Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 17:08:53 Player: cloodskull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (168) 840 Value Destroyed (6444) 6444 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 12697 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 286 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Neutrino Core Targeting Computer Energy Filter Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Trap Scanner Salvage Targeting Computer Improved Targeting Computer Core Analyzer Transmission Jammer Utility Shielding Layered Light Armor Plating > --- WEAPON ----------- Heavy Wave Gun Heavy Ion Cannon Railgun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Neutrino Core Compact Wheel High-capacity Storage Unit Medium Matter Pod Targeting Computer Energy Filter Energy Filter Improved Light Armor Plating Improved System Restoration Module High-powered Tractor Beam Heavy Laser Improved Spread Laser Dispersion Rifle Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun Railgun Railgun Railgun Railgun Mini Assault Cannon [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 . 2 2 2 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 1 1 . . . . 1 Utility 7 | . . . 1 . . 1 2 2 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 130 | 7 5 . 13 16 1 43 14 12 19 Power 20 | 1 1 . 1 3 . 7 3 1 3 Engine 7 | 1 . . 1 1 . 1 2 . 1 Core 11 | . 1 . . 2 . 6 1 1 . Reactor 2 | . . . . . . . . . 2 Propulsion 33 | 2 . . 4 5 1 9 4 2 6 Treads 12 | 1 . . 4 2 1 2 1 1 . Leg 2 | . . . . . . . . . 2 Wheel 19 | 1 . . . 3 . 7 3 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 1 2 . 3 4 . 9 5 6 3 Device 14 | . . . 1 2 . 4 2 4 1 Storage 4 | 1 1 . 1 . . . 1 . . Processor 4 | . . . . . . 1 1 2 . Hackware 1 | . . . . . . 1 . . . Protection 10 | . 1 . 1 2 . 3 1 . 2 Artifact . | . . . . . . . . . . Weapon 44 | 3 2 . 5 4 . 18 2 3 7 Energy Gun 17 | 1 . . 3 2 . 8 1 . 2 Energy Cannon 10 | . . . . 2 . 5 . 2 1 Ballistic Gun 16 | 2 2 . 2 . . 4 1 1 4 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 2 . 3 . . 1 Parts Lost 68 | . . . 4 4 . 20 2 10 28 Power 8 | . . . 1 . . 2 . 2 3 Propulsion 26 | . . . 1 2 . 10 . 4 9 Utility 18 | . . . 1 1 . 4 1 2 9 Weapon 16 | . . . 1 1 . 4 1 2 7 Highest Loss Streak 22 | . . . 1 3 . 5 1 4 22 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 21 | 2 6 11 20 23 24 23 24 19 20 Power 1 | . 1 1 1 . . 1 2 2 4 Propulsion 3 | 1 2 2 6 4 5 2 1 1 . Utility 8 | . . 2 3 9 11 10 11 9 7 Weapon 8 | . 3 5 9 9 8 9 8 6 8 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . . . 5 8 1 . 3 . 9 Power 3 | . . . . 1 . . . . 2 Propulsion 2 | . . . 2 . . . . . . Utility 9 | . . . . 3 . . 2 . 4 Weapon 12 | . . . 3 4 1 . 1 . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 98 97 100 98 99 98 87 Engine 3 | . 8 . 2 8 . 3 7 2 . Core 9 | . 5 14 8 8 18 11 5 8 . Treads 18 | . 14 14 21 26 33 19 7 11 3 Wheel 10 | . 14 14 11 8 2 9 18 11 9 Device 9 | . . . 10 9 9 7 13 18 13 Storage 8 | . 14 14 11 9 9 7 6 5 4 Processor 4 | . . . . . . 3 11 14 14 Hackware 1 | . . . . . . 2 . . . Protection 8 | . 12 14 10 8 9 6 6 5 9 Energy Gun 8 | . . . 9 14 9 10 6 2 1 Energy Cannon 4 | . . . . 3 9 7 . 8 6 Ballistic Gun 7 | . 28 28 12 . . 