Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.20 @ 17:36:02 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1393) 1393 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 4246 Bonus ------- Follower Combat Kills 166 Friendly Fire -53 Cogmind --------- Core Integrity 533/550 Matter 131/300 Energy 280/280 System Corruption 0% Temperature Cool (51) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (24) --- Cooled Ion Engine Light Treads Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Flak Cannon Grenade Launcher Heavy Missile Launcher Mining Laser Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Grenade Launcher Grenade Launcher Grenade Launcher Heavy Missile Launcher Mining Laser Maul [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Integration Mediator Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 47 | 3 11 5 14 . 2 5 7 Power 2 | . . . 2 . . . . Engine 2 | . . . 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 1 1 . . . 1 2 Treads 5 | 1 . 1 . . . 1 2 Leg . | . . . . . . . . Wheel 2 | 1 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 4 . 6 . 2 . 2 Device 1 | . . . 1 . . . . Storage 8 | 1 4 . 1 . 2 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . 4 . . . 2 Artifact . | . . . . . . . . Weapon 23 | . 6 4 6 . . 4 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . 4 2 3 . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 2 3 . . . 2 Special Weapon 3 | . 1 . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 4 | . 1 1 . . . 2 . Power . | . . . . . . . . Propulsion 3 | . 1 1 . . . 1 . Utility . | . . . . . . . . Weapon 1 | . . . . . . 1 . Highest Loss Streak 2 | . 1 1 . . . 2 . Average Slot Usage (%) 99 | . 99 99 99 100 100 99 100 Engine 12 | . 14 14 10 11 11 11 9 Treads 22 | . 14 26 22 22 22 22 27 Wheel 2 | . 13 1 . . . . . Storage 29 | . 28 28 25 33 33 33 27 Protection 8 | . . . 18 11 11 11 18 Ballistic Gun 22 | . 23 24 20 22 22 21 17 Launcher 1 | . . 4 1 . . . 1 Naked Turns . | . . . . . . . . Heaviest Build 88 | 16 43 43 59 59 83 83 88 Greatest Support 60 | 20 20 40 40 40 40 40 60 Greatest Overweight (x) 14 | . 2 14 1 1 2 2 1 Average Overweight (x) 1 | . 1 1 1 1 1 2 1 Largest Inventory Capacity 24 | 8 16 16 20 20 24 24 24 Average Capacity 18 | 7 12 16 17 20 22 24 24 Most Carried 22 | 8 13 13 20 20 22 22 21 Average Carried 15 | 5 9 12 14 18 21 20 20 Final Capacity 24 | 8 16 16 20 20 24 24 24 Final Carried 22 | 5 13 13 18 20 22 21 21 Class Distribution -------------------- 52% | Hauler-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1310 | 230 286 178 311 156 . 149 . Remotely . | . . . . . . . . Salvage Created 2066 | 72 453 276 567 414 . 172 112 Parts 122 | 3 26 12 46 24 . 6 5 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 9 3 10 9 . 4 4 Guns 28 | . 7 1 7 9 . 4 . AOE 11 | . 2 2 3 . . . 4 Classes Destroyed 12 | 1 6 1 2 1 . 1 . Worker 10 | . 1 4 2 2 . . 1 Builder 2 | . . 1 1 . . . . Tunneler 2 | . 1 . 1 . . . . Hauler 3 | . 2 . 1 . . . . Recycler 6 | 1 1 2 1 1 . . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . 1 . . . . Swarmer 10 | . 4 1 1 4 . . . Grunt 22 | . 5 2 5 3 . 3 4 Brawler 2 | . . . . 2 . . . Sentry 4 | . . . 4 . . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 1 5 5 5 5 . 3 5 Combat Bots Only 4 | . 3 2 3 4 . 3 4 Max Kills in Single Turn 5 | 1 1 5 2 2 . 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 1 2 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1486 | . 314 40 165 216 . 590 161 Core 221 | . 54 . 48 29 . 73 17 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 78 . . . 62 . Volleys Fired 108 | 5 36 7 25 14 . 18 3 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 100 | 80 100 60 60 46 . 100 60 Shots Fired 200 | 9 67 8 48 28 . 34 6 Gun 179 | 9 62 6 42 28 . 32 . Cannon . | . . . . . . . . Launcher 17 | . 3 2 6 . . . 6 Special 4 | . 2 . . . . 2 . Kinetic 168 | . 60 6 42 28 . 32 . Thermal 9 | 4 3 . . . . 2 . Explosive 17 | . 3 2 6 . . . 6 Electromagnetic 6 | 5 1 . . . . . . Robot Hit Streak 15 | 1 15 8 7 9 . 14 3 Robot Miss Streak 7 | 2 4 2 6 7 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . . 4 . 2 . Max Gunslinging Chain 1 | . . . . 1 . 1 . Shots Hit Robots 143 | 4 49 6 32 21 . 28 3 Core Hits 127 | 2 27 12 35 17 . 16 18 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3925 | 34 906 401 900 456 . 404 824 Guns 1881 | 34 616 67 439 321 . 404 . Cannons . | . . . . . . . . Explosions 1840 | . 290 288 438 . . . 824 Melee . | . . . . . . . . Ramming 204 | . . 46 23 135 . . . Kinetic 1820 | . 589 67 439 321 . 404 . Thermal 22 | 10 12 . . . . . . Explosive 1840 | . 290 288 438 . . . 824 Electromagnetic 39 | 24 15 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Effects 18 | . 2 16 . . . . . Message Errors 6 | . . 6 . . . . . Heat Flow Errors 5 | . 1 4 . . . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 5 | . 1 4 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 92 | . 59 . . 1 . . 32 Projectiles . | . . . . . . . . Explosions 91 | . 59 . . . . . 32 Melee 1 | . . . . 1 . . . Knockbacks 2 | . . 1 . 1 . . . Impact 2 | . . 1 . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 37 | . 26 . 11 . . . . Shots 3 | . 2 . 1 . . . . Rammed 25 | . . 4 5 16 . . . Targets Rammed 28 | . . 6 6 16 . . . Kicked . | . . . . . . . . Crushed 3 | . . 2 1 . . . . Highest Temperature 273 | 72 273 207 18 2 . 