Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 19:56:16 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3372) 3372 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (13298) 13298 TOTAL SCORE: 24965 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 212 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4300 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/500 Matter 84/150 Energy 158/300 System Corruption 8% Temperature Cool (0) Movement Hovering (30) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Light Armored Exoskeleton Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Encrypted Comm Array Core Analyzer Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Enhanced Autogun > --- INVENTORY -------- Aerolev Unit Cooled Airjet Cooled Airjet Cooled Airjet Heavy Rocket Launcher [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Cooled Airjet Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Processor Core Analyzer Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 61 | 3 2 4 16 8 13 6 2 4 1 2 Power 8 | 1 . 1 1 1 2 . 1 1 . . Engine 4 | 1 . 1 . . 2 . . . . . Core 4 | . . . 1 1 . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . 5 1 4 2 . . . 2 Treads 3 | 2 . . 1 . . . . . . . Leg 9 | . . . 4 1 4 . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . 2 . . . 2 Flight . | . . . . . . . . . . . Utility 20 | . . 1 7 2 4 4 1 1 . . Device 12 | . . 1 2 2 3 2 1 1 . . Storage . | . . . . . . . . . . . Processor 2 | . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . 4 . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 17 | . 2 2 3 4 3 . . 2 1 . Energy Gun 4 | . 2 2 . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . Ballistic Gun 9 | . . . 2 2 3 . . 2 . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 2 . . . . Parts Lost 33 | . . 1 2 9 3 3 1 2 9 3 Power 4 | . . 1 . 1 . . 1 . 1 . Propulsion 6 | . . . 1 2 2 . . . 1 . Utility 14 | . . . 1 3 1 2 . 1 3 3 Weapon 9 | . . . . 3 . 1 . 1 4 . Highest Loss Streak 9 | . . 1 1 8 2 1 1 1 9 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 . . 4 5 6 5 6 5 5 3 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 3 3 3 4 3 4 2 Utility . | . . . . . . . . . . . Weapon 1 | 1 . . 1 2 2 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . 3 . 1 1 . 1 . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . Utility 1 | . . . . . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 77 | . 68 83 79 79 74 65 84 80 76 28 Engine 4 | . 14 13 1 . 4 7 5 . . . Core 3 | . . . 6 6 3 . 1 7 6 . Treads 7 | . 28 28 18 . . . . . . . Leg 12 | . . . 5 30 22 13 14 12 6 . Device 20 | . . 12 14 13 23 22 28 27 25 12 Processor 2 | . . . . . . . 7 7 7 5 Protection 4 | . . . 7 5 1 6 7 7 5 . Energy Gun 4 | . 25 28 2 . . . . . . . Energy Cannon 5 | . . . . 2 . 8 14 14 10 . Ballistic Gun 8 | . . . 14 13 16 5 6 4 13 . Ballistic Cannon 1 | . . . 5 5 . . . . . . Peak Build Rating 69 | 3 5 23 53 56 57 65 69 67 64 38 Average Rating 47 | 2 4 20 37 45 46 58 68 62 58 31 On Entrance 35 | . 3 5 23 53 35 55 65 67 64 24 Avg Prop Armor Cover (%) 8 | . . . . . 8 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 3 5 12 34 43 32 45 35 38 38 1 Greatest Support 80 | 40 40 40 80 80 62 60 60 60 30 36 Greatest Overweight (x) 3 | . . . 1 . . 1 . 1 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 5 | 5 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | 3 2 3 5 6 6 6 6 6 6 6 Average Carried 4 | 1 . . 4 5 5 5 5 5 6 3 Final Capacity 6 | 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | 2 . 3 5 6 6 6 6 6 6 3 Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Gunner 19% | Scavenger-Mutant 13% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Commander-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Matter Collected 2937 | 115 12 427 465 555 695 439 66 94 69 . Remotely . | . . . . . . . . . . . Salvage Created 3286 | . 12 405 525 553 628 779 164 155 65 . Parts 186 | . 2 18 42 34 36 42 6 6 . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . 15 . . . . 5 11 . . Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 78 | . . 11 18 16 11 13 3 5 1 . Guns 50 | . . 