Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:29:36 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1455) 1455 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4490 Bonus ------- None Cogmind --------- Core Integrity 604/700 Matter 210/300 Energy 37/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Hacking Suite Enhanced Autogun Enhanced Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite Reactive Plating Graphene Brace Shield Generator Dynamic Insulation System > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Large Matter Pod Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite Enhanced Autogun Enhanced Autogun Missile Launcher Improved Datajack Katana [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . . . 3 1 . Weapon . | . . . . . . . Parts Attached 81 | 5 21 4 1 46 3 1 Power 10 | 1 2 1 . 5 1 . Engine 7 | 1 2 1 . 2 1 . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 17 | 2 6 . . 8 1 . Treads 13 | 2 6 . . 5 . . Leg 3 | . . . . 2 1 . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 5 2 1 17 1 . Device 13 | 1 2 2 . 7 1 . Storage 4 | . 2 . . 2 . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 8 | . 1 . 1 6 . . Artifact . | . . . . . . . Weapon 27 | 1 8 1 . 16 . 1 Energy Gun 4 | 1 3 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | . 5 1 . 12 . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 4 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 20 | . 1 . 1 11 . 7 Power . | . . . . . . . Propulsion 7 | . . . . 4 . 3 Utility 10 | . 1 . 1 5 . 3 Weapon 3 | . . . . 2 . 1 Highest Loss Streak 7 | . 1 . 1 7 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 97 100 75 Engine 8 | . 13 14 14 3 5 5 Core 2 | . . . . 6 1 . Treads 24 | . 27 28 28 20 23 15 Leg 1 | . . . . 3 7 4 Device 16 | . 10 14 12 20 30 24 Storage 11 | . 13 14 14 9 7 5 Processor 3 | . . . . 7 . . Protection 3 | . 3 . . 6 7 5 Energy Gun 2 | . 10 . . . . . Ballistic Gun 20 | . 17 28 28 17 15 12 Naked Turns 3 | . . . . . . 3 Heaviest Build 92 | 15 92 34 36 48 53 53 Greatest Support 69 | 40 46 46 46 69 63 63 Greatest Overweight (x) 17 | . 1 . . 10 . 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 13 Most Carried 15 | 6 9 13 13 15 14 13 Average Carried 11 | 4 8 11 12 13 13 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 9 13 12 15 13 5 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Matter Collected 1814 | 250 349 167 . 1048 . . Remotely . | . . . . . . . Salvage Created 2012 | 104 547 164 . 1197 . . Parts 133 | 3 36 9 . 85 . . Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 2 | 1 . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Combat Hostiles Destroyed 36 | . 10 3 . 23 . . Guns 27 | . 10 3 . 14 . . AOE 9 | . . . . 9 . . Classes Destroyed 12 | 2 6 2 . 2 . . Worker 3 | . . 1 . 2 . . Builder 5 | . 2 . . 3 . . Tunneler 1 | 1 . . . . . . Hauler 2 | . 1 . . 1 . . Recycler 4 | 1 1 . . 2 . . Mechanic 1 | . . . . 1 . . Operator 4 | . 1 . . 3 . . Watcher 3 | . 2 . . 1 . . Swarmer 10 | . 3 . . 7 . . Grunt 20 | . 7 2 . 11 . . Sentry 5 | . . 1 . 4 . . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | 2 4 2 . 7 . . Combat Bots Only 5 | . 3 2 . 5 . . Max Kills in Single Turn 3 | 1 1 1 . 3 . . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Hostile Shots Fired 212 | . 69 19 . 117 . 7 Missed 50 | . 19 6 . 25 . . Damage Taken 2906 | . 580 176 178 1730 . 242 Core 436 | . 128 15 . 197 . 96 Absorbed by Shields 242 | . . 17 . 171 . 54 Redirected to Shielding 109 | . 52 . . 57 . . Ignored by Resistances 25 | . . . . . . 25 Regen/Repaired (Parts) 162 | . 71 . . 91 . . Core Remaining (%) 68 | 100 . . 42 64 . . Volleys Fired 155 | 4 50 10 . 91 . . Largest 2 | 2 2 2 . 2 . . Hottest 100 | 100 100 46 . 56 . . Shots Fired 303 | 8 100 20 . 175 . . Gun 295 | 8 100 20 . 167 . . Cannon . | . . . . . . . Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 251 | . 64 20 . 167 . . Thermal 44 | 8 36 . . . . . Explosive 8 | . . . . 8 . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 7 24 8 . 12 . . Robot Miss Streak 7 | 1 3 1 . 7 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 198 | 7 65 14 . 112 . . Core Hits 94 | 3 25 7 . 59 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 3 | . 1 . . 2 . . Burn 1 | . 