Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 03:08:41 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (100) 100 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1810 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 154/265 System Corruption 1% Temperature Cool (14) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Terrain Scan Processor ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Hover Unit Hover Unit Small Storage Unit Terrain Scan Processor ECM Suite Rocket Launcher Mining Laser [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VTOL Module Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 37 | 3 2 19 13 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 . 12 6 Treads 1 | . . . 1 Leg . | . . . . Wheel 5 | 2 . 3 . Hover 5 | . . 2 3 Flight 9 | . . 7 2 Utility 6 | 1 . 3 2 Device 5 | 1 . 3 1 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 2 2 4 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 3 | 3 . . . Parts Lost 16 | . 1 . 15 Power 1 | . . . 1 Propulsion 8 | . 1 . 7 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 14 | . 1 . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 100 89 65 Engine 10 | . 14 11 7 Wheel 8 | . 28 6 . Hover 3 | . . 7 . Flight 12 | . . 9 23 Device 23 | . 14 33 18 Storage 10 | . 14 11 8 Energy Gun 5 | . 11 6 1 Ballistic Gun 5 | . 14 1 4 Special Weapon 2 | . 2 5 . Naked Turns . | . . . . Heaviest Build 23 | 14 14 17 23 Greatest Support 32 | 32 32 26 22 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 8 8 8 9 Most Carried 9 | 7 8 8 9 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 43% | Mutant 35% | Scavenger-Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 258 | 245 . 13 . Remotely . | . . . . Salvage Created 200 | 166 17 13 4 Parts 20 | 9 4 2 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 4 | . . . 4 AOE 4 | . . . 4 Classes Destroyed 4 | 2 . 1 1 Tunneler 4 | 3 1 . . Recycler 1 | 1 . . . Operator 1 | . . 1 . Swarmer 4 | . . . 4 Best Kill Streak 2 | 2 1 1 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1748 | . 123 131 1494 Core 638 | . 21 53 564 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 91 86 . Volleys Fired 31 | 15 3 5 8 Largest 2 | 2 2 1 1 Hottest 100 | 60 100 100 36 Shots Fired 47 | 30 4 5 8 Gun 38 | 30 2 3 3 Cannon . | . . . . Launcher 5 | . . . 5 Special 4 | . 2 2 . Kinetic 19 | 15 1 . 3 Thermal 4 | . 2 2 . Explosive 5 | . . . 5 Electromagnetic 19 | 15 1 3 . Robot Hit Streak 5 | 4 5 1 2 Robot Miss Streak 4 | 3 . 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | 17 1 1 4 Core Hits 18 | 6 1 1 10 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 857 | 170 15 33 639 Guns 247 | 170 15 27 35 Cannons . | . . . . Explosions 568 | . . . 568 Melee . | . . . . Ramming 42 | . . 6 36 Kinetic 115 | 80 . . 35 Thermal . | . . . . Explosive 568 | . . . 568 Electromagnetic 132 | 90 15 27 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | 3 3 2 1 Average Corruption 2 | 3 3 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | 1 1 1 1 Heat Flow Errors 2 | . . 1 1 Energy Discharges 1 | 1 . . . Parts Rejected 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles . | . . . . Explosions 54 | . . . 54 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . . 3 120 Shots 2 | . . . 2 Rammed 8 | . . 1 7 Targets Rammed 8 | . . 1 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 173 | 40 40 173 123 Average Temperature 31 | 25 20 59 23 Received Heat Transfer 768 | . 48 63 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 374 | 20 48 220 374 Initial 92 | . 13 15 92 Average 130 | 9 28 92 264 Maximum Alert Level 1 | . . 1 1 Low Security (%) 66 | 100 100 86 17 Level 1 33 | . . 13 82 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 4 13 40 Peak Tracking Total 20 | . 4 6 20 Tactical Retreats 8 | . . 2 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 1 | . . 1 . Failed 4 | . . 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 637 | 76 118 223 220 Spaces Moved 716 | 24 101 216 375 Core 26 | . . . 26 Treads 3 | . . . 3 Legs 17 | 17 . . . Wheels 153 | 7 101 45 . Hover 91 | . . 86 5 Flight 426 | . . 85 341 Fastest Speed 26 | 100 100 32 26 Average Speed 62 | 114 100 71 43 Slowest Speed 280 | 120 100 280 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 1 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 17 23 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 48 | . . 2 46 Melee . | . . . . Projectile 2 | . . 2 . AOE 46 | . . . 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 850 | 45 109 275 421 Wait 23 | . . 13 10 Move 709 | 23 100 213 373 Hop 2 | . . 1 1 Pick Up 17 | 2 3 8 4 Fast Attach 10 | 1 1 5 3 Attach 16 | . . 7 9 Detach 6 | . . 3 3 Swap 11 | 2 1 7 1 Drop 17 | 2 1 12 2 Fire 31 | 15 3 5 8 Melee . | . . . . Ram 7 | . . 1 6 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Utility x2 406 | -9/Materials | Discovered new exit (range 11) 418 | -9/Materials | Entered another Materials area 418 | -8/Materials | Evolved 2 slots: Propulsion x2 615 | -8/Materials | Core integrity fell below 50% 632 | -8/Materials | Core integrity fell below 20% 638 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00579_ Imp. Ion Engine broken. 00579_ Destabilizing: Short circuit. 00580_ Slammed into G-47 Trooper. 00580_ Destabilizing: System corrupted (+1). 00580_ Imp. Terrain Scanner destroyed. 00580_ Broken Imp. Ion Engine destroyed. 00580_ Hover Unit destroyed. 00582_ Imp. Hover Unit destroyed. 00592_ Weight Redist. System destroyed. 00599_ Slammed into A-02 Transporter. 00605_ System corrupted: Heat flow error (+154). 00621_ Rocket Launcher destroyed. 00621_ S-10 Pest destroyed. 00623_ Imp. Grenade Launcher destroyed. 00624_ The unstable cave ceiling collapses. 00626_ R-06 Scavenger collects Flight Unit. 00627_ Hover Unit destroyed. 00630_ R-06 Scavenger collects Lgt. Assault Rifle. 00632_ Acquired Adv. Treads. 00636_ Slammed into G-47 Trooper. 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