11 14 10 10 4 1 . . . Cannons 24 | . . . 4 6 . 8 2 4 . . AOE 2 | . . . . . . . . 1 1 . Classes Destroyed 15 | . 1 3 4 2 2 2 . 1 . . Worker 2 | . . . 1 . . 1 . . . . Builder 4 | . 1 . 1 . 1 1 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 2 | . . . 1 . . 1 . . . . Swarmer 22 | . . 3 11 2 3 . . 3 . . Grunt 26 | . . 4 3 6 4 6 2 1 . . Brawler 3 | . . . . 2 . . 1 . . . Duelist 1 | . . . . . . . . 1 . . Sentry 11 | . . . 1 3 4 3 . . . . Specialist 5 | . . . 3 . . 2 . . . . Hunter 4 | . . . . 3 . 1 . . . . Programmer 1 | . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 7 | . 1 7 7 5 3 2 3 3 1 . Combat Bots Only 7 | . . 7 4 5 3 2 3 3 1 . Max Kills in Single Turn 2 | . 1 2 2 1 2 1 1 1 1 . Gunslinging 1 | . . 1 1 . 1 . . . . . Exploded 1 | . . . . . . . . 1 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 592 | . . 41 91 144 64 113 13 54 46 26 Missed 197 | . . 17 30 41 13 41 5 18 17 15 Hits 395 | . . 24 61 103 51 72 8 36 29 11 Melee 3 | . . . . . . . . 3 . . Projectile 392 | . . 24 61 103 51 72 8 33 29 11 Critical Strikes 5 | . . . . 2 1 1 . 1 . . Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 6765 | . . 339 657 1493 724 1038 130 646 1353 385 Core 1130 | . . 47 70 215 138 58 35 52 415 100 Absorbed by Shields 3 | . . 3 . . . . . . . . Regen/Repaired (Parts) 290 | . . . 290 . . . . . . . Core Remaining (%) 64 | 100 . 68 . . 24 . . . . . Volleys Fired 287 | . 2 25 43 66 54 60 10 12 15 . Largest 3 | . 2 2 3 3 2 2 3 3 2 . Hottest 155 | . 80 112 112 130 50 130 155 155 61 . Shots Fired 617 | . 4 51 107 150 104 120 30 25 26 . Gun 425 | . 4 51 82 79 104 72 10 1 22 . Cannon 188 | . . . 25 71 . 48 20 24 . . Launcher 4 | . . . . . . . . . 4 . Special . | . . . . . . . . . . . Kinetic 440 | . . . 101 130 104 72 10 1 22 . Thermal 173 | . 4 51 6 20 . 48 20 24 . . Explosive 4 | . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 2 7 8 9 18 16 6 10 5 . Robot Miss Streak 8 | . 1 3 8 7 5 5 3 5 4 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 6 | . . 2 2 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . Shots Hit Robots 336 | . 3 32 46 74 66 71 16 13 15 . Core Hits 161 | . 1 15 32 37 26 27 7 5 11 . Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 11 | . . 5 . 2 1 1 . . 2 . Burn 5 | . . 5 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 3 | . . . . . 1 . . . 2 . Blast 2 | . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7694 | . 30 614 866 1679 1150 1833 417 379 726 . Guns 4376 | . 30 543 706 880 1150 809 66 . 192 . Cannons 2762 | . . 71 160 799 . 1002 351 379 . . Explosions 551 | . . . . . . 22 . . 529 . Melee . | . . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 . Kinetic 4475 | . . 71 799 1388 1150 809 66 . 192 . Thermal 2685 | . 30 543 67 291 . 1024 351 379 . . Explosive 529 | . . . . . . . . . 529 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . 6 . 12 25 . . . . 8 Average Corruption 15 | . . 6 . 12 15 . . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . 1 . 6 23 . . . . . Message Errors 7 | . . . . 1 6 . . . . . Matter Fused 2 | . . . . . 2 . . . . . Heat Flow Errors 3 | . . . . 1 2 . . . . . Energy Discharges 5 | . . 1 . 1 3 . . . . . Parts Fused 2 | . . . . . 2 . . . . . Data Loss (minor) 5 | . . . . 2 3 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Weapon Failures 5 | . . . . 1 4 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 115 | . . . . 4 . 94 . 17 . . Projectiles 108 | . . . . 4 . 87 . 17 . . Explosions 7 | . . . . . . 7 . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . 2 7 . . . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . 2 7 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 257 | . 36 257 117 126 254 13 23 12 . . Average Temperature 44 | . 20 63 32 41 64 8 12 9 . . Received Heat Transfer 1467 | . . 81 135 558 279 297 72 45 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 11 | . . 3 1 . . 4 2 1 . . Heat Transferred 4513 | . 75 1533 148 407 . 1351 481 518 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 2 2 1 . . . . Low Security (%) 18 | 100 100 . 43 . . 3 . . . . Level 1 61 | . . . 