3 12 5 5 Peak Build Rating 86 | 6 13 13 24 36 38 48 57 63 86 Average Rating 38 | 4 10 13 22 31 37 42 51 59 69 On Entrance 28 | . 6 13 13 22 36 38 38 57 59 Naked Turns . | . . . . . . . . . . Heaviest Build 143 | 12 56 56 97 112 112 125 122 128 143 Greatest Support 82 | 20 16 16 16 64 64 82 46 26 48 Greatest Overweight (x) 14 | . 3 3 6 11 1 11 5 7 14 Average Overweight (x) 4 | . 1 3 5 5 1 4 3 4 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 20 24 25 25 25 25 25 24 Most Carried 25 | 4 10 12 25 25 25 25 25 24 25 Average Carried 21 | 2 6 11 20 24 25 23 24 19 20 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 5 Final Carried 25 | 4 10 12 24 25 25 24 25 18 4 Class Distribution -------------------- 39% | Mutant 20% | Gunner 15% | Scavenger-Gunner 15% | Tank 4% | Commander-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Matter Collected 4023 | 258 168 132 616 298 37 1260 281 469 504 Remotely 726 | . . . 575 20 . . . . 131 Salvage Created 7971 | . 241 46 1263 901 411 2311 597 921 1280 Parts 377 | . 12 5 86 43 22 88 25 41 55 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 130 | . 6 3 31 14 7 36 8 14 11 Guns 73 | . 6 3 29 8 1 7 8 4 7 Cannons 39 | . . . . 3 6 17 . 9 4 AOE 4 | . . . 1 1 . 2 . . . Classes Destroyed 16 | . 1 1 4 1 . 8 . 1 . Worker 8 | . . . . 1 . 2 1 . 4 Builder 5 | . . . . . . 2 1 . 2 Tunneler 2 | . . . . . . 2 . . . Hauler 1 | . . . . . . 1 . . . Recycler 8 | . . . . . . 3 1 . 4 Operator 1 | . . . 1 . . . . . . Watcher 13 | . . . 5 2 1 4 . . 1 Swarmer 22 | . . 3 9 . . 6 . . 4 Grunt 62 | . 6 . 12 8 3 17 5 8 3 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . Sentry 22 | . . . 9 6 4 2 1 . . Specialist 1 | . . . . . . 1 . . . Hunter 4 | . . . . . . . . 2 2 Programmer 16 | . . . . . . 8 2 4 2 Best Kill Streak 12 | . 4 3 5 4 2 5 2 4 12 Combat Bots Only 5 | . 4 3 5 3 2 4 1 4 4 Max Kills in Single Turn 5 | . 1 1 2 1 1 5 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 1 . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Hostile Shots Fired 1013 | . 13 8 108 55 13 352 66 115 283 Missed 288 | . 2 1 37 16 5 103 25 36 63 Hits 725 | . 11 7 71 39 8 249 41 79 220 Melee 1 | . . . 1 . . . . . . Projectile 724 | . 11 7 70 39 8 249 41 79 220 Critical Strikes 19 | . . . 2 2 1 8 . 3 3 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 11123 | . 139 62 963 727 125 3740 561 1294 3512 Core 1870 | . . 18 124 61 31 331 30 120 1155 Absorbed by Shields 99 | . . . . . . . . 99 . Redirected to Shielding 53 | . . . . . . . . . 53 Core Remaining (%) 82 | 100 . 92 69 . 83 52 96 88 . Volleys Fired 432 | . 12 4 85 40 23 148 38 36 46 Largest 3 | . 2 2 2 2 2 3 3 3 3 Hottest 204 | . 46 46 90 108 108 204 131 168 181 Shots Fired 956 | . 24 8 170 79 45 319 85 103 123 Gun 670 | . 24 8 170 64 22 161 85 50 86 Cannon 286 | . . . . 15 23 158 . 53 37 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 409 | . 24 8 138 . . 62 62 39 76 Thermal 258 | . . . . . . 124 23 64 47 Explosive . | . . . . . . . . . . Electromagnetic 289 | . . . 32 79 45 133 . . . Robot Hit Streak 16 | . 7 3 16 12 6 14 8 11 13 Robot Miss Streak 6 | . 1 1 5 3 4 6 5 2 5 Penetration Max 2 | . . . . . . . 1 1 2 Secondary Targets 4 | . . 1 . 1 . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . 1 Shots Hit Robots 622 | . 18 5 114 64 27 194 51 71 78 Core Hits 306 | . 9 3 55 34 12 81 44 30 38 Critical Kills 9 | . . . 1 . . 4 1 2 1 Critical Parts Destroyed 3 | . . . . . . . 1 2 . Critical Strikes 17 | . . . 1 . 1 5 2 6 2 Burn 3 | . . . . . . . . 2 1 Meltdown 5 | . . . . . . 4 . 1 . Destroy 7 | . . . 1 . . . 2 3 1 Corrupt 2 | . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14948 | . 278 72 1757 1395 570 4819 1431 1749 2877 Guns 8840 | . 278 72 1713 846 217 1948 1171 634 1961 Cannons 5043 | . . . . 262 353 2431 . 1115 882 Explosions 983 | . . . 44 287 . 392 260 . . Melee . | . . . . . . . . . . Ramming 82 | . . . . . . 48 . . 34 Kinetic 5453 | . 278 72 1358 . . 767 815 432 1731 Thermal 5420 | . . . 44 287 . 2177 483 1317 1112 Explosive . | . . . . . . . . . . Electromagnetic 3993 | . . . 355 1108 570 1827 133 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 5 5 14 3 3 3 Average Corruption 5 | . . . . 5 5 6 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 163 | . . . . 33 20 93 11 3 3 Message Errors 36 | . . . . 6 2 23 3 1 1 Matter Fused 51 | . . . . 15 5 24 4 2 1 Heat Flow Errors 13 | . . . . 1 3 8 . . 1 Energy Discharges 17 | . . . . 4 4 8 1 . . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 23 | . . . . 2 4 16 1 . . Data Loss (major) 6 | . . . . 3 . 3 . . . Misfires 9 | . . . . 2 . 6 1 . . Alerts 3 | . . . . . 1 1 1 . . Weapon Failures 3 | . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 220 | . . . . 4 11 149 20 8 28 Projectiles 109 | . . . . . 11 82 . 8 8 Explosions 91 | . . . . 4 . 67 20 . . Melee 20 | . . . . . . . . . 20 Knockbacks 3 | . . . . . . 3 . . . Impact 2 | . . . . . . 2 . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 257 | . . . 34 134 . 72 . . 17 Shots 6 | . . . 1 4 . 1 . . . Rammed 9 | . . . . . . 5 . . 4 Targets Rammed 9 | . . . . . . 5 . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 499 | . 80 54 144 227 220 499 356 93 463 Average Temperature 106 | . 34 30 27 68 71 152 104 32 133 Received Heat Transfer 3051 | . 81 . 369 315 72 1056 183 141 834 Effects 32 | . . . . . . 18 1 . 13 Shutdowns 7 | . . . . . . 6 . . 1 Energy Bleed 10 | . . . . . . 7 1 . 2 Interference 3 | . . . . . . 1 . . 2 Matter Decay 2 | . . . . . . 2 . . . Damage (minor) 3 | . . . . . . 2 . . 1 Damage (major) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Robots Corrupted 9 | . . . 1 2 . 5 . . 1 Combat Hostiles 8 | . . . 1 2 . 5 . . . Parts Fried 25 | . . . 1 7 . 12 . . 5 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 6 | . . . . . . 5 . 1 . Combat Hostiles 6 | . . . . . . 5 . 1 . Parts Melted 19 | . . . . . 2 10 . 7 . Heat Transferred 7541 | . . . 100 300 . 2987 475 2056 1623 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . 1 4 . 3 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Maximum Alert Level 2 | . . . 1 . 1 2 2 . 1 Low Security (%) 64 | 100 100 100 68 100 52 50 . 100 99 Level 1 19 | . . . 31 . 47 5 99 . . Level 2 15 | . . . . . . 43 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 685 | . 102 95 263 152 334 685 403 171 214 Initial 335 | . . 31 . 107 15 129 335 117 30 Average 186 | . 28 15 158 49 149 294 303 97 46 Influence Increases 4835 | . 