Strikes 13 | . 1 2 . 3 1 1 . . 1 . . . . . . . 4 . . Burn 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 6 | . 1 2 . 2 1 . . . . . . . . . . . . . . Sever 6 | . . . . . . 1 . . 1 . . . . . . . 4 . . Melee Attacks 83 | . . . . . 9 10 13 7 7 . . . 5 . 1 . 24 3 4 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . 9 10 13 7 7 . . . 5 . 1 . 24 3 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8572 | 75 863 811 79 1455 965 114 657 158 152 . 264 . 628 . 79 531 1191 333 217 Guns 3978 | 39 863 811 79 1455 731 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 1748 | 36 . . . . . . 567 . . . 264 . 350 . . 531 . . . Melee 2834 | . . . . . 234 114 90 158 152 . . . 278 . 67 . 1191 333 217 Ramming 12 | . . . . . . . . . . . . . . . 12 . . . . Kinetic 3746 | 12 863 811 79 1343 638 . . . . . . . . . . . . . . Thermal 241 | 36 . . . 112 93 . . . . . . . . . . . . . . Explosive 1712 | . . . . . . . 567 . . . 264 . 350 . . 531 . . . Electromagnetic 27 | 27 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2834 | . . . . . 234 114 90 158 152 . . . 278 . 67 . 1191 333 217 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 3 . . . . 4 . . . 2 2 3 3 3 Average Corruption 2 | . . . . . 1 2 . . . . 4 . . . 1 2 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . 10 2 . . . . . . . . 1 3 9 9 1 Message Errors 7 | . . . . . 2 1 . . . . . . . . . 1 2 1 . Matter Fused 12 | . . . . . 3 . . . . . . . . . 1 1 3 3 1 Heat Flow Errors 4 | . . . . . 2 . . . . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . 1 . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 1 1 . . . . . . . . . 1 2 2 . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 470 | . . . . . 60 . . . 12 . . . 15 . . 63 142 178 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . . . . . . . . . 15 . . 63 . . . Melee 392 | . . . . . 60 . . . 12 . . . . . . . 142 178 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | 31 . . . . . . . . . . . . . . 5 . . . . Shots 1 | 1 . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 193 | 12 24 27 . 3 193 . . 55 15 . 8 11 . . . 6 92 108 4 Average Temperature 21 | 12 11 9 . 1 24 . . 22 8 . 4 11 . . . 6 58 56 3 Received Heat Transfer 1107 | . 162 186 33 396 84 27 9 24 12 . 48 36 . . 27 18 9 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 494 | . . . . 309 185 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence 337 | 10 210 321 116 337 138 118 236 . . . . 85 . . 133 . . . . Initial 78 | . 6 31 62 . 67 15 53 . . . . 55 . . 78 . . . . Average 98 | 3 89 175 59 154 67 46 94 . . . . 64 . . 105 . . . . Maximum Alert Level 1 | . 1 1 . 1 . . 1 . . . . . . . . . . . . Low Security (%) 88 | 100 97 66 100 66 100 100 86 . . . . 100 . . 100 . . . . Level 1 11 | . 2 33 . 33 . . 13 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . 4 3 1 4 . . . 1 . . . . . . . . Investigation 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . Extermination 3 | . . . . . 2 . 1 . . . . . . . . . . . . Reinforcement 6 | . 1 . . 3 . . 2 . . . . . . . . . . . . Assault 2 | . . . . 1 . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . 1 . 1 1 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 22 18 3 35 11 10 12 10 10 . 24 4 7 . 11 11 4 . 2 Peak Tracking Total 15 | . 4 4 3 8 2 11 6 3 6 . 15 5 4 . 10 6 2 . 2 Tactical Retreats 27 | . 2 2 . 5 . 1 3 4 4 . 1 . . . 1 2 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . 1 . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 3 | . . 1 . . 2 . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 36 | . 1 1 . 5 3 6 7 . 1 1 . 1 . . 1 . . 9 . Terminals 21 | . 1 1 . 5 3 5 6 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . 1 . . . . Total Hacks 122 | . 6 4 . 12 9 11 24 . 1 5 . 1 . . 1 . . 48 . Successful 82 | . 3 3 . 3 2 3 13 . 1 5 . 1 . . . . . 48 . Failed 40 | . 3 1 . 9 7 8 11 . . . . . . . 1 . . . . Catastrophic 8 | . . . . 3 1 3 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 34 | . 1 3 . 10 9 1 10 . . . . . . . . . . . . Terminals 63 | . 