56 9 96 96 . . . . Level 2 19 | . . . . 90 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 654 | . 5 . 380 654 494 334 . . . . Initial 318 | . . . . 231 318 220 . . . . Average 285 | . . . 169 497 335 266 . . . . Influence Increases 2494 | . 5 150 640 613 476 415 70 125 . . Destroy 0b10 Robot/C 1580 | . . 140 360 440 220 260 60 100 . . Destroy 0b10 Robot/NC 60 | . 5 . 15 . 20 20 . . . . Destroy Leader 266 | . . 10 62 20 60 94 10 10 . . Allied During Kill 38 | . . . . 38 . . . . . . Successful Hack 26 | . . . 26 . . . . . . . Disable Machine 90 | . . . 60 . 15 15 . . . . Anti-Garrison Action 100 | . . . . 100 . . . . . . Destroy Structure 32 | . . . 3 15 3 11 . . . . Lose Combat Pursuer 60 | . . . . . 30 15 . 15 . . Miscellaneous 242 | . . . 114 . 128 . . . . . Influence Decreases 2494 | . 5 150 284 315 644 614 347 135 . . Entered New Map 836 | . . . . 125 336 266 107 2 . . Time Decay 1368 | . 5 140 274 . 278 318 230 123 . . Lost Part 190 | . . 10 10 90 30 30 10 10 . . Lost Ally 100 | . . . . 100 . . . . . . Squads Dispatched 13 | . . . 2 . 4 7 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . . . 2 . . 3 . . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Distress Signals 7 | . . . 4 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . . 11 23 22 25 21 3 13 4 7 Peak Tracking Total 7 | . . 3 6 7 3 3 3 4 4 7 Tactical Retreats 3 | . . . . . 1 1 . 1 . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . 4 1 1 1 . . . . Max in Single Turn 1 | . . . 1 1 1 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 11 | . . . 3 1 . . 2 1 4 . Terminals 3 | . . . 1 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 44 | . . . 8 2 . . 4 1 29 . Successful 38 | . . . 4 . . . 4 1 29 . Failed 6 | . . . 4 2 . . . . . . Catastrophic 2 | . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 9 | . . . 4 2 . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 35 | . . . 1 . . . 4 1 29 . Record 15 | . . . 1 . . . 3 . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 2 1 . . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 19 | . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Total Allies 6 | . . . . 6 . . . . . . Largest Group 4 | . . . . 4 . . . . . . Highest-Rated Group 96 | . . . . 96 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 1 1 1 1 . Total Orders 3 | . . . . 3 . . . . . . STAY 1 | . . . . 1 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . GUARD 1 | . . . . 1 . . . . . . Ally Attacks 48 | . . . . 48 . . . . . . Total Damage 889 | . . . . 889 . . . . . . Kills 6 | . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . X0-1V1 Amusement Gains 188 | . 5 . 15 30 . 10 . 10 92 26 Good Acts 40 | . . 10 4 5 8 6 1 6 . . Bad Acts 35 | . . 11 3 4 6 1 1 5 . 4 Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Active Infowar (turns) 377 | . . . . . 377 . . . . . Traps 377 | . . . . . 377 . . . . . Robot Analysis Total 154 | . . . . . . . . . 154 . Derelict Logs Recovered 5 | . . 2 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Turns Passed 5164 | 63 116 678 755 578 610 716 492 889 236 31 Spaces Moved 2818 | 44 43 357 364 226 365 380 311 562 95 71 Core 46 | 13 . . . . . . . . 23 10 Treads 711 | 31 43 357 280 . . . . . . . Legs 2000 | . . . 84 226 365 380 311 562 72 . Wheels . | . . . . . . . . . . . Hover 61 | . . . . . . . . . . 61 Flight . | . . . . . . . . . . . Fastest Speed 30 | 50 160 160 130 116 110 140 140 140 50 30 Average Speed 142 | 127 160 160 153 125 121 140 140 149 201 37 Slowest Speed 250 | 160 160 160 200 130 140 250 140 250 250 50 Overloaded Moves 36 | . . . . . . . . . . 36 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . 21 Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 34 | 4 12 37 34 38 38 14 50 63 78 13 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 33 | . . 2 . . . . 1 . 30 . Known Exits Taken 5 | . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . 1 . . 1 . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 44 | . . . 2 . . 9 1 5 27 . Melee . | . . . . . . . . . . . Projectile 14 | . . . 2 . . 5 1 5 1 . AOE 30 | . . . . . . 