142 74 916 394 655 1391 384 383 496 Destroy 0b10 Robot/C 2780 | . 120 60 620 280 320 720 160 280 220 Destroy 0b10 Robot/NC 195 | . . . 30 15 5 75 15 . 55 Destroy Leader 698 | . 20 10 180 84 82 190 40 50 42 Allied During Kill 212 | . . 4 . . 188 20 . . . Successful Hack 90 | . . . 4 4 . 42 17 9 14 Disable Machine 390 | . . . 30 . 15 135 135 15 60 Destroy Structure 125 | . 2 . 7 11 . 59 2 14 30 Lose Combat Pursuer 345 | . . . 45 . 45 150 15 15 75 Influence Decreases 4766 | . 60 156 662 611 406 992 828 561 490 Entered New Map 884 | . . 51 . 147 22 157 350 124 33 Time Decay 3142 | . 60 105 622 424 304 615 458 337 217 Lost Part 640 | . . . 40 40 . 200 20 100 240 Lost Ally 100 | . . . . . 80 20 . . . Squads Dispatched 34 | . . . 3 3 1 15 4 5 3 Investigation 2 | . . . . 1 . 1 . . . Extermination 15 | . . . . . . 10 2 2 1 Reinforcement 13 | . . . 3 2 . 3 2 1 2 Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . 1 . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Distress Signals 5 | . . . 1 1 1 2 . . . Communications Jammed 18 | . . . . . . . . 1 17 Distress Signals 18 | . . . . . . . . 1 17 Times Spotted 198 | . 10 3 40 17 16 59 11 17 25 Peak Tracking Total 7 | . 5 3 4 5 5 6 3 4 7 Tactical Retreats 15 | . . . 3 . 2 5 1 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Traps Triggered 3 | . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Disabled 26 | . . . 2 . 1 9 9 1 4 Max in Single Turn 6 | . . . 1 . . 6 5 1 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Accessed 32 | . 1 . 5 6 2 7 3 5 3 Terminals 29 | . 1 . 5 6 2 6 2 4 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 52 | . 2 . 8 10 3 8 8 10 3 Successful 20 | . 1 . 4 3 1 3 3 3 2 Failed 32 | . 1 . 4 7 2 5 5 7 1 Catastrophic 10 | . . . 1 2 . 1 1 5 . Database Lockouts . | . . . . . . . . . . Manual 21 | . . . 1 . . 5 4 9 2 Terminals 49 | . 2 . 8 10 3 7 7 9 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 13 | . 1 . 4 3 1 1 2 . 1 Record 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 6 | . 1 . 3 1 . . 1 . . Dispatch Records 1 | . . . . 1 . . . . . Assault Status 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . . . . . . 2 1 2 1 Terminals 6 | . . . . . . 2 1 2 1 Botnet 6 | . . . . . . 2 1 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . . . 6 5 2 7 2 4 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Total Allies 11 | . . 1 . . 10 . . . . Largest Group 10 | . . 1 . . 10 5 . . . Highest-Rated Group 173 | . . 31 . . 173 93 . . . Highest-Rated Ally 31 | . . 31 . . 29 29 . . . Total Orders . | . . . . . . . . . . Ally Attacks 76 | . . . . . 66 10 . . . Total Damage 1017 | . . . . . 864 153 . . . Kills 11 | . . . . . 10 1 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Active Infowar (turns) 4733 | . . . . . . 2099 1142 789 703 Traps 4723 | . . . . . . 2099 1142 789 693 Jamming 2634 | . . . . . . . 1142 789 703 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Turns Passed 12589 | 77 278 625 2214 1359 877 4481 1142 789 747 Spaces Moved 5792 | 53 173 405 973 569 327 1968 642 360 322 Core 46 | 2 . . . . . . . . 44 Treads 955 | 1 . . . 131 327 496 . . . Legs 17 | . . . . . . . . . 17 Wheels 4774 | 50 173 405 973 438 . 