Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 15:06:13 Player: ChromeKnight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1278) 1278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3983 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Light Treads Light Treads Light Treads Medium Matter Pod (100) Sensor Array Improved Signal Interpreter Improved Signal Interpreter Heavy Mace Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Medium Matter Pod Sensor Array Improved Signal Interpreter Improved Signal Interpreter Heavy Mace Scythe [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Great Axe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 60 | 6 4 2 25 14 9 Power 18 | 1 1 . 10 3 3 Engine 15 | 1 1 . 10 3 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 22 | 2 1 2 9 6 2 Treads 4 | . . . 4 . . Leg 18 | 2 1 2 5 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 1 3 2 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 12 | 2 1 . 5 2 2 Energy Gun 5 | 2 1 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 1 . 5 13 Power 5 | . . . . 2 3 Propulsion 5 | . . . . 2 3 Utility 4 | . . . . 1 3 Weapon 5 | . . 1 . . 4 Highest Loss Streak 9 | . . 1 . 5 9 Average Slot Usage (%) 87 | . 84 79 91 89 89 Engine 14 | . 14 14 21 17 6 Core 1 | . . . . . 6 Treads 2 | . . . 9 2 . Leg 24 | . 28 28 23 23 19 Storage 10 | . 14 14 11 9 7 Processor 8 | . . . 3 16 21 Protection 1 | . . . . 3 2 Energy Gun 10 | . 27 22 3 1 . Ballistic Gun 4 | . . . 18 . . Slashing Weapon 8 | . . . . 16 21 Naked Turns . | . . . . . . Heaviest Build 60 | 12 40 40 52 57 60 Greatest Support 60 | 20 20 20 60 60 52 Greatest Overweight (x) 17 | . 1 1 2 2 17 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 14 | 6 14 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 Most Carried 12 | . 10 12 12 12 11 Average Carried 8 | . 5 10 9 11 9 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | . 10 12 12 11 10 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 985 | 174 126 110 313 166 96 Remotely . | . . . . . . Salvage Created 1565 | . 274 110 396 367 418 Parts 91 | . 18 4 31 22 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 7 2 13 6 9 Melee 15 | . . . . 6 9 Guns 22 | . 7 2 13 . . Classes Destroyed 9 | . 3 . 2 1 3 Worker 1 | . . . . . 1 Hauler 1 | . 1 . . . . Watcher 2 | . . . 1 1 . Swarmer 12 | . 3 . 7 . 2 Grunt 18 | . 4 2 5 3 4 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 4 | . . . . 3 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 2 5 3 3 Combat Bots Only 5 | . 3 2 5 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4096 | . 201 180 661 1000 2054 Core 1062 | . 38 41 113 168 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 68 71 69 . Volleys Fired 79 | . 20 7 52 . . Largest 2 | . 2 2 2 . . Hottest 80 | . 80 80 40 . . Shots Fired 156 | . 40 12 104 . . Gun 156 | . 40 12 104 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 104 | . . . 104 . . Thermal 25 | . 20 5 . . . Explosive . | . . . . . . Electromagnetic 27 | . 20 7 . . . Robot Hit Streak 18 | . 6 9 18 . . Robot Miss Streak 7 | . 2 3 7 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 166 | . 25 9 69 25 38 Core Hits 65 | . 13 4 27 7 14 Critical Hits 4 | . . . 1 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . 1 2 1 Melee Attacks 84 | . . . . 31 53 Impact . | . . . . . . Slashing 84 | . . . . 31 53 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . . 2 5 Damage Inflicted 3402 | . 304 108 566 1009 1415 Guns 978 | . 304 108 566 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 2424 | . . . . 1009 1415 Ramming . | . . . . . . Kinetic 566 | . . . 566 . . Thermal 130 | . 88 42 . . . Explosive . | . . . . . . Electromagnetic 282 | . 216 66 . . . Impact . | . . . . . . Slashing 2424 | . . . . 1009 1415 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 17 | . . . . . 17 Message Errors 6 | . . . . . 6 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 110 | . . . . 23 87 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 110 | . . . . 23 87 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | . 147 174 38 2 194 Average Temperature 35 | . 42 97 14 1 96 Received Heat Transfer 1221 | . 90 99 261 477 294 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 200 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 310 | . 171 70 257 310 168 Initial 108 | . . . 27 108 98 Average 100 | . 56 31 132 163 101 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 73 69 100 Level 1 11 | . . . 26 30 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 11 3 21 18 16 Peak Tracking Total 6 | . 3 2 6 6 6 Tactical Retreats 12 | . . 1 4 5 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 5 | . 3 . 1 . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 15 | . 9 . 4 . 2 Successful 10 | . 7 . 