Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.23 @ 18:17:48 Player: Golinth Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (374) 374 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 1076 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 200/200 System Corruption 4% Temperature Cool (0) Movement Hovering (56) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Improved Assault Rifle Mining Claw > --- INVENTORY (5) ---- Light Angular Momentum Engine Subdweller Optics Scrap Shield Fragment (48) Scrap Shield Fragment (42) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Scrap Shield Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Scrap Shield Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 6 16 2 11 Power 6 | 1 1 . 4 Engine 6 | 1 1 . 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 7 . 3 Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover 7 | . 4 . 3 Flight . | . . . . Utility 9 | 1 5 1 2 Device 2 | . 1 1 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 8 | 2 3 1 2 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 2 . 5 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 1 | . 1 . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 92 95 84 Engine 13 | . 11 14 14 Leg 7 | . 22 . . Hover 20 | . 5 28 27 Device 6 | . 11 24 . Storage 1 | . 5 . . Protection 9 | . 5 . 13 Energy Gun 9 | . 10 13 7 Ballistic Gun 14 | . 14 14 14 Slashing Weapon 5 | . 3 . 6 Peak Build Rating 15 | 6 10 11 15 Average Rating 10 | 4 8 10 11 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 32 | 14 29 10 32 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 5 | 1 1 . 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | . 2 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 710 | 220 121 108 261 Remotely . | . . . . Salvage Created 505 | . 313 108 84 Parts 44 | . 33 4 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 11 2 2 Guns 15 | . 11 2 2 Classes Destroyed 5 | . 4 . 1 Tunneler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 4 | . 2 2 . Subdweller 2 | . . . 2 Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 68 | . 23 15 30 Missed 23 | . 10 3 10 Damage Taken 881 | . 402 139 340 Core 254 | . 177 6 71 Absorbed by Shields . | . . . . Redirected to Shielding 1 | . 1 . . Ignored by Resistances 160 | . 27 38 95 Core Remaining (%) 100 | 100 . . . Volleys Fired 49 | . 25 8 16 Largest 2 | . 2 2 2 Hottest 63 | . 63 63 63 Shots Fired 83 | . 48 16 19 Gun 83 | . 48 16 19 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 50 | . 25 8 17 Thermal . | . . . . Explosive . | . . . . Electromagnetic 33 | . 23 8 2 Robot Hit Streak 26 | . 6 10 26 Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 61 | . 29 14 18 Core Hits 24 | . 15 4 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 21 | . 10 4 7 Impact . | . . . . Slashing 21 | . 10 4 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 924 | . 457 206 261 Guns 909 | . 455 193 261 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 15 | . 2 13 . Kinetic 602 | . 266 98 238 Thermal . | . . . . Explosive . | . . . . Electromagnetic 307 | . 189 95 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 3 4 4 Average Corruption 3 | . 3 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 3 3 19 Message Errors 3 | . . 1 2 Matter Fused 7 | . 1 . 6 Heat Flow Errors 2 | . . . 2 Energy Discharges 5 | . 1 . 4 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . 1 3 Data Loss (major) 1 | . . 1 . Misfires 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots . | . . . . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 235 | . 18 174 235 Average Temperature 43 | . 5 88 105 Received Heat Transfer 186 | . 6 120 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 315 | . 315 104 . Initial 52 | . . 52 . Average 128 | . 151 97 . Maximum Alert Level 1 | . 1 . . Low Security (%) 79 | 100 71 100 . Level 1 20 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 17 2 17 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 . 3 Successful 8 | . 5 . 3 Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Record 4 | . 1 . 3 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2183 | 79 695 184 1225 Spaces Moved 1592 | 63 552 253 724 Core 14 | 14 . . . Treads . | . . . . Legs 416 | 49 367 . . Wheels . | . . . . Hover 1162 | . 185 253 724 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 119 | 107 99 56 157 Slowest Speed 360 | 190 190 56 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 30 | 3 54 26 38 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 4 2 . Terrain Destroyed 6 | . 4 2 . Melee 6 | . 4 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1754 | 74 627 270 783 Wait 1 | . . . 1 Move 1589 | 62 551 252 724 Hop . | . . . . Pick Up 35 | 6 15 2 12 Fast Attach . | . . . . Attach 19 | 6 5 1 7 Detach 2 | . 1 . 1 Swap 16 | . 11 1 4 Drop 18 | . 7 1 10 Fire 49 | . 25 8 16 Melee 21 | . 10 4 7 Ram 3 | . 2 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Crushed by falling debris 615 | -10/Materials | Core integrity fell below 50% 645 | -10/Materials | Discovered new exit (range 5) 775 | -10/Materials | Entered Mines 924 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Discovered new exit (range 7) 959 | -10/Mines | Entered Subcaves 980 | -10/Subcaves | Core integrity fell below 20% 1292 | -10/Subcaves | Ambushed by swarm of Subdwellers 1295 | -10/Subcaves | Visited Clippyterm 1300 | -10/Subcaves | Learned location of Deep Caves (-7) 1344 | -10/Subcaves | Lost 3 allies 2013 | -10/Subcaves | Lost 3 parts (1p1n1w) 2184 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Hover Unit destroyed. HV Slug penetrates Twisted Machinery. 6G-BKX(R) destroyed. AC-6Q0(R) affixes Scrap Shield Fragment to Scrap Shield. AC-6Q0(R) destroyed. System corrupted: Matter fused (-7). YF-LTV(R) suffers critical hit (Destroy). YF-LTV(R) knocked back. HV Slug penetrates Wall. YF-LTV(R) affixes Scrap Shield Fragment to Scrap Shield. HV Slug penetrates Wall. HV Slug penetrates YF-LTV(R). Acquired Scrap Shield Fragment. Acquired 44 matter. Acquired Unknown Engine. Identified Sub. Power Source. Acquired 43 matter. Dropped Scrap Shield. 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