Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.23 @ 02:07:16 Player: Runia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (5374) 5374 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 12695 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 49 Met Data Miner 300 Friendly Fire -156 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Flak Gun Dirty Datajack > --- INVENTORY (20) --- Antimatter Reactor Coolant Injector Advanced Energy Well (500) Advanced Energy Well (500) Improved Sensor Array Layered Medium Armor Plating Medium Reactive Plating 8R-AWN's Armor/EX Experimental Thermal Shield Advanced Component Analysis Suite AS-neutralizer No. 17b Gauss Rifle Gauss Rifle Gauss Rifle Proton Missile Launcher Missile Launcher Precision Grenade Launcher Dirty Datajack (18) Impact Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Particle Charger Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon 8R-AWN's Boregun Dirty Datajack > --- INVENTORY -------- Antimatter Reactor Coolant Injector Advanced Energy Well Advanced Energy Well Improved Sensor Array Hardened Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating 8R-AWN's Armor/EX Experimental Thermal Shield Advanced Component Analysis Suite AS-neutralizer No. 17b Gauss Rifle Gauss Rifle Proton Missile Launcher Missile Launcher Precision Grenade Launcher Dirty Datajack Impact Mace [Rating: 97] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Light Armor Plating Device Active Sensor Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon 8R-AWN's Boregun Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun 8R-AWN's Boregun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . 1 . Utility 6 | . . . 2 . . . 1 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 184 | . 18 1 17 . 26 11 12 7 8 40 6 11 16 3 8 . Power 11 | . 1 . 2 . 1 1 . . 1 3 1 . 1 . . . Engine 5 | . 1 . 2 . . . . . . 1 1 . . . . . Core 2 | . . . . . 1 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 2 . . 1 . . . Propulsion 28 | . 5 . 3 . 4 . 2 3 4 1 . 3 1 . 2 . Treads 16 | . 2 . 3 . 2 . . 2 3 1 . 3 . . . . Leg 9 | . 3 . . . 2 . 1 . . . . . 1 . 2 . Wheel 3 | . . . . . . . 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 55 | . 2 . 5 . 13 3 3 3 3 12 . . 10 . 1 . Device 17 | . . . . . 4 2 . 1 2 4 . . 4 . . . Storage 6 | . 1 . . . 2 . . 1 . . . . 2 . . . Processor 4 | . . . . . . . 1 . . 3 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 28 | . 1 . 5 . 7 1 2 1 1 5 . . 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 90 | . 10 1 7 . 8 7 7 1 . 24 5 8 4 3 5 . Energy Gun 5 | . 2 1 2 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . 3 1 . 1 . . . Ballistic Gun 46 | . 3 . 3 . 6 4 3 1 . 11 4 5 2 . 4 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 20 | . 5 . 2 . 1 2 2 . . 4 . 1 . 3 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 . . . . . . Slashing Weapon 6 | . . . . . . 1 2 . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . 2 1 . 1 . Unidentified Prototypes 14 | . 1 . 1 . 6 . . . . 2 1 . 3 . . . Parts Lost 29 | . 1 1 . . 11 3 2 . . 2 1 2 . . 6 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . 1 . . . 3 . . . . . . 1 . . 1 . Utility 12 | . . . . . 6 1 1 . . 1 . . . . 3 . Weapon 10 | . . 1 . . 2 2 1 . . 1 . 1 . . 2 . Highest Loss Streak 11 | . 1 1 . . 11 2 1 . . 1 1 2 . . 4 . Average Slot Usage (%) 85 | . 87 100 97 100 97 92 82 75 64 82 69 72 82 92 91 58 Engine 5 | . 14 14 11 11 6 . . . . . 7 7 4 . . . Core 1 | . . . . . 4 11 9 7 1 . . . . . . . Reactor 1 | . . . . . . . . . 5 6 . . 2 7 6 5 Treads 11 | . 4 . 14 22 12 . . 14 7 14 15 19 22 15 9 . Leg 8 | . 23 28 7 . 9 22 13 . . . . . . 7 16 17 Wheel 1 | . . . . . . . 6 7 8 . . . . . . . Device 7 | . . . . . 8 22 6 3 5 8 7 7 10 23 18 5 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 9 7 6 5 Processor 4 | . . . . . . . 