4 . . 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Total 3454 | 51 86 412 469 385 461 469 349 586 111 75 Wait 161 | . 40 21 20 28 14 9 24 4 . 1 Move 2807 | 43 42 356 364 225 364 379 310 561 94 69 Hop . | . . . . . . . . . . . Pick Up 28 | 5 . 3 9 . 2 6 1 2 . . Fast Attach 44 | . . 1 16 6 13 4 2 2 . . Attach 18 | 3 2 1 1 . . 5 1 2 . 3 Detach 1 | . . . . . . 1 . . . . Swap 17 | . . 2 2 9 1 1 . 1 1 . Drop 34 | . . . 14 . 13 4 1 2 . . Fire 287 | . 2 25 43 66 54 60 10 12 15 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . 3 . . . . . . . 2 Rewire 51 | . . . . 51 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 4) 180 | -10/Materials | Prayed at D.C.S.S. Altar Unit 180 | -10/Materials | Entered Subcaves 188 | -10/Subcaves | Learned location of Storage (-9) 198 | -10/Subcaves | Learned Materials stockpile data 301 | -10/Subcaves | Build established: Mutant 326 | -10/Subcaves | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 391 | -10/Subcaves | Identified exit to Materials 391 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 401 | -10/Subcaves | X0-1V1 activates XOMVISION 437 | -10/Subcaves | X0-1V1 sent you into danger 456 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 496 | -10/Subcaves | Destroyed 7 combat bots 847 | -10/Subcaves | Learned location of Zion (-6) 847 | -10/Subcaves | Met a Zionite searching for "candidates" 858 | -10/Subcaves | Entered Materials 858 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1154 | -8/Materials | X0-1V1 upgraded hostiles (x1) 1383 | -8/Materials | Build established: Tank 1414 | -8/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1544 | -8/Materials | Repaired Hvy. Armor Plating 1556 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1577 | -8/Materials | Discovered new exit (range 7) 1613 | -8/Materials | Identified exit to Garrison 1613 | -8/Materials | Entered Garrison 1629 | -8/Garrison | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1640 | -8/Garrison | Rescued a captive Derelict 1641 | -8/Garrison | Rescued a captive Derelict 1693 | -8/Garrison | Triggered checkpoint 1816 | -8/Garrison | Garrison Relay disabled 1973 | -8/Garrison | Triggered checkpoint 2049 | -8/Garrison | Core integrity fell below 50% 2050 | -8/Garrison | Lost 4 allies 2085 | -8/Garrison | Lost 8 parts (1p2n3u2w) 2093 | -8/Garrison | System corruption reached 10% 2093 | -8/Garrison | X0-1V1 destroyed Phase Generator 2093 | -8/Garrison | Phase Generator disabled 2109 | -8/Garrison | Triggered checkpoint 2143 | -8/Garrison | Triggered checkpoint 2159 | -8/Garrison | Discovered new exit (range 11) 2191 | -8/Garrison | Entered Materials 2255 | -8/Materials | Identified exit to Factory 2255 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2256 | -8/Materials | X0-1V1 activates XOMVISION 2396 | -8/Materials | Core integrity restored by X0-1V1 (+87) 2422 | -8/Materials | X0-1V1 sent you into danger 2424 | -8/Materials | X0-1V1 upgraded hostiles (x3) 2509 | -8/Materials | Garrison activated, responded to threat 2584 | -8/Materials | X0-1V1 whisked you away to safety 2718 | -8/Materials | X0-1V1 announced a LAN party 2777 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2789 | -8/Materials | Discovered exit to Factory (range 8) 2801 | -8/Materials | Entered Factory 2801 | -7/Factory | Evolved 2 slots: Utility x2 2931 | -7/Factory | Build established: Mutant 3037 | -7/Factory | Garrison activated, responded to threat 3073 | -7/Factory | Allied Derelicts emerged from ambush trap array 3431 | -7/Factory | Identified exit to Factory 3431 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3478 | -7/Factory | Discovered new exit (range 12) 3517 | -7/Factory | Entered Lower Caves 3523 | -7/Lower Caves | Met a Warlord Commander 3524 | -7/Lower Caves | Learned location of Warlord (-5) 3525 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3529 | -7/Lower Caves | Found Encrypted Comm Array 3675 | -7/Lower Caves | Encountered a Warlord checkpoint 3768 | -7/Lower Caves | Identified exit to Lower Caves 3859 | -7/Lower Caves | Build established: Scavenger-Gunner 4009 | -7/Lower Caves | Entered another Lower Caves area 4054 | -7/Lower Caves | Encountered a Warlord checkpoint 4113 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 4166 | -7/Lower Caves | Learned Factory non-interactive machine intel 4396 | -7/Lower Caves | Spotted B-75 Beast 4396 | -7/Lower Caves | X0-1V1 sent you into danger 4434 | -7/Lower Caves | Identified exit to Data Miner 4434 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 4442 | -7/Lower Caves | Core integrity restored by X0-1V1 (+140) 4627 | -7/Lower Caves | Build established: Scavenger-Mutant 4769 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 4898 | -7/Lower Caves | Entered Data Miner 4898 | -7/Data Miner | Discovered new exit (range 6) 4946 | -7/Data Miner | Met Data Miner 5001 | -7/Data Miner | Learned location of Section 7 (-2) 5001 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5041 | -7/Data Miner | Received God Mode back door access code from Data Miner 5066 | -7/Data Miner | Interfaced with the Data Conduit 5128 | -7/Data Miner | Core integrity fell below 50% 5133 | -7/Data Miner | Core integrity fell below 20% 5134 | -7/Data Miner | Entered Proximity Caves 5156 | -6/Proximity Caves | Lost 9 parts (1p1n3u4w) 5157 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 24) 5159 | -6/Proximity Caves | Ambushed by research squad 5159 | -6/Proximity Caves | Crushed by falling debris 5163 | -6/Proximity Caves | Crushed by falling debris 5165 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." The unstable cave ceiling collapses. Crushed by falling debris. Encrypted Comm Array destroyed. System corrupted by crushing effect (+3). Core Analyzer destroyed. System corrupted by crushing effect (+4). X0-1V1 is amused. Heat dissipation returns to normal. X0-1V1: "In a world full of sensor tech, vision is overrated." (-6 sight range) The unstable cave ceiling collapses. Crushed by falling debris. X0-1V1's Piety Tracker destroyed. X0-1V1 is mildly amused. System corrupted by crushing effect (+1). IFF burst signal emitted. X0-1V1: "Don't be shy now." X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | #??????? " #??????????????????????????????????? | | ##???? " "#?????????????????????????????????? | | ##"" "" "" ???????????????????????????????? | | """"""" "?????????????????????????????? | | "" "" "" ???????????????????????????? | | """ ""???????????????????????????? | | "" " ??????????????????????????? | | " """" ?????????????????????????? | | "" " ?????????????????????????? | | "" "$ ????????????????????????? | | "" """""" ????????????????????????? | | """ """""" """""" ???????????????????????? | | " "" """ "" " "" ???????????????????????? | | " " " """" "" " ???????????????????????? | | " " """ "" " ??????????????????????? | | "" "" "" ?????????????????????? | | """ "" ;; "????????????????????? | | "" """ ;;;; ???????????????????? | | """"" ????????????????? | | ????????????????? | | ????????????????? | | ???????????????? | | # #???????????????? | | #???????????????? | | #???????????????? | | @ #????????????????? | | #????????????????? | | ##????????????????? | | # #?????????????????? | | ##?????????????????? | | ##??????????????????? | | ##???????????????????? | | ##????????????????????? | | ##?????????????????????? | | ? ##??????????????????????? | | ? ##???????????????????????? | | ?? ###????????????????????????? | | ???? ###??????????????????????????? | | ?????? ####????????????????????????????? | | ???????### #######???????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 18 Energy Capacity 1340 Matter Stores 900 Matter Capacity 900 Sight Range 19 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 56 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 3% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseBlastMegashotty Manual? 0 Play Time 00:41:44 Cumulative 373.5 hours Start 2026.07.19 @ 19:09:46 End 2026.07.19 @ 19:56:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 922 Rogue 920 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1f4378a-54a8-4ca4-a834-0c91ef5cf18a