1472 642 360 261 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 145 145 175 233 155 115 150 50 Average Speed 172 | 99 117 145 175 202 233 183 131 158 158 Slowest Speed 470 | 160 145 145 190 245 233 317 155 205 470 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 32 94 73 61 32 42 17 8 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 91 | . . . 4 9 . 51 . 7 20 Melee . | . . . . . . . . . . Projectile 29 | . . . . . . 2 . 7 20 AOE 61 | . . . 4 9 . 48 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Total 7508 | 73 228 436 1329 704 397 2534 873 495 439 Wait 932 | 9 30 22 226 46 45 298 146 75 35 Move 5783 | 52 172 404 972 568 326 1967 641 359 322 Hop . | . . . . . . . . . . Pick Up 97 | 4 6 2 23 15 1 20 14 5 7 Fast Attach 27 | 6 3 . 2 3 . 7 1 1 4 Attach 54 | . . . 4 4 . 18 6 12 10 Detach . | . . . . . . . . . . Swap 108 | 2 2 . 7 11 1 58 13 6 8 Drop 62 | . 3 . 10 17 1 13 14 1 3 Fire 432 | . 12 4 85 40 23 148 38 36 46 Melee . | . . . . . . . . . . Ram 6 | . . . . . . 2 . . 4 Kick . | . . . . . . . . . . Crush 3 | . . . . . . 3 . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . 4 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 359 | -10/Mines | Received a Mining Laser from a helpful Derelict 399 | -10/Mines | Discovered new exit (range 9) 444 | -10/Mines | Discovered new exit (range 12) 674 | -10/Mines | Learned location of Storage (-8) 981 | -10/Mines | Entered Materials 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1297 | -9/Materials | Discovered new exit (range 5) 1941 | -9/Materials | Discovered new exit (range 13) 2460 | -9/Materials | Discovered new exit (range 13) 3195 | -9/Materials | Entered another Materials area 3195 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3367 | -8/Materials | Lost 3 parts (1n1u1w) 3694 | -8/Materials | Met 7R-MNS 4104 | -8/Materials | Discovered new exit (range 4) 4373 | -8/Materials | Discovered new exit (range 6) 4554 | -8/Materials | Entered Storage 4646 | -8/Storage | Garrison activated, responded to threat 4886 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5105 | -8/Storage | Discovered new exit (range 15) 5190 | -8/Storage | Build established: Commander-Mutant 5431 | -8/Storage | Entered Factory 5431 | -7/Factory | Accompanied by 5 allies 5431 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5725 | -7/Factory | Build established: Commander-Tank 6013 | -7/Factory | P-60 Hacker assimilated allied Trooper 3a 6314 | -7/Factory | Build established: Tank 6731 | -7/Factory | Cargo convoy interrupted 7746 | -7/Factory | Lost 4 parts (3n1u) 8003 | -7/Factory | Build established: Gunner 8631 | -7/Factory | First assault squad dispatched 9084 | -7/Factory | System corruption reached 10% 9143 | -7/Factory | Lost 5 parts (2n1u2w) 9609 | -7/Factory | Identified exit to Factory 9704 | -7/Factory | Build established: Scavenger-Gunner 9912 | -7/Factory | Entered another Factory area 9912 | -6/Factory | Evolved 2 slots: Utility x2 10162 | -6/Factory | Identified exit to Lower Caves 10502 | -6/Factory | Discovered new exit (range 14) 11025 | -6/Factory | Build established: Gunner 11054 | -6/Factory | Entered another Factory area 11054 | -5/Factory | Evolved 2 slots: Utility x2 11144 | -5/Factory | Lost 4 parts (1p2n1u) 11394 | -5/Factory | Garrison activated, responded to threat 11408 | -5/Factory | Lost 4 parts (1p1n1u1w) 11562 | -5/Factory | Discovered new exit (range 10) 11681 | -5/Factory | Build established: Scavenger-Gunner 11821 | -5/Factory | Spotted B-75 Beast 11843 | -5/Factory | Entered another Factory area 11843 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12010 | -4/Factory | Identified exit to DSF 12043 | -4/Factory | Discovered new exit (range 12) 12180 | -4/Factory | Lost 4 parts (3n1w) 12192 | -4/Factory | Build established: Gunner 12558 | -4/Factory | Core integrity fell below 50% 12562 | -4/Factory | Core integrity fell below 20% 12590 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- recycling unit. 12551_ R-10 Processor collects Flexi-carbon Leg. 12552_ K-01 Serf collects debris. 12553_ Railgun destroyed. 12553_ Dispersion Rifle destroyed. 12553_ R-10 Processor inserts Com. Wheel into recycling unit. 12555_ K-01 Serf collects debris. 12557_ R-10 Processor collects Sml. Matter Pod. 12560_ Huge Storage Unit destroyed. 12560_ R-10 Processor collects Mic. Nuclear Core. 12561_ K-01 Serf collects debris. 12563_ R-10 Processor collects Hvy. Laser. 12564_ K-01 Serf collects debris. 12569_ R-10 Processor inserts Antigrav System into recycling unit. 12584_ Slug penetrates Wall. 12588_ Slug penetrates S-27 Virus. 12588_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????# ######+#######???????????????????????????? | | ??????# # #???????????????????????????? | | ??????# # #???????????????????????????? | | ??????# # #???????????????????????????? | | ??????# # #???????????????????????????? | | ??????# # #?????????#?????????????????? | | ####### # #???????? #?????????????????? | | / #??#+#### #######???????????? | | #### # #### T ????????????? | | ???# # ##"" #?????????????? | | ???# # ##"" #?????????????? | | ???# # ##G #?????????????? | | ?### # ##"" "" +?????????????? | | ## ###########+##?"" "" #?????????????? | | #?????????# #####@ """ ??????????????? | | #?????????# s """ ??????????????? | | #?????????# s """ ???????????????? | | """ ########### s ???????????? | | """ ### ??????????? | | %%"" %#?# ! ??????????? | | % #?;###############???????????? | | #?#??????????????????????????? | | T" %###??????????????????????????? | | ############## # #????#####?????????????????? | | #????????????# # #??? #?????????????????? | | ############## ###### ??????????????????? | | # # ?????????????????????? | | # # #???????????????????????? | | + # "" * #???????????????????????? | | # # "" * ! ###########?????????????? | | # """ """ # """ ! # #?????????????? | | # """ """ + """ + ""T"" ! ##????????????? | | # """ """ # """ # """"" ## ?????????### | | # # # !#? ???????# | | # """ """ # "" "" ###########??? ??????# | | # """ """ # "" "" ################+###??# | | # """ """ # """ """ % % #### | | # # """ """ % % + | | ####?######### """ "" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed DisassembledImpactBlade Manual? 0 Play Time 02:01:16 Cumulative 12.9 hours Start 2025.07.15 @ 15:06:45 End 2025.07.15 @ 17:08:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cf9f980-9a16-4276-87cb-4acbdce82645