7 7 2 14 7 7 7 7 6 5 Protection 12 | . 2 14 30 33 22 4 14 11 8 13 7 7 7 7 7 5 Energy Gun 2 | . 8 14 6 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 2 7 5 . Ballistic Gun 11 | . 15 . 14 11 16 17 11 14 15 13 13 8 7 4 3 5 Launcher 2 | . 3 14 . 11 5 3 . . . . . . . 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 33 31 42 40 58 53 74 108 118 115 72 72 87 87 92 70 Greatest Support 140 | 20 40 26 40 40 72 72 80 56 56 140 140 140 120 100 100 76 Greatest Overweight (x) 4 | . 1 1 1 . 1 . 2 3 4 4 . . . . 1 . Average Overweight (x) . | . . 1 . . . . 1 2 3 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 16 | 5 9 14 14 15 13 14 14 17 19 19 19 19 19 20 19 20 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 15 15 15 15 15 19 19 20 20 20 20 20 20 20 Class Distribution -------------------- 50% | Scavenger-Mutant 29% | Mutant 13% | Scavenger-Skirmisher 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Matter Collected 5604 | 200 301 139 390 . 697 199 436 440 548 863 352 289 423 127 200 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8026 | . 610 139 724 . 325 402 899 529 1512 1073 468 410 423 72 440 . Parts 394 | . 45 17 42 . 19 20 49 17 36 69 15 24 22 4 15 . Haulers Intercepted 9 | . 2 . 3 . . . 2 1 . . . . . . 1 . Recyclers Shooed 8 | . . 1 2 . . . . 1 . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 14 10 . 4 . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 119 | . 14 7 15 . 5 10 13 4 5 20 7 5 4 4 6 . Melee 3 | . . . . . . . 2 . . 1 . . . . . . Guns 63 | . 8 . 10 . 1 3 8 4 5 8 7 1 4 . 4 . Cannons 4 | . . . . . . . . . . 1 . . . 2 1 . AOE 49 | . 6 7 5 . 4 7 3 . . 10 . 4 . 2 1 . Classes Destroyed 20 | . 5 . 4 . 3 3 1 . 1 2 . 1 . . . . Worker 8 | . . . 2 . . 1 2 1 . 2 . . . . . . Builder 3 | . . . 1 . . 2 . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . . 2 1 . . . . . . 1 . Recycler 6 | . . . . . . 2 . 2 . 2 . . . . . . Operator 3 | . . . . . . . 1 . . 2 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 6 | . 2 . 1 . . . 1 . . 2 . . . . . . Swarmer 23 | . 6 3 4 . . 3 . . . . . 4 . 3 . . Grunt 48 | . 8 4 6 . . 5 9 3 . 10 2 . . . 1 . Brawler 5 | . . . 1 . . . . . . 1 3 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 12 | . . . 4 . . . 2 . . 2 1 . . 1 2 . Hunter 12 | . . . . . . 1 2 1 . 4 1 . . . 3 . Programmer 3 | . . . . . . . . . . 2 . 1 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Compactor 5 | . . . . . . . . . 5 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . Best Kill Streak 8 | . 3 3 6 . 3 7 8 3 1 5 3 4 2 3 2 . Combat Bots Only 5 | . 3 3 5 . 3 4 4 2 1 5 3 4 2 3 2 . Max Kills in Single Turn 5 | . 3 2 3 . 2 5 2 1 1 3 2 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . 2 3 2 . . 3 . 2 . 1 1 . Melee 1 | . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Damage Taken 8911 | . 536 115 449 . 1333 553 949 172 . 1913 98 502 833 456 1002 . Core 817 | . 85 . 36 . 66 127 126 . . 55 40 90 50 45 97 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 66 . . . 42 77 . . . . . . 60 88 . Volleys Fired 514 | . 47 6 62 1 73 23 48 22 37 68 15 24 28 17 43 . Largest 2 | . 2 2 2 1 2 2 1 2 2 2 2 2 2 1 1 . Hottest 97 | . 65 80 95 23 50 43 36 60 60 69 97 58 58 90 90 . Shots Fired 814 | . 86 11 112 1 122 36 48 44 71 116 30 28 47 19 43 . Gun 693 | . 78 5 103 1 96 26 44 44 71 101 27 25 47 2 23 . Cannon 41 | . . . . . . . . . . 3 3 . . 15 20 . Launcher 73 | . 8 6 9 . 19 10 4 . . 12 . 3 . 2 . . Special 7 | . . . . . 7 . . . . . . . . . . . Kinetic 629 | . 46 . 76 1 96 26 44 44 71 101 27 25 47 2 23 . Thermal 65 | . . 5 18 . 7 . . . . . . . . 15 20 . Explosive 73 | . 8 6 9 . 19 10 4 . . 12 . 3 . 2 . . Electromagnetic 47 | . 32 . 9 . . . . . . 3 3 . . . . . Robot Hit Streak 26 | . 11 7 18 4 15 10 9 10 6 24 9 26 10 12 14 . Robot Miss Streak 6 | . 3 3 3 . 4 1 4 2 5 2 2 1 3 1 6 . Penetration Max 2 | . . . . . 