2 . 1 Failed 5 | . 2 . 2 . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 6 | . 2 . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Track 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 58 | . 26 . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3225 | 77 828 255 742 596 727 Spaces Moved 1636 | 59 451 156 292 323 355 Core 4 | 3 . . . . 1 Treads 103 | . . . 74 29 . Legs 1529 | 56 451 156 218 294 354 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 130 153 Average Speed 148 | 116 147 150 152 139 158 Slowest Speed 900 | 120 150 150 200 190 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 59 50 29 38 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 1 | . . . . 1 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2160 | 64 570 164 507 418 437 Wait 255 | . 87 . 107 36 25 Move 1631 | 58 450 155 291 322 355 Hop . | . . . . . . Pick Up 26 | . 8 . 10 6 2 Fast Attach 32 | 6 2 . 8 12 4 Attach 7 | . . . 4 . 3 Detach 1 | . . . 1 . . Swap 21 | . 2 2 13 2 2 Drop 36 | . 1 . 21 12 2 Fire 79 | . 20 7 52 . . Melee 72 | . . . . 28 44 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 10) 507 | -10/Materials | Repaired EM Pulse Gun 748 | -10/Materials | Discovered new exit (range 12) 814 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Entered Mines 996 | -10/Mines | Learned location of Zion (-6) 1140 | -10/Mines | Discovered new exit (range 8) 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1475 | -9/Materials | Build established: Scavenger-Mutant 1874 | -9/Materials | Repaired Imp. Ion Engine 1885 | -9/Materials | Discovered new exit (range 8) 1903 | -9/Materials | Entered another Materials area 1903 | -8/Materials | Evolved 2 slots: Utility x2 1997 | -8/Materials | Build established: Mutant 2346 | -8/Materials | Discovered new exit (range 13) 2409 | -8/Materials | Lost 5 parts (2p2n1u) 2499 | -8/Materials | Entered Factory 2499 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2637 | -7/Factory | Lost 3 parts (1p1u1w) 2897 | -7/Factory | Discovered new exit (range 16) 2927 | -7/Factory | Build established: Scavenger-Mutant 3199 | -7/Factory | Core integrity fell below 50% 3219 | -7/Factory | Core integrity fell below 20% 3226 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03195_ U-05 Engineer destroyed. 03196_ Mic. Nuclear Core destroyed. 03197_ Great Axe destroyed. 03201_ K-01 Serf collects debris. 03206_ Imp. Light Armor Plating destroyed. 03207_ S-27 Virus destroyed. 03208_ K-01 Serf collects debris. 03213_ S-27 Virus destroyed. 03214_ K-01 Serf collects debris. 03216_ Sneak attack on K-01 Serf. 03216_ K-01 Serf destroyed. 03218_ System corrupted: Heat flow error (+208). 03219_ R-06 Scavenger collects VTOL Module. 03222_ Great Axe destroyed. 03222_ R-06 Scavenger collects Structural Scanner. 03224_ Destroyed Imp. Heat Sink. 03225_ R-06 Scavenger collects VTOL Module. 03225_ Great Axe destroyed. 03226_ R-06 Scavenger collects Terrain Scanner. 03226_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????/#########+### #? "T" #??# #? | | ????????????# #? #??# #?? | | ????????????# # #??# #??# | | ????????????+ # #??# #??? | | ????????????# + #?## ##?? | | ????????????# # """ #?# ### | | ????????????? ######### # """ #?# | | ?????????????? ??######### #? """ #?# %=### | | ??????????????????# # #? ####/###? | | ??????????????????# " # #??####### %[* ## | | ??????????????????# "G" # #????????# ## | | ??????????????????# " " + #????????# ## | | ??????????????????# # #????????# ## | | ?????????????? ???# ! # #????????# ## | | ??????????????? ??######### #????????# ## | | ???????????????? ?# # #????????######### | | ???????????????? # """ # #????????????????# | | ????????????????? + """ ! + #????????????????# | | ??????????????????# """ # #????????????????# | | ??????????????????# u # #????????????????# | | ??????????????????# """ # ^^#????????????????# | | ??????????????????# """ # ^#????????????????# | | ??????????????????# """ r# #????????????????? | | ??????????????????# sr#Y #????????????????? | | ??????????????????# """% %/r #????????????????? | | ??????????????????# """ %@# / ????????? | | ??????????????????# """ *# # """Y""??????? | | ??????????????????# s # # ??"""?????????? | | ??????????????????# """ # #? ?????????????? | | ??????????????????# """ # #??#?????????????? | | ??????????????????# """ # #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????######### #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ??#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactFlakBoregun Manual? 0 Play Time 00:19:58 Cumulative 68.6 hours Start 2021.03.16 @ 14:46:45 End 2021.03.16 @ 15:06:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 31 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecb962c1-b3c9-4904-bd14-9ec206944957