6 4 . 12 9 10 22 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 . . . . . . . 1 . . . . Terminal Hacks 81 | . 3 3 . 3 2 3 13 . 1 5 . . . . . . . 48 . Record 36 | . . . . . . . . . . . . . . . . . . 36 . Part Schematic 9 | . . . . . . . . . . 5 . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . 1 . . . . 2 . . . . . . . . . . 4 . Open Door 2 | . . . . . . 1 . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . 1 . 2 . . . . . . . . . . . . Terminal Index 4 | . . 1 . 1 1 . 1 . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . Unreport Threat 4 | . 1 . . 1 . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . 1 3 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 1 . 5 3 5 7 . . . . . . . 1 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 5 . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 9 | . . . 5 . . . . . . 4 . . . . . . . . . Largest Group 4 | . . . 4 3 . . . . . 4 4 . . . . . . . . Highest-Rated Group 155 | . . . 71 63 . . . . . 155 155 . . . . . . . . Highest-Rated Ally 41 | . . . 31 31 . . . . . 41 41 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . 3 9 . . . . . . 24 . . . . . . . . Total Damage 557 | . . . 42 133 . . . . . . 382 . . . . . . . . Kills 8 | . . . 2 . . . . . . . 6 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 10 | . . . 1 . . . . 2 1 2 1 . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . 4 . . 5 . . . . Traps 2 | . . . . . . . . . . . . 1 . . 1 . . . . Emergency Access 5 | . . . . . . . . . . . . 2 . . 3 . . . . Items 2 | . . . . . . . . . . . . 1 . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 7546 | 111 679 503 451 855 1389 152 376 358 172 434 318 75 248 28 81 160 673 452 31 Spaces Moved 8486 | 63 402 283 384 552 764 296 892 1031 432 850 467 190 486 78 176 388 476 264 12 Core 411 | 11 . . . . 1 . . . . . . 18 299 . 49 5 28 . . Treads 813 | 52 5 . . . 240 . . . . . . . . . . . 279 225 12 Legs 216 | . 192 . . . . . . . . . . . . . . . 24 . . Wheels 1830 | . 205 283 384 552 406 . . . . . . . . . . . . . . Hover 137 | . . . . . . . . . . . . . . . 98 . . 39 . Flight 5079 | . . . . . 117 296 892 1031 432 850 467 172 187 78 29 383 145 . . Fastest Speed 23 | 50 110 110 110 95 26 26 23 23 23 34 27 34 35 35 35 34 40 92 160 Average Speed 66 | 142 127 110 110 103 154 26 23 23 32 34 30 35 44 35 40 34 116 152 160 Slowest Speed 1150 | 160 260 110 110 125 1150 26 23 109 35 35 34 50 100 35 50 100 300 300 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 9 . 2 . 3 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 5 53 28 83 45 12 62 25 83 58 84 58 7 75 9 8 58 68 62 4 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . . . . . 3 . Known Exits Taken 15 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 21 | . . . 4 . . . . 3 2 4 . . 4 1 . 2 1 . . Spaces Dug 11 | . . . . . . 4 5 2 . . . . . . . . . . . Terrain Destroyed 163 | 8 . . . . 1 4 37 2 . . 14 . 53 . . 44 . . . Melee 11 | . . . . . . 4 5 2 . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . . . . . . . AOE 151 | 8 . . . . . . 32 . . . 14 . 53 . . 44 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Total 9843 | 77 500 399 411 718 904 355 1030 1129 449 991 637 194 502 78 183 408 555 305 18 Wait 767 | . 30 49 18 52 29 30 105 85 9 132 166 . . . . 8 42 10 2 Move 8438 | 62 401 282 383 551 763 295 874 1030 427 849 461 185 485 77 176 387 475 263 12 Hop 14 | . . . . . . . 8 . 2 . 2 2 . . . . . . . Pick Up 86 | 6 11 16 4 16 15 . 5 1 1 2 . . . 1 1 2 2 3 . Fast Attach 85 | 7 5 2 . 8 11 . 5 4 1 4 3 3 2 . 3 2 9 16 . Attach 47 | . 2 5 . 7 11 2 4 1 1 1 2 1 3 . . 4 2 1 . Detach 20 | . 4 . . 2 3 . 4 . . 1 1 . 2 . . 2 1 . . Swap 10 | . 2 . . 2 4 . 2 . . . . . . . . . . . . Drop 85 | . 9 6 4 17 26 . 6 1 1 2 1 2 . . 1 . . 9 . Fire 188 | 2 36 39 2 63 33 . 4 . . . 1 . 5 . . 3 . . . Melee 83 | . . . . . 9 10 13 7 7 . . . 5 . 1 . 