1 . . . . . Destroy 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3643 | 86 910 219 . 2428 . . Guns 3033 | 86 875 213 . 1859 . . Cannons . | . . . . . . . Explosions 569 | . . . . 569 . . Melee . | . . . . . . . Ramming 41 | . 35 6 . . . . Kinetic 2596 | . 524 213 . 1859 . . Thermal 437 | 86 351 . . . . . Explosive 569 | . . . . 569 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 1 1 . . 6 Average Corruption 1 | . 1 1 1 . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . 7 11 2 . . 1 Message Errors 6 | . 1 3 1 . . 1 Matter Fused 5 | . 2 3 . . . . Heat Flow Errors 3 | . 1 1 1 . . . Energy Discharges 2 | . . 2 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 3 | . 2 1 . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . 8 . . Projectiles . | . . . . . . . Explosions 8 | . . . . 8 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . . 109 . . Shots 3 | . . . . 3 . . Rammed 12 | . 7 4 . 1 . . Targets Rammed 13 | . 8 4 . 1 . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 237 | 136 150 229 237 61 . . Average Temperature 42 | 68 49 84 123 16 . . Received Heat Transfer 805 | . 300 49 . 456 . . Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 2 . . . . . Heat Transferred 1369 | 259 1110 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Peak Influence 333 | 10 168 108 . 333 20 22 Initial 20 | . 6 2 . . 20 7 Average 70 | 6 63 11 . 106 20 7 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 96 | 100 100 100 . 92 100 100 Level 1 3 | . . . . 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 5 . . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Distress Signals 4 | . . . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 18 4 . 30 . 2 Peak Tracking Total 5 | . 5 2 . 5 . 2 Tactical Retreats 3 | . 1 . . 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Traps Triggered 7 | . 3 . 3 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Machines Accessed 19 | . 5 . . 13 1 . Terminals 13 | . 4 . . 8 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 56 | . 12 . . 43 1 . Successful 35 | . 7 . . 27 1 . Failed 21 | . 5 . . 16 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 26 | . 6 . . 19 1 . Terminals 38 | . 10 . . 27 1 . Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . 3 . . Recycling Units 2 | . . . . 2 . . Scanalyzers 11 | . . . . 11 . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 3 . . 11 1 . Robot Analysis 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Alert Level 5 | . 1 . . 4 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 4 | . 1 . . 3 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . Scan Component 2 | . 1 . . 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 8 | . . . . 8 . . Insert Component 4 | . . . . 4 . . Analyze 4 | . . . . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . . 5 . . Terminals 6 | . 2 . . 4 . . Assimilate 2 | . . . . 2 . . Botnet 2 | . 1 . . 1 . . Operators 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 17 | . 5 . . 12 . . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 94 | . 32 . . 62 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Turns Passed 5143 | 36 1238 1100 341 2277 105 46 Spaces Moved 2660 | 10 589 652 211 1114 63 21 Core 4 | . . . . 3 . 1 Treads 2545 | 10 589 652 211 1000 63 20 Legs 16 | . . . . 16 . . Wheels 95 | . . . . 95 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 125 | 160 160 160 160 125 160 160 Average Speed 162 | 160 162 160 160 163 160 206 Slowest Speed 900 | 160 240 160 160 550 160 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 83 100 24 89 2 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 8 | . . . . 8 . . Terrain Destroyed 75 | . . . . 75 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 75 | . . . . 75 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Total 3205 | 21 768 686 211 1427 69 23 Wait 212 | . 69 10 . 132 . 1 Move 2655 | 9 588 651 210 1113 63 21 Hop . | . . . . . . . Pick Up 38 | 1 14 5 . 17 1 . Fast Attach 30 | 1 10 . . 18 . 1 Attach 15 | . 2 . 1 10 2 . Detach 5 | . 1 . . 4 . . Swap 37 | 4 9 4 . 19 1 . Drop 45 | 2 17 2 . 22 2 . Fire 155 | 4 50 10 . 91 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . 8 4 . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Core integrity fell below 50% 1079 | -10/Materials | Repaired Imp. Treads 1275 | -10/Materials | Entered Mines 1305 | -10/Mines | Met a Derelict bent on vengeance 1413 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1565 | -10/Mines | Discovered new exit (range 9) 1586 | -10/Mines | Learned location of Storage (-9) 1751 | -10/Mines | Learned Materials terminal intel 1784 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2054 | -10/Mines | Discovered new exit (range 6) 2331 | -10/Mines | Discovered new exit (range 12) 2375 | -10/Mines | Entered Subcaves 2376 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2377 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2397 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2448 | -10/Subcaves | Learned location of Zion (-7) 2448 | -10/Subcaves | Met a Zionite searching for "candidates" 2451 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2452 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2704 | -10/Subcaves | Discovered new exit (range 8) 2716 | -10/Subcaves | Entered Materials 2716 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2717 | -8/Materials | Loaded intel: 12 terminal locations 3169 | -8/Materials | Build established: Scavenger-Mutant 3374 | -8/Materials | Lost 7 parts (2n4u1w) 3818 | -8/Materials | Build established: Scavenger-Skirmisher 3970 | -8/Materials | Met 7R-MNS 4203 | -8/Materials | Build established: Scavenger-Mutant 4715 | -8/Materials | Repaired Graphene Brace 4900 | -8/Materials | Build established: Mutant 4985 | -8/Materials | Discovered new exit (range 5) 4993 | -8/Materials | Entered Factory 4993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4994 | -7/Factory | Caught up to 7R-MNS 5057 | -7/Factory | Identified exit to DSF 5098 | -7/Factory | Sucked down chute 5098 | -7/Factory | Entered Waste 5110 | -7/Waste | Spotted C-40 Crusher 5113 | -7/Waste | EMP discharged 5113 | -7/Waste | Spotted C-40 Crusher 5126 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5129 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5132 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5135 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5138 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5141 | -7/Waste | Crushed by Compactor (1 part destroyed) 5144 | -7/Waste | Self-destructed Last Messages --------------- 05126_ Graphene Brace crushed. 05129_ Aluminum Leg crushed. 05129_ Imp. Treads crushed. 05132_ Lgt. Treads crushed. 05132_ Enh. Autogun crushed. 05132_ Graphene Brace crushed. 05133_ Acquired Enh. Autogun. 05135_ Enh. Autogun crushed. 05135_ Reactive Plating crushed. 05135_ Enh. Autogun crushed. 05138_ Dynamic Insulation System crushed. 05138_ Lrg. Storage Unit crushed. 05138_ Imp. Deuterium Engine crushed. 05138_ Shield Generator destroyed. 05139_ Imp. Deuterium Engine crushed. 05141_ Cesium-ion Thruster crushed. 05141_ Hacking Suite crushed. 05141_ Lgt. Nuclear Core crushed. 05141_ ECM Suite crushed. 05144_ Hacking Suite crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ?????????????### #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????? #????????????????????????????? | | ??????????????? #????????????????????????????? | | ???????????????# * #????????????????????????????? | | ?############??# =#????????????????????????????? | | ?# #??# #???????????#????????????????? | | ?# #??# #????????? #????????????????? | | ?# #### ######## #????????????????? | | ?# ]!@! #????????????????? | | ?# CCCC #????????????????? | | ?# CCCC #????????????????? | | ?# #????????????????? | | ?# / #### ######## #????????????????? | | ?# #??# #??????? #????????????????? | | ?# #??# #??????? #????????????????? | | ?############??# #???????? #????????????????? | | ???????????????# #???????? #????????????????? | | ??????????????? #???????? ????????????????? | | ?????????????? #????????? ???????????????? | | ?????????????# #????????? ??????????????? | | ?????????????# #?????????? ??????????????? | | ?????????????### #?????????? ##???????????????? | | ???????????????# #????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderGravitonRecalibrator Manual? 0 Play Time 00:42:32 Cumulative 15.3 hours Start 2024.04.05 @ 17:47:55 End 2024.04.05 @ 18:29:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1daf28d-cc9b-4512-95fa-a742c16d3f69