1 . 2 1 1 1 1 1 . . 1 . Secondary Targets 8 | . 2 . 1 . . . . 1 . 1 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . 1 1 . 1 . . . Shots Hit Robots 577 | . 56 6 84 1 72 27 42 26 33 92 22 29 28 16 43 . Core Hits 311 | . 34 11 39 . 34 26 28 10 10 52 15 18 12 5 17 . Critical Kills 34 | . . . 1 . 3 1 11 3 5 . 3 1 4 . 2 . Critical Parts Destroyed 43 | . . . . . 3 1 12 7 4 3 2 6 1 . 4 . Critical Strikes 106 | . . . 1 . 6 2 25 10 28 4 8 8 7 . 7 . Destroy 106 | . . . 1 . 6 2 25 10 28 4 8 8 7 . 7 . Melee Attacks 42 | . . . . . . . 15 . . 7 . 5 . . 15 . Impact 5 | . . . . . . . . . . 5 . . . . . . Slashing 17 | . . . . . . . 15 . . 2 . . . . . . Piercing 20 | . . . . . . . . . . . . 5 . . 15 . Sneak Attacks 3 | . . . . . . . 2 . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16886 | . 1289 555 1735 18 1814 1277 1511 485 970 3553 523 881 554 763 958 . Guns 9032 | . 767 25 1014 18 1017 251 763 485 970 1704 491 511 554 . 462 . Cannons 1242 | . . . . . . . . . . 89 32 . . 654 467 . Explosions 5942 | . 522 520 721 . 791 1026 272 . . 1626 . 355 . 109 . . Melee 615 | . . . . . . . 476 . . 95 . 15 . . 29 . Ramming 49 | . . 10 . . . . . . . 39 . . . . . . Kinetic 8293 | . 343 . 724 18 1017 251 763 485 970 1704 491 511 554 . 462 . Thermal 1570 | . 103 25 164 . 6 . . . . 151 . . . 654 467 . Explosive 5688 | . 419 520 721 . 791 1026 272 . . 1475 . 355 . 109 . . Electromagnetic 671 | . 424 . 126 . . . . . . 89 32 . . . . . Impact 95 | . . . . . . . . . . 95 . . . . . . Slashing 476 | . . . . . . . 476 . . . . . . . . . Piercing 44 | . . . . . . . . . . . . 15 . . 29 . Highest Corruption 9 | . . . . . . . . . 7 9 9 9 9 9 . . Average Corruption 8 | . . . . . . . . . 5 7 9 9 9 9 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 168 | . . . . . . . . . 16 49 40 28 22 13 . . Message Errors 51 | . . . . . . . . . 1 9 17 12 7 5 . . Matter Fused 35 | . . . . . . . . . 5 4 13 5 5 3 . . Heat Flow Errors 17 | . . . . . . . . . 2 6 3 3 2 1 . . Energy Discharges 30 | . . . . . . . . . 3 13 5 5 3 1 . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 21 | . . . . . . . . . 2 10 1 2 5 1 . . Data Loss (major) 4 | . . . . . . . . . . 3 . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . 2 . . Weapon Failures 6 | . . . . . . . . . 3 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 463 | . 126 10 30 . 43 . 36 . . 124 . 47 . 47 . . Projectiles 47 | . . . . . . . . . . . . . . 47 . . Explosions 380 | . 126 10 30 . 43 . . . . 124 . 47 . . . . Melee 36 | . . . . . . . 36 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 604 | . 108 44 41 . 25 78 57 . . 192 . 59 . . . . Shots 16 | . 3 1 1 . 1 3 2 . . 3 . 2 . . . . Rammed 7 | . . . . . . . . . . 7 . . . . . . Targets Rammed 8 | . . 1 . . . . . . . 7 . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 84 81 270 . 81 44 261 175 339 328 237 183 270 60 92 . Average Temperature 66 | . 23 38 79 . 24 32 92 42 98 61 77 72 62 20 36 . Received Heat Transfer 1881 | . 201 15 123 . . 180 342 54 . 615 27 48 108 36 132 . Effects 2 | . . . 1 . . . . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . . . . 1 2 . Heat Transferred 1409 | . 100 74 481 . 54 . . . . 100 . . . 350 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Peak Influence 510 | . 325 204 245 60 . 327 494 422 94 510 . . . . 144 50 Initial 224 | . . 29 1 60 . . 127 224 77 . . . . . . 50 Average 161 | . 150 144 120 60 . 259 247 333 64 193 . . . . 53 50 Maximum Alert Level 2 | . 1 1 1 . . 1 2 2 . 2 . . . . . . Low Security (%) 65 | 100 72 45 78 100 . 12 49 . 100 62 . . . . 100 100 Level 1 27 | . 27 54 21 . . 87 34 65 . 19 . . . . . . Level 2 7 | . . . . . . . 16 34 . 17 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 3 . . . 2 1 . 11 . . . . 3 . Investigation 9 | . 3 . 1 . . . 1 . . 3 . . . . 1 . Extermination 3 | . . . . . . . . . . 