60 55 Average Temperature 42 | 42 57 82 5 1 . 31 40 Received Heat Transfer 501 | . 90 18 57 30 . 216 90 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | 25 25 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 350 | 5 212 122 350 320 . 70 130 Initial 120 | . 3 57 4 120 . . . Average 87 | 4 95 46 220 105 . 32 8 Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 85 | 100 86 100 38 83 . 100 100 Level 1 14 | . 13 . 61 16 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 1 . . . 4 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 4 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 23 5 21 9 . 4 7 Peak Tracking Total 6 | . 6 3 4 4 . 3 6 Tactical Retreats 4 | . 4 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 3 1 3 1 1 1 3 Terminals 11 | . 3 1 3 . . 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 4 3 9 1 1 1 8 Successful 7 | . 1 1 1 1 1 1 1 Failed 20 | . 3 2 8 . . . 7 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 19 | . 2 3 5 . . 1 8 Terminals 25 | . 4 3 9 . . 1 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 1 1 1 1 1 . Record 1 | . . . . . 1 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 3 | . 1 1 . . . 1 . Open Door 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 1 3 . . . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 5 . . . . Highest-Rated Group 81 | . . 81 81 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 60 | . . 6 54 . . . . Total Damage 807 | . . 84 723 . . . . Kills 10 | . . 2 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 1 1 . . . 1 . Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5866 | 67 774 1403 761 1393 328 954 186 Spaces Moved 3016 | 42 420 778 346 723 171 446 90 Core 5 | . . 5 . . . . . Treads 2436 | . 2 658 346 723 171 446 90 Legs 21 | 21 . . . . . . . Wheels 554 | 21 418 115 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 100 100 120 180 180 180 200 180 Average Speed 171 | 110 111 174 180 180 190 200 180 Slowest Speed 750 | 120 180 750 180 180 200 200 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 70 99 36 99 53 93 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 6 | . . 2 . 3 . 1 . Spaces Dug 6 | . 1 . 3 . . 2 . Terrain Destroyed 75 | . 12 9 26 . . 2 26 Melee . | . . . . . . . . Projectile 4 | . 2 . . . . 2 . AOE 71 | . 10 9 26 . . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3471 | 54 657 806 432 774 174 469 105 Wait 224 | . 170 10 20 20 . . 4 Move 3009 | 41 419 777 345 722 170 445 90 Hop . | . . . . . . . . Pick Up 33 | 2 13 1 12 2 1 1 1 Fast Attach 4 | 1 . . 3 . . . . Attach 13 | 2 3 1 3 . . 2 2 Detach 1 | . . . 1 . . . . Swap 30 | . 8 4 8 . 2 3 5 Drop 21 | 3 8 . 9 . 1 . . Fire 108 | 5 36 7 25 14 . 18 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 28 | . . 6 6 16 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Discovered new exit (range 14) 827 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Entered Mines 1139 | -10/Mines | Discovered new exit (range 5) 1180 | -10/Mines | Discovered new exit (range 7) 1539 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1771 | -10/Mines | Learned location of Storage (-7) 1803 | -10/Mines | Learned location of 1 exit from Materials 2245 | -10/Mines | Entered Materials 2245 | -9/Materials | Accompanied by 5 allies 2245 | -9/Materials | Evolved 2 slots: Utility x2 2246 | -9/Materials | Identified exit to Mines 2250 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3006 | -9/Materials | Entered Mines 3042 | -9/Mines | Identified exit to Materials 3087 | -9/Mines | Build established: Hauler-Mutant 3102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3104 | -9/Mines | Discovered new exit (range 5) 3218 | -9/Mines | Discovered exit to Materials (range 8) 3379 | -9/Mines | Learned location of Zion (-7) 3838 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4399 | -9/Mines | Entered Exiles 4448 | -9/Exiles | Met 8R-AWN 4473 | -9/Exiles | Met EX-HEX 4601 | -9/Exiles | Met EX-DEC 4707 | -9/Exiles | Discovered new exit (range 12) 4727 | -9/Exiles | Entered Mines 5274 | -8/Mines | Discovered exit to Materials (range 13) 5360 | -8/Mines | Discovered exit to Materials (range 9) 5681 | -8/Mines | Entered Materials 5681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5861 | -8/Materials | Garrison activated, responded to threat 5867 | -8/Materials | Self-destructed Last Messages --------------- 05810_ Acquired Imp. Cooling System. 05811_ K-01 Serf collects debris. 05841_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05848_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 05850_ Connecting with Terminal... 05850_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 05858_ K-01 Serf destroyed. 05858_ G-47 Trooper destroyed. 05861_ Destroyed Particle Gun. 05861_ U-05 Engineer calls for garrison support. 05861_ ALERT: Activating Garrison Access M001. 05861_ Destroyed Particle Gun. 05861_ G-47 Trooper destroyed. 05862_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05864_ G-47 Trooper destroyed. 05865_ U-05 Engineer destroyed. 05866_ The unstable cave ceiling collapses. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSwarmField Manual? 0 Play Time 00:19:47 Cumulative 164.7 hours Start 2020.11.20 @ 17:17:02 End 2020.11.20 @ 17:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b172698-2b73-4eb6-acb5-e37c273b5073