Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.10 @ 13:26:50 Player: fishy 2.0 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (234) 234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1189 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 247/300 Energy 410/410 System Corruption 0% Temperature Warm (179) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery ECM Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink Huge Storage Unit Small Battery (100) EM Pulse Gun Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Visual Processing Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Storage Unit Small Battery ECM Suite EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 8 6 4 Power 3 | 2 1 . Engine 2 | 2 . . Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 1 | . . 1 Storage 6 | 1 3 2 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 86 Engine 4 | . 5 . Core 9 | . 8 11 Leg 26 | . 28 22 Device 2 | . . 9 Storage 25 | . 27 22 Energy Gun 10 | . 10 10 Ballistic Gun 14 | . 15 11 Launcher 1 | . 1 . Peak Build Rating 13 | 6 11 13 Average Rating 9 | 4 9 11 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 36 | 13 34 36 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 13 | 6 14 15 Most Carried 11 | 5 11 11 Average Carried 7 | 1 8 7 Final Capacity 15 | 8 15 15 Final Carried 11 | 2 11 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 380 | 212 128 40 Remotely . | . . . Salvage Created 265 | . 125 140 Parts 21 | . 13 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 6 | . 1 5 AOE 2 | . 2 . Classes Destroyed 4 | . 3 1 Watcher 3 | . 2 1 Swarmer 5 | . 1 4 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 65 | . 7 58 Missed 18 | . 2 16 Damage Taken 367 | . 39 328 Core 45 | . 14 31 Absorbed by Shields . | . . . Ignored by Resistances 111 | . 12 99 Regen/Repaired (Parts) 39 | . 39 . Core Remaining (%) 97 | 100 94 . Volleys Fired 27 | . 6 21 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 50 | . 11 39 Gun 49 | . 10 39 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 27 | . 6 21 Thermal 22 | . 4 18 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 14 | . 3 14 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 33 | . 6 27 Core Hits 14 | . 6 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 539 | . 139 400 Guns 471 | . 71 400 Cannons . | . . . Explosions 68 | . 68 . Melee . | . . . Ramming . | . . . Kinetic 247 | . 40 207 Thermal 224 | . 31 193 Explosive 68 | . 68 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 218 | . 120 218 Average Temperature 80 | . 60 86 Received Heat Transfer 141 | . 15 126 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 74 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 175 | . 67 175 Initial 18 | . . 18 Average 48 | . 46 70 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 11 | . 11 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 5 | . 5 . Recycle Component 1 | . 1 . Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled 1 | . 1 . Recycled Matter 28 | . 28 . Retrieved Matter 28 | . 28 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 914 | 60 651 203 Spaces Moved 459 | 42 347 70 Core 10 | 10 . . Treads . | . . . Legs 449 | 32 347 70 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 172 | 103 177 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 52 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 530 | 57 370 103 Wait . | . . . Move 457 | 41 346 70 Hop . | . . . Pick Up 22 | 8 12 2 Fast Attach . | . . . Attach 9 | 6 1 2 Detach 1 | . . 1 Swap 9 | 2 5 2 Drop 5 | . . 5 Fire 27 | . 6 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Repaired Lgt. Nuclear Core 587 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Derelicts attacked the area 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE Discarded Visual Processing Unit. W-16 Scout destroyed. Acquired 23 matter. Acquired Huge Storage Unit. Dropped Lrg. Storage Unit. Acquired Lrg. Storage Unit. Dropped Lgt. Assault Rifle. Dropped Sml. Storage Unit. Dropped Ion Engine. S-10 Pest destroyed. Acquired 17 matter. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Destroyed Flight Unit. S-10 Pest destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. Particle Gun destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ###################################???????? | | [ [ #???????? | | ![* = #???????? | | ########################*########?????????? | | ????????????????????####+######???????????? | | ????????????????????# =% #???????????? | | ????????????????????# / #???????????? | | #???????????????????# *% #???????????? | | +???????????????????# !! ! #???????????? | | #???????????????????# !!% #???????????? | | ????????????????????# !! #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????#####/#####???????????? | | ??????????????????????# @ #?????????????? | | ????????????????? != ????????? | | ???????????? %! g #?????? | | ??????????? g #?????? | | ???????????######## ### ####### #?????? | | ??????????????????#???## g##?????????????? | | ???????????????????????# #??????????????? | | ???????????????????????+ +??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseShieldWheel Manual? 0 Play Time 00:09:59 Cumulative 6.1 hours Start 2025.02.10 @ 01:41:19 End 2025.02.10 @ 13:26:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2388134-37b9-4509-8b09-f103ac87965a