2 . . . . 1 . Reinforcement 12 | . 1 . 2 . . . 1 1 . 6 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . 1 . 1 . . . 1 1 . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 192 | . 21 5 20 . 22 10 21 5 8 34 7 7 4 8 20 . Peak Tracking Total 9 | . 3 3 6 . 9 3 6 3 3 5 3 3 2 4 9 . Tactical Retreats 13 | . . . . . 5 . 1 . 4 3 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . . . . . . . 1 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Disabled 35 | . 7 . 3 . 7 2 2 4 . 9 . . 1 . . . Max in Single Turn 4 | . 2 . 2 . 1 1 1 2 . 4 . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Accessed 33 | . 8 . 5 . 1 . 7 . . 3 1 . 4 . 4 . Terminals 20 | . 6 . 5 . . . 5 . . 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 97 | . 20 . 11 . 2 . 17 . . 8 1 . 29 . 9 . Successful 68 | . 9 . 6 . 2 . 14 . . 4 1 . 29 . 3 . Failed 29 | . 11 . 5 . . . 3 . . 4 . . . . 6 . Catastrophic 4 | . 1 . . . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . 8 . 5 . . . . . . . . . . . . . Terminals 47 | . 17 . 11 . . . 12 . . 2 . . . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . 4 . . . . 4 . Recycling Units 5 | . 3 . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 56 | . 7 . 6 . 2 . 9 . . . 1 . 29 . 2 . Record 13 | . . . . . 2 . . . . . . . 11 . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . Prototype ID Bank 6 | . . . 1 . . . 2 . . . . . 3 . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . Locate Traps 6 | . 2 . 1 . . . 3 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 3 . . . . 1 . Scan Component 3 | . . . . . . . . . . 2 . . . . 1 . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 4 . . . 6 . . 3 . . . . 3 . Full Trace Events 3 | . . . . . . . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 2 . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 78 | . . . . . . . . . . 78 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total Allies 5 | . . . . 2 . . . . . . . 1 . . 2 . Largest Group 2 | . . . . 2 2 . . . . . . 1 . . 1 . Highest-Rated Group 75 | . . . . 47 47 . . . . . . 75 . . 41 . Highest-Rated Ally 75 | . . . . 31 31 . . . . . . 75 . . 41 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . 5 . Total Damage 234 | . . . . . . . . . . . . . . . 234 . Kills 1 | . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Turns Passed 11613 | 1 1381 462 1081 131 1431 315 647 472 516 1367 1055 892 684 412 760 6 Spaces Moved 6050 | 1 673 233 473 80 835 188 357 285 256 702 624 505 249 231 353 5 Core . | . . . . . . . . . . . . . . . . . Treads 3318 | . 106 . 321 80 399 . . . . 616 624 505 249 231 187 . Legs 1889 | 1 567 233 152 . 436 188 141 . . . . . . . 166 5 Wheels 843 | . . . . . . . 216 285 256 86 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 190 160 160 120 120 120 115 130 130 160 160 160 160 120 120 Average Speed 158 | 120 178 190 184 160 140 120 136 137 152 156 160 161 162 160 173 120 Slowest Speed 260 | 120 240 190 240 160 240 120 260 145 160 160 160 163 163 160 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 99 50 39 22 83 36 39 9 95 18 74 62 80 41 11 . Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . 2 . . . 1 . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 6 | . . 2 . . . . . . . . 1 1 . 2 . . Spaces Dug 57 | . 23 . . . . . 11 . . 2 . 15 . . 6 . Terrain Destroyed 453 | . 63 74 40 . 36 67 40 1 11 82 1 21 1 7 9 . Melee 2 | . . . . . . . . . . 2 . . . . . . Projectile 41 | . . . . . 6 . 10 . 9 3 . 1 1 2 9 . AOE 406 | . 63 74 40 . 30 67 30 . . 77 . 20 . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total 7257 | 2 767 241 585 82 971 238 444 329 330 866 649 552 485 252 459 5 Wait 242 | . 3 . 2 2 3 11 . 1 2 9 . 3 169 2 35 . Move 6035 | . 672 232 472 79 834 187 356 285 255 701 623 504 248 230 352 5 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | . 18 1 13 . 20 4 4 11 9 17 2 4 9 . 4 . Fast Attach 31 | . 4 . 1 . 3 2 3 1 3 7 1 1 4 . 1 . Attach 52 | . 5 1 4 . 13 2 1 6 3 7 1 3 2 . 4 . Detach 5 | . . . . . 1 . 1 . 1 2 . . . . . . Swap 102 | . 9 . 12 . 10 7 8 . 2 26 5 7 10 3 3 . Drop 109 | 2 9 . 19 . 13 2 8 3 18 15 2 1 15 . 2 . Fire 514 | . 47 6 62 1 73 23 48 22 37 68 15 24 28 17 43 . Melee 42 | . . . . . . . 15 . . 7 . 5 . . 15 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . 7 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 12) 203 | -10/Materials | Discovered new exit (range 4) 336 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 12) 862 | -10/Materials | Discovered new exit (range 10) 1260 | -10/Materials | Discovered new exit (range 16) 1383 | -10/Materials | Entered Mines 1671 | -10/Mines | Found a hidden stash of uninstalled traps 1687 | -10/Mines | Discovered new exit (range 12) 1845 | -10/Mines | Entered Materials 1845 | -9/Materials | Evolved 2 slots: Utility x2 2013 | -9/Materials | Discovered new exit (range 16) 2250 | -9/Materials | Discovered new exit (range 7) 2428 | -9/Materials | Discovered new exit (range 3) 2757 | -9/Materials | Build established: Scavenger-Mutant 2926 | -9/Materials | Entered Mines 3033 | -9/Mines | Discovered new exit (range 7) 3050 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3050 | -9/Mines | Discovered new exit (range 5) 3057 | -9/Mines | Entered Exiles 3057 | -9/Exiles | Accompanied by 2 allies 3087 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3101 | -9/Exiles | Met 8R-AWN 3145 | -9/Exiles | Met EX-HEX 3208 | -9/Exiles | Met EX-DEC 3219 | -9/Exiles | Learned location of Zion (-6) 3623 | -9/Exiles | Attacked by the Exiles 3830 | -9/Exiles | Destroyed 8R-AWN 3844 | -9/Exiles | Found Prototype Ballistic Gun 3847 | -9/Exiles | Found Prototype Ballistic Gun 3861 | -9/Exiles | Lost 11 parts (3n6u2w) 3864 | -9/Exiles | Found Prototype Protection 3868 | -9/Exiles | Found Prototype Device 3868 | -9/Exiles | Identified AS-neutralizer No. 17b 3876 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3881 | -9/Exiles | Identified 8R-AWN's Armor/EX 4307 | -9/Exiles | Discovered new exit (range 15) 4472 | -9/Exiles | Discovered new exit (range 15) 4488 | -9/Exiles | Entered Mines 4639 | -8/Mines | Core integrity fell below 50% 4725 | -8/Mines | Discovered new exit (range 10) 4803 | -8/Mines | Entered Materials 4803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5368 | -8/Materials | Build established: Mutant 5433 | -8/Materials | Discovered new exit (range 11) 5450 | -8/Materials | Entered Factory 5450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5922 | -7/Factory | Sucked down chute 5922 | -7/Factory | Entered Waste 5933 | -7/Waste | Found Broken Imp. Powered Armor 5937 | -7/Waste | EMP discharged 5960 | -7/Waste | Spotted C-40 Crusher 5977 | -7/Waste | Build established: Scavenger-Mutant 5981 | -7/Waste | Destroyed C-40 Crusher 5995 | -7/Waste | Found Damper Plating 6016 | -7/Waste | Spotted C-40 Crusher 6022 | -7/Waste | Spotted C-40 Crusher 6037 | -7/Waste | EMP discharged 6068 | -7/Waste | Destroyed C-40 Crusher 6124 | -7/Waste | Destroyed C-40 Crusher 6137 | -7/Waste | EMP discharged 6157 | -7/Waste | Spotted C-40 Crusher 6168 | -7/Waste | Destroyed C-40 Crusher 6196 | -7/Waste | Spotted C-40 Crusher 6237 | -7/Waste | EMP discharged 6267 | -7/Waste | Destroyed C-40 Crusher 6337 | -7/Waste | EMP discharged 6355 | -7/Waste | Discovered new exit (range 13) 6437 | -7/Waste | EMP discharged 6438 | -7/Waste | Entered Factory 6585 | -7/Factory | Repaired Broken Imp. Powered Armor 6830 | -7/Factory | Discovered new exit (range 8) 7456 | -7/Factory | Cargo convoy interrupted 7784 | -7/Factory | Identified exit to Lower Caves 7800 | -7/Factory | Found Prototype Device 7800 | -7/Factory | Identified Active Sensor