24 3 4 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Discovered new exit (range 8) 774 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Entered another Materials area 791 | -9/Materials | Evolved 2 slots: Utility x2 1205 | -9/Materials | Identified exit to Mines 1294 | -9/Materials | Entered Mines 1658 | -9/Mines | Discovered new exit (range 8) 1698 | -9/Mines | Learned 2 Materials zone layouts 1712 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1745 | -9/Mines | Entered Materials 1745 | -8/Materials | Accompanied by 4 allies 1745 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1750 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1797 | -8/Materials | Lost 4 allies 1964 | -8/Materials | Lost 4 parts (1p2u1w) 2069 | -8/Materials | Build established: Scavenger-Mutant 2202 | -8/Materials | Discovered new exit (range 7) 2600 | -8/Materials | Entered Factory 2600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3001 | -7/Factory | Build established: Mutant 3049 | -7/Factory | Lost 3 parts (1p2u) 3256 | -7/Factory | Identified exit to Storage 3256 | -7/Factory | Identified exit to Lower Caves 3336 | -7/Factory | Build established: Scavenger-Mutant 3989 | -7/Factory | Entered Storage 4135 | -7/Storage | Discovered new exit (range 16) 4141 | -7/Storage | Identified exit to Factory 4141 | -7/Storage | Entered Factory 4141 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4172 | -6/Factory | Found Prototype Processor 4172 | -6/Factory | Identified Exp. Targeting Computer 4181 | -6/Factory | Identified exit to Lower Caves 4233 | -6/Factory | Build established: Scavenger-Sprinter 4339 | -6/Factory | Spotted B-75 Beast 4369 | -6/Factory | Found Unknown Device 4369 | -6/Factory | Identified Launcher Loader 4452 | -6/Factory | Identified exit to Factory 4517 | -6/Factory | Entered Lower Caves 4546 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4621 | -6/Lower Caves | Learned location of Zion (-6) 4830 | -6/Lower Caves | Learned location of 1 exit from Factory 4847 | -6/Lower Caves | Discovered new exit (range 10) 4848 | -6/Lower Caves | Identified exit to Lower Caves 4857 | -6/Lower Caves | Found Alien Artifact 4857 | -6/Lower Caves | Identified Core Expander 4857 | -6/Lower Caves | Installed Core Expander, added new Utility slot 4875 | -6/Lower Caves | Entered another Lower Caves area 4877 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4956 | -6/Lower Caves | Lost 9 parts (2p6n1u) 5005 | -6/Lower Caves | Encountered a Warlord checkpoint 5007 | -6/Lower Caves | Learned Factory garrison access intel 5046 | -6/Lower Caves | Discovered new exit (range 3) 5047 | -6/Lower Caves | Identified exit to Zion 5047 | -6/Lower Caves | Entered Zion 5102 | -6/Zion | Learned location of 2 exits from Factory 5148 | -6/Zion | Found GAL Module 5224 | -6/Zion | Build established: Hacker-Mutant 5233 | -6/Zion | Met Imprinter 5240 | -6/Zion | Imprinted 5242 | -6/Zion | Declared Zion's savior 5342 | -6/Zion | Discovered new exit (range 12) 5348 | -6/Zion | Given A8's code to call for help 5348 | -6/Zion | Identified exit to Proximity Caves 5481 | -6/Zion | Entered Proximity Caves 5481 | -5/Proximity Caves | Accompanied by 4 allies 5778 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5785 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5799 | -5/Proximity Caves | Entered Factory 5799 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5800 | -5/Factory | Identified exit to Extension 5801 | -5/Factory | Identified exit to Upper Caves 5801 | -5/Factory | Identified exit to Factory 5802 | -5/Factory | Loaded intel: 4 garrison access locations 5826 | -5/Factory | Lost 4 parts (2n2u) 5874 | -5/Factory | Entered Upper Caves 5973 | -5/Upper Caves | Learned Factory interactive machine intel 6118 | -5/Upper Caves | Discovered new exit (range 12) 6121 | -5/Upper Caves | Identified exit to Upper Caves 6122 | -5/Upper Caves | Entered another Upper Caves area 6142 | -5/Upper Caves | Discovered exit to Factory (range 13) 6150 | -5/Upper Caves | Entered Factory 6150 | -4/Factory | Evolved 2 slots: Utility x2 6151 | -4/Factory | Loaded intel: 52 interactive machine locations 6160 | -4/Factory | Spotted B-86 Titan 6222 | -4/Factory | Discovered new exit (range 15) 6227 | -4/Factory | Identified exit to Upper Caves 6231 | -4/Factory | Entered Upper Caves 6255 | -4/Upper Caves | Encountered a Warlord checkpoint 6264 | -4/Upper Caves | Lost 5 parts (2p2n1u) 6282 | -4/Upper Caves | Spotted B-86 Titan 6343 | -4/Upper Caves | Build established: Derelict-Mutant 6387 | -4/Upper Caves | Discovered new exit (range 11) 6390 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6391 | -4/Upper Caves | Identified exit to Upper Caves 6391 | -4/Upper Caves | Entered another Upper Caves area 6421 | -4/Upper Caves | Spotted B-86 Titan 6433 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6512 | -4/Upper Caves | Lost 3 parts (2n1u) 6824 | -4/Upper Caves | Core integrity fell below 50% 6852 | -4/Upper Caves | Core integrity fell below 20% 6897 | -4/Upper Caves | Lost 6 parts (1p1n4u) 7006 | -4/Upper Caves | Discovered new exit (range 5) 7009 | -4/Upper Caves | Identified exit to Zhirov 7025 | -4/Upper Caves | Identified exit to Research 7040 | -4/Upper Caves | Learned 4 Research zone layouts 7064 | -4/Upper Caves | Entered Zhirov 7064 | -4/Zhirov | Discovered new exit (range 3) 7069 | -4/Zhirov | Identified exit to Proximity Caves 7095 | -4/Zhirov | Met Zhirov 7153 | -4/Zhirov | Learned location of Quarantine (-3) 7153 | -4/Zhirov | Learned location of Testing (-2) 7153 | -4/Zhirov | Learned location of Command (-1) 7186 | -4/Zhirov | Build established: Scavenger-Mutant 7190 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7371 | -4/Zhirov | Found Alien Artifact 7371 | -4/Zhirov | Identified Integrated Reactor 7371 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7397 | -4/Zhirov | Found Alien Artifact 7397 | -4/Zhirov | Identified Transdimensional Reconstructor 7397 | -4/Zhirov | Warped through subspace 7516 | -4/Zhirov | Entered Proximity Caves 7518 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7547 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07397_ Acquired Alien Artifact. 07397_ Identified Transdimensional Reconstructor. 07397_ Warped through subspace. [Achievement: Subspace Traveler] 07412_ Zhirov uses his terminal. 07429_ System corrupted: Heat flow error (+115). 07433_ Zhirov uses his terminal. 07446_ Acquired Imp. Utility Shielding. 07454_ Zhirov uses his terminal. 07510_ System corrupted: Matter fused (-5). LOCATION=PROXIMITY CAVES GOAL=ESCAPE 07517_ Penetrated by Slug. 07517_ Slug penetrates Wall. 07518_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 07539_ Penetrated by Slug. 07539_ Slug penetrates Wall. 07541_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????## ????????????????????????????? | | ????????????# ## #######????????????????????? | | ?????????? #????????????????????? | | ????????????# @ #????????????????????? | | ????????????# ## #####Yp#????????????????????? | | ??????????????????#??????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ??????????? ###### ##???????????????????? | | ???????????# $ #?????? #???????????? | | ???????????????# ## ##### #????????????? | | ???????????????# ???????# #??????????????? | | ???????????????# ## #??????????????? | | ???????????????# #??????????????? | | ??????????????# ## " #????????????? | | ??????????????# ?# #######????????????? | | ??????????????# ? ??# ##??????????????????? | | ??????????????#??? ???# ####???????????????????? | | ?????????????????##????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 53 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 825 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 65 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed SubatomicSpikedRail Manual? 0 Play Time 01:50:07 Cumulative 43.4 hours Start 2025.04.20 @ 17:06:40 End 2025.04.20 @ 19:04:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 116694cc-7de8-40b6-83e4-a84169f79b50