Suite 7805 | -7/Factory | Entered Lower Caves 7806 | -7/Lower Caves | Encountered a Warlord checkpoint 7897 | -7/Lower Caves | Learned location of 1 exit from Factory 8023 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8079 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8850 | -7/Lower Caves | Discovered new exit (range 6) 8857 | -7/Lower Caves | Identified exit to Lower Caves 8860 | -7/Lower Caves | Entered another Lower Caves area 8984 | -7/Lower Caves | Discovered new exit (range 6) 8990 | -7/Lower Caves | Identified exit to Factory 9077 | -7/Lower Caves | Learned Factory machine intel 9099 | -7/Lower Caves | Encountered a Warlord checkpoint 9144 | -7/Lower Caves | Spotted B-75 Beast 9224 | -7/Lower Caves | Destroyed B-75 Beast 9519 | -7/Lower Caves | Build established: Scavenger-Assassin 9550 | -7/Lower Caves | Discovered new exit (range 12) 9580 | -7/Lower Caves | Identified exit to Data Miner 9752 | -7/Lower Caves | Entered Data Miner 9752 | -7/Data Miner | Discovered new exit (range 6) 9789 | -7/Data Miner | Met Data Miner 9825 | -7/Data Miner | Learned location of Section 7 (-3) 9825 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9854 | -7/Data Miner | Received God Mode back door access code from Data Miner 9918 | -7/Data Miner | Data Conduit disabled 10147 | -7/Data Miner | Found Prototype Device 10147 | -7/Data Miner | Identified Exp. Thermal Shield 10430 | -7/Data Miner | Build established: Scavenger-Mutant 10436 | -7/Data Miner | Entered Proximity Caves 10768 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10826 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10848 | -6/Proximity Caves | Entered Factory 10848 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10849 | -6/Factory | Identified exit to Lower Caves 10850 | -6/Factory | Loaded intel: 245 machine locations 11076 | -6/Factory | Identified exit to Factory 11608 | -6/Factory | Entered another Factory area 11608 | -5/Factory | Evolved 2 slots: Utility x2 11614 | -5/Factory | Self-destructed Last Messages --------------- 11586_ M-28 Smith fits Backup Power III on G-50 Soldier. 11587_ U-05 Engineer builds a Wall. 11589_ K-01 Serf collects debris. 11591_ Neutron Cannon destroyed. 11593_ W-25 Informer sends out distress signal. 11594_ U-05 Engineer builds a Wall. 11594_ U-05 Engineer lays Concrete. 11595_ Acquired 10 matter. 11596_ U-05 Engineer lays Concrete. 11597_ Adv. Particle Charger destroyed. 11598_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Z. 11598_ U-05 Engineer lays Concrete. 11599_ K-01 Serf collects debris. 11600_ U-05 Engineer lays Concrete. 11603_ K-01 Serf collects debris. 11607_ Lyr. Medium Armor Plating destroyed. 11607_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+######???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# @ #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????#####+####???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ????????????????????? ??????????????????? | | ???????????????????? ?????????????????? | | ??????????????????? ????????????????? | | ??????????????????? ???????????????? | | ?????????????????? "??????????????? | | ?????????????????############## "??????????????? | | ??????????????????????????????? "??????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 825 Matter Stores 340 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 90 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Item Schematics ----------------- Cold Fusion Reactor | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Neutron Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronTransmissionBeam Manual? 0 Play Time 01:11:19 Cumulative 397.5 hours Start 2021.10.23 @ 00:45:35 End 2021.10.23 @ 02:07:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c5a4935-cf1d-4008-b9ef-3b8197333f9d